Post by Maria Ashwin on Jun 15, 2022 6:39:49 GMT -5
★STAT PAGE DIRECTORY★
(M) - Mastered
(P) - Proficent
(P) - Proficent
(C) - Cinematic
BATTLE RECORD
WIN -DRAW- LOSS
14 - 1 - 0
WIN -DRAW- LOSS
14 - 1 - 0
★ Marik Ashwin ★
Rank IC: Vasto Lordez Arrancar/
Primera Espada
Rank OOC: Rank 4
Primera Espada
Rank OOC: Rank 4
Power Rank: Class 1
Zanpakuto: N/A
Release V1 - Primera Etapa
Release V2 - Segunda Etapa
Affiliation: Las Noches
Relations: N/A
Type: Experinced
Type: Experinced
Rank 4:
Triple one Physical and one Spiritual Stat (100 would be 300). Gain 5 additional non-Release technique slots. Step technique speed is increased by x5 (10x would be 15x), though costs remain the same.
Gain two additional release techniques as a part of the user’s lowest stage of release. (Shikai for Shinigami, Primera Etapa for Akki, Nakabakki, and Arrancar, and Infernus for Hason. Only one Bount Doll gets these extra techniques.) One additional release technique is also gained as a part of the user’s highest stage of release. (Bankai for Shinigami, Segunda Etapa for Arrancar and Nakabakki, Quarta/Quinta for Akki, and Supremus for Hason. The same Bount Doll can gain this additional technique, or one other Doll can gain this technique.)
Gain two additional release techniques as a part of the user’s lowest stage of release. (Shikai for Shinigami, Primera Etapa for Akki, Nakabakki, and Arrancar, and Infernus for Hason. Only one Bount Doll gets these extra techniques.) One additional release technique is also gained as a part of the user’s highest stage of release. (Bankai for Shinigami, Segunda Etapa for Arrancar and Nakabakki, Quarta/Quinta for Akki, and Supremus for Hason. The same Bount Doll can gain this additional technique, or one other Doll can gain this technique.)
Rank 4:
Drawback for All Ranks: 50% decrease in Instinct, Energy Sensory, or Senses (100 would be 50). 50% decrease to Strength or Speed (whichever one wasn't increased. 100 would be 50). All Releases are increased in cost by 50%. Only 3 and 4 can pick this Type. This Type has a special "fatigue." Instead of fatiguing continuously with combat, this Type has "breakdown fatigue." Once combat is initiated, it begins until there is a minimum of four posts of consecutive resting and non-combat. If 4 posts of resting are met fatigue resets. Drawbacks for fatigue are done in groups of 5.
5 posts - Fatigued, greatly drained of stamina and energy. Movement becomes much, much harder. Increased step speed can only be used twice a post.
10 posts - One stat increase, chosen by the player, is lost. If Spiritual Pressure is chosen, current and maximum reiatsu are reduced to the new reiatsu maximum limit. (I.E. if SPPR is 600 with 4,500 reiatsu remaining; upon the 10th post the stat becomes 300 and the maximum reduces to 3,000 reiatsu.) Fatigue is huge now. Can no longer continue to fight at fullest. Increased step speed can only be used once every post.
15 posts - Alternate stat increase is lost. If Spiritual Pressure is chosen, current and maximum reiatsu are reduced to the new reiatsu maximum limit. (I.E. if SPPR is 600 with 4,500 reiatsu remaining; upon the 10th post the stat becomes 300 and the maximum reduces to 3,000 reiatsu.) Fatigue is massive. Movement becomes ridiculously difficult. Increased step speed is lost.
20 posts - Body begins to break down. Bones are more brittle, so they begin to wear, crack, and snap. Things can break more easily as the body begins to knot up and immobilize itself.
25 posts and beyond - Body gradually begins to shut down in movement and function, and can no longer work for physical movement or combat.
5 posts - Fatigued, greatly drained of stamina and energy. Movement becomes much, much harder. Increased step speed can only be used twice a post.
