Post by Ajraka Kuchiki on Nov 17, 2016 16:41:47 GMT -5
Character Name: Ajraka Kuchiki
Previous Real Age: 156
Current/New Real Age: 160
Previous Age of Appearance:[/b] 26
Current/New Age of Appearance: Otter?
New Ideals/Personality:
New Appearance:
8'11/210 pounds
Since her adoption, development of her spiritual powers, upbringing as a Kuchiki under her Adoptive Father Kyomei, the enslavement under the Nameless Admiral, and a number of subsequent combat encounters, Ajraka has changed CONSIDERABLY. Having hit a sort of second Puberty, Ajraka has grown significantly larger from her almost juvenile size previously compared to the norm for her clan.
Over eight feet in height and MUCH more full in her body, Ajraka has blossomed from an adrogynous, feral otter into a rather massive, graceful, and well developed young woman. Her physizque having filled out CONSIDERABLY (at least by otter standards as generally their bodies remain relatively sleek as they are water dwellers) since her sudden growth spurt. This becomes all the more obvious when one takes into account the behavioral development that has gone with it. Ajrak having learned to hold herself to an incredible standard of grace and fluidity. Irregardless of her mucusy secretions as well as her vicious dental anatomy, Ajraka has come to be a stunning example of a beast clan and dresses the part.
Since her induction as head of a crew, she has come to blend the rugged and functional clothing that her crew has tcome to wear with the finery that her name as a Kuchiki typically demands. As such, it is entirely common to find her with gorgeous yet functional outfits, having developed something of a roguish flair to her wardrobe, she is often found with a number of colorful sashes and bandanas on her person, typically mixed in with chinese-style dresses and garbs which blend wonderfully with her anatomy and already-sleek look.
New History:
Since her induction as a Kuchiki, Ajraka's endeavors have spanned an INCREDIBLE array of circumstances and adventure that has transformed the otherwise simple life of a mere beggar/thief roaming around the noble district of the rukongai, into a powerful and prestigious member of the Kuchiki family, and a commander of a hollow vessel for The Seven Sands.
Adoption
In the begining of course, ajraka was little more than a stray water-rat in the inner rukongai districts. Illiterate, unable and generally unwilling to speak or understand language, and of all things a cheeky, simple thief with nothing better to do than to steal shiny things and eat fish. Ajraka was but a child with not only little rhyme or reason for growth, but no WILL to do so. She was stagnant. She had everything she wanted and had no reason to do anything to the contrry, learning barely what she needed or deemed necessary, and leaving everything else to the wayside.
That is UNTIL she came upon Kyomei Kuchiki. With his shiny hairpins and an amazing ability to turn rocks into shiny things that were fun to chew on, for the first time in her life, Ajraka actually WANTED to learn. She was not satisfied with simply taking all of the shiny things offered, but she wanted to know how it happened. And even more so, she found that the man was absolutely heartwarming. Kind, gentle, understanding. Downright FATHERLY. And indeed, this man did become her adoptive father. Even if perhaps his expectations at the time were more that she would become like a family pet. And BOY, did she turn out to destroy those expectations!
Even Immediately, Ajraka showed to be an incredible learner as well as an absolute delight. Despite her prankish and somewhat mischeivous nature, Ajraka was a tremendous learner and a young woman of incredible curiosity. As shown in her Interaction with one of her cousins but also in her interaction with Kagami Murai both of whom bore witness to not only Ajraka's developing intelligence and vocabulary, but also her flourishing personality.
But none of that compared to the development inspired by the Arrancar Tsajara Dread, an arrancar she not only fought and lost to, but an individual who actually had a very considerable impact on Ajraka's life. First and FOREMOST of which, having inspired a very ferrocious and temporary hatred for hollowsm and an inspiring ass-whupping which led Ajraka to develop beyond a simple brutish approach to combat.
This loss, in fact, fueled her decision not only to visit into the wilderness, an endeavor which led her to meet the Beastclan Couple Zahra and Qatelawkajfhjba, as well as the decision to join a squad of shinigami on a recon mission to Hueco Mundo. an incredibly dangerous and risky mission, one that would change the course of her life
forever...
Losing the rest of the shinigami that accompanied her on the mission. Ajraka and a few members of that team (whom would later die) were assaulted and captured by a crew of Hollows and Arrancars currently in possession of a Ship from Las Septimas Arenas , specifically the Wandering Sands. Captured and enslaved to row in the lower decks of the ship in order to feed spiritual energy to the gillian ship itself, ajraka was subject to all of the hardships and duress of enslavement. Her only saving grace? The Ship's captain took a liking to her. Saving her from the more depraved imaginations of the crew, the man frequently had her accompany him in his quarters, showing her the mechanisms behind the operation of the ship, and instructing her on a variety of other skills.
