Post by ☾ Aevus | Umbra ☽ on Sept 1, 2015 20:00:22 GMT -5
Character Name: Aevus
Zanpakuto appearance
Sealed - At first glance Aevus’s weapon is an average katana in make, with a stylistic appearance. Possessing some of the common tropes of a katana, the blade is moderately curved, square guarded, slender with a single-edged blade. Yet the weapon is slightly more unique than one might perceive upon seeing it for the first time. Just slightly longer than a regular katana, just by two inches, the length being 25 inches and the width 72 centimeters. Allowing Aevus a little more reach than an average sized katana and perhaps giving him a slight advantage over an opponent who is wielding one. The pommel is a pure silver, the handle black with white oval designs going up the spine. The blade, is a reflective silver with black runic designs moving up its length.
Shikai - After calling forth the phrase, “Whisper Softly.” The blades appearance will change ever so slightly. The black square guard will shift shape to that of a wolf design, looking as if the wolf is howling up the blades length. The dark runic designs covering the length of the blade, will emit a smokey Reiatsu when he marks a target with his Zanpakuto. The length of the blade becomes ever so slightly longer, reaching 30 inches in length alone. And a black ribbon will form from the silver pommel.
Bankai - After saying the phrase “Sever All Ties” Aevus’s weapon and appearance will change. Aevus’s hair will become snow white and the length will fall forth to his shoulders. His entire body will become covered with black markings. Even his face is covered with these very same markings of fate, giving him a resemblance to the spirit of his Zanpakuto, he even possesses her moonlit silver eyes. The appearance of his weapon shifts to that of a double-bladed katana that can be unlocked from the middle to create two separate blades for duel wielding or interlocked.
Reason for new power Upon gaining Bankai, Lumina has also shared the true form his Shikai. Shifting the state of his abilities and granting him new ones in the process. (OCC, His abilities were a mess and some of them didn't fit in his overall or were written poorly.)
New Powers:
Zanapakutou Release Names(Include both Shikai and Bankai names, and call out phrases) [“Whisper Softly, Umbra”/"Sever All Ties, Lumina Umbra”]
Overall Ability: One could say if god were to play dice, the dice would obviously be loaded. Such is fate, predetermined and bound to a certain destiny. Time and space, link us forth onto this path and there is absolutely nothing we can do to derail this train that has always been in motion. The clock ticks forth, the space between our destiny shortens, there is no hiding from it, our fate has already been predetermined the moment we were born and the moment we died, why should the afterlife be any different? Aevus becomes fate personified, a being bound to his target of which neither time nor space can escape, manipulating the threads of fate to his own whim. Aevus’s ability is the manipulation of the idea of destiny It doesn’t exactly predetermine such motions but it does aid him, in tieing himself and another with a mark of fate or perhaps even allowing him to sever those ties.
☾Shikai Overall Ability☽
Umbra - As stated with his overall Aevus’s ability is the manipulation of the threads of fate, conceptual threads brought into being by his very Reiatsu. Upon activating Shikai, Aevus will claim a thirty foot territory around himself. This territory is represented by a bleak, cold and dark aura, which surrounds Aevus at all times. A requirement to use most of his Shikai abilities is to mark his target costing 25 Reiatsu per mark. This mark is a tether, a bond if you will, an ability that connects Aevus and his target seemingly by fate itself. A Mark of Fate is created either by wounding his target with his Zanpakuto or by coming into contact with them. Or passively for 100 Reiatsu (once per post) if they are within his territory. Regardless of how, he can mark them. A faint slip of Reiatsu will fall forth from his blade or place of touch, residing within the target, connecting them to Aevus. If a target is marked within his territory, the mark will always appear wherever Aevus wills it. This mark doesn’t disappear until it is destroyed or when his release ends and there isn’t a set number that can be placed.
