Post by Deleted on Apr 5, 2021 1:23:07 GMT -5
Character Name: Camila Adaronde
Previous Real Age: 79
Current/New Real Age: 80
Previous Age of Appearance: 24
Current/New Age of Appearance: 24
What kind of update: Power Changes, Character Changes, and Rank Change.
Current Rank: Mercenary Rank 2
New Rank: Mercenary Rank 3
IC Reasoning (Primarily for Rank, but also reasoning for power changes):
Meeting of Outcasts - During her fight with Rafael, Camila had intentionally caused massive amounts of damage to the outer districts of the Rukongai in an attempt to send a message not only to Rafael, but to all of the inhabitants of the Seireitei. If the threads before this one hadn't shown that she was no longer affiliating with Seireitei, then this one sealed that deal.
Be Prepared - After her encounter with Alacran, Camila had learned what it was like to ally with that of a Hollow, as well as took the opportunity to tear down Shinigami where she could. It was through spending time with Alacran that Camila had learned that fighting alongside a Hollow was much closer to where she wanted to be, as opposed to allying with Shinigami.
Leave It All Behind - Camila’s fight with Celes. During this fight, Camila's distaste for other Shinigami was further reinforced, and truly tested. Even against someone she grew to develop a rather massive crush towards, Camila showed no hesitation during the fight to try to shut the girl down to the best of her ability, spending most of the fight trying to kill the girl. On top of all that, this was also a thread where Camila had experienced her second hollow takeover. During that time, Camila learned the true amount of power she could gain from embracing her hollow-side.
Waltz of Treachery - During this thread, Camila had squared off against her inner hollow in order to obtain Bankai. During this fight, Camila did everything she could in order to effectively brutalize Albin, showing that she was further advancing her goals of separating herself from other Shinigami and taking on traits similar to that of an Arrancar; unlocking and subsequently using a Shinigami power is a means to an end, rather than the goal.
Champagne For My Real Friends, Real Pain For My Sham Friends - During this thread, Camila stood off against her ex-captain Ludwig. While not necessarily able to hold her own against the captain himself, Camila still put up a rather bitter fight, and even managed to take one of his strongest techniques point-blank, and still fight through it. Not only would most other Shinigami struggle to do this, but this fight also went on to show that Camila is willing to go against even one of the strongest Captains Soul Society has to offer in order to further advance her own goals.
All Signs Point to Lauderdale - Camila's time spent fighting Beast. While one of the first encounters with a foe after having abandoned Soul Society, this fight also went on to show off Camila's first hollow takeover. Similarly to how it went when she fought Camila, this fight truly demonstrated the benefits and amount of power that Camila had been able to obtain after embracing her inner hollow, even if for a short while. This fight had effectively become the catalyst for Camila to seek out the path of becoming closer to that of a Hollow.
Almost Easy - Camila's fight with the former Espada, Adolf Reinhard. Not only had she fought on long enough to give the Espada an effective run for his money, but she'd also learned just how much destruction came from hollow powers during this fight, after witnessing it firsthand from an Espada. While not influencing the girl too much at the time, looking back in hindsight has only driven Camila closer to this path as opposed to pushing her away from the prospect of embracing something similar.
Chelsea Smile - Camila's fight with the current Espada, Ailene Haschiro. While this fight did not end in her favor, Camila gave the Septima a rather even fight. Through this fight, similarly to her fight with Adolf, had shown Camila what exactly hollows were capable of, and pushed her even closer to embracing that power, in turn driving her to seek out someone of a similar prowess.
Hospital for Souls - The currently-ongoing thread with Ailene where Camila meets Sonken Kouhai. While not actually completed at the current moment, and currently in-progress, the goal of this thread is going to be getting Camila officially appointed as Kouhai's Left Hand by the end of it.
OOC Reasoning: Where it stands, Camila has been in desperate need of at the very least, a rewrite of her release, with her old one being rather clunky in nature and heavily relying on the effective "spam" of one specific technique in order to win a fight, leaving something that was both unenjoyable to write, and seemed incredibly unenjoyable to fight against. Hence the rewrite. Camila has also undergone rather serious amounts of growth, with her goals changing somewhat prominently, and inevitably seeking out Souken Kouhai, a name that has been brought up across numerous threads in the past. Being one of a few Vizard Hopefuls, as well as the only one that not only affiliates against Seireitei, but has long-since sided with Hollows for quite a long amount of time, aiming for a position such as Kouhai's Left Hand is simply natural progression for the girl. I personally believe she's a shoe-in for the position as is, as the position has no minimum Class requirement, and considering Camila is already a character strong enough as-is to hold her own against some of the Espada, having done so in the past with Ailene and Beast.
