Post by Maria Ashwin on Jun 15, 2022 6:39:49 GMT -5
[smear:1cff00]Maria Ashwin[/smear:0e5c05]
[smear:1cff00]"I may fail today , but be warned i will prevail no matter the cost"[/smear:0e5c05]
Awake Theme||Sleepy Theme
[smear:1cff00]GENERAL[/smear:0e5c05]
Class: 0
Rank: 4
Alignment: Neautral
Location: Las Noches
Residence: Segunda Palace
Race: Arrancar (Vasto Lordez Evolved)
Ryo: 46,490
Ryo Spent: 610,500 spent
SP: 2,300
TTP:251
CTP:45,000/45,000
SKP:21/21
Souls Consumed: 945,250
DP Threads: 12
Kitai Shop Coupon: 0
Donation Credit: 0
Alliances: N/A
Fighting Styles: N/A
Rank: 4
Alignment: Neautral
Location: Las Noches
Residence: Segunda Palace
Race: Arrancar (Vasto Lordez Evolved)
Ryo: 46,490
Ryo Spent: 610,500 spent
SP: 2,300
TTP:251
CTP:45,000/45,000
SKP:21/21
Souls Consumed: 945,250
DP Threads: 12
{DP Thread List}One Dirty Birdy
The Song Of the Sad Humming Bird
A humming bird on the move
A Bird in Hand is Worth Two in a Bush
A Garden of flowers
The Finale Stretch
Marik Vs Rizer
Playy Ball!!
Dance With The Dead
Marik Vs. Kitai
Night Of Nights
The First Step
Maria Vs Teresa [Recruited Teresa To Las Noches]
Placeholder
DE Threads: 4 The Song Of the Sad Humming Bird
A humming bird on the move
A Bird in Hand is Worth Two in a Bush
A Garden of flowers
The Finale Stretch
Marik Vs Rizer
Playy Ball!!
Dance With The Dead
Marik Vs. Kitai
Night Of Nights
The First Step
Maria Vs Teresa [Recruited Teresa To Las Noches]
Placeholder
{DE Thread List}An infection in the belly of the beast
Hell To pay
What's a Bird with Clipped Wings?
No More Leashes
Placeholder
NDE Threads: 28Hell To pay
What's a Bird with Clipped Wings?
No More Leashes
Placeholder
{NDE Thread List}Playing in The Sandbox
Dojo Days
Fluttering Wings , Explosive Propositons
Stuffing faces in faces
Work!? You Speaking French!?
The Hummingbird sits alone
Whats A Lord Shit Eye!?
A day to just not give a fuck
Meeting Mr.Tile
Chopping Wood
GET GUD!! 360 NO SCOPE!!
Flipping Burgers [Hueco Mundo Aint Paying The Bills]
Stagnation
Toilets gross
Just What Sort of Encounter is This?
NOW THATS ALOT OF DAMAGE!!
Soothing Rage
Bound by the Chains of Fate
Straighten
Shopping Around For Empty Stomachs
The Monster Beneath the Mask
Meeting Number Two
Working Rockstar
Knowledge of Stories & Stories of Knowledge
Brick By Brick
Laying The Ground Work
The End Of a Journey
The Death Day Party <-Arcadus left marik his items untill and has yet to retrive them a list may be found >>>Here<<< Marik now known as maria is useing a few of these
The Power Within
Placeholder
Cannon Thread: 0Dojo Days
Fluttering Wings , Explosive Propositons
Stuffing faces in faces
Work!? You Speaking French!?
The Hummingbird sits alone
Whats A Lord Shit Eye!?
A day to just not give a fuck
Meeting Mr.Tile
Chopping Wood
GET GUD!! 360 NO SCOPE!!
Flipping Burgers [Hueco Mundo Aint Paying The Bills]
Stagnation
Toilets gross
Just What Sort of Encounter is This?
NOW THATS ALOT OF DAMAGE!!
Soothing Rage
Bound by the Chains of Fate
Straighten
Shopping Around For Empty Stomachs
The Monster Beneath the Mask
Meeting Number Two
Working Rockstar
Knowledge of Stories & Stories of Knowledge
Brick By Brick
Laying The Ground Work
The End Of a Journey
The Death Day Party <-Arcadus left marik his items untill and has yet to retrive them a list may be found >>>Here<<< Marik now known as maria is useing a few of these
The Power Within
Placeholder
Kitai Shop Coupon: 0
Donation Credit: 0
Alliances: N/A
Fighting Styles: N/A
[smear:1cff00]STATS[/smear:0e5c05]
Type: Experinced-Speed & RS Boost
Strength: 200->[100]
Speed: 400->[1200]
Spiritual Pressure: 400
Riatsu Strength: 400->[500]->[1500]
Instinct: 200 ->[300]
Sense: 200
Energy Sensory: 100->[50]
Healing Expertise: 400
Light Aura:100
Dark Aura:0
Strength: 200->[100]
Speed: 400->[1200]
Spiritual Pressure: 400
Riatsu Strength: 400->[500]->[1500]
Instinct: 200 ->[300]
Sense: 200
Energy Sensory: 100->[50]
Healing Expertise: 400
Light Aura:100
Dark Aura:0
[smear:1cff00]SKILLS[/smear:0e5c05]
Skill Points Thus Far:(21/21)
Skill Points Available:(15)
Skill Points Used:(15/15)
Skill Points Earned: (6/6)
Skill Points Available:(15)
Skill Points Used:(15/15)
Skill Points Earned: (6/6)
- 4-Sonido Mastery-This is how well you move at high speeds. Anyone can master a step tech but maria has taken it a step further being able to achieve near impossible feats with her sonido's. With a 1 Practitioners of the technique can maintain fast movements for a short period of time, by seemingly taking only a few steps to bridge what would normally be a large distances. Those who are practitioners commonly use their knowledge of Hohō while engaging in combat to close the space between combatants. Practitioners who maintain these high speeds for too long tend to become winded. With a 2 the user of the technique are considerably fast, and can maintain high speed movements for extended periods of time. While not as fast as a master, they can keep up quite effectively. Some holding the title are faster than others, but, nonetheless, their application of the technique is highly advanced. With a 3 one would be considered a master of sonido ,masters are capable of maintaining high speed movements for extended periods of time while using the least amount of steps to achieve those movements. Masters are capable of using advanced steps, which are considerably harder to initiate. A master can possibly create new techniques but it is most likely a rare occurrence. With a 4 in the usage of sonido they are now able to maintain Ludacris speeds and travel astonishing distances most if not all would think to be impossible through the use of a single step , possibly having a bevy of unique step techs to themselves.