The bond that this mark creates, connects Aevus to his target in more ways than a mere conceptional thread. Allowing Aevus to speak to his target through a form of telepathy and his target him if he allows it. Even his Zanpakuto spirit and Inner Hollow can interact with his target this way if they so wish. His voice will be distorted and echo faintly. Carrying with it a seemingly different side of the shinigami. Uniquely this gives Aevus a point in intimidation which improves to 2 with two marks and 3 with three marks and immediately adds a point to anyone within his aura. Thus making him slightly more threatening to those marked regardless if friend or foe. Giving his voice and presence a coldness, thus making him out to be rather menacing to those marked or within his vicinity. For Aevus is not merely a manipulator of fate, he has become the personification of fate itself and fate in and of itself is cruel.
The traces of the users Reiatsu from the mark is usually invisible even to the naked eye, masking itself as the targets own while an ability is inactive yet when Aevus taps into this mark, it becomes both visible and able to be traced. Appearing to glow in a bioluminescent form that depends on how it was placed, such as a hand print, a cut from a wound. Even a simple smudge if Aevus merely brushed his target. If marked simply within the territory, it’ll appear as a small circle with two vertical lines, resembling the marking on his Zanpakuto Spirit's forehead. Once visible, the target will be able to see the traces of Reiatsu connecting them to Aevus and can freely displace the foreign Reiatsu. Easily severing themselves from Aevus by centering their own Reiatsu into the marked area. Costing nothing in the process, yet if the marked area is delivered by his Zanpakuto, it is different and it is required that the opponent heal the wound in order to remove the foreign Reiatsu. Those with 50% higher than his offensive stat can't be marked passively within his territory. It should be noted if his release is inactive the mark will fade. Yet on targets who agree to being mark, it'll remain after release. While inactive on those who agreed to being marked, the traces of the Reiatsu will become invisible to the naked eye. Yet they can still sense the mark and destroy it at anytime they wish.
Those who sever themselves from Aevus, those who fight against fate will inevitably fall to it. For the struggle against the threads that guide, is what leads to ruin. Upon disrupting the Mark of Fate, his target will not only be severing themselves from Aevus but fate itself for he has become the personification. Forcing their very fate to be rewritten. This causes them to black out, a lapse both in mind and body for what appears to be nothing to the target but in actuality it will be half a second. This is not static, each time the target cuts ties with Aevus, this lapse will increase doubling for each additional mark removed afterwards. Aevus himself can not cause this and it can not be resisted due to his target deciding this action themselves. This doesn't apply to those who simply sever themselves by healing. One doubling effect is lost for every other post the target keeps themselves bonded to Aevus.
Tracking (Passive) - Regardless of place, time, or even circumstances, Aevus has the passive ability to freely track those that he marks even from long distances of up to two miles. This can easily help Aevus in finding a target. Such as those invisible or those masking their Reiatsu. Because it doesn’t pinpoint them, it is actually pinpointing his own Reiatsu within the mark. Making it excellent for tracking but requiring a 25 Reiatsu cost per post to keep active. It is very useful if his senses aren’t up to par or perhaps even impaired by an opponent and or his environment. So those that are marked rarely surprise him. For they are sensed almost immediately upon coming into vicinity of him.
☾Bankai Overall Ability☽
Lumina Umbra - Aevus's Bankai is beautifully ominous. Upon release markings of fate will appear on his skin, mirroring the black markings covering his Zanpakuto spirit. His hair will turn snow white falling to his shoulders, even his eyes will shimmer the same silver luminance as his spirit. The territory surrounding Aevus at all times in Shikai will spread out over half a mile. Carrying with it a semblance of his inner world, causing a bioluminescent light to shimmer on all surfaces within its make. In turn this territory allows him to sense and interact with those within its boundaries as if he had marked them. It naturally carries the intimidation of his marks, causing the world to feel cold, grim and daunting. Which only becomes more severe with each additional mark on a target. As this territory is created from his very Reiatsu, it hides him within its make, carrying his presence throughout its entirety.