Previous Real Age: 79
Current/New Real Age: 80
Previous Age of Appearance: 24
Current/New Age of Appearance: 24
{New Powers:}
New Type: Spirited
New Stats & Skills:
Strength: 50
Speed: 400
Spiritual Pressure: 400 [800]
Reiatsu Strength: 50 [100]
Instinct: 200 [100]
Senses: 100 [50]
Energy Sensory: 0
Healing Expertise: 0
Light Aura: 0
Dark Aura: 100
------------------
Skills
Weapons - Blood Weapons: 2
Mental Incantations: 2
Damage Recovery: 2
Strength of Will: 2
Pain Tolerance: 2
Hakuda: 2
New Type: Spirited
New Stats & Skills:
Strength: 50
Speed: 400
Spiritual Pressure: 400 [800]
Reiatsu Strength: 50 [100]
Instinct: 200 [100]
Senses: 100 [50]
Energy Sensory: 0
Healing Expertise: 0
Light Aura: 0
Dark Aura: 100
------------------
Skills
Weapons - Blood Weapons: 2
Mental Incantations: 2
Damage Recovery: 2
Strength of Will: 2
Pain Tolerance: 2
Hakuda: 2
{Zanpakuto}
{Overall Ability}
Upon releasing, Camila’s blade begins to lust for blood. With every time it is “sated”, the bloodlust then grows stronger, and empowers her. Every open wound that Camila leaves on her target strengthens her release techniques, and allows her to use certain release techniques, as described in each technique. The boost to these techniques is marked by “Blood Counters”. For every slash left on the target able to draw blood, she gains a Blood Counter. These counters are spent after using her techniques, if she should desire to do so. Some of her techniques require no reiatsu, but do cost blood counters to use. Upon entering Shikai, Camila will start in this release with a certain amount of Blood Counters corresponding to how much Reiatsu she has remaining. For every 10% of her Reiatsu pool she has left unspent, Camila will gain 1 Blood Counter during the initial release. For example, if she had 1000 maximum Reiatsu while Sealed, if she spends nothing before releasing, Camila will enter Shikai with 10 Blood Counters at her disposal. If she only has 590 out of the original 1000 maximum Reiatsu, Camila will enter Shikai with only 5 Blood Counters, because, rounded down, 590 is equal to 50% of her remaining Reiatsu pool. The Blood Counters gained through releasing her Shikai are once per thread, unless a significant rest period is taken. If she were to be forced out of Shikai, or the duration of Shikai were to end naturally, she does not gain any additional Blood Counters, and instead starts with what she had remaining when Shikai ended. At the end of every post, Camila passively gains one Blood Counter.
Upon entering her Bankai, her ability to gain Blood Counters is further increased. Similarly to her Shikai, upon entering Bankai, Camila gains Blood Counters corresponding to her remaining Reiatsu pool, compared to her maximum pool. Though, this effect gets stronger upon entering Bankai. Instead of being based off of every 10% of her remaining Reiatsu, it is instead based off of every 5% of her remaining Reiatsu. 1000/1000 will give her 20 additional Counters, and 590/1000 will give her 10 additional Counters due to rounding down. This is still percentage based, and still rounded down all the time. Though, a few changes to this mechanic are made.
For Camila to enter Bankai with 20 Blood Counters, she needs to have a full 10 Blood Counters in Shikai, as well as at least 50% of her remaining Reiatsu pool available. She can still only gain a maximum of 10 Blood Counters upon entering her Bankai. Similar to Shikai, the extra Blood Counters gained from entering Bankai are once per post, unless a significant rest period is taken. Each wound left on the target now grants 2 Blood Counters, instead of one. Additionally, she can now gain Blood Counters through herself, granted she leaves a wound on herself, and sacrifices 150 Reiatsu. From this, she can gain 1 blood counter.
She can only gain a maximum of 5 Blood Counters per post through this way. Open wounds left by the opponent do count as wounds she can use for Blood Counters on herself. Once a wound is used for a Blood Counter, it cannot be reused, meaning she needs to open another wound to create another Blood Counter. At the end of every post, Camila passively gains two Blood Counters.
