Post by Douma on Jan 25, 2016 18:47:25 GMT -5
Class: 1
CTP: 41,680
SKP: 18
SP: 1600
TTP: 805
Ryo: 132,100
Items:
Music
CTP: 41,680
SKP: 18
SP: 1600
TTP: 805
Ryo: 132,100
Items:
{Items}
Item Name: Blood Cross
Item Type: Wristband
Item Description:
The item is called the "Blood Cross." In appearance, it's a deep red wristband with a cross dangling from it. You'd say it looks identical to a red version of a Quincy's Cross. It's deep red because in appearance, it looks like it's made of fine, smoothed ruby. Actually, the item itself is made of an unidentified spiritual stone. What does it do? When its user becomes extremely angry, the cross resonates with a deep red reiatsu, and produces an extremely intimidating, hideous aura as long as the cross is being worn. This can be used to intimidate enemies of same or inferior class several times more effectively than typical spiritual pressure. What Kagami doesn't know is this hideous aura is very similar to Adalo De-Mona's, because what he also doesn't know is that the cross works not just on his anger, but by drawing from the inner darkness left behind in Kagami's soul by Adalo, and uses that reiatsu instead of Kagami's to produce the aura. The stronger the inner darkness left by Adalo De-Mona becomes, the stronger the cross's aura will become. It can only be resisted by someone who has either or both a 3 in Lack of Fear.
Price: Kagami acquires this from Arc 3 Preview: Not Knowledge, Merely Data
Storage Scroll
{Artifical Zanpakuto - Kagebokkusu}Artificial Zanpakuto - Kagebokkusu
Appearance
In its non-released state, Kagami’s artificial Zanpakuto takes a slightly unorthodox appearance compared to the traditional Japanese katana. No, his blade is far superior. It may lack a Zanpakuto spirit like the true Zanpakuto all Shinigami are equipped with have. However, the black market in the Rukongai has its share of excellent smith’s that forged the deadly black beauty. Black is the best word to describe the weapon. Black color, black aura, a black weapon. It was the embodiment of Kagami’s dark side.
Now, let us begin by examining the hilt. It is approximately six inches long and three inches wide. The hilt is fairly plain and has a symmetrical pattern on each of the flat sides composed of small grooves and dips into the blade. It is made of a dull black metal with little luster. In fact, it reflects very little light. In fact, the particular shade of black on the hilt would belong more to a black wall than it would the pure darkness of true black.
However, the blade of the sword embodies that darkness. It draws nearly light into itself, letting none meet the eyes of the viewer. However, one part of the three and a half foot long sword does in fact reflect light from it, and that part is the most dangerous. Along the razor sharp edge of the sword, the black metal transitions into silver with an unplaceable gradient border between the two shades. This silver metal is polished and shines like a mirror, so one would be able to see the horror in his or her eyes through it before the blade removes the light of life from those eyes.
The slight curve of the single-edged blade leads into a honed, focused tip capable of drawing blood as it bypasses the pain receptors of the opponent. That is how sharp the weapon is. It’s keen edge makes cuts that the opponent won’t feel until blood rushes out of the openings and pushes past the pain receptors. The weapon may be seen as a kind blade, for the opponent won’t even feel their death as it slices through his or her body.
Now, the released form of the weapon is completely different. The transition doesn’t occur in a flash of light, but rather, the opposite. All Kagami has to do is speak the words “Observe in darkness, Kagebokkusu.” The blade draws in all light. It acts like a black whole, sucking up all visibility. For a second, the place of the sword is replaced with an empty, dark slot. It was like a black whole. Nothing would be there but the silhouette of a transforming blade.
When the darkness faded, there wasn’t much light to replace it. In fact, there was little light at all. The only really visible part was the handle. It is partly composed of a metallic black very similar to that of the blade in the sword’s non-release state. The majority of the light, however, is revealed from the silver metallic pieces of the hilt that compose part of the grip. The hilt has a light curve that allows it to fit easily into Kagami’s hand. There is no guard separating it from the blade.
Now, this sword for this weapon is something special. It is nothing like any other Zanpakuto, artificial or legitimate. The blade is long, slim, and straight. It is razor sharp, sharper than in the unreleased form. A cut from this sword is always clean. However, that is not the magnificent part of the blade. The material it is composed of seems to embody a black hole. It absorbs absolutely all light, not letting any out. The only portion of the three and a half foot long blade that can be seen is its outline, and it’s black shade is so void of everything that it is clearly identifiable, like any other blade. However, it is not quiet like any other. It harnesses the darkness of Kagami soul in its appearance.
The last part of this weapon’s appearance has to do with its power. It summons a black box, and the characteristics of this box and the effects it has are to be described in the next section. This box is a small cube with a side length of about one foot. The box is made of the same material as the blade of the released sword, so only the completely empty silhouette makes it clearly visible.
Power
Kagebokkusu has a power I call "shadow box." What does this do? It creates a black cube of reiatsu next to its user, Kagami in this case, which floats five feet away from him at all times, and moves next to him. What does it do? It records him. For up to five moves, 100 reiatsu per move recorded. It's costly. Very very costly. But it's surely worth it, because every single movement that Kagami makes has the capacity to be recorded. He doesn't need to fill up all five to make this work, of course, but five is still a good number to have. So what happens when it records? He can make it "play." How? Contact with the box. The box itself can be fired at half his step speed, or he can just touch it. A target hit by the box INSTANTLY ceases all actions, and is forced to repeat the actions recorded by the box, all of them, in sequence... at Kagami's step speed. Brilliant, right? Pretty brilliant if you ask me. And that's the box's only power. It cannot be resisted by any skills. It can be broken only by superior offensive stat (2x requirement) AND class equality or superiority. (BOTH needed to break it.) Also, if the time needed to record exceeds your duration, worry not. Records carry over to refreshed releases.
The box's ability may only be used once during release. After he shoots it out, whether it strikes the opponent or not, the release ends. In addition, if the box is struck, it is broken and the release ends. When the release ends, the saved moves are deleted.
Appearance
In its non-released state, Kagami’s artificial Zanpakuto takes a slightly unorthodox appearance compared to the traditional Japanese katana. No, his blade is far superior. It may lack a Zanpakuto spirit like the true Zanpakuto all Shinigami are equipped with have. However, the black market in the Rukongai has its share of excellent smith’s that forged the deadly black beauty. Black is the best word to describe the weapon. Black color, black aura, a black weapon. It was the embodiment of Kagami’s dark side.
Now, let us begin by examining the hilt. It is approximately six inches long and three inches wide. The hilt is fairly plain and has a symmetrical pattern on each of the flat sides composed of small grooves and dips into the blade. It is made of a dull black metal with little luster. In fact, it reflects very little light. In fact, the particular shade of black on the hilt would belong more to a black wall than it would the pure darkness of true black.
However, the blade of the sword embodies that darkness. It draws nearly light into itself, letting none meet the eyes of the viewer. However, one part of the three and a half foot long sword does in fact reflect light from it, and that part is the most dangerous. Along the razor sharp edge of the sword, the black metal transitions into silver with an unplaceable gradient border between the two shades. This silver metal is polished and shines like a mirror, so one would be able to see the horror in his or her eyes through it before the blade removes the light of life from those eyes.
The slight curve of the single-edged blade leads into a honed, focused tip capable of drawing blood as it bypasses the pain receptors of the opponent. That is how sharp the weapon is. It’s keen edge makes cuts that the opponent won’t feel until blood rushes out of the openings and pushes past the pain receptors. The weapon may be seen as a kind blade, for the opponent won’t even feel their death as it slices through his or her body.
When the darkness faded, there wasn’t much light to replace it. In fact, there was little light at all. The only really visible part was the handle. It is partly composed of a metallic black very similar to that of the blade in the sword’s non-release state. The majority of the light, however, is revealed from the silver metallic pieces of the hilt that compose part of the grip. The hilt has a light curve that allows it to fit easily into Kagami’s hand. There is no guard separating it from the blade.
Now, this sword for this weapon is something special. It is nothing like any other Zanpakuto, artificial or legitimate. The blade is long, slim, and straight. It is razor sharp, sharper than in the unreleased form. A cut from this sword is always clean. However, that is not the magnificent part of the blade. The material it is composed of seems to embody a black hole. It absorbs absolutely all light, not letting any out. The only portion of the three and a half foot long blade that can be seen is its outline, and it’s black shade is so void of everything that it is clearly identifiable, like any other blade. However, it is not quiet like any other. It harnesses the darkness of Kagami soul in its appearance.