If Aevus’s Shikai overall theme is creating bonds with a Mark of Fate, his Bankai expands upon that. Giving the mark an aspect of severing when used with his Zanpakuto itself. This severing has two effects upon coming into contact with a target. It will sever both the targets physical and spiritual connections, twisting their fate to one we all share: death.
Upon coming into contact with a target Aevus will be cutting the targets life-thread, a conceptual thread that represents ones mortality. This in turn fates them to death. The area cut, will immediately show signs of necrosis. For the blade destroys all the capilaries and nerves in the surrounding area. As this is a sever, it locks the area cut to the fate of death. The area can not heal in fact it nullifies and shifts the fate of any healing done to the area, to wound instead. Progressively making ones wounds inflicted by his Bankai worsen over time, due to the fact the targets body will try to repair the dead tissue. This is especially deadly against those with a high healing expertise or those who use techniques that heal and of course those who possess a form of high speed regeneration. Even the smallest of cuts can become a mortal blow to those who rely on their healing factors. The negative healing can be resisted by those with a superior offensive stat yet it would require a 50% higher offensive stat to heal wounds inflicted by his Bankai.
Marks placed by his Zanpakuto in Bankai work differently than in Shikai. Once his Zanpakuto makes even the smallest cut, the Reiatsu from the Mark of Fate will seep into them. Traveling throughout their entire body, lingering in wait. At first nothing will happen as the Reiatsu remains stagnant. Yet once his target uses the smallest hint of Reaitsu, it will reveal itself. His Reiatsu will move within them in a chaotic manner ravaging the bodies of those it finds itself inside. In turn causing intense pain based upon the amount of Reaitsu used by his target. This can cause the pain caused to be minimum to extricating. This effect is due to a sever from fate similar to when one removes a Mark of Fate. This is because Aevus's Reiatsu is what marks a target in the first place. So when a target uses a technique it will purge their body of his Reiatsu, thus in turn severing their connection to fate. Aevus's Reiatsu cannot enter the targets body if his target has a 50% higher offensive stat. The pain it brings can be completely resisted by those with at least a 3 in pain tolerance.
Sever all Ties (Passive) Aevus's Zanpakuto in Bankai cannot purify any spirit or living creature. Upon killing a target, it's a complete sever, fating the target to death. Rebirth is impossible if killed by his blade. Anything killed by his weapon will completely fade from being. This complete sever is not an option and it will sap Aevus of 800 Reiatsu alone just by killing someone with it. Anything killed by Aevus will cease in their existence. This is because everything has an origin and thus anything with an origin must also have a fateful end.
☾Zanpakuto Techniques☽
☾Umbra☽
Libatis umbraculum (Destiny is a shadow) If one were to believe in fate, than they would also know that fate in itself is inescapable. A bond of which time nor space can break, a chain that binds and constricts us upon our journey in life and even death. What is to be, will come into fruition, an unyielding and unforgiving force. No matter where one finds themselves, they cannot escape it and thus they cannot escape Aevus. For fate is like a shadow, always by ones side, and one cannot escape their shadow.
In order to use Libatis umbraculum Aevus must first mark a target of choice. Once they are marked, it grants Aevus the ability to appear at his targets side regardless of the space between them. This, as one would think aids in Aevus’s up close and fast paced fighting style. Allowing him to become completely and utterly unrelenting to his opponent, disallowing them from gaining any ground or even catching their breath. Aevus’s Zanapakutou naturally possesses this mark of fate.and in Bankai he can create even more devastating combos to overwhelm his target.The Reiatsu cost is determined by the distance Aevus himself is traveling and can be rather taxing in certain circumstances. Aevus can teleport his weapon to his hand allowing him to call forth any of his weapons that are marked.In Bankai.While using Resonare Aevus's weapons naturally teleport with himtwelves blades that encircle himyet he can also teleport these weapons individually. Aevus can even teleport those that have consented to a teleport with a markor those he has instilled his will on.Aevus can also teleport those that he is touching at the time, though it cost double and they too have to be marked. The teleportation speed is instant.15000
Cost: 150 every time it is activated on Aevus. 300 on those he is touching with the mark. 500 If used to travel between worlds.1050 if used on his weaponry to his hand, 100 if teleporting his weaponry to another mark without him. 500 if teleporting someone that has been marked prior with consent, or those he has instilled his will on(Can summon character to thread.)