- 3-Pain Tolerance-This is how well you tolerate pain. It only applies to physical pain, not emotional. A 1 means you can tolerate it enough to keep fighting despite minor wounds like cuts or second degree burns. With a three maria can take third degree burns and basic slash wounds and fight through with them. She can ignore the pain of many attacks completely, including strong ones. She can even resist severe torture methods, but extreme ones will break this Skill.
- 3-Str. Of Will- This is used to resist giving in. You can overpower illusions, drugs, and overcome aversions to pain, hardship, trauma, and fear. You can basically just scream and power through to reach your goal. If you lose your will, the Willpower technique will no longer grant you eternal life. Maria herself poses a 3 in this skill. She is capable of resisting simple baser temptations as well as resist torture and power through pain.
- 3-Calm Mind-You are extremely good at calming yourself in battle. Anyone with the right personality can be calm and level-headed under pressure, but this Skill allows you to focus at inhuman levels to block out distractions entirely. They can even resist illusions to some degree and calm the agony that would come with a large stimulus from having high Senses. with a three they are within the following tiers of calm mind she can block out most ambient noises and can resist distractions along with anxiety & resist weak(er) illusions.
- 1-Katana's- Those who have a 1 are those who specialize in the use of katana'a during combat. Someone of this level has to have basic skills in swordsmanship as well. All seated officers of the Gotei 13 , and your average numeros have to possess, at the very least, this level of skill with a blade.
- 3-Battle Analysis-This is used to analyze combat specifics. When someone has this Skill, they can quickly evaluate what is happening and respond accordingly. This includes gauging what kind of technique was used and how to best avoid it logically. Maria has a basic understanding of most standard techniques , while having a good grasp on battle analytics and can hold her own exceptionally well. with a 3 this means she is familiar with virtually any technique.
- 3-Cero Master- This is how well the practioner can use & manipulate ceros. When someone has this skill they can use cero in creative and unexpected ways pushing the simple technique to it's limits. A 1 means they can now slightly alter cero in subtle ways an example being dilating the size of the beam by pinching it to avoid collateral , or flaring to catch foes in the blast. A 2 in the skill shows that this individual has mastered the flow of thier riatsu having a quicker charge time and may now charge cero's anywhere on thier body , thus elimating the need for a gesture while charging and firing a cero which may be a suprise to some foes. with A 3 in this skill one could be considered a true master of cero now being able to create unorthodox and unique ceros giving them unique shapes and functions that push the limits of what could be considered possible for cero.
Body:
Arms:
Legs:
Head:
Weapons:
Accessory:
Accessory:
Arms:
Legs:
Head:
Weapons:
Accessory:
Accessory:
[smear:1cff00]INVENTORY[/smear:0e5c05]
Consumable Items: Gonzo Tart (x2),
Equipment Items: R-Siphon ,Copycat-tatoo ,Beat Stick x 2 ,Burden, Eye Patch ,A Propper Uniform , Bionic Voice Implant , Taro Card: Chariot , Decoy Zan, Helm Of the watcher, Breastplate of the Watcher,
Ammunition: Rat Bullets
Quest & Adventure Items: Seki Seki Detector , Seki Seki Harvester (x20),
Plot Device Items: Spear of Calaban, Gates of Eternity,
Other Items:Poison Power (x3) , Corrosion E. , Release E. (x2) ,
Rare Items: A.N.G.E.L ,Storage Scroll, Speed Storage Scroll, Lucifer Ring, Artificial Zanpakuto,
Bases: Palace Of The Segunda (class 1)+Fancy Earrings ,
Gifted Items: Kitai Brand Credit Card, Waffle House Key,
Broken Items:
Equipment Items: R-Siphon ,Copycat-tatoo ,Beat Stick x 2 ,Burden, Eye Patch ,A Propper Uniform , Bionic Voice Implant , Taro Card: Chariot , Decoy Zan, Helm Of the watcher, Breastplate of the Watcher,
Ammunition: Rat Bullets
Quest & Adventure Items: Seki Seki Detector , Seki Seki Harvester (x20),
Plot Device Items: Spear of Calaban, Gates of Eternity,
Other Items:Poison Power (x3) , Corrosion E. , Release E. (x2) ,
Rare Items: A.N.G.E.L ,Storage Scroll, Speed Storage Scroll, Lucifer Ring, Artificial Zanpakuto,
Bases: Palace Of The Segunda (class 1)+Fancy Earrings ,
Gifted Items: Kitai Brand Credit Card, Waffle House Key,
Broken Items:
[smear:1cff00]TECHNIQUES[/smear:0e5c05]
Cinematic: (5/8)
1.) Reversal 1/2 [M]
2.) Kumon [M]
3.) Descorrer [M]
4.) Vacía [M]
5.) Muerte Gentil [M]
6.) Odiar [M]
7.)
8.)
Non-release Techs:(28-28)
1.) Jūdan [M]
2.) Burēdo [M]
3.) chōkoku [M]
4.) Saigo no kōkyōkyoku [M]
5.) Hakai no kōkyōkyoku [M]
6.) Death Clock Cero [M]
7.) Redirection [M]
8.) Cero Liquefio [M]
25.) Sonido Garra [M]
26.) Corazón Vacío [M]
27.)Cavidad [M]
28.) Bala [M]29.) Advanced Air Ground [M]
Realease(S):
1.) Reversal 1/2 [M]
2.) Kumon [M]
3.) Descorrer [M]
4.) Vacía [M]
5.) Muerte Gentil [M]
6.) Odiar [M]
7.)
8.)
Non-release Techs:(28-28)
1.) Jūdan [M]
2.) Burēdo [M]
3.) chōkoku [M]
4.) Saigo no kōkyōkyoku [M]
5.) Hakai no kōkyōkyoku [M]
6.) Death Clock Cero [M]
7.) Redirection [M]
8.) Cero Liquefio [M]
9.) Cero Deslumbrante [M]
10.) Viento Divi (M)
11.) Gemelos Sonído [M]
12.) Cero Garandou [M]
13.) Sen Pekku[M]
14.) Hierro [M]
15.) Kōkyō [M]
16.) Dorido [M]
17.) Blade Path: Flow Dance [M]
18.) Cero Sierra [M]
19.) Lloroso Rey Cero (P)
20.) Tama [M]
21.) Cero [M]
22.) Sonido [M][Slotless Technique]
23.) Regresando [M]
25.) Sonido Garra [M]
26.) Corazón Vacío [M]
27.)Cavidad [M]
28.) Bala [M]29.) Advanced Air Ground [M]
Realease(S):
{Resurrección}
Marik upon stating his release rolls the pearl within his mouth to the back og his throat swallowing it hole , in response his body is enveloped a massive whirlwind of green spirit energy. This Wirlwind is both an offensive and deffensive output , as the whirlwinds are produced via marik fusing his riatsu with the surounding dust, dirt , sand etc which is then rotated at extreme skin stripping speed. This is meant to wipe lesser foes off the map before any real combat begins. When the dust settles and the light has died down it will reveal his transformed state , Smooth bone white armor will adorn his slender form.