Kagebokkusu has a power I call "shadow box." What does this do? It creates a black cube of reiatsu next to its user, Kagami in this case, which floats five feet away from him at all times, and moves next to him. What does it do? It records him. For up to five moves, 100 reiatsu per move recorded. It's costly. Very very costly. But it's surely worth it, because every single movement that Kagami makes has the capacity to be recorded. He doesn't need to fill up all five to make this work, of course, but five is still a good number to have. So what happens when it records? He can make it "play." How? Contact with the box. The box itself can be fired at half his step speed, or he can just touch it. A target hit by the box INSTANTLY ceases all actions, and is forced to repeat the actions recorded by the box, all of them, in sequence... at Kagami's step speed. Brilliant, right? Pretty brilliant if you ask me. And that's the box's only power. It cannot be resisted by any skills. It can be broken only by superior offensive stat (2x requirement) AND class equality or superiority. (BOTH needed to break it.) Also, if the time needed to record exceeds your duration, worry not. Records carry over to refreshed releases.
The box's ability may only be used once during release. After he shoots it out, whether it strikes the opponent or not, the release ends. In addition, if the box is struck, it is broken and the release ends. When the release ends, the saved moves are deleted.
Item Name: Blood Cross
Item Type: Wristband
Item Description:
The item is called the "Blood Cross." In appearance, it's a deep red wristband with a cross dangling from it. You'd say it looks identical to a red version of a Quincy's Cross. It's deep red because in appearance, it looks like it's made of fine, smoothed ruby. Actually, the item itself is made of an unidentified spiritual stone. What does it do? When its user becomes extremely angry, the cross resonates with a deep red reiatsu, and produces an extremely intimidating, hideous aura as long as the cross is being worn. This can be used to intimidate enemies of same or inferior class several times more effectively than typical spiritual pressure. What Kagami doesn't know is this hideous aura is very similar to Adalo De-Mona's, because what he also doesn't know is that the cross works not just on his anger, but by drawing from the inner darkness left behind in Kagami's soul by Adalo, and uses that reiatsu instead of Kagami's to produce the aura. The stronger the inner darkness left by Adalo De-Mona becomes, the stronger the cross's aura will become. It can only be resisted by someone who has either or both a 3 in Lack of Fear.
Price: Kagami acquires this from Arc 3 Preview: Not Knowledge, Merely Data
Storage Scroll
Stats and Skills
NPCs
Alice Holland
Lax Paral - Crow
Completed Threads
Chapter 1: The Spider Itsy Bitsy Spider
Chapter 2: Kagami and Friends What Happens in Vegas
Chapter 3: Quincy Ain't Shit Canon 11: Patricide
Chapter 4: Training the Newbie Squad One Training Grounds
Chapter 5: The Student Excels Training Between Two New Friends
Chapter 6: The Septima The Beautiful and the Dangerous - Battle for Karakura
Chapter 7: A Date Bottoms Up
Chapter 8: The Kuchiki Dog Suit Up!
Chapter 9: Goodbye Forget Work, Enjoy the Wine
Chapter 10: Bloody Reunion Arc 3 Preview: Not Knowledge, Merely Data
Chapter 11: The Captain of my Ship If Life Ain't a Joke, Then Why Are We Laughing
Chapter 12: Another Victim Speaker of the Dead
Chapter 13: An Alliance with the Cuarta So Bury Me in Memories
Chapter 14: The Job Arc 3 ~ Canon KE-1 - Black Nine One Four
Chapter 15: Capture in Enemy Territory Arc 3 - Canon KE-2 ~ Dark Two Ten Five
Chapter 16: Prison Break Canon KE-3: War of the Worst
Chapter 17: Guess Who's Back Rise Up: Kagami vs Harle
Chapter 18: Return The Angel of Silence
Chapter 19: A Deal with the Assassin The Death of a Bachelor
Chapter 20: A Deal with the Billionaire To Make a Deal with an Angel
Chapter 21: A Deal with Anarchy Introduce A Little Anarchy
Chapter 22: Kagami is Dead Jigoku no Douma
Chapter 23: A Deal with the Monster Maker The Rogues: A Powerhouse Team
Chapter 24: Another Defeat Fullbringers: Blood Sanction
Chapter 25: Hell-Bound The Rogues: Silence Forever
Chapter 26: Inner Demons Ghost of the Past
Chapter 27: Attack on the Kawada A House Risen/Fallen
Non-Canon
Tournament of Might: Assassin vs Traitor
Techniques
Proficient
Mastered*
Hado #4: Byakurai*
Shunpo*
Shunpo Karin*
Vita Sollertia: Body/Soul Harmony*
Vita Sollertia: Telum*
Vita Sollertia: Verutum*
Vita Sollertia: Integumentum*
Vita Sollertia: UNSTOPPABLE MONSTER (learned)
Wrath of Ira
Black Energy*
Ultimate Cutback*
Cutback: Assault*
Custom Techniques
{Stats and Skills}
Strength - [150] (50) Points
Speed - [300] Points
Spiritual Pressure - [400] (1400) Points
Reiatsu Strength - [50] Points
Light Aura - [0] Points
Dark Aura - [100] Points
Instinct - [375] (123) Points
Senses - [100] Points
Energy sensory - [125] (437) Points
Healing Expertise - [100] (33) Points
Total SP: [1600] Points
Stats
Strength - [150] (50) Points
Speed - [300] Points
Spiritual Pressure - [400] (1400) Points
Reiatsu Strength - [50] Points
Light Aura - [0] Points
Dark Aura - [100] Points
Instinct - [375] (123) Points
Senses - [100] Points
Energy sensory - [125] (437) Points
Healing Expertise - [100] (33) Points
Total SP: [1600] Points
Abilities
- [Weapons: Sword] {3}
- [War Strategy] {3}
- [Battle Analysis] {3}
- [Analysis] {3}
- [Guns] {2}
- [Leadership/Charisma] {2}
- [Strength of Will] {2}
NPCs
Alice Holland
Lax Paral - Crow
Completed Threads
Chapter 1: The Spider Itsy Bitsy Spider
Chapter 2: Kagami and Friends What Happens in Vegas
Chapter 3: Quincy Ain't Shit Canon 11: Patricide
Chapter 4: Training the Newbie Squad One Training Grounds
Chapter 5: The Student Excels Training Between Two New Friends
Chapter 6: The Septima The Beautiful and the Dangerous - Battle for Karakura
Chapter 7: A Date Bottoms Up
Chapter 8: The Kuchiki Dog Suit Up!
Chapter 9: Goodbye Forget Work, Enjoy the Wine
Chapter 10: Bloody Reunion Arc 3 Preview: Not Knowledge, Merely Data
Chapter 11: The Captain of my Ship If Life Ain't a Joke, Then Why Are We Laughing
Chapter 12: Another Victim Speaker of the Dead
Chapter 13: An Alliance with the Cuarta So Bury Me in Memories
Chapter 14: The Job Arc 3 ~ Canon KE-1 - Black Nine One Four
Chapter 15: Capture in Enemy Territory Arc 3 - Canon KE-2 ~ Dark Two Ten Five
Chapter 16: Prison Break Canon KE-3: War of the Worst
Chapter 17: Guess Who's Back Rise Up: Kagami vs Harle
Chapter 18: Return The Angel of Silence
Chapter 19: A Deal with the Assassin The Death of a Bachelor
Chapter 20: A Deal with the Billionaire To Make a Deal with an Angel
Chapter 21: A Deal with Anarchy Introduce A Little Anarchy
Chapter 22: Kagami is Dead Jigoku no Douma
Chapter 23: A Deal with the Monster Maker The Rogues: A Powerhouse Team
Chapter 24: Another Defeat Fullbringers: Blood Sanction
Chapter 25: Hell-Bound The Rogues: Silence Forever
Chapter 26: Inner Demons Ghost of the Past
Chapter 27: Attack on the Kawada A House Risen/Fallen
Non-Canon
Tournament of Might: Assassin vs Traitor
Techniques
Proficient
Mastered*
Hado #4: Byakurai*
Shunpo*
Shunpo Karin*
Vita Sollertia: Body/Soul Harmony*
Vita Sollertia: Telum*
Vita Sollertia: Verutum*
Vita Sollertia: Integumentum*
Vita Sollertia: UNSTOPPABLE MONSTER (learned)
Wrath of Ira
Black Energy*
Ultimate Cutback*
Cutback: Assault*
Custom Techniques
Technique Name: [Dark Edge]
Class: [4]
Technique Type: [Other]
Usable By: [Rogue Shinigami]
Technique Element: [N/A]
Technique Description and Effects: [Insert Below]
Dark Edge is a very high level technique which allows the user to absorb summoned entities and utilize their powers. If the user summoned said entities, then there is no reiatsu cost to using Dark Edge. If attempting to absorb an enemy's entity, costs full 600 reiatsu cost and cannot be done on release abilities (ex. if the bankai is a dragon, it can't be absorbed. Same goes for Bount dolls). This can be used both on living entities and recently dead ones. Also, any entity consumed by Dark Edge can, for the amount of life force equivalent to the reiatsu cost of a traditional technique of its class, be summoned again, or in other words revived.
