Post by Teresa on Jul 7, 2021 9:08:50 GMT -5
Current Points
Current Class: 2
Current CTP: 7370
Current TTP: 1305
Current SP: 1500 (700/700 Training SP)(0/200 Training Tier)
Current SKP: 12/16
Current Ryo: 23,000
Stats/Skills
Strength: 50
Speed: 50
Spiritual Pressure: 400 (500)
Reiatsu Strength: 400 (500)
Light Aura: 15
Dark Aura: 85
Instincts: 150 (112)
Senses: 150 (112)
Energy Sensory: 100
Healing Expertise: 0
Anti-Stealth: 2
Battle Focus: 2
Illusion Resist:2
Pain Tolerance: 2
Battle Analysis: 2
Strength of Will: 2
Current Threads
Queen Maker
Another Hectic Day
Virtuous vs Depraved
Tripping Into Someone Elses Turf
Evil Against Evil?
The Untamed Clash
Completed Threads
Chapter One
Hungry... So Hungry +1 - 1/8 SKP
The Taste of Children! +1 - 2/8
Can't I Get A Break +1 - 3/8
Mutual Survival +1 - 4/8
What's About to Happen? +1 - 5/8
Karakura Daze +1 - 6/8
Chapter Two
Start of a New Chapter +2 - 8/8 +1 SKP
Chapter Three
Finally Something That Makes Sense! +1 - 1/8
Rome Ruined in a Day +2 - 3/8
No Masters +1 - 4/8
Techniques
17/20Technique Name: Guardia de la Reina (Queen’s Guard) 1
Class: 8-1
Technique Type: Hollow Technique [Custom]
Technique Element: N/A
Technique Description and Effects: Perhaps Teresa’s most devastating technique functions by her looking inside of her soul to those that she has devoured. Much like how she survived inside the soul of another she’s aware of those within herself, calling upon them to actually spit off from her in order to fight on her behalf. When one is pulled from Teresa they escape from her mouth as if she’s spitting them out. These individuals look mostly the same with the only physical change being that they all now have their face covered by a replica of Teresa’s mask. This technique classes up alongside Teresa. The amount of souls that can be summoned increases as the technique grows in strength. At class 8 only a single soul can be summoned increasing until class 1 when a total of eight can be summoned at once. Teresa is able to issue commands to these souls that are followed immediately without hesitation although they cannot communicate back to her. The summons Overall Ability, Stats and Skills all remain yet any reiatsu they use comes from Teresa. The summons also retain use of any techniques they knew prior to being devoured yet only those that Teresa has knowledge of can be used. If Teresa wants to bring them back into herself she need only verballing utter the phrase. "Return" causing whichever one she is focusing on to revert to reiatsu that comes back into her body restoring 25% of the reiatsu that was used to summon them originally.
Technique Drawbacks: Those that she calls forth must have been devoured in a previous thread. She can only utilize the souls of a lesser class than herself. While she may have a higher class soul inside herself she will remain unable to utilize them until she has reached that same class. Should a soul be inflicted a lethal wound they’ll revert to reiatsu that rushes back to Teresa. These souls CANNOT be summoned in the same thread afterwards. When a soul returns to Teresa in this case it causes her a large amount of pain. Summoning a soul costs reiatsu equal to the class of the soul. A class 8 soul requires no reiatsu while a class 1 requires 800 reiatsu. Souls devoured in Solo Training Threads don't count.
Technique Name: Propósito de Influencia (Influence Purpose) 2
Class: 8-1
Technique Type: Hollow Technique [Custom]
Technique Element: N/A
Technique Description and Effects: Having complete authority over the techniques that she utilized is granted to Teresa by this technique. One to be used on others such as cero or bala that enables Teresa to alter the normal actions of the technique. This enables what are usually straightforward techniques to become somewhat unpredictable. Techniques that are affected by this ability last for three posts at which point if they haven’t already activated will follow through with their original purpose. This technique classes up alongside Teresa. The amount of techniques this can be used on increases as the technique grows in strength. At class 8 only a single technique can be affected increasing until class 1 when a total of eight can be affected.