Upon releasing, Camila’s blade begins to lust for blood. With every time it is “sated”, the bloodlust then grows stronger, and empowers her. Every open wound that Camila leaves on her target strengthens her release techniques, and allows her to use certain release techniques, as described in each technique. The boost to these techniques is marked by “Blood Counters”. For every slash left on the target able to draw blood, she gains a Blood Counter. These counters are spent after using her techniques, if she should desire to do so. Some of her techniques require no reiatsu, but do cost blood counters to use. Upon entering Shikai, Camila will start in this release with a certain amount of Blood Counters corresponding to how much Reiatsu she has remaining. For every 10% of her Reiatsu pool she has left unspent, Camila will gain 1 Blood Counter during the initial release. For example, if she had 1000 maximum Reiatsu while Sealed, if she spends nothing before releasing, Camila will enter Shikai with 10 Blood Counters at her disposal. If she only has 590 out of the original 1000 maximum Reiatsu, Camila will enter Shikai with only 5 Blood Counters, because, rounded down, 590 is equal to 50% of her remaining Reiatsu pool. The Blood Counters gained through releasing her Shikai are once per thread, unless a significant rest period is taken. If she were to be forced out of Shikai, or the duration of Shikai were to end naturally, she does not gain any additional Blood Counters, and instead starts with what she had remaining when Shikai ended. At the end of every post, Camila passively gains one Blood Counter.
Upon entering her Bankai, her ability to gain Blood Counters is further increased. Similarly to her Shikai, upon entering Bankai, Camila gains Blood Counters corresponding to her remaining Reiatsu pool, compared to her maximum pool. Though, this effect gets stronger upon entering Bankai. Instead of being based off of every 10% of her remaining Reiatsu, it is instead based off of every 5% of her remaining Reiatsu. 1000/1000 will give her 20 additional Counters, and 590/1000 will give her 10 additional Counters due to rounding down. This is still percentage based, and still rounded down all the time. Though, a few changes to this mechanic are made.
For Camila to enter Bankai with 20 Blood Counters, she needs to have a full 10 Blood Counters in Shikai, as well as at least 50% of her remaining Reiatsu pool available. She can still only gain a maximum of 10 Blood Counters upon entering her Bankai. Similar to Shikai, the extra Blood Counters gained from entering Bankai are once per post, unless a significant rest period is taken. Each wound left on the target now grants 2 Blood Counters, instead of one. Additionally, she can now gain Blood Counters through herself, granted she leaves a wound on herself, and sacrifices 150 Reiatsu. From this, she can gain 1 blood counter.
She can only gain a maximum of 5 Blood Counters per post through this way. Open wounds left by the opponent do count as wounds she can use for Blood Counters on herself. Once a wound is used for a Blood Counter, it cannot be reused, meaning she needs to open another wound to create another Blood Counter. At the end of every post, Camila passively gains two Blood Counters.
{Bloodweapons}
Technique Name: Bloodweapons
For 150 reiatsu, Camila takes the time to shape her reiatsu into whatever melee or ranged weapon she'd like for the time. This weapon takes on a deep red appearance, much like that of blood, and has a durability equal to her Spiritual Pressure. These weapons use Camila's Spiritual Pressure in order to deal damage. At any point, Camila can change the form of this weapon for 100 reiatsu. While she has this weapon created, any attack Camila makes with this weapon is able to generate an additional Blood Counter. Ranged attacks with these weapons travel at a speed equal to her Spiritual Pressure, but cost 100 reiatsu each and every time they're made. When these weapons come in contact with either a living being or someone's release weapon, Camila is able to spend any amount of reiatsu in order to gain an equivalent number of Blood Counters, with each Blood Counter costing 200 reiatsu. In Bankai, this cost is reduced to 100 reiatsu per Counter, and the durability of these weapons are increased to double her Spiritual Pressure.
Technique Name: Bloodweapons
For 150 reiatsu, Camila takes the time to shape her reiatsu into whatever melee or ranged weapon she'd like for the time. This weapon takes on a deep red appearance, much like that of blood, and has a durability equal to her Spiritual Pressure. These weapons use Camila's Spiritual Pressure in order to deal damage. At any point, Camila can change the form of this weapon for 100 reiatsu. While she has this weapon created, any attack Camila makes with this weapon is able to generate an additional Blood Counter. Ranged attacks with these weapons travel at a speed equal to her Spiritual Pressure, but cost 100 reiatsu each and every time they're made. When these weapons come in contact with either a living being or someone's release weapon, Camila is able to spend any amount of reiatsu in order to gain an equivalent number of Blood Counters, with each Blood Counter costing 200 reiatsu. In Bankai, this cost is reduced to 100 reiatsu per Counter, and the durability of these weapons are increased to double her Spiritual Pressure.
{Hypermetabolism}
Technique Name: Hypermetabolism
By taking three seconds to activate this technique, Camila can spend 200 Reiatsu in order to sacrifice any amount of Blood Counters. An effect is activated based on the amount Sacrificed. This technique can be used on allies by adding an additional two Blood Counters as a cost, increasing by an additional two counters as the strength of the effect increases.
1-5 Blood Counters: Camila feels refreshed, giving her a small stamina boost. This is enough of a stamina boost to bypass the stamina drain for this technique. This also closes miniscule wounds, and fixes any small bruising. Wounds that are larger than an inch in length are not fixed.