How to use technique: [Insert Below]
If used on the user's own entity, the user reaches out to the nearby entity (must be in visual range), which then disperses into raw life force that is instantaneously pulled into the user's body. If used on a foreign entity, it must first be hit with a directly offensive attack (ex. Hado or physical contact).
Technique Drawbacks: (Insert Below)
It can only be used on entities of inferior class to the user, and if the summoner or a foreign entity possesses a higher offensive stat compared to the user's, regardless of what the offensive stat is, it cannot be absorbed. In addition, Douma can only drain life force from a foreign entity once. The rest of the time this technique is used in the same thread, Life Force from foreign entities is not drained.
Made By: [Presumably Sozen Kuchiki or Sonken Kouhai, but no one is 100% sure]
Reserved? (Yes/No): [Yes]
Technique Name: [Shokan: Dark Blade]
Class: [2]
Technique Type: [Other]
Usable By: [Rogue Shinigami]
Technique Element: [N/A]
Technique Description and Effects: [Insert Below]
Dark Blade
When activated, summons a large black wyvern, roughly the size of a school bus. The wyvern possesses 400 in strength, 800 in speed, 200 in both sensory stats. 0 in ES and HE. Its offensive strength is equal to the user's reiatsu strength. The wyvern, called Dark Blade in name as well, has a special ability. It can cast the user's Kido spells (or a default Sokkatsui blast). These always cost the same amount as the normal spell and come out of the user's reiatsu pool as well as the creature's life force. However, when utilized by Dark Blade, these spells take on a special property if reiatsu cost of the technique is doubled. They pass through all other spells. Meaning, if Dark Blade casts a Sokkatsui, and it is about to clash with a Shakkaho, the Sokkatsui will simply phase through the Shakkaho and keep going. The only spell it does not phase through is Hierro or other armor-like techniques.
Dark Blade can also use Dark Edge.
How to use technique: [Insert Below]
Dark Blade is summoned not by sacrificing reiatsu, but by sacrificing life force. The amount of life force sacrificed to summon Dark Blade determines how much it has to spend on techniques. There is a 300 life force minimum required to summon the creature. If Dark Blade is absorbed by Dark Edge, the absorber gains 50% of Dark Blade's current remaining life force. Anyone that uses Dark Edge to absorb Dark Blade also gains the property of being able to spend 50% extra the regular cost while a spell they have cast is already out to make that spell disappear and reappear five feet forward, or in other words teleport.
Technique Drawbacks: (Insert Below)
Dark Blade lasts for 7 posts at a time. When absorbed by Dark Edge, its properties exist in the user for 5 posts. Use of Dark Blade requires life force, and is incompatible with reiatsu. Thus, those who use Dark Blade will fatigue more quickly and burn out the very essence of themselves for doing so. Dark Blade's spells cannot phase through another spell with a 2x offensive stat superiority to the user's. Also, every single use of Dark Blade reduces the user's lifespan by one month.
Made By: [Presumably Sozen Kuchiki or Sonken Kouhai, but no one is 100% sure]
Reserved? (Yes/No): [Yes]
Technique Name: [Shokan: Dark Knife]
Class: [2]
Technique Type: [Other]
Usable By: [Rogue Shinigami]
Technique Element: [N/A]
Technique Description and Effects: [Insert Below]
Dark Knife
When activated, summons a large black serpentine dragon, roughly the size of a school bus and about thirty meters long. The wyvern possesses 200 in strength, 1100 in speed, 120 in both sensory stats. 0 in ES and HE. Its offensive strength is equal to the user's reiatsu strength. The wyvern, called Dark Knife in name as well, has a special ability. It can cast the user's Kido spells (or a default Sokkatsui blast). These always cost the same amount as the normal spell and come out of the user's reiatsu pool as well as the creature's life force. If Dark Knife is injured, its injury instantaneously blasts out a pink colored mist in the direction of whatever injured it at a speed of 800. An enemy hit by this mist will instantly lose reiatsu equivalent to their most recent technique utilized. If Dark Knife is killed, its body explodes instantaneously into this mist. In the case of injury, mist extends ten yards. In the case of death, twenty all around. If killed and exploded into mist, its life force can still be absorbed by Dark Edge. Anyone with offensive stat inferior to the amount of life force Dark Knife currently has remaining (except when superior class to the summoner of Dark Knife) is susceptible to this mist's effect.
Dark Knife can also use Dark Edge.
How to use technique: [Insert Below]
Dark Knife is summoned not by sacrificing reiatsu, but by sacrificing life force. The amount of life force sacrificed to summon Dark Knife determines how much it has to spend on techniques. There is a 300 life force minimum required to summon the creature. If Dark Knife is absorbed by Dark Edge, the absorber gains 50% of Dark Knife's current remaining life force. Anyone that uses Dark Edge to absorb Dark Knife also gains immunity to all toxins, chemicals, and poisons of equal or inferior class to the user.
Technique Drawbacks: (Insert Below)
Dark Knife lasts for 6 posts at a time. When absorbed by Dark Edge, its properties exist in the user for 3 posts. Use of Dark Knife requires life force, and is incompatible with reiatsu. Thus, those who use Dark Knife will fatigue more quickly and burn out the very essence of themselves for doing so. Also, every single use of Dark Knife reduces the user's lifespan by three months.
Made By: [Presumably Sozen Kuchiki or Sonken Kouhai, but no one is 100% sure]
Reserved? (Yes/No): [Yes]
Technique Name: [Shokan: Dark Scythe]
Class: [2]
Technique Type: [Other]
Usable By: [Rogue Shinigami]
Technique Element: [N/A]
Technique Description and Effects: [Insert Below]
Dark Scythe
When activated, summons a large black wyvern, roughly the size of a school bus. The wyvern possesses 600 in strength, 300 in speed, 200 in both sensory stats. 0 in ES and HE. Its offensive strength is equal to the user's reiatsu strength. The wyvern, called Dark Scythe in name as well, has a special ability. It can cast the user's Kido spells (or a default Sokkatsui blast). These always cost the same amount as the normal spell and come out of the user's reiatsu pool as well as the creature's life force. Dark Scythe, however, can imbue its spells with a special ability for quadruple the reiatsu cost. Any enemy struck by Dark Scythe's techniques can't use anything above the class of the technique that struck them for their next three posts. This is nullified by class superior to the summoner or 2x offensive stat superiority. It also does not function against Hakuda or any other physical based techniques, even reiatsu using physical techniques. It does not work against releases.
Dark Scythe can also use Dark Edge.
How to use technique: [Insert Below]
Dark Scythe is summoned not by sacrificing reiatsu, but by sacrificing life force. The amount of life force sacrificed to summon Dark Scythe determines how much it has to spend on techniques. There is a 300 life force minimum required to summon the creature. If Dark Scythe is absorbed by Dark Edge, the absorber gains 50% of Dark Blade's current remaining life force. Anyone that uses Dark Edge to absorb Dark Scythe also gains the property of being able to increase the class of a spell they cast by 1 for 50% cost increase.
Technique Drawbacks: (Insert Below)
Dark Scythe lasts for 4 posts at a time. When absorbed by Dark Edge, its properties exist in the user for 6 posts. Use of Dark Scythe requires life force, and is incompatible with reiatsu. Thus, those who use Dark Scythe will fatigue more quickly and burn out the very essence of themselves for doing so. Also, every single use of Dark Scythe reduces the user's lifespan by six months.
Made By: [Presumably Sozen Kuchiki or Sonken Kouhai, but no one is 100% sure]
Reserved? (Yes/No): [Yes]
Technique Name: [Dark Fusion]
Class: [1]
Technique Type: [Other]
Usable By: [Rogue Shinigami]
Technique Element: [N/A]
Technique Description and Effects: [Insert Below]
If at least three Shokan: Dark creatures are in play, and one of them uses Dark Edge to absorb the other two, then the user can use Dark Fusion to absorb them and not only gain all of their powers, but class up the user's spells to count as two classes above their original class. If the technique is class 2, it counts as "class 1^1," and if the spell is class 1, it counts as "class 1^2." This essentially means class 1 plus two added pseudo classes. In other words, unless any other existing spell strikes this spell that is considered one or two pseudo classes up from 1, the spell will count as if it holds two class advantages over anything else that it strikes. Class 0 will still win out over class 1^2.