10 posts - One stat increase, chosen by the player, is lost. If Spiritual Pressure is chosen, current and maximum reiatsu are reduced to the new reiatsu maximum limit. (I.E. if SPPR is 600 with 4,500 reiatsu remaining; upon the 10th post the stat becomes 300 and the maximum reduces to 3,000 reiatsu.) Fatigue is huge now. Can no longer continue to fight at fullest. Increased step speed can only be used once every post.
15 posts - Alternate stat increase is lost. If Spiritual Pressure is chosen, current and maximum reiatsu are reduced to the new reiatsu maximum limit. (I.E. if SPPR is 600 with 4,500 reiatsu remaining; upon the 10th post the stat becomes 300 and the maximum reduces to 3,000 reiatsu.) Fatigue is massive. Movement becomes ridiculously difficult. Increased step speed is lost.
20 posts - Body begins to break down. Bones are more brittle, so they begin to wear, crack, and snap. Things can break more easily as the body begins to knot up and immobilize itself.
25 posts and beyond - Body gradually begins to shut down in movement and function, and can no longer work for physical movement or combat.
Current Stat Points: 2,500
(2,300max stats Arrancar)
(+200 for being in top 4 espada)
Skp Bank:21
TTP Bank: 63
CTP Bank:45,000/45,000
Class 0 Goal: 0 CTP to go
(2,300max stats Arrancar)
(+200 for being in top 4 espada)
Skp Bank:21
TTP Bank: 63
CTP Bank:45,000/45,000
Class 0 Goal: 0 CTP to go
Strength: 200->[100]
Speed: 400->[1200]
Speed: 400->[1200]
Spiritual Pressure: 400
Riatsu Strength: 400->[500]->[1500]
Light Aura: 100
Dark Aura: 0
Instinct: 200 ->[300]
Sense: 200
Energy Sensory: 100->[50]
Healing Expertise: 400
SKP From Training/Missions: 0
Specialties: N/A
Element(s): Fire , Wind
Techniques Unlocked :
SSS-Rank:
(Class 1)
Jūdan (M)
Burēdo (M)
chōkoku (M)
Saigo no kōkyōkyoku (M)
Hakai no kōkyōkyoku (M)
Advanced Air Arsnel:String (M) Redirection (M)
Cero Liquefio (P)
SS-Rank:
(Class 2)
Jūdan (M)
Burēdo (M)
chōkoku (M)
Cero Deslumbrante(M)
Viento Divi (M)
Gemelos Sonído (M)
Advanced Air Arsnel:String (M)
Redirection (M)
Cero Oscuras (M)
S-Rank:
(Class 3)
Jūdan (M)
Burēdo (M)
chōkoku (M)
Sen Pekku(M)
Hierro (M)
Kōkyō (M)
Dorido (M)
Advanced Air Arsnel:String (M)
Blade Path: Air Frenzy (M)
Cero Sierra (M)
Redirection (M)
Bala Oscuras (M)
(Class 1)
Jūdan (M)
Burēdo (M)
chōkoku (M)
Saigo no kōkyōkyoku (M)
Hakai no kōkyōkyoku (M)
Advanced Air Arsnel:String (M) Redirection (M)
Cero Liquefio (P)
SS-Rank:
(Class 2)
Jūdan (M)
Burēdo (M)