Before long however, the surviving shinigami who had come with her were staging a rebellion. and for that, they asked her to keep the captain busy while they took over the ship. Unable to really understand and process what that meant, she did her best. Only to find that the captain understood fully and completely what was going on. but rather than cutting her down, he did something else instead. He confessed to Ajraka. Saying that his crew was perhaps the dirtiest and most impure lot he had ever held command over. But more importantly, that wether he liked it or not, he was likely to die from this mutiny, and indeed, he seemed to be looking forward to it.
In the sudden rush of explanation, he instructed Ajraka to take credit for his death. Her strength would be enough to keep the surviving crew scared and obedient, and that she would need to take control of the ship. But perhaps MOST unusually, wqhat he did was apologize. Apologize that he had to do this to her. apologize that by doing this, he was binding her to his ship, that now if she tried to leave, she would be killed, and everyone else she cared about on that ship would likely die too.
Before she knew it, he had placed er hands on him, and with one last heartfelt apology, he killed himself, framing her in the process. With the mutiny in full swing outside, it wasn't long before the majority of the cruel crew had been killed or subjugated, the freed slaves taking over the ship, and suddenly Ajraka was in charge.
For a very long time, Ajraka's life became keeping the ship in order. Punishing the unruly crew, ensuring that the freed slaves recovered from their abuse and neglect at the hands of their slavers, and ....strangely... honoring the request of the dying Admiral. With the ship under bher command, she realized that she could go just about anywhere she wanted. But as she looked upon those starved slaves, humans shinigami, hollows, and mod souls, bounts and even quincy. She found that she could not abandon them. she found herself remembering all that Kyomei had done for her. Taking a baive, young little pup like her in, and not only saving her from the life of a lost, purposeless nothing, but giving her something to live for.
She found herself... unable to abandon her crew. Time and time again, even when visiting the wilderness in the soul society, she refrained from trying to return home. Her place was with her crew, who wether she liked it or not, stood no chance without her. And certainly were no longer fit to return to whatever places they had come from.
Of course, eventually, it was during a leisurely visit to the world of the living, that once again she was tested. During a Meteor Shower she found herself once again meeting that Arrancar from before. And she was unable to restrain herself. Attacking the woman on sight, she attempted to ravage the nonviolent arrancar, dragging a Mod soul as well as a Quincy into the encounter as well. and despite this... she found herself eventually siding with the arrancar. Amidst all of the battle, when the quincy seemed to be asserting her power over the rest of them, it was her, along with the arrancar and the mod soul who wound up standing up to them.
She had realized that the arrancar had never meant her harm, and that her indignity and her instincts had betrayed her, leading her to hate and even want to kill a woman whom was indeed quite peaceful. By the end of the encounter, Ajraka had ....changed. She was calmer, and even among her crew, she ceased to be quite as voraciously violent in her punishments and checking of the crew's behavior. She became not only feared, but respected, and as she cared for those under her command, that necklace given to her so long ago by the previous Admiral of the ship began to glow, and she truly felt she belonged.
But of course... there was one last stop she ha d to make. Anchoring in Soul Society and reacquainting herself to her duties as a member of her family, she finally reunited with her father. {Thread unfinished, but in progress) Meeting her father, explaining her absence, and showing him what she had become, she sought his blessing to remain at the helm of her ship. Caring for her crew. And to her utter joy, that blessing was bestowed upon her. Finally cementing the position that she had been performing for the better part of two years: Admiral of the Wandering Sand.
New Powers:
Rank 1-> 3
Type Soldier -> Brave
Current Stats:
Strength - 350 Points
Speed - 500 Points (750 points)
Spiritual Pressure - 200 Points
Reiatsu Strength - 75 Points (53 points)
Light Aura - 50 Points
Dark Aura - 50 Points
Instinct - 350 Points
Senses - 85 Points
Energy sensory - 20 Points
Healing Expertise - 0 Points
Total SP: 1580 (900 from Class, 680 from training)
New Stats:
Strength - 350 x1.75 (613) Points
Speed - 400 x2.5 (1125 points)
Spiritual Pressure - 300 (150)Points
Reiatsu Strength - 70 Points (35 points)
Light Aura - 50 Points
Dark Aura - 50 Points
Instinct - 350 Points
Senses - 90 Points
Energy sensory - 20 Points
Healing Expertise - 0 Points
Total SP: 1580 (900 from Class, 680 from training)
What kind of update: Rank and Type Update
Current Rank: Rank 1 Mercenary
New Rank: Las Septimas Arenas Admiral: The Wandering Sand
Previous Real Age: 156
Current/New Real Age: 160
Previous Age of Appearance:[/b] 26
Current/New Age of Appearance: Otter?