Disadvantage/Weakness: The first weakness is rather apparent and exploitable in the sense that Aevus must first in fact mark his target, with a trace of his Reiatsu in some way. One could just destroy the mark with their own Reiatsu or heal if they were marked from a cut and completely nullify the technique altogether. Another weakness, is Aevus can only appear in the direction of those marked. Meaning that if Aevus were to cut an opponents chest, he could only appear in front of them. His other weapons if traveling with him always appear clockwise of his target and with this. His ability though fast can become very predictable. So predictable in a way, that his opponent could potentially kill him instantly the moment he appears before them, by attacking beforehand.Fata voluntas (Fates will) Fate is a force of unrelenting will. An invisible string that resides within all. Marking their futures and even past, moving them forward along their predestined paths like mere ignorant puppets. If one were to perhaps falter from this path, fate itself would become wounded. What is, was meant to be and when it is not, it still resides silently slithering forth to fix that. To bring forth mortals and even the dead, to instinctively bend them to its whim. Thus the will, the unbending cruel and unforgiving will of fate is also Aevus’s to bear.
As with all his Shikai techniques, Aevus is required to first mark his target before being able to use it. Fata voluntas is an ability that allows Aevus to dominate the weaker minds of his targets, imprinting on them: thus feeding them a single idea. In a sense it gives them a path that they are predetermined to move upon, making them slaves to his will alone. This ability can lay dormant within the mark residing on the target, until Aevus finds it most suitable to activate. Allowing for those marked by Aevus to rejoin their ranks, thus giving Aevus excellent spies or perhaps even an assassin. It is usable against people who he has both offensive stat superiority, and a 3 Class Superiority, who don't have more than 1 point in Strength of Will.
To those able to withstand his will, the ability instead causes a delay in the targets five senses each time Aevus attempts to tap into and enact his will. This hinders the senses for a second but in battle even seconds are crucial. When this technique is activated pain will come to the target seconds after the wound has been inflicted. Sound will be heard seconds after it was made. They will taste things seconds after eating, smell things later then they would have and they will see things seconds after they have already happened. This delay also causes an overload of the senses after the target has caught up with the present and has the effect of disorienting and preventing them from using complex movements such as step techniques for the same duration of the delay, giving Aevus an advantage over them. Thus even if Aevus is unable to plant his will within them, this ability is not completely useless against his foes. This ability also can be improved if Aevus has multiple marks on the target, increasing the amount of seconds the delay is by a second each. It is usable against those that do not have a 3x offensive stat superiority or those of a higher class. Regardless those with at least 2 points in strength of Will, Calm Mind, Battle Focus and Focused Eye can resist a single mark yet this resistance requirement increases per mark and thus if Aevus has marked his target at least three-four times it can't be resisted by these skills alone. Regardless those with a skill in Damage Recovery reduces the effects of the delay and disorientation by a half a second each, regardless of how many marks placed on the target.
Cost: 150 per additional mark.
Disadvantage/Weakness: The weakness is that Aevus must first mark his target, with a trace of his Reiatsu in some way. Being the obvious that his opponent could just destroy the mark with their own Reiatsu or heal if they were marked from a cut and completely nullify the technique altogether. It can also be resisted all together, given that the target has the right skills/abilities.
Fatis vinculum (Bond of Fate) Some are said to share their fates with another. In myth and legend, there exists the red string of fate. A bond between lovers or perhaps just two destined to meet for an unexplainable reason predetermined by the gods themselves. The cord is said to stretch and can even tangle, but it’ll never break. Fatis vinculum allows Aevus to link the fates of those around him or perhaps even link his fate with them.