How to use technique: [Insert Below]
Stated above. Costs 4000 life force.
Technique Drawbacks: (Insert Below)
Dark Fusion lasts for 7 posts at a time. Also, every single use of Dark Fusion reduces the user's lifespan by two years. On top of that, the 4000 life force cost is incredibly detrimental to the safety of the user. When used, it replaces all other abilities the user picked up from Dark Edge.
Made By: [Presumably Sozen Kuchiki or Sonken Kouhai, but no one is 100% sure]
Reserved? (Yes/No): [Yes]
Technique Name: [Shokan: Dark Sorcerer]
Class: [2]
Technique Type (Kido, Hollow/Arrancar Technique, Human World Dweller Technique, Other): [Other]
Usable By (Technique is available to which races?): [Rogue Shinigami]
Technique Element: [N/A]
Technique Description and Effects (Explain appearance, powers, and effect): [Insert Below]
Dark Sorcerer
Upon activation, this technique summons a 6 foot tall man with long white hair and teal eyes. He wears black magician’s armor with a golden lining along the edges, and his right hand holds a long scepter with a teal orb at the end. Black Sorcerer has 200 strength, 400 speed, 150 instinct, 150 senses, 0 energy sensory, and 0 HE. His reiatsu strength is equal to Douma’s. He can cast the user's Kido spells (or a default Sokkatsui blast). These always cost the same amount as the normal spell and come out of the user's reiatsu pool as well as the creature's life force. However, when utilized by Dark Sorcerer, these techniques take on a special property. Dark Sorcerer can increase the size of any offensive blast spells (such as Hado) below class 2 he uses by 10 times it's original size at a cost of 50% the technique's original reiatsu cost. While he doesn't make the attacks stronger, the sheer size his spells can reach alone is threatening.
Dark Sorcerer can also use Dark Edge.
How to use technique (How is it activated?): [Insert Below]
Dark Sorcerer is summoned not by sacrificing reiatsu, but by sacrificing life force. The amount of life force sacrificed to summon Dark Sorcerer determines how much it has to spend on techniques. There is a 300 life force minimum required to summon the creature. If Dark Sorcerer is absorbed by Dark Edge, the absorber gains 50% of Dark Sorcerer’s current remaining life force. Anyone that uses Dark Edge to absorb Dark Sorcerer also gains the ability to make a non-release technique invisible to the naked eye for an additional cost of 200 reiatsu. It takes 50 ES to know that the technique is present and 100 ES to know its general direction relative to the target. Senses other than sight can help make up for this invisibility as well.
Technique Drawbacks (Limitations, repercussions for use, etc) (Insert Below)
Dark Sorcerer lasts for 4 posts at a time. When absorbed by Dark Edge, its properties exist in the user for 3 posts. Use of Dark Sorcerer requires life force, and is incompatible with reiatsu. Thus, those who use Dark Sorcerer will fatigue more quickly and burn out the very essence of themselves for doing so.
Made By: Douma
Reserved? (Yes/No) (Can others use your technique, or just your character?): [Yes]
Technique Name: [Symbiote: Strix]
Class: [1]
Technique Type (Kido, Hollow/Arrancar Technique, Human World Dweller Technique, Other): [Other]
Usable By (Technique is available to which races?): [Rogue Shinigami]
Technique Element: [Life Force]
Technique Description and Effects (Explain appearance, powers, and effect): [Insert Below]
In its dormant form, Strix takes the form of the bone-white mask that covers the entirety of Douma’s head. It has a pattern of rings centered at his forehead. Furthermore, two tear-shaped eye slots grant Douma’s crimson right and colorless left eyes vision of the outside world. The dormant mask possesses a durability of 150 but otherwise has no role other than that of a mask.
Dormant Strix Apperance
Upon activating Strix, the mask glows with crimson red reiatsu. Otherwise, it doesn’t change very much in appearance when it remains on Douma’s head, though its durability increases to 500. However, in its own awakened form, the mask itself comes alive. It has its own mind, but its thoughts are linked with Douma. Thus, it can receive mental commands from him. However, the true power of Strix stems from its intelligence. It is incredibly smart, just as smart as Douma. It possess an equal amount of skill points in Analysis, Battle Analysis, and War Strategy. And since Strix is independent, it gives Douma the advantage of having two strategic minds acting in conjunction.
Not only is the mask extremely intelligent, but it is able to use any of Douma’s non-release techniques by spending Douma’s reiatsu and life force, though Douma suffers the drawbacks of these techniques still. But here’s the cool part. Whoever wears the mask establishes a special relationship with it. First of all, the mask establishes a mental connection with the wearer, allowing it to understand and respond to its thoughts. However, it will still take orders from Douma, not the wearer, in the case that the commands conflict. Secondly, and most importantly, it is able to cast Douma’s non-release techniques through the wearer’s body, although the cost for these techniques as well as their drawbacks are still experienced by Douma in the case that Douma is not wearing the mask. The wearer may only use one of Douma’s techs per post, and doing so will destabilize the user’s soul. After using two of Douma’s abilities, all their other reiatsu costs are increased by 25% for the next three posts. If they use any of Douma’s abilities six times, their soul will unstable that it threatens to destroy their body. They'll suffer excruciating, paralyzing pain for one post as a result before completing the transformation to a failure.
Lastly, Strix can choose to take a more organic form if it needs to move between wearers. This form is a while owl with black, pupil-less eyes. It possesses 200 strength, 200 speed, 200 instinct, and 200 senses. When it returns to its mask form, Strix retains its 200 instinct and senses, and it can hear, taste, smell, feel, and even see through the facilities of the wearer.
Awakened Strix - Mobile Form
How to use technique (How is it activated?): [Insert Below]
Douma begins every thread with the Strix in its dormant stage. This subtracts life force from his reserve pool immediately. He will begin with 300 less life force due to this technique. In order to activate Strix, Douma pays 800 reiatsu and another 100 reiatsu per additional post to maintain Strix.
Technique Drawbacks (Limitations, repercussions for use, etc) (Insert Below)
Upon its activation, Strix has a duration of six posts before Douma must renew the reiatsu cost. Furthermore, in its dormant state, it have a durability of 150. If the dormant mask becomes damaged (completely broken or cut), Douma will not be able to activate Strix for the remainder of the thread. If the activated Strix is killed or deactivates, it immediately dies and reverts to its dormant form. If this happens, this technique may not be activated from that same dormant mask for the remainder of the thread. Douma pays the costs and suffers the drawbacks for all techniques Strix uses. Furthermore, while Strix can activate techniques through the wearer, it cannot control the wearer’s physical movements. Any wearer other than Douma must permit Strix to use techniques through them or its attempts to do so will fail. If Strix is ever damaged or killed (whether it is dormant or active), Douma will suffer the same pain that Strix does.
Made By: Douma
Reserved? (Yes/No) (Can others use your technique, or just your character?): [Yes]
Technique Name: [Symbiote: Succubus]
Class: [1]
Technique Type (Kido, Hollow/Arrancar Technique, Human World Dweller Technique, Other): [Other]
Usable By (Technique is available to which races?): [Rogue Shinigami]
Technique Element: [Life Force]
Technique Description and Effects (Explain appearance, powers, and effect): [Insert Below]
In its dormant form, Succubus functions as a normal human heart. In fact, it replaced Douma’s own heart. The dormant Succubus possesses a durability of 150. When activated, the heart simply glows with crimson red reiatsu, but otherwise, its appearance doesn’t change. However, it becomes an awakened parasitic creature with capabilities that extend beyond that of a normal heart. First of all, its durability increases to 500, making it more difficult to kill Douma via stabbing his heart without the necessary offensive stat to damage Succubus.
Succubus’s first active effect is quite useful. It reduces Douma’s bleeding by increasing the amount of clotting agents in his blood significantly. Shallow cuts seal clot instantly. Deep cuts take a little bit longer, but after three posts, they too scab. Even serious bleeding is sealed by the increased clotting after four posts Only bleeding as severe as that of a severed limb is too great for the clotting to close.