6-10 Blood Counters: Camila is granted the benefits from sacrificing 1-5 Blood Counters. On top of that, larger wounds are healed, and all bruising is fixed. Wounds that are larger than 5 inches in length are not healed.
11-15 Blood Counters: Camila is granted the benefits of sacrificing 1-10 Blood Counters. On top of that, she's able to repair a fair amount of potentially lethal wounds. All cuts and bruises are healed, and Camila can restore small parts of her limbs (She can restore a lost hand or foot, but not the entire arm or leg).
16-19 Blood Counters: Camila is granted the benefits of sacrificing 1-15 Blood Counters. On top of that, she can restore damage to entire limbs, though only one limb can be healed per use at a time. She also gains 2 points in Poison Resist, but loses them after 1 post. These points are treated as though she had them since the beginning of the encounter, in terms of resisting poison-based effects.
20+ Blood Counters: Camila is granted the benefits of sacrificing 1-19 Blood Counters. On top of that, she can restore organ damage. This is limited to organs that will not almost immediately kill her if damaged. If her heart or brain were to take severe hits, these cannot be restored. Though, intestines, lungs, etc. can be restored no problem.
This technique is used to heal wounds. It is not meant to restore stamina. It only helps to prevent limbs from being useless through breaks, or to prevent blood loss. Camila will still tire normally. This technique requires at least 1 Blood Counter to activate, and cannot be activated with any less than 1 Blood Counter. Camila must remain stationary during the three seconds this technique requires to activate. If she is hit out of this channeling effect, all Reiatsu and Blood counters spent for activation will not be refunded. While in Bankai, this technique has no reiatsu cost, and instead only costs Blood Counters.
Technique Name: Hypermetabolism
By taking three seconds to activate this technique, Camila can spend 200 Reiatsu in order to sacrifice any amount of Blood Counters. An effect is activated based on the amount Sacrificed. This technique can be used on allies by adding an additional two Blood Counters as a cost, increasing by an additional two counters as the strength of the effect increases.
1-5 Blood Counters: Camila feels refreshed, giving her a small stamina boost. This is enough of a stamina boost to bypass the stamina drain for this technique. This also closes miniscule wounds, and fixes any small bruising. Wounds that are larger than an inch in length are not fixed.
6-10 Blood Counters: Camila is granted the benefits from sacrificing 1-5 Blood Counters. On top of that, larger wounds are healed, and all bruising is fixed. Wounds that are larger than 5 inches in length are not healed.
11-15 Blood Counters: Camila is granted the benefits of sacrificing 1-10 Blood Counters. On top of that, she's able to repair a fair amount of potentially lethal wounds. All cuts and bruises are healed, and Camila can restore small parts of her limbs (She can restore a lost hand or foot, but not the entire arm or leg).
16-19 Blood Counters: Camila is granted the benefits of sacrificing 1-15 Blood Counters. On top of that, she can restore damage to entire limbs, though only one limb can be healed per use at a time. She also gains 2 points in Poison Resist, but loses them after 1 post. These points are treated as though she had them since the beginning of the encounter, in terms of resisting poison-based effects.
20+ Blood Counters: Camila is granted the benefits of sacrificing 1-19 Blood Counters. On top of that, she can restore organ damage. This is limited to organs that will not almost immediately kill her if damaged. If her heart or brain were to take severe hits, these cannot be restored. Though, intestines, lungs, etc. can be restored no problem.
This technique is used to heal wounds. It is not meant to restore stamina. It only helps to prevent limbs from being useless through breaks, or to prevent blood loss. Camila will still tire normally. This technique requires at least 1 Blood Counter to activate, and cannot be activated with any less than 1 Blood Counter. Camila must remain stationary during the three seconds this technique requires to activate. If she is hit out of this channeling effect, all Reiatsu and Blood counters spent for activation will not be refunded. While in Bankai, this technique has no reiatsu cost, and instead only costs Blood Counters.
{Vampiric Touch}
Technique Name: Vampiric Touch
Through a physical touch, Camila has the ability to siphon the life force from the opponent. Upon touching an opponent with an open hand, Camila can spend a number of Blood Counters to siphon Reiatsu from the target. This Reiatsu siphon is based on the number of Blood Counters spent. For every 1 Blood Counter spent, Camila can siphon 75 Reiatsu from the touched opponent. For every Blood Counter spent, she regains a small amount of stamina, inversely equal to the amount of stamina spent for the amount of Reiatsu she siphons (i.e. if she siphons 600 Reiatsu, she'll gain stamina inversely equal to spending 600 Reiatsu.).