Upon marking or wounding his targets, a thin translucent red thread of Reiatsu will exit from the mark on a target and appear linking to a select number of those marked and even himself if he so wishes. Though he himself can detach this link at anytime. This thread is rather flexible and will not hinder the movement of those it is attached too. It links the fates of his targets, becoming a very useful tool in the right situation. While the thread exists, if one target is wounded or impaired in any way. Those linked to that target will also be affected, This includes healing. thus any form of regeneration will be shared among those linked. Physical, mental and even spiritual exhaustion is shared among those linked, as well as the marks Aevus used to originally link them. If one dies while this thread still exists, it will kill all of those linked to that target at the time. It should be noted that this connection is more than one cast by a thread, it forces those linked to feel and experience the raw emotions of one another. Desire, anguish, hatred and all other emotions stir in the hearts of those connected. It can be overwhelming and even Aevus can lose himself in it. It is the ultimate form of empathy.
Aevus can use this technique in a different fashion. By attaching this red thread to an ally he can take their fate as his own. Meaning any wound or possible impairment inflicted on his ally is instead transferred to him. Making his ally impervious to physical, spiritual and even mental trauma as long as Aevus keeps the link in place. In turn saving his allies from death and protecting them from danger. It is a selfless technique in that regard and aids Aevus in protecting his allies on a whim if he needs too.
Cost: 150 per link. 100 per post active.
Disadvantage/Weakness: The first weakness of Fatis vinculum, is that Aevus must first mark those he wants to link and thus one could simply destroy the mark or heal to nullify it. Secondly healing oneself while the link is in place will heal all those marked and destroying a mark while linked will also destroy the very same mark on everyone who is already linked. Being that it is a visible thread, Aevus cannot hide if he attached it to himself.Fatalibus (Fated) When we set ourselves down a path, there will be an effect from our decisions. Sometimes we set ourselves down a path we cannot escape and thus are bound to it. It is the fate of our decision and the decisions of others that leads us to such predicaments. We were to slow to change it, or perhaps we moved to quickly down the path and got stuck. fatalibus grants Aevus the ability to bring the effect before the action or perhaps delay it and thus shift fate to his own whims.
Fatalibus's ability is of effective location and active location desynchronization. Or more simply desynchronization of causality. Essentially it's a separation of where Aevus actually is and where he effects his targets. Aevus can either send this effect ahead of himself or slow it down. An example, is if Aevus threw a punch at a window. How he’d effect the glass is exactly the same as his location, aka he hit the glass the moment he reaches it by desynchronizing his effective position and his actual position, he changes that. His 'effect' would hit the glass before his fist did, so the glass would shatter before he even hit it in other respects, if he slowed down his effective position behind his actual, his fist would, briefly, pass through the glass, and briefly after, shatter. When attacking he would speed his effective position ahead of his actual, so that he hit them before he actually reached them. When defending, he’d shift his effective position away from his target, however it would be much harder to defend since Aevus would need to already start moving in a direction. Meaning he would need to be able to react to something but by sending his effect ahead of him, he could make up for being slower than the incoming attack so long as Aevus has the instinct.
cost: 75, scales: distance he could travel at max speed for 3 seconds
Disadvantage/Weakness: Aevus can only desynchronize when he’s in motion. If he’s not then there's no motion to shift with. Aevus has to already be in motion and he can't change direction while doing so. His new position becomes his effective range. Thus if his target attacks the unseen portion of him that he’s sending forth, then they can injure him even if his 'true' location is still behind. Since he won't be able to change directions during his movement his target can attack the effective position during his attack and Aevus wouldn't be able to dodge. It’s all but impossible to defend against, but if a target see’s past it, they can avoid it. though most people will attack the visual Aevus, which wont receive damage because his hit box moves with the effective position. It would be like sending his hit box ahead to do the attack ahead of time and his body kinda works like an afterimage until it catches up with the hit box.
Resonare (Resonance) Fate is but an Echo, a reflection of the events brought to fruition by the actions of the individual. Cause and effect shelter this fate and make it a reality. An attack he never wrought can be shifted and manipulated inside the territory surrounding his person. An echo of fate born from events that could have been.