Bone-white layer armor covers his entire head , reaching down to the base of his neck before stopping over the nape of his neck. A clear glass like material rest's imbedded in the helmet , protecting the upper half of his face appearing slightly tinted and reflective hiding his eyes from the world. While in his ressurecion state his entire torso is encased in what appears to be bone white armor , which seems to be a commonality amongst arrancar that gain a thickened hierro upon release. Along his neck and back the armor seems connected by a spinal cord like growth that simply keeps the two attached.
His body is adorned with several other pieces of thickened Hierro , it should be noted that this thickened smooth heirro isn't meant for offensive purposes. His body being built for speed becomes far more aerodynamic , allowing him to move at much greater speed without putting so much strain on his body. His wings have found a new place upon his fore arms , these fin's act as blades for the released marik he is capable of flipping them around or dismissing them completely should he see fit.
Upon his shoulder blades are two slits these slits are upon either side of his spine , at shoulder blade level. When he decides to push excess spiritual pressure through these vents , the spirit energy coaless into a pair of proper sized hummingbird wings he can use to move at his max speed freely and maneuver as he once did as a hollow.
his arms and legs have gaps between his armor over his joint to allow for mobility , his heirro sprouting small tightly layed together feathers that could be mistaken for cloth. The feathers are such a deep green that they appear black, while the feather's upon his neck are a bright neon green , with spots of purple scattered about here and there.
His body vents excess spiritual energy by washing them over his feather , this creates an Iridescencent shine of scentilating colors upon the dark feathers that flashes like a strobe light. This acts as a way to disorientate enemies and even allies as his feathers can't discern between friend or foe , which make releasing around comrads very risky should he end up in thier line sight. interactions with the feathers is as follows pertaining to those percieving marik ; this primarily interacts with Battlefocus but may also interact with Battle Analysis & Focused Eye.
While Battle Analysis and Focused Eye are applicable, using these skills to resist the effect of these lights are treated as though they are one Rank lower when comparing to the effects in regards to Battle Focus. While blinded or disoriented, individuals have the option to burn reiatsu in order to mitigate these effects, spiritually shielding their eyes in order to protect them from the light's rays. By spending 400 Reiatsu, reduced by 100 for every Rank in Battle Focus (not Battle Analysis or Focused Eye) that they have. (this ignores the infinite riatsu clause)
Marik's resurrection is a rather simple one it's ability to warp friction isn't truly seen as most would be focused the explosions and high speed movements , they serve as a distraction from resurrections true power. Marik's ability to affect friction allows him to either affect the ground & air within a fifty foot radius depending on circumstance. As an example if he where on the ground he can freely choose to make that space around him frictionless while maintaining friction on his feet to grant himself an increase in speed without causing severe damage to his body from moving at high speeds. He may only alter the friction around himself in the affected area once per post at a cost of 2 overdrive , applying one stack of friction or frictionless. While the touch version of this tech cost's a single overdrive , he may use it in equivlance to the amount of overdrive stacks he has.
Or removing the friction from the spiritual particles in the ground or air around them , while this is active with a ground effect it would cause the enemy to begin slipping on the ground as if it where coated in ice. They would effectively double the distance they go while step tech'ing but robbing them of the ability of safely slowing down and exiting said step tech. Should the friction be robbed from the air in the event they attempt to air walk , the spirit particles that normally cling to the fourne entities feet would simply slide away causing them to fall ; This can be counteracted by having advanced air walking.
In the opposite breath he may increase the friction of the air beneath his feet to walk upon it without burning riatsu with an air walking tech , or reducing the friction of his hierro to move faster spirit particles rolling off his body. In the event that marik can make physical contact with a foe he may more precisely affect their friction , If he is increasing their friction it would be a speed decrease of 12.5% (speed rounded down) the maximum amount of friction stacks being six. By no means are people limited to moving at this new speed and may move at thier orignal speeds , but they will accrew serious damage while they are moving at that speed. (stacks may not interact with one another)
Jaula De Pájaros (鳥かご,Bird Cage)
Opening his mouth, he releases eight of his small black pearls ,Instead of falling to the ground, these spheres begin floating and then begin orbiting around marik, occupying a space of up to 16 meters from his current position. They will spread out evenly spacing themselves apart from one another and will drift slighty maintaining thier distance apart and from marik. They orbit him at a speed of 600 rapidly circling the area like an electron orbiting around a neutron he may amnipulate them freely to strike at an enemy who enters this area. Should an enemy make contact with one of the rapidly orbiting pearls they will have thier friction increased or decreased and flung in the direction of the users choosing at 1.5 times the speed of the attack. a three in acrobatics allows them to safely land without suffering damage. the cost to activate is four stacks of overdrive or four hundred riatsu. the user may also fling themselves at these speeds if they wish to move at these speeds without the aid of a step tech. (Takes up short term stat boost slot)
Respiradero (排出する , Vent)
Respiradero is one of the core techniques of Marik's ressurecion , as it is well known some people naturally are able to move at god like speeds consistently while others have to push themselves to thier limit. Marik himself has to push his body to great heights to achieve the speeds he needs , this results in two very major things happening. One being his body heating up from the increased bloodflow to his muscle , and secondly extended use past one normal stamina threshold causes severe exhaustion. Marik has adapted this technique to increase the amount of time he may remain moving at his top speed , his body will produce a copious amount of sweat that is held close to his body by both his feathers and armor. This sweat is infused with his riatsu and posses minor healing ability's , mending minor fractures in bone and tears in muscle and rapidly cooling his body to prevent overheating which as a result boils the sweat. (ONLY HEALS MOVEMENT BASED DAMAGE) That sweat is then vented out through the vent's on his back , This steam when vented will linger upon the battle field like a hazy smokescreen. This steam also works as not only a way to obscure himself and the battlefield from his foe , but also acts as an extension of his ressurecion's ability vent excess power in an defensive manner ; as the entire smokescreen will also act like one giant strobe light of colors.