Example: Teresa casts Cero, but her foe is hiding around a building. "Curve around the corner." The cero will fire normally from her yet the beam will curve once it reaches the destination.
Technique Drawbacks: Costs 25% additional reiatsu of technique influenced. Commands can’t be complex and no longer than a single sentence. Can only work on techniques of the same or lower class than Teresa.
Technique Name: Influir en el Mundo (Influence World) 3
Class: 6-4-2
Technique Type: Hollow Technique [Custom]
Technique Element: N/A
Technique Description and Effects: A passive aspect of Teresa’s ability that functions similar to the gifts found in Fullbringers. Having influence over the environment near her Teresa is able to issue verbal commands that cause whatever she speaks directly to into action. This can affect the environment such as water or earth to act on her behalf like a Fullbringer. It can also be used on objects such as books. This technique can affect anything small such as a pen upwards to a small house in size however the larger the object or environment that’s moved the more taxing it is on Teresa.
At class 6 Teresa is limited to smaller objects like a computer tower that can still be a handful, but nothing the average human can accomplish. At this point she can only command one thing at a time which moves at a speed of 200 with 50% of her OS determining the force the object carries. Costs 25 reiatsu. The range she can issue commands caps out at ten feet.
At class 4 the size has increased quite a bit as now Teresa is able to command objects roughly the size of a truck. She’s now able to command up to three objects at once or three separate sections of the environment. Anything influenced now carries 75% of her OS as force while moving at a speed of 400. The range of this technique has increased slightly now at thirty feet. Costs 50 reiatsu per object moved.
Now at class 2 this technique has reached its peak enabling Teresa to issue commands to anything within fifty feet of her. The size limit is now roughly that of a single wide trailer. (14x75”) although much larger in size if Teresa commands something this big she can’t command anything else at the same time. Something this large requires 300 reiatsu. Moves at a speed of 300 and force equal to 100% of her OS. If she doesn’t command something so large though things are rather different. Commanding anything in the size range of the previous classes will result in movement speed of 800 while carrying force equal to 100% of her OS. She can command up to five objects at once in this situation. The cost of this technique is now determined by the size of the object. See class 6-4.
Technique Drawbacks: Teresa can’t command the environment to do anything other than move or change shape through her commands unlike Fullbringers. All commands must be verbal.
Technique Name: Influencia Voluntad (Influence Will) 4
Class: 8-1
Technique Type: Hollow Technique [Custom]
Technique Element: N/A
Technique Description and Effects: This technique works by injecting her reiatsu onto her target whether it be some other spiritual entity, a normal human or even an animal. Once done Teresa is able to issue a verbal command which they feel compelled to follow. This technique classes up alongside Teresa. It can only work on spiritual individuals that Teresa has a superior spiritual offensive stat towards or are at least two classes lower than Teresa.
Technique Drawbacks: Can only issue a single command. Can not be done on the same entity right away requires a 5 post cool down before that can be accomplished. Can’t be ordered to wound self directly. Those that have a 3 in Strength of Will are immune. Requires Teresa either touch the target or make contact with her reiatsu. If contact with her reiatsu is made Teresa must utilize this technique in the same post as contact. Costs 100 reiatsu. Commands must be verbal.
Technique Name: Ulcera (Ulcer) (Mastered)5
Class: 7
Technique Type: Stepping
Usable By: Hollows (Not Arrancar)
Technique Description and Effects: This technique is a basic stale for a Hollow's ability to slide in and out of the valley of screams at will when it is hunting or stalking prey. By gliding in and out of the space used by techniques like garganta or descorrer, a hollow can get around quickly. This technique operates similarly to a stepping technique, but only moves at 5x the user's speed. However, the user weaves through rips in the fabric of whatever world they are in, and as such the hollows exits, and then re-enters at the destination, Hollows do not lose awareness of the world as they move through an Ulcera, and can return to the material world mid-step in response to a threat or opportunity. This technique does not take up a Technique slot.
How to use technique (How is it activated?): See Above
Technique Drawbacks (Limitations, repercussions for use, etc) Costs 75 reiatsu per step.