Aevus can create these said echoes anywhere within his territory. Weaving into existence phantoms of his Zanpakuto while within Shikai and Bankai. Up to six of these phantoms can be manipulated alone in Shikai but while in Bankai he can manipulate up to twelve. In Shikai these blades are always visible but in Bankai they are nearly invisible to the naked eye, yet they can still be tracked if focused upon. Only becoming fully visible once something comes into contact with them or obstructs their movement, be it spiritual or physical respectfully. Being phantoms of his Zanpakuto, each blade possesses a Mark of Fate respectfully and can be manipulated as he see's fit. The phantoms can move around his territory at a static speed of 600 and can be fired at 10x their speed, by spending 50 Reiatsu per Zanpakuto. Yet once fired they can no longer be manipulated. It takes 25 Reiatsu each post per phantom of his Zanpakuto to keep them active.
In Bankai Aevus can now create short lived phantoms of both himself and his Zanpakuto spirit. Yet phantoms of his Zanpakuto spirit are controlled by his spirit itself. Resonating from his being these phantoms are ethereal in nature, their forms possessing a spiritual aspect. Appearing ghostly pale they can be weaved into existence anywhere within the far reaching territory created from his Bankai. Yet their existence is short lived fading after a single action and their can only be up to six present in a single post. Like the phantoms of his Zanpakuto they also possess the Mark of Fate. Either mirroring the markings on his body in Bankai or his Zanpakuto Spirit. Allowing Aevus many diverse strategies while in combat. And although their existence is brief they share his speed and offensive stat.
Cost: 100 for phantoms of the Zanpakuto and 200 for full fledged phantoms of the user and Zanpakuto Spirit. 50 to fire phantoms of his Zanpakuto. 25 a post per phantom of his Zanpakuto to keep active.
Disadvantage/Weakness: Resonare is not without its weaknesses. Firstly Phantoms are costly and their offensive power is limited to his highest spiritual stat. While Phantoms of his person and Zanpakuto Spirit can move at his speed. phantoms of his Zanpakuto move at a static speed of 600 unless fired. Also phantoms of him and his spirit are not effective at misdirection. This is because of their overall ghostly appearance. Thus are easily discernable and confusion rarely occurs while facing them. While appearing Aevus's Reiatsu will flare and the place the phantoms are created will flare as well allowing an opponent time to react if they have the instinct. This Reiatsu flare reveals Aevus regardless if he is attempting to hide his Reaitsu signature or not and can easily work against him in certain situations.
☾Lumina Umbra☽
Vestige (Premonition) Many throughout the ages have stated that they can see into the future. Be it through the stars or even a set of cards, the fate of many were said to be read by these fortune tellers. For a price, they would tell you what tomorrow held, love or even death it had been foretold. Yet they would have been fooled by these cunning robbers, for the ability to see ones fate is simply impossible. Yet Aevus being able to manipulate the threads of fate, can see through that veil, that is time.
Vestige is a technique to see fate itself, allowing Aevus the ability to see the variable paths that he could potentially traverse and thus choose one most befitting him. It is activated by the Marks of Fate surrounding his eyes. This in terms allows Aevus to see potential attacks or movements before they are issued in a fight. Or plan an attack beforehand and thus see the various outcomes of his actions. Thus in return gives Aevus a longer window of time to react to the said attack but not the ability to stop it. It is up to a minute in total that Aevus can see these various paths and thus they are limited, yet in battle such premonitions can quickly change the tide of a battle. It is an ability of true foresight and in the thick of combat or even before can aid Aevus immensely, yet not completely allow him to depend on it. The paths that are open to Aevus are fully dependent on how much Reiatsu Aevus has put into the technique though the limit is three.
(Multiple paths) Once Aevus activates the technique he can see up to three paths, in the following post his target(s) react to said paths. The next post, Aevus chooses a said path or perhaps moves upon a new path that hasn’t been seen.