To build up the raitsu laden sweat for this technique marik must build up "overdrive" stacks , these stacks are attained by performing step techs , step tech like techniques and moving at his max speed. Seeing as most people below one thousand can move at thier max speed for 5 -6 post's , and those moving at 1000 and above can only fire on full cylinders for 1- 2 posts it would stand to reason every two posts he moves at full speed he accumulates one stack of "overdrive" ; and when using a step tech the user acquires 2 stacks of "overdrive". Upon acquiring 5 stacks of over drive this technique may be activated , resetting the exhaustion bar due to high speed movement and healing any minor damage done from stress testing his body with said movements ; vastly increasing the length of time he can fire on all cylinders against a foe.
The hard limit on gaining "overdrive" stacks is 20. These stacks may be used as an alternatitive to burning riatsu for tech's , as each stack would ring in at 100 riatsu. Marik may not re-absorb the sweat but simply use the spirit energy dense liquid to substitute for points in his mana pool should he prove deficient ; this does mean he will miss out on the rejuvenating effects of this technique for a time should he burn through stacks and not properly manage this scarce resource.
It should also be noted the use of Jaula De Pájaros (鳥かご,Bird Cage) for the purposes of high speed movement do not and will never be able to build stacks of "overdrive".
Huevo De Fénix (フェニックスの卵, Phoniex Egg)
This is one of Mariks most versatile techniques , the limitations of this technique are about as limited as his creativity. By taking his spirit energy and hyper condensing it into eight individual spheres , These sphere's are orbs of malleable Spirit energy , which can alter their form and characteristics in various ways. Though only the size of a fist, they posses a devastating amount of power. When not in use the eight black spheres generally float behind the user's back in a circular formation. They move at a speed equal to Marik as they follow him around the battle field maintaining their position , Should they be launched from their floating position they will fly at the foe at a rate of one point five that of what Mariks speed was upon this techniques activation.
Should an orb be destroyed or lost in combat marik may not re-create that orb under any curmstances. The orbs can be shaped into a variety of forms,Because the high-density Riatsu is in a condensed state, it can be pulled and stretched into a smooth and flat consistency, as well as freely manipulated into any other shape or fire small sections of their mass like a bullet. The orbs can also wrap around the user's body to form a protective shell. (loses offensive capabilities while in shell and must be formed back into a ball)
It's no secret that these orbs can cause massive explosions (15 ft) should the user sacrifice them , but there are much smaller explosions that take place upon an enemy making contact with an orb. When a foreign entity makes contact with the sphere , it injects spirit energy into the cells/reishi that make up the area it is contacting. This spirit energy then rapidly calcifys then explodes , cauterizing the wound as it passes through preventing regeneration for wounds caused by this techniqe. To those unaware of how this technique works it would simply appear to have passed through the target disintegrating a path through the target. this cost's 4 stacks of overdrive or eight 400 riatsu to activate.
Huevo Del Olvido (忘却の卵 , Egg of Oblivion)
A hummingbird egg is no larger than a jellybean and these are no exception for the matter , these small black egg shaped balls can either be set to simply orbit the user following them at their speed. They may also be set off and hidden in the area for later use , upon the egg hatching (6 post's) two types of cero's will emerge from the egg. The first type of cero that will emerge is a tendril like cero for more precision striking multiple opponets , one having a total of ten tendrils should both be active the total becomes twenty. These cero's will hone in on enemy riatsu and seek them out and attempt to pierce them , then detonate if the area is coated in enemy riatsu it will seek out the largest concentration with a max range of 50 meters and moveing at the base speed of the user after type. The second cero is an all consuming explosion that envelopes the battlefield , this explosion persist's for a few seconds and should they both be activated the explosion will persist for one post after it's initial activation and continue expanding. This tech cost's a totall of 2000 riatsu , this may be payed for in equal parts riatsu and overdrive stacks or fully in one resource or the other. the explosion radius is 100ft. The damage for this tech is two times RS.
Desbordamiento (Overflow , オーバーフロー)
While released it is said that an arracar's destructive force increases exponetionally , and this espada is no exception while released they have the ability to increase the size of thier ceros. in primera etapa by paying three (3) overdrive or three hundred (300) riatsu a post user may double the size of their cero's. While in segunda the price doubles up to six stacks (6) or six hundred riatsu to quadruple their base cero size for a single post.
This Ressurecion is anything but co-op friendly especially , has a great possiblity of handicapping allies with the bird cage.
Activation may put allies in danger depending on thier distance from his location upon release.
Must make physical contact with a foe to maximize his ability to manipulate an individuals friction.
Needs to manage His overdrive stacks carfully or risk burning through his remaining riatsu
Must consistenly use steps techs and move at high speed to maintain his secondary resources , tearing his body apart repeatedly causing great levels of fatigue after battle
█ STRENGTHS
Excellent maneuverability: when his wings are out giving him greater control of his own positioning and speed.
Staying power: Gives the user the ability to stay in the battle firing on all cylinders for an extended period of time.
Battle Field Control: His unique ability to manipulate ones friction allows him a new found aspect combat field control
Versatility: His ability's have a great many use's in combat , how effective they are is limited by the mind behind them.
Good Defense & Zoneing: Bird cage allows him to set up a safe zone against those who would be much slower than himself , to catch them off guard.
█RESURRECION NAME: Colibrí (ハチドリ, Hummingbird) █USER Marik Ashwin █RESURRECCION SEALED FORM A small black pearl resting upon his toungue █RELEASE COMMAND "SLUMBER~ " |
Resurreccion Description
Marik upon stating his release rolls the pearl within his mouth to the back og his throat swallowing it hole , in response his body is enveloped a massive whirlwind of green spirit energy. This Wirlwind is both an offensive and deffensive output , as the whirlwinds are produced via marik fusing his riatsu with the surounding dust, dirt , sand etc which is then rotated at extreme skin stripping speed. This is meant to wipe lesser foes off the map before any real combat begins. When the dust settles and the light has died down it will reveal his transformed state , Smooth bone white armor will adorn his slender form.
Bone-white layer armor covers his entire head , reaching down to the base of his neck before stopping over the nape of his neck. A clear glass like material rest's imbedded in the helmet , protecting the upper half of his face appearing slightly tinted and reflective hiding his eyes from the world. While in his ressurecion state his entire torso is encased in what appears to be bone white armor , which seems to be a commonality amongst arrancar that gain a thickened hierro upon release. Along his neck and back the armor seems connected by a spinal cord like growth that simply keeps the two attached.
His body is adorned with several other pieces of thickened Hierro , it should be noted that this thickened smooth heirro isn't meant for offensive purposes. His body being built for speed becomes far more aerodynamic , allowing him to move at much greater speed without putting so much strain on his body. His wings have found a new place upon his fore arms , these fin's act as blades for the released marik he is capable of flipping them around or dismissing them completely should he see fit.