Technique Name: [Bala] (Bullet) (Mastered) 6
Class: [6]
Technique Type: [Hollow Technique]
Technique Element: [None]
Technique Description and Effects: A straightforward and simple technique that hardens the user's Reiatsu and releases it like a swift blast of spiritual energy. While the technique is not nearly as powerful as a Cero, its speed is 20 times faster and allows for it to be fired in quick repetition. The orb of reiatsu fired varies in size and strength, some Arrancar creating one the size of a basketball with the rough power of a massive punch, and others creating Bala with enough power to blast holes in adversaries. Some Espada can create Bala as large and powerful as an average Arrancar's Cero.
How to use technique: The user must first aim and then fire the technique, as is custom of any projectile type.
Technique Drawbacks: 50 Reiatsu cost.
Technique Name: Cero (Zero) (Mastered) 7
Class: [4]
Technique Type: [Hollow Technique]
Technique Element: None
Technique Description and Effects: Available only to Hollows or Arrancar of at least Gillian status, Cero is the signature technique of higher level Hollow races. This concentrates their reiatsu into a condensed blast of light which fires out, usually from the hands or similar body part, though many can use it from their chests, feet, mouths, or other appendages. Color is usually red, but many Arrancar have learned how to alter the color of their fired Cero. When charging it appears to be an orb, but when fired is a large, very wide beam. It has a distinct high-pitched sound when charging, and a very low growl when fired. Anyone can hear either, and thus discerning a Cero is very easy. In power, weaker Cero explode on contact with targets, but some Cero have enough power to keep going after hitting a target, and simply consume and disintegrate it.
How to use technique: Aim body part at target and charge the technique, then fire. In speed, takes a few seconds total.
Technique Drawbacks: Reiatsu cost of 200, despite being class 4.
Technique Name: [Luna Paso Cero (Moon Step Zero)] (Mastered) 8
Class: [6]
Technique Type: [Hollow Technique]
Technique Element: None
Technique Description and Effects: A Cero expelled from the user's feet to propel them through the air. By controlling the power of the blast, the technique can vary. A powerful blast can cause the user to rocket upwards, but damages the ground they were standing on. By doing this repeatedly, the user can zigzag through the air. A weaker blast will merely cause the user to "hop", but if done repeatedly, the user can literally bounce on thin air, allowing them to cross gaps by bunny-hopping across them. And if the user is sent flying, they can merely hop down to the ground safely in the same way one would walk down stairs.
How to use technique: Stated above.
Technique Drawbacks: Reiatsu cost.
Technique Name: [Cero Calcina (Zero Mortar)] (Mastered) 9
Class: [3]
Technique Type: [Hollow Technique]
Technique Element: None
Technique Description and Effects: The user aims their hand up at the sky and fires a Cero into it. The Cero from there transfigures into a large orb Cero with twice the user's reiatsu strength and moves at twice a Bala's speed to slam down on an enemy. From the firing position, can land anywhere within a mile of the user as the epicenter.
How to use technique: Stated above.
Technique Drawbacks: Reiatsu cost. Considerably slower charging and preparation time compared to a regular Cero.
Technique Name: [Cero Traladora (Zero Drill)] (Mastered) 10
Class: [3]
Technique Type: [Hollow Technique]
Technique Element: None
Technique Description and Effects: A Cero that is performed by spinning whatever bodypart the Cero is produced from. This turns the Cero blast into a drill that can drill right through the target. Due to being a drill instead of exploding, it is made of heavily condensed energy, and thus is unstable and difficult to create. However, it has twice the user's reiatsu strength, and on some occasions has even been known to snap Zanpakuto in half.
How to use technique: Stated above.
Technique Drawbacks: Reiatsu cost.
Technique Name: Redirection 11
Class: [3, 2, 1]
Class 3: Mastered
Class 2: Mastered
Class 1: Unknown
Technique Type: [Other]
Technique Element: [None]
Technique Description and Effects: This is a vicious technique used by strong reiatsu beings. This allows the user to grab a hold of reiatsu, cycle the energy through their body, consume it (therefore making it theirs), and then hurl it back. In other words, one can redirect the enemy's reiatsu based attack by catching it and throwing it back either by spin or just catch and throw.