Inversely, Camila can spend a selected amount of Reiatsu in order to drain the target, and gain Blood Counters in return. This drain is inversely equal to the gained amount of Reiatsu in the first part of the ability. 600 Reiatsu spent will grant Camila 4 Blood Counters in return. If this effect is used, she will still suffer from stamina drain for spending Reiatsu. This technique can only be activated through physical touch, making it rather hard to activate to begin with. This could lead to some possibly dangerous situations. While in Bankai, Vampiric Touch can also be activated when Camila lands a strike through her Bloodweapons.
Technique Name: Vampiric Touch
Through a physical touch, Camila has the ability to siphon the life force from the opponent. Upon touching an opponent with an open hand, Camila can spend a number of Blood Counters to siphon Reiatsu from the target. This Reiatsu siphon is based on the number of Blood Counters spent. For every 1 Blood Counter spent, Camila can siphon 75 Reiatsu from the touched opponent. For every Blood Counter spent, she regains a small amount of stamina, inversely equal to the amount of stamina spent for the amount of Reiatsu she siphons (i.e. if she siphons 600 Reiatsu, she'll gain stamina inversely equal to spending 600 Reiatsu.).
Inversely, Camila can spend a selected amount of Reiatsu in order to drain the target, and gain Blood Counters in return. This drain is inversely equal to the gained amount of Reiatsu in the first part of the ability. 600 Reiatsu spent will grant Camila 4 Blood Counters in return. If this effect is used, she will still suffer from stamina drain for spending Reiatsu. This technique can only be activated through physical touch, making it rather hard to activate to begin with. This could lead to some possibly dangerous situations. While in Bankai, Vampiric Touch can also be activated when Camila lands a strike through her Bloodweapons.
{Bloodied Fortress}
Technique Name: Bloodied Fortress
This technique doesn’t quite work like the name implies. Instead of creating a fortress, she essentially becomes her own fortress. Camila sacrifices any amount of Blood Counters, and 1000 Reiatsu if that amount is less than 10 Blood Counters. For the duration, any attack against her, whether physical or reiatsu based, drains the reiatsu of either the attack or user of the attack. If she’s hit with a physical attack, she’ll drain 30 reiatsu from that person per Blood Counter spent originally. Every point in Bleeding Tolerance that someone has will reduce this amount of reiatsu per Blood Counter by 10, negating it completely at a 3 in Bleeding Tolerance, and also being negated if someone possess a Strength superior to Camila's Spiritual Pressure. If she’s hit with a reiatsu-based attack, she’ll drain 100 reiatsu from the attack per Blood Counter spent; this does not drain from the person that had made the attack, but the technique itself. This can only drain reiatsu up to the original cost of the technique.
This technique works similarly to Hierro, though it uses her Spiritual Pressure instead of her Reiatsu Strength, and the “wearing down” effect that Hierro has is also reduced significantly (Instead of 8 posts reducing the armor to 80%, it’s now 2 posts. Instead of 12 posts reducing the armor to 60%, it’s 4 posts. Instead of 16 posts destroying the armor, it’s 6 posts. The amount of attacks required to wear down the armor is now halved, reducing these numbers to a minimum of 1 attack). The duration of Bloodied Fortress lasts for 1 post per 2 Blood Counters used to activate the technique. If Bloodied Fortress is active, it can be activated again, extending the duration by 1 post per 4 Blood Counters spent towards it, and restoring the Hierro-like effect of the armor to the original duration if 5 or more Blood Counters are spent while the effect is active. This technique can be used on allies by adding an additional two Blood Counters as a cost. This technique has an extremely hefty cost, no matter how you go about it. As soon as the duration of Bloodied Fortress ends, the technique is put onto a 10 post cooldown. It essentially punishes the user for purposefully not maintaining the effect to spend less Blood Counters for a longer duration. While in Bankai, this armor's duration is 1 post per Blood Counter spent on activation, and the duration is increased by one post for every two blood counters spent on the technique after activating it instead.
Technique Name: Bloodied Fortress
This technique doesn’t quite work like the name implies. Instead of creating a fortress, she essentially becomes her own fortress. Camila sacrifices any amount of Blood Counters, and 1000 Reiatsu if that amount is less than 10 Blood Counters. For the duration, any attack against her, whether physical or reiatsu based, drains the reiatsu of either the attack or user of the attack. If she’s hit with a physical attack, she’ll drain 30 reiatsu from that person per Blood Counter spent originally. Every point in Bleeding Tolerance that someone has will reduce this amount of reiatsu per Blood Counter by 10, negating it completely at a 3 in Bleeding Tolerance, and also being negated if someone possess a Strength superior to Camila's Spiritual Pressure. If she’s hit with a reiatsu-based attack, she’ll drain 100 reiatsu from the attack per Blood Counter spent; this does not drain from the person that had made the attack, but the technique itself. This can only drain reiatsu up to the original cost of the technique.