New Ideals/Personality:
New Appearance:
8'11/210 pounds
Since her adoption, development of her spiritual powers, upbringing as a Kuchiki under her Adoptive Father Kyomei, the enslavement under the Nameless Admiral, and a number of subsequent combat encounters, Ajraka has changed CONSIDERABLY. Having hit a sort of second Puberty, Ajraka has grown significantly larger from her almost juvenile size previously compared to the norm for her clan.
Over eight feet in height and MUCH more full in her body, Ajraka has blossomed from an adrogynous, feral otter into a rather massive, graceful, and well developed young woman. Her physizque having filled out CONSIDERABLY (at least by otter standards as generally their bodies remain relatively sleek as they are water dwellers) since her sudden growth spurt. This becomes all the more obvious when one takes into account the behavioral development that has gone with it. Ajrak having learned to hold herself to an incredible standard of grace and fluidity. Irregardless of her mucusy secretions as well as her vicious dental anatomy, Ajraka has come to be a stunning example of a beast clan and dresses the part.
Since her induction as head of a crew, she has come to blend the rugged and functional clothing that her crew has tcome to wear with the finery that her name as a Kuchiki typically demands. As such, it is entirely common to find her with gorgeous yet functional outfits, having developed something of a roguish flair to her wardrobe, she is often found with a number of colorful sashes and bandanas on her person, typically mixed in with chinese-style dresses and garbs which blend wonderfully with her anatomy and already-sleek look.
New History:
Since her induction as a Kuchiki, Ajraka's endeavors have spanned an INCREDIBLE array of circumstances and adventure that has transformed the otherwise simple life of a mere beggar/thief roaming around the noble district of the rukongai, into a powerful and prestigious member of the Kuchiki family, and a commander of a hollow vessel for The Seven Sands.
Adoption
In the begining of course, ajraka was little more than a stray water-rat in the inner rukongai districts. Illiterate, unable and generally unwilling to speak or understand language, and of all things a cheeky, simple thief with nothing better to do than to steal shiny things and eat fish. Ajraka was but a child with not only little rhyme or reason for growth, but no WILL to do so. She was stagnant. She had everything she wanted and had no reason to do anything to the contrry, learning barely what she needed or deemed necessary, and leaving everything else to the wayside.
That is UNTIL she came upon Kyomei Kuchiki. With his shiny hairpins and an amazing ability to turn rocks into shiny things that were fun to chew on, for the first time in her life, Ajraka actually WANTED to learn. She was not satisfied with simply taking all of the shiny things offered, but she wanted to know how it happened. And even more so, she found that the man was absolutely heartwarming. Kind, gentle, understanding. Downright FATHERLY. And indeed, this man did become her adoptive father. Even if perhaps his expectations at the time were more that she would become like a family pet. And BOY, did she turn out to destroy those expectations!
Even Immediately, Ajraka showed to be an incredible learner as well as an absolute delight. Despite her prankish and somewhat mischeivous nature, Ajraka was a tremendous learner and a young woman of incredible curiosity. As shown in her Interaction with one of her cousins but also in her interaction with Kagami Murai both of whom bore witness to not only Ajraka's developing intelligence and vocabulary, but also her flourishing personality.
But none of that compared to the development inspired by the Arrancar Tsajara Dread, an arrancar she not only fought and lost to, but an individual who actually had a very considerable impact on Ajraka's life. First and FOREMOST of which, having inspired a very ferrocious and temporary hatred for hollowsm and an inspiring ass-whupping which led Ajraka to develop beyond a simple brutish approach to combat.
This loss, in fact, fueled her decision not only to visit into the wilderness, an endeavor which led her to meet the Beastclan Couple Zahra and Qatelawkajfhjba, as well as the decision to join a squad of shinigami on a recon mission to Hueco Mundo. an incredibly dangerous and risky mission, one that would change the course of her life
forever...
Losing the rest of the shinigami that accompanied her on the mission. Ajraka and a few members of that team (whom would later die) were assaulted and captured by a crew of Hollows and Arrancars currently in possession of a Ship from Las Septimas Arenas , specifically the Wandering Sands. Captured and enslaved to row in the lower decks of the ship in order to feed spiritual energy to the gillian ship itself, ajraka was subject to all of the hardships and duress of enslavement. Her only saving grace? The Ship's captain took a liking to her. Saving her from the more depraved imaginations of the crew, the man frequently had her accompany him in his quarters, showing her the mechanisms behind the operation of the ship, and instructing her on a variety of other skills.