Upon his shoulder blades are two slits these slits are upon either side of his spine , at shoulder blade level. When he decides to push excess spiritual pressure through these vents , the spirit energy coaless into a pair of proper sized hummingbird wings he can use to move at his max speed freely and maneuver as he once did as a hollow.
his arms and legs have gaps between his armor over his joint to allow for mobility , his heirro sprouting small tightly layed together feathers that could be mistaken for cloth. The feathers are such a deep green that they appear black, while the feather's upon his neck are a bright neon green , with spots of purple scattered about here and there.
Resurreccion Overall
His body vents excess spiritual energy by washing them over his feather , this creates an Iridescencent shine of scentilating colors upon the dark feathers that flashes like a strobe light. This acts as a way to disorientate enemies and even allies as his feathers can't discern between friend or foe , which make releasing around comrads very risky should he end up in thier line sight. interactions with the feathers is as follows pertaining to those percieving marik ; this primarily interacts with Battlefocus but may also interact with Battle Analysis & Focused Eye.
While Battle Analysis and Focused Eye are applicable, using these skills to resist the effect of these lights are treated as though they are one Rank lower when comparing to the effects in regards to Battle Focus. While blinded or disoriented, individuals have the option to burn reiatsu in order to mitigate these effects, spiritually shielding their eyes in order to protect them from the light's rays. By spending 400 Reiatsu, reduced by 100 for every Rank in Battle Focus (not Battle Analysis or Focused Eye) that they have. (this ignores the infinite riatsu clause)
0- Onlookers are blinded while they observe Marik, plus for 1 post after looking away
1- Onlookers are blinded while they observe Marik, but regain their vision after looking away
2- Onlookers are disoriented while they observe Marik, suffering a 50% penalty to Instinct and eye based sense in relation to his actions
3- Onlookers are disoriented while they observe Marik, suffering a 25% penalty to Instinct and eye based sense in relation to his actions
4- No effect.
1- Onlookers are blinded while they observe Marik, but regain their vision after looking away
2- Onlookers are disoriented while they observe Marik, suffering a 50% penalty to Instinct and eye based sense in relation to his actions
3- Onlookers are disoriented while they observe Marik, suffering a 25% penalty to Instinct and eye based sense in relation to his actions
4- No effect.
Should be noted the blind and those wearing proper eye protection are immune to these effects , said eyewear must be a purchased item such as sunglasses
Marik's resurrection is a rather simple one it's ability to warp friction isn't truly seen as most would be focused the explosions and high speed movements , they serve as a distraction from resurrections true power. Marik's ability to affect friction allows him to either affect the ground & air within a fifty foot radius depending on circumstance. As an example if he where on the ground he can freely choose to make that space around him frictionless while maintaining friction on his feet to grant himself an increase in speed without causing severe damage to his body from moving at high speeds. He may only alter the friction around himself in the affected area once per post at a cost of 2 overdrive , applying one stack of friction or frictionless. While the touch version of this tech cost's a single overdrive , he may use it in equivlance to the amount of overdrive stacks he has.
Or removing the friction from the spiritual particles in the ground or air around them , while this is active with a ground effect it would cause the enemy to begin slipping on the ground as if it where coated in ice. They would effectively double the distance they go while step tech'ing but robbing them of the ability of safely slowing down and exiting said step tech. Should the friction be robbed from the air in the event they attempt to air walk , the spirit particles that normally cling to the fourne entities feet would simply slide away causing them to fall ; This can be counteracted by having advanced air walking.
In the opposite breath he may increase the friction of the air beneath his feet to walk upon it without burning riatsu with an air walking tech , or reducing the friction of his hierro to move faster spirit particles rolling off his body. In the event that marik can make physical contact with a foe he may more precisely affect their friction , If he is increasing their friction it would be a speed decrease of 12.5% (speed rounded down) the maximum amount of friction stacks being six. By no means are people limited to moving at this new speed and may move at thier orignal speeds , but they will accrew serious damage while they are moving at that speed. (stacks may not interact with one another)
Friction Stacks
When a character moves above their diminished threshold for speed due to stacks of high friction, the following occur across their body at each quantity of stacks:1 stack: Minor scrapes and cuts.
2 stacks: Widespread first-degree burns.
3 stacks: Cuts up to 1/2 an inch deep and 1 inch long.
4 stacks: Localized second-degree burns.
5 stacks: Lacerations up to 2 inches deep and 5 inches long long.
6 stacks: Quarter-sized third-degree burns.
2 stacks: Widespread first-degree burns.
3 stacks: Cuts up to 1/2 an inch deep and 1 inch long.
4 stacks: Localized second-degree burns.
5 stacks: Lacerations up to 2 inches deep and 5 inches long long.
6 stacks: Quarter-sized third-degree burns.
Frictionless Stacks
1 stack: The afflicted moves 10% farther than intended when attempting to end any movement.
2 stacks: The afflicted must pay an extra 10% of reiatsu costs for starting any movement and moves 20% farther than intended when attempting to end any movement.
3 stacks: The afflicted must pay an extra 20% of reiatsu costs for starting any movement and moves 30% farther than intended when attempting to end any movement. Furthermore, they cannot hold any item without gripping it in both hands.
4 stacks: The afflicted must pay an extra 30% of reiatsu costs for starting any movement and moves 40% farther than intended when attempting to end any movement. Furthermore, they cannot hold any item without gripping it in both hands, and any solid-like surface they stand on will cause them to fall prone unless they diminish their Mental skills & Stealth by 1, each.
5 stacks: The afflicted must pay and extra 40% of reiatsu costs for starting any movement and moves 50% farther than intended when attempting to end any movement. Furthermore, they cannot hold any item without gripping it in both hands, and any solid-like and semi-solid surface they stand on will cause them to fall prone. they diminish their Mental skills & Stealth by 2, each.
6 stacks: The afflicted must pay and extra 50% of reiatsu costs for starting any movement and moves 60% farther than intended when attempting to end any movement. Furthermore, are no longer able to grip items in thier hands, and all surfaces (excluding advanced air ground) they stand on will cause them to fall prone. they diminish their Mental skills & Stealth by 3, each.
2 stacks: The afflicted must pay an extra 10% of reiatsu costs for starting any movement and moves 20% farther than intended when attempting to end any movement.
3 stacks: The afflicted must pay an extra 20% of reiatsu costs for starting any movement and moves 30% farther than intended when attempting to end any movement. Furthermore, they cannot hold any item without gripping it in both hands.