This technique works similarly to Hierro, though it uses her Spiritual Pressure instead of her Reiatsu Strength, and the “wearing down” effect that Hierro has is also reduced significantly (Instead of 8 posts reducing the armor to 80%, it’s now 2 posts. Instead of 12 posts reducing the armor to 60%, it’s 4 posts. Instead of 16 posts destroying the armor, it’s 6 posts. The amount of attacks required to wear down the armor is now halved, reducing these numbers to a minimum of 1 attack). The duration of Bloodied Fortress lasts for 1 post per 2 Blood Counters used to activate the technique. If Bloodied Fortress is active, it can be activated again, extending the duration by 1 post per 4 Blood Counters spent towards it, and restoring the Hierro-like effect of the armor to the original duration if 5 or more Blood Counters are spent while the effect is active. This technique can be used on allies by adding an additional two Blood Counters as a cost. This technique has an extremely hefty cost, no matter how you go about it. As soon as the duration of Bloodied Fortress ends, the technique is put onto a 10 post cooldown. It essentially punishes the user for purposefully not maintaining the effect to spend less Blood Counters for a longer duration. While in Bankai, this armor's duration is 1 post per Blood Counter spent on activation, and the duration is increased by one post for every two blood counters spent on the technique after activating it instead.
{Scatter}
Technique Name: Scatter
This technique is more of a “counter” in a sense. Camila spreads her physical form to twenty bats, each containing a twentieth of her reiatsu. These bats take a physical form, and can be attacked. Activating this technique costs 1 Blood Counter minimum. These bats can fly anywhere in a 2 feet radius per Blood Counter. Every Extra Blood Counter spent for this technique increases the range of the technique by an additional 2 feet. This technique has no reiatsu cost. The bats spread apart from Camila's physical form at a speed of 600, and move at Camila's normal speed to their destination(s). Since this technique is a counter, it can only be activated in response to an attack, whether it be physical or reiatsu. It cannot be activated any other time. In order to get anywhere, more than one Blood Counter is likely going to need to be spent. Because each Bat is made up of one twentieth of her Reiatsu, if a Bat is hit by an attack and effectively killed, Camila loses one twentieth of her Reiatsu for every bat killed. If more than 5 bats are killed, Camila loses a limb, and begins to bleed as if it was cut off when she reforms. Limb loss is prioritized with arms first, then legs. Only one limb has the potential to be lost per usage of Bat Scatter. This wound can be healed using Hypermetabolism with 15 Blood Counters, however. Even if Camila has minimal limbs left, as well as Reiatsu, the bats will always separate into 20 separate bats, giving ample targets for the opponent. While in Bankai, the range of this technique is increased to 4 feet per blood counter, and the speed of the bats are set to a static 800 for separation and movement.
Technique Name: Scatter
This technique is more of a “counter” in a sense. Camila spreads her physical form to twenty bats, each containing a twentieth of her reiatsu. These bats take a physical form, and can be attacked. Activating this technique costs 1 Blood Counter minimum. These bats can fly anywhere in a 2 feet radius per Blood Counter. Every Extra Blood Counter spent for this technique increases the range of the technique by an additional 2 feet. This technique has no reiatsu cost. The bats spread apart from Camila's physical form at a speed of 600, and move at Camila's normal speed to their destination(s). Since this technique is a counter, it can only be activated in response to an attack, whether it be physical or reiatsu. It cannot be activated any other time. In order to get anywhere, more than one Blood Counter is likely going to need to be spent. Because each Bat is made up of one twentieth of her Reiatsu, if a Bat is hit by an attack and effectively killed, Camila loses one twentieth of her Reiatsu for every bat killed. If more than 5 bats are killed, Camila loses a limb, and begins to bleed as if it was cut off when she reforms. Limb loss is prioritized with arms first, then legs. Only one limb has the potential to be lost per usage of Bat Scatter. This wound can be healed using Hypermetabolism with 15 Blood Counters, however. Even if Camila has minimal limbs left, as well as Reiatsu, the bats will always separate into 20 separate bats, giving ample targets for the opponent. While in Bankai, the range of this technique is increased to 4 feet per blood counter, and the speed of the bats are set to a static 800 for separation and movement.