How this works has been stated above. Now, the important thing to recognize is that there are three classes to this technique. The class 3 version can catch reiatsu of any class except class 1+, and redirect it for half cost of the technique. The class 2 version can do the very same, except it layers the user's reiatsu strength on top of the enemy's reiatsu strength for the returned attack. It also uses the full cost. The class 1 version can return any technique regardless of reiatsu strength, and does so with the user's reiatsu strength layered on top of the enemy's. However, it does so for double cost, and does not work on class 0 techniques.
How to use technique: Stated above.
Drawback: This will burn the user. It will burn their arms. It will burn their insides a bit. They will cook a little. This will strain their body and reiatsu. It can only be used once per post. It shuts off release if used 3+ times in a released state.
Technique Name: Bala Bombarda (Mastered) 12
Class: 4
Technique Type: Hollow/Arrancar
Usable By: Hollow Races
Technique Element: N/A
Technique Description and Effects: Appearing no different than any other bala technique at the start this technique allows the user to fire off the small compressed spheres of reiatsu in a rapid manner with a unique body motion such as waving an arm or punching. The number of bala that can be fired off in total depends on the skill one has acquired with this technique. At Learned 5 can be fired while 15 can be cast once the user has become Proficient and 25 once it’s been Mastered.
How to use technique: The same way as a normal bala with the exception that the user must keep up a constant influx of reiatsu to the body part firing the bala.
Technique Drawbacks: Costs 250 reiatsu. Once learned the user must detail where they fire the bala from with this technique and can only be fired from that location. Once used this technique can’t be executed again for 2 rounds.
Made By: Unknown
Reserved: No
Technique Name: Cero Lluvia (Mastered) 13
Class: 3
Technique Type: Hollow/Arrancar
Usable By: Hollow Races
Technique Element: N/A
Technique Description and Effects: This technique begins by the user firing off a standard looking cero into the sky that will suddenly stop once it’s reached an altitude of 300 feet. The beam shape of the cero will change at this point becoming a large orb that will tremble almost as if it were shivering. It’ll stay like this until the beginning of the following post when it will burst apart forming into thousands of rain drops capable of burning everything they fall on. The rainfall covers a massive area capable of devastating a village.
How to use technique: One must fire off a cero into the sky while envisioning rain.
Technique Drawbacks (Limitations, repercussions for use, etc): Costs 300 reiatsu. After each use is unable to cast another cero based technique for 2 rounds. The droplets being so small can only burn through a small surface area before fading. This means that those inside buildings or beneath ground are much less likely to suffer any damage.
Made By: Teresa
Reserved: Yes
Technique Name: Bala Gatear Abarcar (Crawl Embrace) (Mastered) 14
Class: 3
Technique Type: Hollow/Arrancar
Usable By: Hollow Races
Technique Element: N/A
Technique Description and Effects: Taking the principle of bala in the opposite direction. What is normally a sphere of reiatsu with high speed meant to cause minor damage over a small area has been rearranged into something completely new. By sacrificing the speed bala is known for Teresa has funneled the power of this technique into pure destruction. Taking on a smaller size than most, this bala is only about the size of a marble and moves at the leisurely pace of 10 speed. Once it makes contact with something though the bala immediately will explode resulting in a large column of reiatsu with 3x the Reiatsu Strength of the user. The potency of the explosion is astronomical as every bit of potential has been put solely into this one aspect.
How to use technique: Must channel for a couple seconds then fire.
Technique Drawbacks: Requires a 2 round cooldown. Incredibly easy to avoid due to travel speed.
Made By: Teresa
Reserved: Yes
Technique Name: Devoradora Voraz (Mastered) 15
Class: 3
Technique Type: Hollow/Arrancar
Usable By: Hollow Races
Technique Element: N/A
Technique Description and Effects: Devouring the soul of entities is a messy business and something that simply takes too long in certain situations. What can you do while being hunted down, but you’re still hungry and don’t have time to eat an entire body? Well, why not just suck the soul right out of the body like you're drinking from a straw. By opening her mouth and inhaling Teresa pulls on the soul of those weaker than herself, forcibly extracting them into her. This functions the same as devouring them naturally while leaving the body unharmed. It only takes a couple of seconds to complete during which time the victim will feel as if all the warmth of their body is leaving them.