chōkoku (M)
Cero Deslumbrante(M)
Viento Divi (M)
Gemelos Sonído (M)
Advanced Air Arsnel:String (M)
Redirection (M)
Cero Oscuras (M)
S-Rank:
(Class 3)
Jūdan (M)
Burēdo (M)
chōkoku (M)
Sen Pekku(M)
Hierro (M)
Kōkyō (M)
Dorido (M)
Advanced Air Arsnel:String (M)
Blade Path: Air Frenzy (M)
Cero Sierra (M)
Redirection (M)
Bala Oscuras (M)
A-Rank:
(Class 4)
Jūdan (M)
Burēdo (M)
chōkoku (M)
Tama (M)
Cero (M)
Garganta (M)(C)
Sonido (M)
Regresando (P)
Garganta Destrozada (M)
Sonido Garra (M)
Corazón Vacío (M)
Advanced Air Arsnel:String (M)
(Class 4)
Jūdan (M)
Burēdo (M)
chōkoku (M)
Tama (M)
Cero (M)
Garganta (M)(C)
Sonido (M)
Regresando (P)
Garganta Destrozada (M)
Sonido Garra (M)
Corazón Vacío (M)
Advanced Air Arsnel:String (M)
B-Rank:
(Class 5)
Jūdan (M)
Burēdo (M)
chōkoku (M)
Cavidad (M)
Advanced Air Arsnel:String (M)
(Class 5)
Jūdan (M)
Burēdo (M)
chōkoku (M)
Cavidad (M)
Advanced Air Arsnel:String (M)
C-Rank:
(Class 6)
Jūdan (M)
Burēdo (M)
chōkoku (M)
Bala (M)
Advanced Air Ground (M)
Advanced Air Arsnel:String (M)
(Class 6)
Jūdan (M)
Burēdo (M)
chōkoku (M)
Bala (M)
Advanced Air Ground (M)
Advanced Air Arsnel:String (M)
D-Rank:
(Class 7)
Jūdan (M)
Burēdo (M)
chōkoku (M)
Advanced Air Ground (M)
Advanced Air Arsnel:String (M)
(Class 7)
Jūdan (M)
Burēdo (M)
chōkoku (M)
Advanced Air Ground (M)
Advanced Air Arsnel:String (M)
E-Rank:
(rank 8)
Burēdo (M)
Advanced Air Ground (M)
Advanced Air Arsnel:String (M)
(rank 8)
Burēdo (M)
Advanced Air Ground (M)
Advanced Air Arsnel:String (M)
Skills Unlocked: (15/15) (21 total)
Points Earned: (6/6)
Sonido Mastery - 4
Pain Tolerance - 3
Strength Of Will - 2
Calm mind- 3
Muay thai - 3
Battle Analysis - 3
Cero Mastery - 2
Points Earned: (6/6)
Sonido Mastery - 4
Pain Tolerance - 3
Strength Of Will - 2
Calm mind- 3
Muay thai - 3
Battle Analysis - 3
Cero Mastery - 2
Items on your person:
R-Siphon (Class 1)
Copycat-tatoo (Class 1)
Beat Stick x2 (Class 1)
Burden (Class 1)
1 (1200->1500):
Corrosive E.(100)
Release E. (200)
2 (1200->1400):
Release E. (200)
Eye Patch (Class 1)
A Propper Uniform (Class 1)
Bionic Voice Implant (Class 1)
Seki Seki Detector
Seki Seki Harvester (x5)
Gonzo Tart (x3)
Taro Card: Chariot (class 1)
Decoy Zan (Class 1)
IP: 1100
(Poison Refresh x3)
Palace Of The Primera
Fancy Earings
R-Siphon (Class 1)
Copycat-tatoo (Class 1)
Beat Stick x2 (Class 1)
Burden (Class 1)
1 (1200->1500):
Corrosive E.(100)
Release E. (200)
2 (1200->1400):
Release E. (200)
Eye Patch (Class 1)
A Propper Uniform (Class 1)