{Sacrificial Spellwork}
Technique Name: Sacrificial Spellwork
Sacrificial Spellwork is a technique that's purpose is to help power up her Kido wherever possible. This technique is activated alongside the use of any Kido, and can only be activated once per post. In order to activate Sacrificial Spellwork, Camila needs to sacrifice a number of Blood Counters equal to the Class of the Kido above 8 (a Class 7 Kido would cost 1 Blood Counter, while a Class 2 Kido would cost 7 Blood Counters). What this technique does is infuse her raw spiritual prowess with her spells, allowing them to be strengthened by quite a bit, sacrificing precision in order to power them up. Instead of functioning off of solely Reiatsu Strength, a technique boosted through Sacrificial Spellwork will benefit from 25% of Camila's Reiatsu Strength, and 75% of her Spiritual Pressure. While in Bankai, this is increased to 100% of her Spiritual Pressure instead. Additionally, releasing into and refreshing Bankai will always cost 100% more reiatsu.
Technique Name: Sacrificial Spellwork
Sacrificial Spellwork is a technique that's purpose is to help power up her Kido wherever possible. This technique is activated alongside the use of any Kido, and can only be activated once per post. In order to activate Sacrificial Spellwork, Camila needs to sacrifice a number of Blood Counters equal to the Class of the Kido above 8 (a Class 7 Kido would cost 1 Blood Counter, while a Class 2 Kido would cost 7 Blood Counters). What this technique does is infuse her raw spiritual prowess with her spells, allowing them to be strengthened by quite a bit, sacrificing precision in order to power them up. Instead of functioning off of solely Reiatsu Strength, a technique boosted through Sacrificial Spellwork will benefit from 25% of Camila's Reiatsu Strength, and 75% of her Spiritual Pressure. While in Bankai, this is increased to 100% of her Spiritual Pressure instead. Additionally, releasing into and refreshing Bankai will always cost 100% more reiatsu.
{Resurrection}
Resurrection Appearance:
While in Resurrection, Camila's appearance does not change much, but what does is rather noticeable. For one, her hair goes completely white in color, and her skin grows much more pale. The size of her hollow mask is decreased significantly, and only covers the area around her eyes, much more akin to that of a masquerade mask. This mask is pure white in color. Additionally, her overall appearance doesn't remain any different, and her Bankai appearance remains the exact same.
Resurrection Appearance:
While in Resurrection, Camila's appearance does not change much, but what does is rather noticeable. For one, her hair goes completely white in color, and her skin grows much more pale. The size of her hollow mask is decreased significantly, and only covers the area around her eyes, much more akin to that of a masquerade mask. This mask is pure white in color. Additionally, her overall appearance doesn't remain any different, and her Bankai appearance remains the exact same.
{Resurrection Powers:}
Ascended Blood Magic: In her state of Resurrection, Camila can infuse her blood into her techniques in order to either make them cheaper or stronger. By spending 1 Blood Counter, plus an additional two Blood Counters for every class of the technique above 7, Camila can negate the reiatsu cost of her non-release techniques, up to a total of 600 reiatsu.
Blood for the Blood God: Camila’s Resurrection form is quite different than that of a Vizard’s normal resurrection, in the sense that for large costs, this form has the potential to last a very long time, though it gets weaker in the process. Once Resurrection would normally end, Camila can spend every last one of her blood counters in order to “refresh” the duration of this form. For every 5 blood counters spent, this form lasts an additional post. Immortality of the Blood Gods can be chained off of itself multiple times.
That being said, though, upon the first activation, Camila loses the stat bonuses she gains from being in Resurrection. Her stats are treated as what they normally are, post-type. From here, every time Immortality of the Blood Gods is chained, the number of blood counters per post required goes up by 1, capped at 10 blood counters per post, and Camila’s post-type stats are cut by 10% for each time this form is refreshed past the first refresh, capped at a 50% cut. If the duration of Resurrection lasts longer than 30 posts, Camila will be immediately drained of all of her reiatsu, and lose consciousness as soon as Resurrection ends. Upon leaving Resurrection, her stats are returned to normal.
Ascended Blood Magic: In her state of Resurrection, Camila can infuse her blood into her techniques in order to either make them cheaper or stronger. By spending 1 Blood Counter, plus an additional two Blood Counters for every class of the technique above 7, Camila can negate the reiatsu cost of her non-release techniques, up to a total of 600 reiatsu.
Blood for the Blood God: Camila’s Resurrection form is quite different than that of a Vizard’s normal resurrection, in the sense that for large costs, this form has the potential to last a very long time, though it gets weaker in the process. Once Resurrection would normally end, Camila can spend every last one of her blood counters in order to “refresh” the duration of this form. For every 5 blood counters spent, this form lasts an additional post. Immortality of the Blood Gods can be chained off of itself multiple times.
That being said, though, upon the first activation, Camila loses the stat bonuses she gains from being in Resurrection. Her stats are treated as what they normally are, post-type. From here, every time Immortality of the Blood Gods is chained, the number of blood counters per post required goes up by 1, capped at 10 blood counters per post, and Camila’s post-type stats are cut by 10% for each time this form is refreshed past the first refresh, capped at a 50% cut. If the duration of Resurrection lasts longer than 30 posts, Camila will be immediately drained of all of her reiatsu, and lose consciousness as soon as Resurrection ends. Upon leaving Resurrection, her stats are returned to normal.