The second effect only activates when Douma feels pain. The living Succubus heart, upon sensing this pain, responds by pumping out a sufficient amount norepinephrine and dopamine to counter this pain. As a result, the pain Douma can gain up to two posts of complete immunity to pain. However, this immunity is only temporary. Either at the end of the two posts or earlier, Douma can request that Succubus transfers the pain he would have experienced back to him all at once. Thus, he must be careful or he can black out from the shock if he overwhelms himself. Each time he is injured or experiences pain from a new source, the duration of this pain suspension is increased by another two posts, capping out at six posts. But Douma does have a final option. Once the duration for the pain suspension is reached, he can choose to extend it for an additional two posts. However, by doing so, he will double the total amount of pain he experiences when the pain suspension inevitably ends.
How to use technique (How is it activated?): [Insert Below]
Douma begins every thread with the Succubus in its dormant stage. This subtracts life force from his reserve pool immediately. He will begin with 300 less life force due to this technique. In order to activate Succubus, Douma pays 300 reiatsu initially and 100 reiatsu per post to maintain it.
Technique Drawbacks (Limitations, repercussions for use, etc) (Insert Below)
The initial and consistent reiatsu cost to maintain Succubus make it one of the more costly Symbiote techniques. Succubus can last for ten posts total per thread, and if Douma exceeds this post limit, Succubus will die from fatigue. Since Succubus has replaced Douma’s original heart, this will result in Douma’s immediate death. If Succubus is ever damaged or killed (whether it is dormant or active), Douma will suffer the same pain that Succubus does.
Made By: Douma
Reserved? (Yes/No) (Can others use your technique, or just your character?): [Yes]
Technique Name: [Symbiote: Kraken]
Class: [1]
Technique Type (Kido, Hollow/Arrancar Technique, Human World Dweller Technique, Other): [Other]
Usable By (Technique is available to which races?): [Rogue Shinigami]
Technique Element: [Life Force]
Technique Description and Effects (Explain appearance, powers, and effect): [Insert Below]
In its dormant stage, Kraken takes the form of an outer layer of skin, much like a skin-tight sleeve. However, it is actually merged with Douma epidermis, so there is no way to take this sheet off without ripping out Douma’s skin as well. It possesses a durability of 200 in this stage. There are four sheets in total, one per limb. Each sheet covers the full length of each of his limbs.
By paying reiatsu, Douma can activate a dormant sheet to awaken it. In its activated stage, one inch-long spikes protrude from each sheet in both directions, pointing outward as well as stabbing into Douma’s body. However, that is hardly the most noticeably transformation. In addition to these new spikes, a tentacle emerges from a position on each sheet of Douma’s choosing. The tentacle also has sharp spikes around its edge and possesses 800 strength, 600 speed, 150 senses, and 150 instinct. Its durability is equal to its strength. Kraken also has a beady black eye the size of a marble at its tip, allowing it to see for itself. The tentacle doesn’t possess ears or a nose, but it can still hear, taste, and feel. It has its own mind, but its thoughts are linked with Douma. If Douma chooses, he can control Kraken like a limb (although he can't use techniques like Shunpo Karin to accelerate an active Kraken like he can with his limb), but otherwise, Kraken acts on its own accord with the intent to kill on spiritual entities other than Douma and anything summoned by him. It is an independent life form that feeds parasitically on Douma. The tentacle can extend or retract as far as it likes, though the farther it extends, the more vulnerable it becomes, as its sight is limited to its tip so it is more susceptible to attacks that target its base. Severing the tentacle results in the death of the parasite and reversion to its dormant state.
It looks like this, but black and with more thorns
How to use technique (How is it activated?): [Insert Below]
Douma begins every thread with the Kraken in its dormant stage. This subtracts life force from his reserve pool immediately. He will begin with200 less life force for each limb, so 800 life force will be deducted total as a result of this technique at the start of the thread. In order to activate Kraken on one of the dormant sheets, Douma pays 300 reiatsu and an additional 100 reiatsu per post to maintain each tentacle.
Technique Drawbacks (Limitations, repercussions for use, etc) (Insert Below)
Each activated Kraken has a duration of six posts before Douma must renew the reiatsu cost. Furthermore, in their dormant state, they have a durability of 150. If a dormant sheet becomes damaged (completely broken or cut), Douma will not be able to activate that entity for the remainder of the thread. In addition, when Kraken is activated, spikes will emerge from the sleeves, each one stabbing an inch into his arm. If the Kraken tentacle is killed or deactivates, the spikes will retreat back into the sleeve and those wounds will begin to bleed. Lastly, if the tendril is severed, it immediately dies and reverts to its dormant form. If this happens, this technique may not be activated from that same dormant sheet for the remainder of the thread. If Kraken is ever damaged or killed (whether it is dormant or active), Douma will suffer the same pain that Kraken does.
Made By: Douma
Reserved? (Yes/No) (Can others use your technique, or just your character?): Yes
Technique Name: [Symbiote: Lavellan]
Class: [1]
Technique Type (Kido, Hollow/Arrancar Technique, Human World Dweller Technique, Other): [Other]
Usable By (Technique is available to which races?): [Rogue Shinigami]
Technique Element: [Life Force]
Technique Description and Effects (Explain appearance, powers, and effect): [Insert Below]
In its dormant form, Lavellan functions as a normal human liver. In fact, it replaced Douma’s own liver. The dormant Lavellan possesses a durability of 150. When activated, the Lavellan simply glows with crimson red reiatsu, but otherwise, its appearance doesn’t change. However, it becomes an awakened parasitic creature with capabilities that extend beyond that of a normal liver. First of all, its durability increases to 500, making it more difficult to injure Douma by stabbing or cutting his liver without the necessary offensive stat to damage Lavellan.
Lavellan’s first awakened effect is a response to foreign agents such as infectious bacteria, virus, fungi, chemical toxins, and even reiatsu. Lavellan is able to immediately identify these agents and, two posts after these agents begin to affect him, synthesize chemical or spiritual counters. As long as the poison or infectious reiatsu is less than class 1, Lavellan can purify them from Douma’s body after two posts. However, for each of these two posts, Lavellan drains reiatsu from Douma equal to 25% of the cost of the poison (totaling to 50% the original at the end of the two posts).
The second effect only activates once Lavellan identifies a foreign spiritual or physical agent. That infection will then trigger a positive response in Douma. The liver will pump chemical agents that suppress Douma’s fatigue. For five posts after the initial infection, he will not feel any stamina drain. There are limitations to this, however. If he is already tired when this second effect activates, Lavellan will not releieve his previous fatigue. It will simply prevent additional action from tiring him further. Secondly, after five posts, all the stamina drain that Douma would have experienced overtime overwhelms him at once. This five post duration can be extended if he is infected once more, but this caps out at ten posts total of no stamina drain.
Lavellan must still win a clash of abilities against the poison/toxin. For this clash, Lavellan's offensive stat will be treated as a static 600. Lavellan can inform Douma that he's been infected by a poison with OS sufficient enough to defeat it in a clash, and so Douma can choose to pay up to 400 life force and reiatsu to increase Lavellan's OS by a maximum of 400 (1 LF and 1 reiatsu --> 1 additional OS point)
How to use technique (How is it activated?): [Insert Below]
Douma begins every thread with the Lavellan in its dormant stage. This subtracts life force from his reserve pool immediately. He will begin with 300 less life force due to this technique. In order to activate Lavellan, Douma pays 300 reiatsu initially and 100 reiatsu per post to maintain it.
Technique Drawbacks (Limitations, repercussions for use, etc) (Insert Below)
The initial and consistent reiatsu cost to maintain Lavellan make it one of the more costly Symbiote techniques. In the two posts before Lavellan counters any infectious agents, Douma will still experience their effects. The limitations of the stamina suspension are listed above, and it can only apply for maximum of ten posts total. In addition, Douma must be infected by foreign reiatsu or a foreign physical agent for the stamina suppression to begin, so if the opponent does not attempt to infect him with anything, he cannot access this ability. If Douma’s liver is hit at any point, whether Lavellan is dormant or active, by an attack with an offensive stat capable of wounding Lavellan, it will return to its dormant form and cannot be activated for the remainder of the thread. If Lavellan is ever damaged or killed (whether it is dormant or active), Douma will suffer the same pain that Lavellan does.
Made By: Douma
Reserved? (Yes/No) (Can others use your technique, or just your character?): [Yes]
Class: [4]
Technique Type: [Other]
Usable By: [Rogue Shinigami]
Technique Element: [N/A]
Technique Description and Effects: [Insert Below]
Dark Edge is a very high level technique which allows the user to absorb summoned entities and utilize their powers. If the user summoned said entities, then there is no reiatsu cost to using Dark Edge. If attempting to absorb an enemy's entity, costs full 600 reiatsu cost and cannot be done on release abilities (ex. if the bankai is a dragon, it can't be absorbed. Same goes for Bount dolls). This can be used both on living entities and recently dead ones. Also, any entity consumed by Dark Edge can, for the amount of life force equivalent to the reiatsu cost of a traditional technique of its class, be summoned again, or in other words revived.