Before long however, the surviving shinigami who had come with her were staging a rebellion. and for that, they asked her to keep the captain busy while they took over the ship. Unable to really understand and process what that meant, she did her best. Only to find that the captain understood fully and completely what was going on. but rather than cutting her down, he did something else instead. He confessed to Ajraka. Saying that his crew was perhaps the dirtiest and most impure lot he had ever held command over. But more importantly, that wether he liked it or not, he was likely to die from this mutiny, and indeed, he seemed to be looking forward to it.
In the sudden rush of explanation, he instructed Ajraka to take credit for his death. Her strength would be enough to keep the surviving crew scared and obedient, and that she would need to take control of the ship. But perhaps MOST unusually, wqhat he did was apologize. Apologize that he had to do this to her. apologize that by doing this, he was binding her to his ship, that now if she tried to leave, she would be killed, and everyone else she cared about on that ship would likely die too.
Before she knew it, he had placed er hands on him, and with one last heartfelt apology, he killed himself, framing her in the process. With the mutiny in full swing outside, it wasn't long before the majority of the cruel crew had been killed or subjugated, the freed slaves taking over the ship, and suddenly Ajraka was in charge.
For a very long time, Ajraka's life became keeping the ship in order. Punishing the unruly crew, ensuring that the freed slaves recovered from their abuse and neglect at the hands of their slavers, and ....strangely... honoring the request of the dying Admiral. With the ship under bher command, she realized that she could go just about anywhere she wanted. But as she looked upon those starved slaves, humans shinigami, hollows, and mod souls, bounts and even quincy. She found that she could not abandon them. she found herself remembering all that Kyomei had done for her. Taking a baive, young little pup like her in, and not only saving her from the life of a lost, purposeless nothing, but giving her something to live for.
She found herself... unable to abandon her crew. Time and time again, even when visiting the wilderness in the soul society, she refrained from trying to return home. Her place was with her crew, who wether she liked it or not, stood no chance without her. And certainly were no longer fit to return to whatever places they had come from.
Of course, eventually, it was during a leisurely visit to the world of the living, that once again she was tested. During a Meteor Shower she found herself once again meeting that Arrancar from before. And she was unable to restrain herself. Attacking the woman on sight, she attempted to ravage the nonviolent arrancar, dragging a Mod soul as well as a Quincy into the encounter as well. and despite this... she found herself eventually siding with the arrancar. Amidst all of the battle, when the quincy seemed to be asserting her power over the rest of them, it was her, along with the arrancar and the mod soul who wound up standing up to them.
She had realized that the arrancar had never meant her harm, and that her indignity and her instincts had betrayed her, leading her to hate and even want to kill a woman whom was indeed quite peaceful. By the end of the encounter, Ajraka had ....changed. She was calmer, and even among her crew, she ceased to be quite as voraciously violent in her punishments and checking of the crew's behavior. She became not only feared, but respected, and as she cared for those under her command, that necklace given to her so long ago by the previous Admiral of the ship began to glow, and she truly felt she belonged.
But of course... there was one last stop she ha d to make. Anchoring in Soul Society and reacquainting herself to her duties as a member of her family, she finally reunited with her father. {Thread unfinished, but in progress) Meeting her father, explaining her absence, and showing him what she had become, she sought his blessing to remain at the helm of her ship. Caring for her crew. And to her utter joy, that blessing was bestowed upon her. Finally cementing the position that she had been performing for the better part of two years: Admiral of the Wandering Sand.
New Powers:
Rank 1-> 3
Type Soldier -> Brave
Current Stats:
Strength - 350 Points
Speed - 500 Points (750 points)
Spiritual Pressure - 200 Points
Reiatsu Strength - 75 Points (53 points)
Light Aura - 50 Points
Dark Aura - 50 Points
Instinct - 350 Points
Senses - 85 Points
Energy sensory - 20 Points
Healing Expertise - 0 Points
Total SP: 1580 (900 from Class, 680 from training)
New Stats:
Strength - 350 x1.75 (613) Points
Speed - 400 x2.5 (1125 points)
Spiritual Pressure - 300 (150)Points
Reiatsu Strength - 70 Points (35 points)
Light Aura - 50 Points
Dark Aura - 50 Points
Instinct - 350 Points
Senses - 90 Points
Energy sensory - 20 Points
Healing Expertise - 0 Points
Total SP: 1580 (900 from Class, 680 from training)
What kind of update: Rank and Type Update
Current Rank: Rank 1 Mercenary
New Rank: Las Septimas Arenas Admiral: The Wandering Sand