(Same Path) Once Aevus activates the technique Aevus throws himself down a single path. While within this path, Aevus can see up to three posts, gaining foresight of their attacks.
Cost: One path, 150. Two paths, 250. Three paths, 350.
Disadvantage/Weakness: Being able to see various futures is not without its flaws. For one, even though Aevus can see multiple paths, doesn’t mean any of them will work in his favor. Thus he could potentially be just setting himself up for failure and be wasting valuable resources. This technique could also be mentally scarring depending on the situation on its use. Such as events where multiple lives are on the line. Thus he must make a decision upon whom to save in such an event.Necessum (Inevitable) Death is the fate of all, and thus all in time are destined to it. In the afterlife death still exists and if one dies in the afterlife, there is complete nothingness lying ahead of them. That is the rule, the absolute rule of fate. All are predestined to fall forth down this path. Yet many still fight against the inevitable and fate in itself is inevitable.
Aevus begins Necessum by pouring a certain amount Reiatsu into his Zanpakuto. Once his weapon makes even the slightest of contact with a target, the Reiatsu will seep into them, though Aevus can decide the overall amount seeped into his target at a time. If Aevus had already marked his target this is unnecessary. At first nothing seems to be happening but the moment Aevus’s Reiatsu flows into his enemy, it will travel throughout their entire body, lingering in wait. It is only when his target attempts to use a technique, will it reveal itself. Once his target attempts to use any technique Aevus’s Reiatsu will disrupt the targets Reiatsu and cause their technique to fail yet also cause them a certain amount of pain throughout their entire body, it can even prevent someone from going into a release state if Aevus uses enough Reiatsu and if they are already in one it can become unbearable. The pain issued is solely dependent on how much Reiatsu used to form the technique, thus vast amounts of Reiatsu can be devastating and very painful to Aevus’s enemies.
Cost: Minimum, 1. Maximum, Unlimited.
Disadvantage/Weakness: If Aevus’s target uses more Reiatsu in a technique than Aevus has seeped into them, their Reiatsu will both overpower and offset the foreign Reiatsu causing its effects to fail. One can even withstand the effects of Aevus’s Reiatsu depending on certain skills at hand and how much Reiatsu Aevus has used in the technique.Calamitosus (Ill-Fated) Some believe everything happens for a reason. That what happens down the line is predetermined for us at birth or even before. Yet sometimes things change for better or for worse. Calamitosus is that change, it is the twist of fate that influences Aevus’s targets very health.
Calamitosus can be used in several ways. Either by pouring Reiatsu into his Zanpakuto and cutting in a similar fashion to Necessum or by just sending his Reiatsu through a mark. Or perhaps if he’s willing to use more Reiatsu Aevus can instead make a spiritual aura that affects everything around him (30 ft around him in a 360 degree fashion). It is an ability that gives someone negative healing and progressively makes ones wounds worsen over time. Shifting the fate of healing. Making Aevus’s attacks that much deadlier, so injuries inflicted while Calamitosus is active become worse and worse, completely nullifying and stunting the coagulation of his targets blood. It is expecially deadly against those with a high healing expertise and of course Arrancar who have high speed regeneration. A simple cut can literally became a large gash to targets who rely on their healing factors.
Cost: 100, 200 for the Aura.
Disadvantage/Weakness: Calamitosus can be resisted by those with superior Reiatsu strength and thus becomes completely ineffective. If Aevus is using the aura variation, it will also affect his allies and thus it is imperative for him to be careful while it is active. It is far much worse for those with high healing expertise. In that the higher it is, the faster the wound will worsen meaning if his target has nothing in the stat, it’ll be less effective.
Secernere (Severance)Sever ingenitae (Sever all ties)To the Greeks, there existed the Fates. Who’s ability was to decide everything’s fate. There were three fates, Clotho the spinner, who spun forth the thread of fate. Lachesis, the measurer, who chose how long ones life would be. Atropos, she who cannot be turned, who at the time of death with her shears would cut the thread of life. They existed even before the gods, and were said to even beable to predetermine the fate of them. Aevus’s Zanpakuto has become the shears of fate itself and thus perhaps even a god could die by his blade.