How to use technique: [Insert Below]
If used on the user's own entity, the user reaches out to the nearby entity (must be in visual range), which then disperses into raw life force that is instantaneously pulled into the user's body. If used on a foreign entity, it must first be hit with a directly offensive attack (ex. Hado or physical contact).
Technique Drawbacks: (Insert Below)
It can only be used on entities of inferior class to the user, and if the summoner or a foreign entity possesses a higher offensive stat compared to the user's, regardless of what the offensive stat is, it cannot be absorbed. In addition, Douma can only drain life force from a foreign entity once. The rest of the time this technique is used in the same thread, Life Force from foreign entities is not drained.
Made By: [Presumably Sozen Kuchiki or Sonken Kouhai, but no one is 100% sure]
Reserved? (Yes/No): [Yes]
Technique Name: [Shokan: Dark Blade]
Class: [2]
Technique Type: [Other]
Usable By: [Rogue Shinigami]
Technique Element: [N/A]
Technique Description and Effects: [Insert Below]
Dark Blade
When activated, summons a large black wyvern, roughly the size of a school bus. The wyvern possesses 400 in strength, 800 in speed, 200 in both sensory stats. 0 in ES and HE. Its offensive strength is equal to the user's reiatsu strength. The wyvern, called Dark Blade in name as well, has a special ability. It can cast the user's Kido spells (or a default Sokkatsui blast). These always cost the same amount as the normal spell and come out of the user's reiatsu pool as well as the creature's life force. However, when utilized by Dark Blade, these spells take on a special property if reiatsu cost of the technique is doubled. They pass through all other spells. Meaning, if Dark Blade casts a Sokkatsui, and it is about to clash with a Shakkaho, the Sokkatsui will simply phase through the Shakkaho and keep going. The only spell it does not phase through is Hierro or other armor-like techniques.
Dark Blade can also use Dark Edge.
How to use technique: [Insert Below]
Dark Blade is summoned not by sacrificing reiatsu, but by sacrificing life force. The amount of life force sacrificed to summon Dark Blade determines how much it has to spend on techniques. There is a 300 life force minimum required to summon the creature. If Dark Blade is absorbed by Dark Edge, the absorber gains 50% of Dark Blade's current remaining life force. Anyone that uses Dark Edge to absorb Dark Blade also gains the property of being able to spend 50% extra the regular cost while a spell they have cast is already out to make that spell disappear and reappear five feet forward, or in other words teleport.
Technique Drawbacks: (Insert Below)
Dark Blade lasts for 7 posts at a time. When absorbed by Dark Edge, its properties exist in the user for 5 posts. Use of Dark Blade requires life force, and is incompatible with reiatsu. Thus, those who use Dark Blade will fatigue more quickly and burn out the very essence of themselves for doing so. Dark Blade's spells cannot phase through another spell with a 2x offensive stat superiority to the user's. Also, every single use of Dark Blade reduces the user's lifespan by one month.
Made By: [Presumably Sozen Kuchiki or Sonken Kouhai, but no one is 100% sure]
Reserved? (Yes/No): [Yes]
Technique Name: [Shokan: Dark Knife]
Class: [2]
Technique Type: [Other]
Usable By: [Rogue Shinigami]
Technique Element: [N/A]
Technique Description and Effects: [Insert Below]
Dark Knife
When activated, summons a large black serpentine dragon, roughly the size of a school bus and about thirty meters long. The wyvern possesses 200 in strength, 1100 in speed, 120 in both sensory stats. 0 in ES and HE. Its offensive strength is equal to the user's reiatsu strength. The wyvern, called Dark Knife in name as well, has a special ability. It can cast the user's Kido spells (or a default Sokkatsui blast). These always cost the same amount as the normal spell and come out of the user's reiatsu pool as well as the creature's life force. If Dark Knife is injured, its injury instantaneously blasts out a pink colored mist in the direction of whatever injured it at a speed of 800. An enemy hit by this mist will instantly lose reiatsu equivalent to their most recent technique utilized. If Dark Knife is killed, its body explodes instantaneously into this mist. In the case of injury, mist extends ten yards. In the case of death, twenty all around. If killed and exploded into mist, its life force can still be absorbed by Dark Edge. Anyone with offensive stat inferior to the amount of life force Dark Knife currently has remaining (except when superior class to the summoner of Dark Knife) is susceptible to this mist's effect.
Dark Knife can also use Dark Edge.
How to use technique: [Insert Below]
Dark Knife is summoned not by sacrificing reiatsu, but by sacrificing life force. The amount of life force sacrificed to summon Dark Knife determines how much it has to spend on techniques. There is a 300 life force minimum required to summon the creature. If Dark Knife is absorbed by Dark Edge, the absorber gains 50% of Dark Knife's current remaining life force. Anyone that uses Dark Edge to absorb Dark Knife also gains immunity to all toxins, chemicals, and poisons of equal or inferior class to the user.
Technique Drawbacks: (Insert Below)
Dark Knife lasts for 6 posts at a time. When absorbed by Dark Edge, its properties exist in the user for 3 posts. Use of Dark Knife requires life force, and is incompatible with reiatsu. Thus, those who use Dark Knife will fatigue more quickly and burn out the very essence of themselves for doing so. Also, every single use of Dark Knife reduces the user's lifespan by three months.
Made By: [Presumably Sozen Kuchiki or Sonken Kouhai, but no one is 100% sure]
Reserved? (Yes/No): [Yes]
Technique Name: [Shokan: Dark Scythe]
Class: [2]
Technique Type: [Other]
Usable By: [Rogue Shinigami]
Technique Element: [N/A]
Technique Description and Effects: [Insert Below]
Dark Scythe
When activated, summons a large black wyvern, roughly the size of a school bus. The wyvern possesses 600 in strength, 300 in speed, 200 in both sensory stats. 0 in ES and HE. Its offensive strength is equal to the user's reiatsu strength. The wyvern, called Dark Scythe in name as well, has a special ability. It can cast the user's Kido spells (or a default Sokkatsui blast). These always cost the same amount as the normal spell and come out of the user's reiatsu pool as well as the creature's life force. Dark Scythe, however, can imbue its spells with a special ability for quadruple the reiatsu cost. Any enemy struck by Dark Scythe's techniques can't use anything above the class of the technique that struck them for their next three posts. This is nullified by class superior to the summoner or 2x offensive stat superiority. It also does not function against Hakuda or any other physical based techniques, even reiatsu using physical techniques. It does not work against releases.
Dark Scythe can also use Dark Edge.
How to use technique: [Insert Below]
Dark Scythe is summoned not by sacrificing reiatsu, but by sacrificing life force. The amount of life force sacrificed to summon Dark Scythe determines how much it has to spend on techniques. There is a 300 life force minimum required to summon the creature. If Dark Scythe is absorbed by Dark Edge, the absorber gains 50% of Dark Blade's current remaining life force. Anyone that uses Dark Edge to absorb Dark Scythe also gains the property of being able to increase the class of a spell they cast by 1 for 50% cost increase.
Technique Drawbacks: (Insert Below)
Dark Scythe lasts for 4 posts at a time. When absorbed by Dark Edge, its properties exist in the user for 6 posts. Use of Dark Scythe requires life force, and is incompatible with reiatsu. Thus, those who use Dark Scythe will fatigue more quickly and burn out the very essence of themselves for doing so. Also, every single use of Dark Scythe reduces the user's lifespan by six months.
Made By: [Presumably Sozen Kuchiki or Sonken Kouhai, but no one is 100% sure]
Reserved? (Yes/No): [Yes]
Technique Name: [Dark Fusion]
Class: [1]
Technique Type: [Other]
Usable By: [Rogue Shinigami]
Technique Element: [N/A]
Technique Description and Effects: [Insert Below]
If at least three Shokan: Dark creatures are in play, and one of them uses Dark Edge to absorb the other two, then the user can use Dark Fusion to absorb them and not only gain all of their powers, but class up the user's spells to count as two classes above their original class. If the technique is class 2, it counts as "class 1^1," and if the spell is class 1, it counts as "class 1^2." This essentially means class 1 plus two added pseudo classes. In other words, unless any other existing spell strikes this spell that is considered one or two pseudo classes up from 1, the spell will count as if it holds two class advantages over anything else that it strikes. Class 0 will still win out over class 1^2.
How to use technique: [Insert Below]
Stated above. Costs 4000 life force.