4 stacks: The afflicted must pay an extra 30% of reiatsu costs for starting any movement and moves 40% farther than intended when attempting to end any movement. Furthermore, they cannot hold any item without gripping it in both hands, and any solid-like surface they stand on will cause them to fall prone unless they diminish their Mental skills & Stealth by 1, each.
5 stacks: The afflicted must pay and extra 40% of reiatsu costs for starting any movement and moves 50% farther than intended when attempting to end any movement. Furthermore, they cannot hold any item without gripping it in both hands, and any solid-like and semi-solid surface they stand on will cause them to fall prone. they diminish their Mental skills & Stealth by 2, each.
6 stacks: The afflicted must pay and extra 50% of reiatsu costs for starting any movement and moves 60% farther than intended when attempting to end any movement. Furthermore, are no longer able to grip items in thier hands, and all surfaces (excluding advanced air ground) they stand on will cause them to fall prone. they diminish their Mental skills & Stealth by 3, each.
STRENGTH OF WILL IS UNAFFECTED!!
PRIMERA ETAPA TECHNIQUES
Jaula De Pájaros (鳥かご,Bird Cage)
Opening his mouth, he releases eight of his small black pearls ,Instead of falling to the ground, these spheres begin floating and then begin orbiting around marik, occupying a space of up to 16 meters from his current position. They will spread out evenly spacing themselves apart from one another and will drift slighty maintaining thier distance apart and from marik. They orbit him at a speed of 600 rapidly circling the area like an electron orbiting around a neutron he may amnipulate them freely to strike at an enemy who enters this area. Should an enemy make contact with one of the rapidly orbiting pearls they will have thier friction increased or decreased and flung in the direction of the users choosing at 1.5 times the speed of the attack. a three in acrobatics allows them to safely land without suffering damage. the cost to activate is four stacks of overdrive or four hundred riatsu. the user may also fling themselves at these speeds if they wish to move at these speeds without the aid of a step tech. (Takes up short term stat boost slot)
Respiradero (排出する , Vent)
Respiradero is one of the core techniques of Marik's ressurecion , as it is well known some people naturally are able to move at god like speeds consistently while others have to push themselves to thier limit. Marik himself has to push his body to great heights to achieve the speeds he needs , this results in two very major things happening. One being his body heating up from the increased bloodflow to his muscle , and secondly extended use past one normal stamina threshold causes severe exhaustion. Marik has adapted this technique to increase the amount of time he may remain moving at his top speed , his body will produce a copious amount of sweat that is held close to his body by both his feathers and armor. This sweat is infused with his riatsu and posses minor healing ability's , mending minor fractures in bone and tears in muscle and rapidly cooling his body to prevent overheating which as a result boils the sweat. (ONLY HEALS MOVEMENT BASED DAMAGE) That sweat is then vented out through the vent's on his back , This steam when vented will linger upon the battle field like a hazy smokescreen. This steam also works as not only a way to obscure himself and the battlefield from his foe , but also acts as an extension of his ressurecion's ability vent excess power in an defensive manner ; as the entire smokescreen will also act like one giant strobe light of colors.
To build up the raitsu laden sweat for this technique marik must build up "overdrive" stacks , these stacks are attained by performing step techs , step tech like techniques and moving at his max speed. Seeing as most people below one thousand can move at thier max speed for 5 -6 post's , and those moving at 1000 and above can only fire on full cylinders for 1- 2 posts it would stand to reason every two posts he moves at full speed he accumulates one stack of "overdrive" ; and when using a step tech the user acquires 2 stacks of "overdrive". Upon acquiring 5 stacks of over drive this technique may be activated , resetting the exhaustion bar due to high speed movement and healing any minor damage done from stress testing his body with said movements ; vastly increasing the length of time he can fire on all cylinders against a foe.
The hard limit on gaining "overdrive" stacks is 20. These stacks may be used as an alternatitive to burning riatsu for tech's , as each stack would ring in at 100 riatsu. Marik may not re-absorb the sweat but simply use the spirit energy dense liquid to substitute for points in his mana pool should he prove deficient ; this does mean he will miss out on the rejuvenating effects of this technique for a time should he burn through stacks and not properly manage this scarce resource.
It should also be noted the use of Jaula De Pájaros (鳥かご,Bird Cage) for the purposes of high speed movement do not and will never be able to build stacks of "overdrive".
Huevo De Fénix (フェニックスの卵, Phoniex Egg)
This is one of Mariks most versatile techniques , the limitations of this technique are about as limited as his creativity. By taking his spirit energy and hyper condensing it into eight individual spheres , These sphere's are orbs of malleable Spirit energy , which can alter their form and characteristics in various ways. Though only the size of a fist, they posses a devastating amount of power. When not in use the eight black spheres generally float behind the user's back in a circular formation. They move at a speed equal to Marik as they follow him around the battle field maintaining their position , Should they be launched from their floating position they will fly at the foe at a rate of one point five that of what Mariks speed was upon this techniques activation.
Should an orb be destroyed or lost in combat marik may not re-create that orb under any curmstances. The orbs can be shaped into a variety of forms,Because the high-density Riatsu is in a condensed state, it can be pulled and stretched into a smooth and flat consistency, as well as freely manipulated into any other shape or fire small sections of their mass like a bullet. The orbs can also wrap around the user's body to form a protective shell. (loses offensive capabilities while in shell and must be formed back into a ball)
It's no secret that these orbs can cause massive explosions (15 ft) should the user sacrifice them , but there are much smaller explosions that take place upon an enemy making contact with an orb. When a foreign entity makes contact with the sphere , it injects spirit energy into the cells/reishi that make up the area it is contacting. This spirit energy then rapidly calcifys then explodes , cauterizing the wound as it passes through preventing regeneration for wounds caused by this techniqe. To those unaware of how this technique works it would simply appear to have passed through the target disintegrating a path through the target. this cost's 4 stacks of overdrive or eight 400 riatsu to activate.
Huevo Del Olvido (忘却の卵 , Egg of Oblivion)
A hummingbird egg is no larger than a jellybean and these are no exception for the matter , these small black egg shaped balls can either be set to simply orbit the user following them at their speed. They may also be set off and hidden in the area for later use , upon the egg hatching (6 post's) two types of cero's will emerge from the egg. The first type of cero that will emerge is a tendril like cero for more precision striking multiple opponets , one having a total of ten tendrils should both be active the total becomes twenty. These cero's will hone in on enemy riatsu and seek them out and attempt to pierce them , then detonate if the area is coated in enemy riatsu it will seek out the largest concentration with a max range of 50 meters and moveing at the base speed of the user after type. The second cero is an all consuming explosion that envelopes the battlefield , this explosion persist's for a few seconds and should they both be activated the explosion will persist for one post after it's initial activation and continue expanding. This tech cost's a totall of 2000 riatsu , this may be payed for in equal parts riatsu and overdrive stacks or fully in one resource or the other. the explosion radius is 100ft. The damage for this tech is two times RS.