Bionic Voice Implant (Class 1)
Seki Seki Detector
Seki Seki Harvester (x5)
Gonzo Tart (x3)
Taro Card: Chariot (class 1)
Decoy Zan (Class 1)
IP: 1100
(Poison Refresh x3)
Palace Of The Primera
Fancy Earings
Your Story: (41 complete counted)
(2) Dirty Birdy 840 TP -> 840 CTP
(2) Sad Song 420 Tp -> 420 CTP
(2) On The Move 1260 TP -> 1260 CTP
A Bird In The Hand 650 Tp -> 650 CTP
(2) A Flower Garden 3,600 Tp-> 3000 CTP , 600 TTP
Sand Box -7545 Tp -> 7545 CTP
(2) Dirty Birdy 840 TP -> 840 CTP
(2) Sad Song 420 Tp -> 420 CTP
(2) On The Move 1260 TP -> 1260 CTP
A Bird In The Hand 650 Tp -> 650 CTP
(2) A Flower Garden 3,600 Tp-> 3000 CTP , 600 TTP
Sand Box -7545 Tp -> 7545 CTP
Dojo Days -1430 Tp -> 290 CTP , 615 SP
Fluttering - 580 Tp ->290 CTP
Sucking Face - 770 TP -> 85 SP , 685 TTP
(2) Mask Break - 2,400 TP -> 2,400 TTP
WORK!? - 4,500 Ryo
Alone -214 TP ->214 TTP
Lord Shit Pie?! -170 TP -> 170 TTP
Fuck to Give? - 6,000 ryo
(2) Infection - 2,100 Tp , 21,000 ryo
Belt- 50% boost
Chopping Wood - 4,200 ryo
(2) Jenga - [DEAD THREAD]
360 no Scope - 50% bonus
(2) Vs Rizer - 434 CTP 1 TTP
Mc'donald - 27,300 ryo
(2)Hell To Pay -1300 TP->1000 TTP , 300 CTP 45,000
Stagnation -1,800 ryo
Toilets Gross - 1,800 ryo
Chance Encounter -
Billy Mays Here!- who cares!
Play Ball- 225 TP [50% Bonus = +113]-> 338CTP
Soothing- 150 TP -> 150 CTP
(2) Clipped Wings-x2 coupon used 4,800 TP -> 4,000 CTP 800 TTP, 48,000 ryo (x2 ryo coupon 20k)
Chains Of Fate - 250 tp -> 250 CTP
Straighten - 20% boost to mariks next thread with rizer
Shopping -14,700 ryo
Monster Beneath-450 Tp->450 CTP
Meeting Number Two- 10% with arcades
(2) Dancing in The Dark-1050 ->1050 CTP
Laying the ground work- 115 TP -> 115 CTP
Brick By Brick-40,950 ryo
knowledge is power - (10% boost)
37,290
Working Rockstar - 180 tp -> 180 CTP
No More Leashes - 7,575 TP -> 7,575 CTP
Marik V. Kitai- 14,170 TP -> 14,170 CTP
End of a journey->250 tp-> 237 CTP -> 13TTP
Fluttering - 580 Tp ->290 CTP
Sucking Face - 770 TP -> 85 SP , 685 TTP
(2) Mask Break - 2,400 TP -> 2,400 TTP
WORK!? - 4,500 Ryo
Alone -214 TP ->214 TTP
Lord Shit Pie?! -170 TP -> 170 TTP
Fuck to Give? - 6,000 ryo
(2) Infection - 2,100 Tp , 21,000 ryo
Belt- 50% boost
Chopping Wood - 4,200 ryo
(2) Jenga - [DEAD THREAD]
360 no Scope - 50% bonus
(2) Vs Rizer - 434 CTP 1 TTP
Mc'donald - 27,300 ryo
(2)Hell To Pay -1300 TP->1000 TTP , 300 CTP 45,000
Stagnation -1,800 ryo
Toilets Gross - 1,800 ryo
Chance Encounter -
Billy Mays Here!- who cares!