Technique Drawbacks: (Insert Below)
Dark Fusion lasts for 7 posts at a time. Also, every single use of Dark Fusion reduces the user's lifespan by two years. On top of that, the 4000 life force cost is incredibly detrimental to the safety of the user. When used, it replaces all other abilities the user picked up from Dark Edge.
Made By: [Presumably Sozen Kuchiki or Sonken Kouhai, but no one is 100% sure]
Reserved? (Yes/No): [Yes]
Technique Name: [Shokan: Dark Sorcerer]
Class: [2]
Technique Type (Kido, Hollow/Arrancar Technique, Human World Dweller Technique, Other): [Other]
Usable By (Technique is available to which races?): [Rogue Shinigami]
Technique Element: [N/A]
Technique Description and Effects (Explain appearance, powers, and effect): [Insert Below]
Dark Sorcerer
Upon activation, this technique summons a 6 foot tall man with long white hair and teal eyes. He wears black magician’s armor with a golden lining along the edges, and his right hand holds a long scepter with a teal orb at the end. Black Sorcerer has 200 strength, 400 speed, 150 instinct, 150 senses, 0 energy sensory, and 0 HE. His reiatsu strength is equal to Douma’s. He can cast the user's Kido spells (or a default Sokkatsui blast). These always cost the same amount as the normal spell and come out of the user's reiatsu pool as well as the creature's life force. However, when utilized by Dark Sorcerer, these techniques take on a special property. Dark Sorcerer can increase the size of any offensive blast spells (such as Hado) below class 2 he uses by 10 times it's original size at a cost of 50% the technique's original reiatsu cost. While he doesn't make the attacks stronger, the sheer size his spells can reach alone is threatening.
Dark Sorcerer can also use Dark Edge.
How to use technique (How is it activated?): [Insert Below]
Dark Sorcerer is summoned not by sacrificing reiatsu, but by sacrificing life force. The amount of life force sacrificed to summon Dark Sorcerer determines how much it has to spend on techniques. There is a 300 life force minimum required to summon the creature. If Dark Sorcerer is absorbed by Dark Edge, the absorber gains 50% of Dark Sorcerer’s current remaining life force. Anyone that uses Dark Edge to absorb Dark Sorcerer also gains the ability to make a non-release technique invisible to the naked eye for an additional cost of 200 reiatsu. It takes 50 ES to know that the technique is present and 100 ES to know its general direction relative to the target. Senses other than sight can help make up for this invisibility as well.
Technique Drawbacks (Limitations, repercussions for use, etc) (Insert Below)
Dark Sorcerer lasts for 4 posts at a time. When absorbed by Dark Edge, its properties exist in the user for 3 posts. Use of Dark Sorcerer requires life force, and is incompatible with reiatsu. Thus, those who use Dark Sorcerer will fatigue more quickly and burn out the very essence of themselves for doing so.
Made By: Douma
Reserved? (Yes/No) (Can others use your technique, or just your character?): [Yes]
Technique Name: [Symbiote: Strix]
Class: [1]
Technique Type (Kido, Hollow/Arrancar Technique, Human World Dweller Technique, Other): [Other]
Usable By (Technique is available to which races?): [Rogue Shinigami]
Technique Element: [Life Force]
Technique Description and Effects (Explain appearance, powers, and effect): [Insert Below]
In its dormant form, Strix takes the form of the bone-white mask that covers the entirety of Douma’s head. It has a pattern of rings centered at his forehead. Furthermore, two tear-shaped eye slots grant Douma’s crimson right and colorless left eyes vision of the outside world. The dormant mask possesses a durability of 150 but otherwise has no role other than that of a mask.
Dormant Strix Apperance
Upon activating Strix, the mask glows with crimson red reiatsu. Otherwise, it doesn’t change very much in appearance when it remains on Douma’s head, though its durability increases to 500. However, in its own awakened form, the mask itself comes alive. It has its own mind, but its thoughts are linked with Douma. Thus, it can receive mental commands from him. However, the true power of Strix stems from its intelligence. It is incredibly smart, just as smart as Douma. It possess an equal amount of skill points in Analysis, Battle Analysis, and War Strategy. And since Strix is independent, it gives Douma the advantage of having two strategic minds acting in conjunction.
Not only is the mask extremely intelligent, but it is able to use any of Douma’s non-release techniques by spending Douma’s reiatsu and life force, though Douma suffers the drawbacks of these techniques still. But here’s the cool part. Whoever wears the mask establishes a special relationship with it. First of all, the mask establishes a mental connection with the wearer, allowing it to understand and respond to its thoughts. However, it will still take orders from Douma, not the wearer, in the case that the commands conflict. Secondly, and most importantly, it is able to cast Douma’s non-release techniques through the wearer’s body, although the cost for these techniques as well as their drawbacks are still experienced by Douma in the case that Douma is not wearing the mask. The wearer may only use one of Douma’s techs per post, and doing so will destabilize the user’s soul. After using two of Douma’s abilities, all their other reiatsu costs are increased by 25% for the next three posts. If they use any of Douma’s abilities six times, their soul will unstable that it threatens to destroy their body. They'll suffer excruciating, paralyzing pain for one post as a result before completing the transformation to a failure.
Lastly, Strix can choose to take a more organic form if it needs to move between wearers. This form is a while owl with black, pupil-less eyes. It possesses 200 strength, 200 speed, 200 instinct, and 200 senses. When it returns to its mask form, Strix retains its 200 instinct and senses, and it can hear, taste, smell, feel, and even see through the facilities of the wearer.
Awakened Strix - Mobile Form
How to use technique (How is it activated?): [Insert Below]
Douma begins every thread with the Strix in its dormant stage. This subtracts life force from his reserve pool immediately. He will begin with 300 less life force due to this technique. In order to activate Strix, Douma pays 800 reiatsu and another 100 reiatsu per additional post to maintain Strix.
Technique Drawbacks (Limitations, repercussions for use, etc) (Insert Below)
Upon its activation, Strix has a duration of six posts before Douma must renew the reiatsu cost. Furthermore, in its dormant state, it have a durability of 150. If the dormant mask becomes damaged (completely broken or cut), Douma will not be able to activate Strix for the remainder of the thread. If the activated Strix is killed or deactivates, it immediately dies and reverts to its dormant form. If this happens, this technique may not be activated from that same dormant mask for the remainder of the thread. Douma pays the costs and suffers the drawbacks for all techniques Strix uses. Furthermore, while Strix can activate techniques through the wearer, it cannot control the wearer’s physical movements. Any wearer other than Douma must permit Strix to use techniques through them or its attempts to do so will fail. If Strix is ever damaged or killed (whether it is dormant or active), Douma will suffer the same pain that Strix does.
Made By: Douma
Reserved? (Yes/No) (Can others use your technique, or just your character?): [Yes]
Technique Name: [Symbiote: Succubus]
Class: [1]
Technique Type (Kido, Hollow/Arrancar Technique, Human World Dweller Technique, Other): [Other]
Usable By (Technique is available to which races?): [Rogue Shinigami]
Technique Element: [Life Force]
Technique Description and Effects (Explain appearance, powers, and effect): [Insert Below]
In its dormant form, Succubus functions as a normal human heart. In fact, it replaced Douma’s own heart. The dormant Succubus possesses a durability of 150. When activated, the heart simply glows with crimson red reiatsu, but otherwise, its appearance doesn’t change. However, it becomes an awakened parasitic creature with capabilities that extend beyond that of a normal heart. First of all, its durability increases to 500, making it more difficult to kill Douma via stabbing his heart without the necessary offensive stat to damage Succubus.
Succubus’s first active effect is quite useful. It reduces Douma’s bleeding by increasing the amount of clotting agents in his blood significantly. Shallow cuts seal clot instantly. Deep cuts take a little bit longer, but after three posts, they too scab. Even serious bleeding is sealed by the increased clotting after four posts Only bleeding as severe as that of a severed limb is too great for the clotting to close.
The second effect only activates when Douma feels pain. The living Succubus heart, upon sensing this pain, responds by pumping out a sufficient amount norepinephrine and dopamine to counter this pain. As a result, the pain Douma can gain up to two posts of complete immunity to pain. However, this immunity is only temporary. Either at the end of the two posts or earlier, Douma can request that Succubus transfers the pain he would have experienced back to him all at once. Thus, he must be careful or he can black out from the shock if he overwhelms himself. Each time he is injured or experiences pain from a new source, the duration of this pain suspension is increased by another two posts, capping out at six posts. But Douma does have a final option. Once the duration for the pain suspension is reached, he can choose to extend it for an additional two posts. However, by doing so, he will double the total amount of pain he experiences when the pain suspension inevitably ends.