Desbordamiento (Overflow , オーバーフロー)
While released it is said that an arracar's destructive force increases exponetionally , and this espada is no exception while released they have the ability to increase the size of thier ceros. in primera etapa by paying three (3) overdrive or three hundred (300) riatsu a post user may double the size of their cero's. While in segunda the price doubles up to six stacks (6) or six hundred riatsu to quadruple their base cero size for a single post.
RESURRECCION DETAILS
█ DRAWBACKSThis Ressurecion is anything but co-op friendly especially , has a great possiblity of handicapping allies with the bird cage.
Activation may put allies in danger depending on thier distance from his location upon release.
Must make physical contact with a foe to maximize his ability to manipulate an individuals friction.
Needs to manage His overdrive stacks carfully or risk burning through his remaining riatsu
Must consistenly use steps techs and move at high speed to maintain his secondary resources , tearing his body apart repeatedly causing great levels of fatigue after battle
█ STRENGTHS
Excellent maneuverability: when his wings are out giving him greater control of his own positioning and speed.
Staying power: Gives the user the ability to stay in the battle firing on all cylinders for an extended period of time.
Battle Field Control: His unique ability to manipulate ones friction allows him a new found aspect combat field control
Versatility: His ability's have a great many use's in combat , how effective they are is limited by the mind behind them.
Good Defense & Zoneing: Bird cage allows him to set up a safe zone against those who would be much slower than himself , to catch them off guard.
{Resurrección: Segunda Etapa}
Resurreccion Description
████████████████████████████████ ████████████████████████████████ █ RESURRECION NAME: Segunda Etapa █ USER: Marik Ashwin █ RESURRECCION SEALED FORM: A small black pearl resting upon his toungue █ RELEASE COMMAND: "Segunda Etapa~ " ████████████████████████████████ ████████████████████████████████ |
Resurreccion Description
Marik upon activating his Segunda Etapa will begin releasing spirit energy, This spirit energy take the form of bright translucent ghostly neon green flames that appears to be attempting to consume it’s host. A bevy of major changes can be seen as the flames dance upon his body, His Hiero-like armor provided by his releases will begin to bubble and melt. His riatsu dancing across his body as if to consume him, His Hierro will begin to crack then bubble then melt like a candle conforming to his body.The Armor that his Primera Etapa provided is repurposed, its new form meant to be sleek and aerodynamic very much like its pre-desesor built for speed and ease of movement. This new Hierro takes on a form similar to that of a skin-tight body suit leaving on his throat, parts of his face and chin exposed while the new armor conforms to his flesh like a second skin covers the entirety of his neck and his head beneath his messy mop of neon green hair. A minor change that also happens with this hierro is that it snakes along his face creating new markings akin to war paint, taking purchase on his cheeks, eyelids, and space around his eyelids.Upon his back, his vents have taken on a new shape and due to the sheer amount of spirit energy that is being released in this form, the vents have multiplied. This time instead of his feathers acting as the catalyst for his strobe lights, his wings and newfound judan appearance growths put off this light with much greater intensity than before. These growths on his body are as follows six on his left arm, three on his forearm and three on his upper arm, six on his right arm, three on his forearm and three on his upper arm ; this is replicated upon his legs that being three on the lower section of the limb and three toward the upper just below the hip.Upon his back are six clusters of these growths arranged in an upward triangle shape, along the center of his back is a row of growths from the base of his skull to his tailbone. His newfound six wings are made out of the exact same growths, his new wing span is nineteen meters these wings may be used as expected & shifted as he likes; They also serve as a means of defense and offense working in tandem as an extension of his arms and legs. While in this form he goes from 5'9 to 5'10
Resurreccion Overall
Upon Entering Segunda Etapa, Marik Reaches absolute supremacy over the aspect of friction and can utilize it now in new and terrifying ways. On top of what his Primera Etapa Overall gives him, Marik can now make better use of the "Overdrive" he can build up. By expending two charge of "Overdrive" he is now able to augment his speed or speed of his techniques for a singular post, every two stack of Overdrive being x0.5 having a maximum amount of twelve (12) stacks being spendable for a singular technique.
may also spend twelve (12) stacks to cut the speed of an opponent for one post by x0.5 for a singular post. He may also expend six (6) stacks of overdrive to target a singular technique cutting the offending techniqe's speed by x0.5 for a singular post. This effect does not go beyond 50ft of his person. While in this state his capacity for "Overdrive" is doubled, going from twenty (20) to a very generous forty (40) stacks. Along with the ability to build up greater reserves , Each stack still remains equivalent to 100 riastu and may be used as they were in primera etapa.It should be noted the wings granted by his Segunda just like the ones from his primera etapa , allowing him a great deal of maneuverability at his max speed , he may also shift them around at will. These wings themselves though when used are able to strike out at an opponent and will move at marik's speed after type ; the orbs compromising the wings have a penetrative strength of his RS. The wings themselves possess a durability equivalent to three times his RS, should a wing be damaged they may burn twenty (20) stacks of overdrive to repair the wing(s).Segunda Etapa Techniquesátomo (Particle Beam, 助詞)While in segunda etapa their powers over the universal force of friction has been raised to unparalleled heights , when this technique is active their ceros take on a transparent glass like quality possessing a white tint, at it's core a bright ball of white spirit energy sits . All cero must now shaped into a geometrical shape such as the following , a cube , a cylinder, a cone, a sphere etc when fired or released. This technique takes the shape and size of the ceros that the user already knows and applies them here for the shape , size and firing method of the attacks , it takes on none of the techniques stat boosts placing them simply at the user's RS and basic cero speed. Those not within 75% of the user's RS will find themselves reduced to a pile of fine grey dust as they're atomic structure will come undone clashes with this tech are 75% RS vs Enemy OS. Items/Techniques struck by this technique receive full damage to thier durability should the user's RS surpass IP or Enemy RS ; to activate this technique one must spend six (6) stacks of overdrive or six hundred riatsu (600).Vuelo (Finale Flight,フィナーレフライト)The simply steps and leaves a 'flaming' neon green trail of riatsu , releasing a shockwave infused with napalm like riatsu in all directions at standard cero speed (800) the explosion radius of the flames is three times the wingspan of the user; the sock wave is two times that of the napalm blast radius . The flames operate at a 2.5x time the user's Rs , the shockwave operating at 1.5x the users RS. To use this technique the user must burn five stacks (5) of overdrive which is five hundred (500) riatsu. once per post with a Three post cool down on this technique.