This is one of Aevus’s strongest and is his only offensive technique in Bankai. Before the use of this technique, a flare of Reiatsu will seep from his very eyes and the runic markings on his Zanpakuto will glow. Through his eyes he can see the traces of fate that bind all of us. And with this sight he can cut that thread. When Aevus releases an attack, everything within his line of sight will be cut. Be it a thrust, swing or even an overhead attack, the cut will reach anything within his sight. This is an extension of his blade and its distance can only reach the end of his half mile territory. Anything cut by Secernere will be affected the same as if Aevus himself cut them, allowing him to mark his targets safely from a distance.
Cost: 800
Disadvantage/Weakness: This technique can only be used once per post. As this is merely an amplification of his cutting distance, this technique doesn’t increase the cutting ability of his Zanpakuto. Meaning defenses that could block his Zanpakuto without injury can do the same with this technique. As this technique only cuts those within his line of sight a target could just leave it, making it useless. Even though this technique cuts everything within his line of sight, it still follows the length of his Zanpakuto in Bankai. Meaning if a target can predict where Aevus will cut, they can dodge it.
What kind of update: Power, type and skill update
Current Rank: Squad 2, 3rd seat.
Current Type Fighter version 2
New Type Fractured
Old Stats
Strength - [100] = [75] Points
Speed - [400] = [540] Points
Spiritual Pressure - [350] = [473] Points
Reiatsu Strength - [100] = [75] Points
Light Aura - [50] Points
Dark Aura - [50] Points
Instinct - [150] Points
Senses - [100] Points
Energy Sensory - [0] Points
Healing Expertise - [0] Points
New Stats
Strength - [100] = [75] Points
Speed - [400] = [540] Points
Spiritual Pressure - [350] = [525] Points
Reiatsu Strength - [100] = [70] Points
Light Aura - [50] Points
Dark Aura - [50] Points
Instinct - [150] Points
Senses - [100] Points
Energy Sensory - [0] Points
Healing Expertise - [0] Points
Old skills
•[Weapon: Katana] [2]
•[Martial Arts: Iaido ] [2] (Aevus has never used it in my history of rping him.)
•[Calm Mind] [1] (With the appearance of his hollow Aevus now has a hard time keeping a level head.)
•[Stealth] [2]
•[Battle Analysis] [1]
•[Strength of Will] [1]
•[Acrobatics] [2] (Aevus is agile but he rarely performs acrobatic feats while in combat. He may be able to do a flip or two but his attention has gone towards hoho)
new skills
•[Weapon: Katana] [2]
•[Stealth] [2]
•[Battle Analysis] [2]
•[Strength of Will] [2]
•[Hoho] [2] (As someone who relies on speed, he's relied upon the use of step techniques often.)
New Hollow Appearance
The overall look of the hollow within Aevus is not as monstrous as one would imagine. Though the hollow much prefers to take the form of a black shadowy fox with whisps of darkness falling off her form. Originally appearing with teal eyes, they now shimmer with a golden hue hinting that she truly is a hollow. She possesses similar markings to Aevus's Zanpakuto spirit. Though the coloration of these markings is instead a cyan in appearance, mirroring Aevus's very Reiatsu. Her true form is that of a beautiful woman with long ravenette hair and pale skin. Her clothing is constantly altering, shifting like shadows on her form. Similar to a kitsune she possesses triangular ears and a bushy tail.
Edits to personality
His relationship with his Zanpakutou is complicated. At times he is stagnant and cold when speaking to her. Ignorant of how she perceives the world, stubbornly ignoring her warnings. Though strangely enough he has other times where he is a lot more open emotionally to her presence. He shows signs of endearment, hinting that he truly cares about her. All of this because unknowingly to him she is someone he feels close too. Yet all in all he tends to fight back against these emotions leaving his spirit confused and lost.