Play Ball- 225 TP [50% Bonus = +113]-> 338CTP
Soothing- 150 TP -> 150 CTP
(2) Clipped Wings-x2 coupon used 4,800 TP -> 4,000 CTP 800 TTP, 48,000 ryo (x2 ryo coupon 20k)
Chains Of Fate - 250 tp -> 250 CTP
Straighten - 20% boost to mariks next thread with rizer
Shopping -14,700 ryo
Monster Beneath-450 Tp->450 CTP
Meeting Number Two- 10% with arcades
(2) Dancing in The Dark-1050 ->1050 CTP
Laying the ground work- 115 TP -> 115 CTP
Brick By Brick-40,950 ryo
knowledge is power - (10% boost)
37,290
Working Rockstar - 180 tp -> 180 CTP
No More Leashes - 7,575 TP -> 7,575 CTP
Marik V. Kitai- 14,170 TP -> 14,170 CTP
End of a journey->250 tp-> 237 CTP -> 13TTP
Notable Feats:
1.) Encountered The Left Hand
2.)Escaped The Left Hand
3.)Became a Vasto Lorde
4.)Fought The Left Hand Of Kohai and won
5.) Layed Seige to New York
6.) Held Primera Espada Spot
7.) Beat vizard hopeful cami within an inch of her life.
8.) Pushed cami to her general limits
9.) Survived months of torture
10.) Fought his way out of an interdimensional prison , while severely injured
11.) Was The First Espada To Purchase a Palace
12.) Militarized a Sect Of Hollows
13.) Has The Capabilitie Of Running to Other Diamensions
14.) Spent 400k ryo in kitai shop
15.) Earned a perma 5% discount in kitai shop
16.) Went toe to toe with kitai pushing himself to the limit
17.) glassed a mile wide section of hueco mundo with a single burst attack
18.) Class 1 in three weeks
19.) Class 0 in a year and a half
20.) Rank 4 in a year
1.) Encountered The Left Hand
2.)Escaped The Left Hand
3.)Became a Vasto Lorde
4.)Fought The Left Hand Of Kohai and won
5.) Layed Seige to New York
6.) Held Primera Espada Spot
7.) Beat vizard hopeful cami within an inch of her life.
8.) Pushed cami to her general limits
9.) Survived months of torture
10.) Fought his way out of an interdimensional prison , while severely injured
11.) Was The First Espada To Purchase a Palace
12.) Militarized a Sect Of Hollows
13.) Has The Capabilitie Of Running to Other Diamensions
14.) Spent 400k ryo in kitai shop
15.) Earned a perma 5% discount in kitai shop
16.) Went toe to toe with kitai pushing himself to the limit
17.) glassed a mile wide section of hueco mundo with a single burst attack
18.) Class 1 in three weeks
19.) Class 0 in a year and a half
20.) Rank 4 in a year
{Class Goal/General Goal}
Class 2 (7000 CTP, 200 SP gained = 800 total SP without training) - Hollows remain Adjuchas, albeit stronger ones. (Achieved)
Class 1 (14,000 CTP, 200 SP gained = 1000 total SP without training) - Hollows are now considered to be Vasto Lorde in strength. These are often humanoid in their size, but are vastly more powerful than many of the larger Hollows.
Mask Break-(Achieved , Current)
Class 8 (0 CTP, 280 SP) - This is where Hollows start. At this level, they can only use their one special technique and the ability to use Ulcera. (Achieved)
Class 7 (300 CTP, no new SP gained) - Hollows can now use Bala and are starting to become more powerful. (Achieved)
Class 6 (500 CTP, 20 SP gained = 300 total SP without training) - Now, Hollows can try to learn Cero. This is also the level at which Menos Grande is reached for Hollows, meaning they become one of those giant, towering Gillian. This is the first stage of Hollow evolution. (Achieved)
Class 5 (900 CTP, 100 SP gained = 400 total SP without training) - Hollows have not changed much at this point, and they remain as Gillian. (Achieved)
Class 4 (1500 CTP, 100 SP gained = 500 total SP without training) - Hollows now gain access to more of their techniques based on the Class requirements. They also reach the Adjuchas stage of evolution. (Achieved)
Class 3 (4000 CTP, 100 SP gained = 600 total SP without training) - At this point, more techniques may become available depending on the custom abilities. Hollows remain Adjuchas. (Achieved)
Mask Break-(Achieved , Current)
{Spoiler}
{Artificial Zanpakutō}