What kind of update: Power Changes, Character Changes, and Rank Change.
Current Rank: Mercenary Rank 2
New Rank: Mercenary Rank 3
IC Reasoning (Primarily for Rank, but also reasoning for power changes):
Meeting of Outcasts - During her fight with Rafael, Camila had intentionally caused massive amounts of damage to the outer districts of the Rukongai in an attempt to send a message not only to Rafael, but to all of the inhabitants of the Seireitei. If the threads before this one hadn't shown that she was no longer affiliating with Seireitei, then this one sealed that deal.
Be Prepared - After her encounter with Alacran, Camila had learned what it was like to ally with that of a Hollow, as well as took the opportunity to tear down Shinigami where she could. It was through spending time with Alacran that Camila had learned that fighting alongside a Hollow was much closer to where she wanted to be, as opposed to allying with Shinigami.
Leave It All Behind - Camila’s fight with Celes. During this fight, Camila's distaste for other Shinigami was further reinforced, and truly tested. Even against someone she grew to develop a rather massive crush towards, Camila showed no hesitation during the fight to try to shut the girl down to the best of her ability, spending most of the fight trying to kill the girl. On top of all that, this was also a thread where Camila had experienced her second hollow takeover. During that time, Camila learned the true amount of power she could gain from embracing her hollow-side.
Waltz of Treachery - During this thread, Camila had squared off against her inner hollow in order to obtain Bankai. During this fight, Camila did everything she could in order to effectively brutalize Albin, showing that she was further advancing her goals of separating herself from other Shinigami and taking on traits similar to that of an Arrancar; unlocking and subsequently using a Shinigami power is a means to an end, rather than the goal.
Champagne For My Real Friends, Real Pain For My Sham Friends - During this thread, Camila stood off against her ex-captain Ludwig. While not necessarily able to hold her own against the captain himself, Camila still put up a rather bitter fight, and even managed to take one of his strongest techniques point-blank, and still fight through it. Not only would most other Shinigami struggle to do this, but this fight also went on to show that Camila is willing to go against even one of the strongest Captains Soul Society has to offer in order to further advance her own goals.
All Signs Point to Lauderdale - Camila's time spent fighting Beast. While one of the first encounters with a foe after having abandoned Soul Society, this fight also went on to show off Camila's first hollow takeover. Similarly to how it went when she fought Camila, this fight truly demonstrated the benefits and amount of power that Camila had been able to obtain after embracing her inner hollow, even if for a short while. This fight had effectively become the catalyst for Camila to seek out the path of becoming closer to that of a Hollow.
Almost Easy - Camila's fight with the former Espada, Adolf Reinhard. Not only had she fought on long enough to give the Espada an effective run for his money, but she'd also learned just how much destruction came from hollow powers during this fight, after witnessing it firsthand from an Espada. While not influencing the girl too much at the time, looking back in hindsight has only driven Camila closer to this path as opposed to pushing her away from the prospect of embracing something similar.
Chelsea Smile - Camila's fight with the current Espada, Ailene Haschiro. While this fight did not end in her favor, Camila gave the Septima a rather even fight. Through this fight, similarly to her fight with Adolf, had shown Camila what exactly hollows were capable of, and pushed her even closer to embracing that power, in turn driving her to seek out someone of a similar prowess.
Hospital for Souls - The currently-ongoing thread with Ailene where Camila meets Sonken Kouhai. While not actually completed at the current moment, and currently in-progress, the goal of this thread is going to be getting Camila officially appointed as Kouhai's Left Hand by the end of it.
OOC Reasoning: Where it stands, Camila has been in desperate need of at the very least, a rewrite of her release, with her old one being rather clunky in nature and heavily relying on the effective "spam" of one specific technique in order to win a fight, leaving something that was both unenjoyable to write, and seemed incredibly unenjoyable to fight against. Hence the rewrite. Camila has also undergone rather serious amounts of growth, with her goals changing somewhat prominently, and inevitably seeking out Souken Kouhai, a name that has been brought up across numerous threads in the past. Being one of a few Vizard Hopefuls, as well as the only one that not only affiliates against Seireitei, but has long-since sided with Hollows for quite a long amount of time, aiming for a position such as Kouhai's Left Hand is simply natural progression for the girl. I personally believe she's a shoe-in for the position as is, as the position has no minimum Class requirement, and considering Camila is already a character strong enough as-is to hold her own against some of the Espada, having done so in the past with Ailene and Beast.