How to use technique (How is it activated?): [Insert Below]
Douma begins every thread with the Succubus in its dormant stage. This subtracts life force from his reserve pool immediately. He will begin with 300 less life force due to this technique. In order to activate Succubus, Douma pays 300 reiatsu initially and 100 reiatsu per post to maintain it.
Technique Drawbacks (Limitations, repercussions for use, etc) (Insert Below)
The initial and consistent reiatsu cost to maintain Succubus make it one of the more costly Symbiote techniques. Succubus can last for ten posts total per thread, and if Douma exceeds this post limit, Succubus will die from fatigue. Since Succubus has replaced Douma’s original heart, this will result in Douma’s immediate death. If Succubus is ever damaged or killed (whether it is dormant or active), Douma will suffer the same pain that Succubus does.
Made By: Douma
Reserved? (Yes/No) (Can others use your technique, or just your character?): [Yes]
Technique Name: [Symbiote: Kraken]
Class: [1]
Technique Type (Kido, Hollow/Arrancar Technique, Human World Dweller Technique, Other): [Other]
Usable By (Technique is available to which races?): [Rogue Shinigami]
Technique Element: [Life Force]
Technique Description and Effects (Explain appearance, powers, and effect): [Insert Below]
In its dormant stage, Kraken takes the form of an outer layer of skin, much like a skin-tight sleeve. However, it is actually merged with Douma epidermis, so there is no way to take this sheet off without ripping out Douma’s skin as well. It possesses a durability of 200 in this stage. There are four sheets in total, one per limb. Each sheet covers the full length of each of his limbs.
By paying reiatsu, Douma can activate a dormant sheet to awaken it. In its activated stage, one inch-long spikes protrude from each sheet in both directions, pointing outward as well as stabbing into Douma’s body. However, that is hardly the most noticeably transformation. In addition to these new spikes, a tentacle emerges from a position on each sheet of Douma’s choosing. The tentacle also has sharp spikes around its edge and possesses 800 strength, 600 speed, 150 senses, and 150 instinct. Its durability is equal to its strength. Kraken also has a beady black eye the size of a marble at its tip, allowing it to see for itself. The tentacle doesn’t possess ears or a nose, but it can still hear, taste, and feel. It has its own mind, but its thoughts are linked with Douma. If Douma chooses, he can control Kraken like a limb (although he can't use techniques like Shunpo Karin to accelerate an active Kraken like he can with his limb), but otherwise, Kraken acts on its own accord with the intent to kill on spiritual entities other than Douma and anything summoned by him. It is an independent life form that feeds parasitically on Douma. The tentacle can extend or retract as far as it likes, though the farther it extends, the more vulnerable it becomes, as its sight is limited to its tip so it is more susceptible to attacks that target its base. Severing the tentacle results in the death of the parasite and reversion to its dormant state.
It looks like this, but black and with more thorns
How to use technique (How is it activated?): [Insert Below]
Douma begins every thread with the Kraken in its dormant stage. This subtracts life force from his reserve pool immediately. He will begin with200 less life force for each limb, so 800 life force will be deducted total as a result of this technique at the start of the thread. In order to activate Kraken on one of the dormant sheets, Douma pays 300 reiatsu and an additional 100 reiatsu per post to maintain each tentacle.
Technique Drawbacks (Limitations, repercussions for use, etc) (Insert Below)
Each activated Kraken has a duration of six posts before Douma must renew the reiatsu cost. Furthermore, in their dormant state, they have a durability of 150. If a dormant sheet becomes damaged (completely broken or cut), Douma will not be able to activate that entity for the remainder of the thread. In addition, when Kraken is activated, spikes will emerge from the sleeves, each one stabbing an inch into his arm. If the Kraken tentacle is killed or deactivates, the spikes will retreat back into the sleeve and those wounds will begin to bleed. Lastly, if the tendril is severed, it immediately dies and reverts to its dormant form. If this happens, this technique may not be activated from that same dormant sheet for the remainder of the thread. If Kraken is ever damaged or killed (whether it is dormant or active), Douma will suffer the same pain that Kraken does.
Made By: Douma
Reserved? (Yes/No) (Can others use your technique, or just your character?): Yes
Technique Name: [Symbiote: Lavellan]
Class: [1]
Technique Type (Kido, Hollow/Arrancar Technique, Human World Dweller Technique, Other): [Other]
Usable By (Technique is available to which races?): [Rogue Shinigami]
Technique Element: [Life Force]
Technique Description and Effects (Explain appearance, powers, and effect): [Insert Below]
In its dormant form, Lavellan functions as a normal human liver. In fact, it replaced Douma’s own liver. The dormant Lavellan possesses a durability of 150. When activated, the Lavellan simply glows with crimson red reiatsu, but otherwise, its appearance doesn’t change. However, it becomes an awakened parasitic creature with capabilities that extend beyond that of a normal liver. First of all, its durability increases to 500, making it more difficult to injure Douma by stabbing or cutting his liver without the necessary offensive stat to damage Lavellan.
Lavellan’s first awakened effect is a response to foreign agents such as infectious bacteria, virus, fungi, chemical toxins, and even reiatsu. Lavellan is able to immediately identify these agents and, two posts after these agents begin to affect him, synthesize chemical or spiritual counters. As long as the poison or infectious reiatsu is less than class 1, Lavellan can purify them from Douma’s body after two posts. However, for each of these two posts, Lavellan drains reiatsu from Douma equal to 25% of the cost of the poison (totaling to 50% the original at the end of the two posts).
The second effect only activates once Lavellan identifies a foreign spiritual or physical agent. That infection will then trigger a positive response in Douma. The liver will pump chemical agents that suppress Douma’s fatigue. For five posts after the initial infection, he will not feel any stamina drain. There are limitations to this, however. If he is already tired when this second effect activates, Lavellan will not releieve his previous fatigue. It will simply prevent additional action from tiring him further. Secondly, after five posts, all the stamina drain that Douma would have experienced overtime overwhelms him at once. This five post duration can be extended if he is infected once more, but this caps out at ten posts total of no stamina drain.
Lavellan must still win a clash of abilities against the poison/toxin. For this clash, Lavellan's offensive stat will be treated as a static 600. Lavellan can inform Douma that he's been infected by a poison with OS sufficient enough to defeat it in a clash, and so Douma can choose to pay up to 400 life force and reiatsu to increase Lavellan's OS by a maximum of 400 (1 LF and 1 reiatsu --> 1 additional OS point)
How to use technique (How is it activated?): [Insert Below]
Douma begins every thread with the Lavellan in its dormant stage. This subtracts life force from his reserve pool immediately. He will begin with 300 less life force due to this technique. In order to activate Lavellan, Douma pays 300 reiatsu initially and 100 reiatsu per post to maintain it.
Technique Drawbacks (Limitations, repercussions for use, etc) (Insert Below)
The initial and consistent reiatsu cost to maintain Lavellan make it one of the more costly Symbiote techniques. In the two posts before Lavellan counters any infectious agents, Douma will still experience their effects. The limitations of the stamina suspension are listed above, and it can only apply for maximum of ten posts total. In addition, Douma must be infected by foreign reiatsu or a foreign physical agent for the stamina suppression to begin, so if the opponent does not attempt to infect him with anything, he cannot access this ability. If Douma’s liver is hit at any point, whether Lavellan is dormant or active, by an attack with an offensive stat capable of wounding Lavellan, it will return to its dormant form and cannot be activated for the remainder of the thread. If Lavellan is ever damaged or killed (whether it is dormant or active), Douma will suffer the same pain that Lavellan does.
Made By: Douma
Reserved? (Yes/No) (Can others use your technique, or just your character?): [Yes]
Music
{Douma’s Music}
Main Theme (Intro) -
Revan’s Theme (Victory Music) -
Fire Squad -https://www.youtube.com/watch?v=58BVJ8is0xU
See You in my Nightmares -
So Appalled -
No Church in the Wild -
Tale of 2 Citiez -
Mercy -
0 to 100 -
Ambitionz as a Ridah -
Till I Collapse -
Shook Ones pt. 2 -
Hate Me Now -
Pray For Me -
King’s Dead -
Main Theme (Intro) -
Revan’s Theme (Victory Music) -
Fire Squad -https://www.youtube.com/watch?v=58BVJ8is0xU
See You in my Nightmares -
So Appalled -
No Church in the Wild -
Tale of 2 Citiez -
Mercy -
0 to 100 -
Ambitionz as a Ridah -
Till I Collapse -
Shook Ones pt. 2 -
Hate Me Now -
Pray For Me -
King’s Dead -