3.TBA
[smear:1cff00]RELATIONSHIPS[/smear:0e5c05]
Astrid Vess: Maria's relationship with Astrid is one of stifled emotions , she herself finds Astrid's behavior both confusing and mind boggling. as maria has treated Astrid with nothing but respect when speaking to them , going as far as openly holding them as an equal and at times elevating them upon a pedestal to be her better ; yet Astrid despite her terrible attitude and propensity to fly off the handle still tolerates maria's presence. She is unsure what astrid thinks of her , but considers her a friend all the same. Due to Astrid leaving the espada to rampage freely among the worlds contact has been cut between the two , Although there are times maria misses that woman she was after all her last friend in Las Noches.
Souken Kohai: i look at Kouhai and I see a petulant child , drunk on power and swallowed in a see of apathy so deep he cares naught for his subjects and when I see my reflection in his face it enrages me. at the end of the day we are all casualties to his will no matter how far we strive, no arrancar made by his power shall ever oppose him yet to submit to him is to allow him to unmake everything you are and will ever be. To not kiss the ground and have the air stolen from my lungs i play my part and play it well , by being his best tool i can only hope his ire and wrath are turned away from me and he comes to covet my skills , until then i lay in wait slumbering and awaiting my chance
Kitai Yoru: We recently hit a rough patch after kohai ordered his execution , knowing that mad man he's going to storm the gates of las noches. I admit i slew him with a heavy heart we had grown very close over my love of building arsenals and prepping for the greatest threats known to my mental health; that being cocky young hollows who saw my relaxed demeanor and thought i would be easy picking. I wouldn't say he's my best friend but he is...was a close second till the order came through , i may have to start spending my money elsewhere soon enough but we all know people in this world dont stay dead..no matter how much of the body you destroy >.>
Rio D'Angelo: The Quinta espada a man who embodies the very law of might makes right , a savage and barbarian who delights in the crushing of his enemies an old soul unwilling to change as stubborn as he is strong ; unfit for the new world Marik wishes for the hollows...or so one would think. Though rio is commonly referred to as the guard dog of kohai , or the old racist man of las Noches Marik holds great respect for them and the things they've survived. Seeing him as a comrade in arms and a wellspring of combat related knowledge. In the eyes of maria the quinta espada is a relic of the glory days of the espada and a testament to the resilience and might of hollows , she hopes to one day learn from his example.
N/A:
[smear:1cff00]EXPLOITS[/smear:0e5c05]Souken Kohai: i look at Kouhai and I see a petulant child , drunk on power and swallowed in a see of apathy so deep he cares naught for his subjects and when I see my reflection in his face it enrages me. at the end of the day we are all casualties to his will no matter how far we strive, no arrancar made by his power shall ever oppose him yet to submit to him is to allow him to unmake everything you are and will ever be. To not kiss the ground and have the air stolen from my lungs i play my part and play it well , by being his best tool i can only hope his ire and wrath are turned away from me and he comes to covet my skills , until then i lay in wait slumbering and awaiting my chance
Kitai Yoru: We recently hit a rough patch after kohai ordered his execution , knowing that mad man he's going to storm the gates of las noches. I admit i slew him with a heavy heart we had grown very close over my love of building arsenals and prepping for the greatest threats known to my mental health; that being cocky young hollows who saw my relaxed demeanor and thought i would be easy picking. I wouldn't say he's my best friend but he is...was a close second till the order came through , i may have to start spending my money elsewhere soon enough but we all know people in this world dont stay dead..no matter how much of the body you destroy >.>
Rio D'Angelo: The Quinta espada a man who embodies the very law of might makes right , a savage and barbarian who delights in the crushing of his enemies an old soul unwilling to change as stubborn as he is strong ; unfit for the new world Marik wishes for the hollows...or so one would think. Though rio is commonly referred to as the guard dog of kohai , or the old racist man of las Noches Marik holds great respect for them and the things they've survived. Seeing him as a comrade in arms and a wellspring of combat related knowledge. In the eyes of maria the quinta espada is a relic of the glory days of the espada and a testament to the resilience and might of hollows , she hopes to one day learn from his example.
N/A:
PVE Battle Record:
Wins: 43
Draws: 1
Loses: 0
Notable Achievements & Feats:
1.) Encountered The Left Hand (Rizer J. Tile)
2.)Escaped The Left Hand (Rizer J. Tile)
3.)Became a Vasto Lorde
4.)Fought The Left Hand Of Kohai and won
5.) Layed Seige to New York (rampage)
6.) Held Primera Espada Spot for a year
7.) Beat vizard hopeful cami within an inch of her life.
8.) Pushed cami to her general limits
9.) Survived months of torture
10.) Fought his way out of an interdimensional prison , while severely injured
11.) Was The First Espada To Purchase a Palace
12.) Militarized a Sect Of Hollows
13.) Has The Capabilities Of Physically Running Through Dimensional Barriers
14.) Spent 500k+ ryo in kitai shop
15.) Earned a perma 5% discount in kitai shop
16.) Went toe to toe with kitai pushing herself to the limit of her sealed state
17.) glassed a mile wide section of hueco mundo with a single burst attack
18.) Class 1 in three weeks
19.) Class 0 in a year
20.) Posses The fastest Sonido In all of Hueco Mundo
Trophies:
N/A
Wins: 43
Draws: 1
Loses: 0
Notable Achievements & Feats:
1.) Encountered The Left Hand (Rizer J. Tile)
2.)Escaped The Left Hand (Rizer J. Tile)
3.)Became a Vasto Lorde
4.)Fought The Left Hand Of Kohai and won
5.) Layed Seige to New York (rampage)
6.) Held Primera Espada Spot for a year
7.) Beat vizard hopeful cami within an inch of her life.
8.) Pushed cami to her general limits
9.) Survived months of torture
10.) Fought his way out of an interdimensional prison , while severely injured
11.) Was The First Espada To Purchase a Palace
12.) Militarized a Sect Of Hollows
13.) Has The Capabilities Of Physically Running Through Dimensional Barriers
14.) Spent 500k+ ryo in kitai shop
15.) Earned a perma 5% discount in kitai shop
16.) Went toe to toe with kitai pushing herself to the limit of her sealed state
17.) glassed a mile wide section of hueco mundo with a single burst attack
18.) Class 1 in three weeks
19.) Class 0 in a year
20.) Posses The fastest Sonido In all of Hueco Mundo
Trophies:
N/A