Those of a more spiritual nature though require a bit more effort, while they’ll suffer the same coldness right away they’re able to resist much longer depending on their own power. Once Teresa starts doing this a spiritual entity will feel as if a chunk of their stamina has been drained. Spiritual entities that are composed of reiatsu are affected differently instead only losing a portion of their total reiatsu each post Teresa inhales close enough to them. Those that still possess physical bodies like Fullbringer, Quincy and Bount suffer the same as a normal human.
Individuals 4 Classes lower than Teresa lose 30% of their stamina/reiatsu and take 2 posts for Teresa to devour their soul.
Individuals 3 Classes lower than Teresa lose 20% of their stamina/reiatsu and take 2 posts for Teresa to devour their soul.
Individuals 2 Classes lower than Teresa lose 15% of their stamina/reiatsu and take 3 posts for Teresa to devour their soul.
Individuals 1 Class lower than Teresa lose 10% of their stamina/reiatsu and take 4 posts for Teresa to devour their soul.
Individuals that match Teresa in class lose 5% of their stamina/reiatsu and take 5 posts for Teresa to devour their soul.
Those above Teresa in class are unaffected by this technique.
How to use technique: Must get within three feet of target then inhale while focusing reiatsu through the mouth towards the target.
Technique Drawbacks: Teresa is left unable to channel her reiatsu in most ways while performing this technique. This leaves her unable to utilize bala, cero, ulcera. This doesn’t stop techniques that have already been activated from working though such as Pesquis. RPCs can’t have their souls consumed unless already slain.
Made By: Teresa
Reserved: Yes
Technique Name: Bala Grilletes (Mastered) 16
Class: 3
Technique Type: Hollow/Arrancar
Usable By: Hollow Races
Technique Element: N/A
Technique Description and Effects: A tricky Bala that doesn’t appear to be anything different than the typical. No usual preparations, no difference in shape nor element, nor even a difference in the way this bala moves. All because this bala isn’t meant to cause harm instead to become an unavoidable result. Once this bala makes contact with a spiritual entity it will seep inside of them while causing no harm. Unless seen the target won’t actually be able to tell anything has happened as this bala causes no sensation on contact.
Nothing will happen afterwards though until the individual utilizes their reiatsu. Once they execute a technique or ability that requires them to use reiatsu this technique will take effect. Chains of reiatsu will spring from the victim at the point of contact that will immediately stretch to reach the closest things around whether they be objects or the environment. These chains have durability equal to the user’s reiatsu strength and will pull the victim to whatever they attach themselves to, preventing the victim from escaping while restricting the movement of the area the chains sprout from. Three chains are sprouted which can extend up to twenty feet, but will restrict themselves by five feet every post.
How to use technique: Must fire off the bala while envisioning a sensation of being trapped.
Technique Drawbacks: Costs 250 reiatsu. Single post cool down. Can be overpowered by strength higher than user’s reiatsu strength, snapping the chains.
Made By: Teresa
Reserved: Yes
Technique Name: Sonriente Bala (Mastered) 17
Class: 4
Technique Type: Hollows/Arrancar
Usable By: Hollow Races
Technique Element: N/A
Technique Description and Effects: Following the standard practice of channeling reiatsu to a specific small point on the body the user forms this bala. This one though immediately sets itself apart from the typical by being condensed into a physical form, turning solid and losing its ability to burn and explode. Two sunken sections near the top along with a large wide jagged smile cause this bala to resemble a smiley face. Once fired the mouth of the bala will bite constantly tearing through anything in its path that doesn’t have the durability to handle the bite force equal to the user's Reiatsu Strength. The bala is roughly the same size as a basketball.
How to use technique: Same as the typical.
Technique Drawbacks: Costs 150 reiatsu. Can only travel one hundred feet before dissipating.
Made By: Teresa
Reserved: Yes