Post by Addy Kuchiki on Sept 1, 2023 23:57:56 GMT -5
-Opening-
Member's Discord Name (include nicknames): CaptainNovae (Wynne)
Password 1: Kazu's Kidnapper
Password 2: Miraculous Kouhai
Type: Fighter Version 2
Squad: Squad 11 [Unseated Officer]
Rank: Class 8
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-Basic Information-
Name: Addy Kuchiki
Age of Death: Born In Soul Society
Real Age/Age of Appearance: 24/24
Birthday (Month/Day): June 15
Blood Type: O Negative
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-Appearance-
Height/Weight: 5'8"/130lbs
Physical Description:
Addy has the appearance of a slender, pale skinned woman with an athletic physique. Her size is shorter than average, standing around the height of 5'8". She has long dark blonde hair that is fashioned into a ponytail with an undercut on either side of her head. Her eyes are a grayish blue which rest underneath thick eyebrows perched upon a rosy cheeked face.
Due to her training regime and exercise, Addy’s body is covered in muscles that she is quite proud of. Her legs are toned and shapely while her arms are lithe and agile. Her two zanpakuto are located on her waist with one on either side. The one on the left is protected by a golden sheathe while the one on the right is covered by a blue sheathe.
The feel of her reiatsu is similar to a cool breeze on a hot summer day, refreshing and vitalizing. Similar to a breeze, Addy’s aura is light and gentle, allowing it to easily spread into her surroundings. Her reiatsu takes on a warm orange tone with hints of a crystal clear blue hidden within.
Her posture is warm and inviting as if to show that she’s not ashamed of who she is. No one can change the mental image she has of herself. Her stance is confident and self assured. Whatever comes her way, she can handle, and her body language displays this surety. She can often be seen with a small smile and eyes full of life and vigor.
When out and about in the Soul Society, Addy’s usual outfit consists of a black sleeveless shirt that exposes her back with a blue obi tied around her waist. Below her waist she wears black leggings and traditional chinese shoes with yellow socks. Whenever she travels to the Realm of the Living, she changes out her usual outfit for more fashionable clothes. Such clothing consists of skinny jeans or shorts paired with a nice shirt or a flannel. Clothing that’s comfortable but also looks good on her.
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-Personality-
Dislikes:
- Hollows: Most hollows will attack her kind on sight, thus her dislike of their race comes naturally to her. They also prey upon the souls of the innocent. Not something she really vibes with.
- Bullies: Addy isn’t a fan of those who take advantage of others. Doing so just shows how shallow and despicable you really are.
- Dishonor: Those who take advantage of others and live a life of lies are utter scum. She will never be able to see eye to eye with those of that ilk.
- Arrogance: Humility is a trait that Addy admires. Those with a big head tend to harbor the traits she hates the most. Much can be learned by understanding that there are always bigger fish in the sea.
- Spicy Food: Addy’s taste buds have always been sensitive, and a strong spice could easily ruin her day. Thus she does her best to avoid foods that would hurt her palate.
- Lying: Addy is a simple person. Say what you mean and mean what you say. Lies do neither, and she doesn’t appreciate those who only spout falsehood.
Likes:
- Fishing: Fishing is a favorite pastime for Addy. It’s quiet, relaxing, and rewarding when you do it right. There’s nothing quite as satisfying as putting in the work and getting rewarded for it.
- Quiet: In silent places, Addy finds that she can easily relax and empty her mind. She can postpone dealing with her worries for the day and take a breather.
- Getting Stronger: Strengthening her body and skills fills Addy with a surge of pleasure and contentment. Feeling herself getting stronger thanks to the work she’s put in is a feeling like no other.
- Fighting: Nothing gets her blood pumping like a good fight. The adrenaline, the planning, the lessons learned. All things that make her appreciate the simple nature of a fight.
- Animals: The majority of animals are cute and cuddly. Treat them nice and they will respond in turn. Cats are her favorite type although dogs are a close second.
- Sweets: Something sweet is the complete opposite of spicy, which might be the reason Addy likes sweets so much. Either way, she often has a piece of candy near her to chew on when bored.
Flaws:
- Honest: Addy doesn’t like liars, thus she strives to tell the truth whenever she can. This often puts her in uncomfortable situations where lying could have avoided the problem altogether.
- Impatient: Addy likes when things are always moving. If she isn’t doing something, then she’s bored. Thus she always fills her empty time with things she can do.
- Loyal: If Addy designates someone as her close friend, she will stick with them through thick and thin. No matter what comes their way.
- Blunt: Addy tends to say what’s on her mind, regardless of whatever that might be. This tends to get her in trouble more often than not.
- Inquisitive: Addy is a naturally curious person, and if she wants to know about something, she tries her best to find out its secrets.
Habits:
- Exploring: The worlds are unique places, each with their own special things to discover. And Addy aims to find those things and learn from them. One can never stop learning after all.
- Observing: There are always things going on in the world, one just has to pay attention to see. Much can be learned just by being observant, while much can be lost by being ignorant. Addy aims to be the former.
- Training: Addy likes strengthening herself whenever she can, so whenever she has the time, she can usually be found exercising. A strong body makes for a strong mind.
- Grinning: Addy has an exuberant personality, and it shows whenever she’s around someone she likes. She just can’t help when a smile forms on her face.
Fears:
- Betrayal: Addy puts a lot of importance into friendship, and she can think of no bigger betrayal than by the ones she loves the most. If such a situation happened, she wouldn’t know what to do.
- Dying: There is much Addy wants to do in her life, and death stops all of her plans. There is so much to see, so much to discover. Yet in a way, so little time.
- Isolation: Addy feels more alive when she is near others. Life is already hard enough as it is. Why make it harder by being alone?
- Losing Control: With great power comes great responsibility. All it would take is using the wrong amount of strength for a light wound to turn into a life ending one. Having such a thing occur by accident is something Addy is unwilling to let happen.
Goals:
- Becoming Stronger: A simple goal but one that means a lot to her. She wants to be able to protect those close to her. A task only the strong can perform.
- To Rise In The Ranks: Being an unseated officer is a nice little experience, but Addy longs for a higher rank. A rank she can be proud of.
- To Find Love: The Soul Society is a vast place with many types of different people. So surely this is the best place she can find someone to devote her whole heart too? Right?
Alignment: Chaotic Good
Overall Personality:
Addy is a brave competitive woman who values her friends more than anything else. She is blunt, honest, and is always striving to improve. She has a tendency to be scatterbrained, with a multitude of thoughts running rampant throughout her head. Honesty and loyalty are traits she values highly, and prefers to hang around those who embody these traits.
Charging headfirst into her problems is Addy’s go to method for solving difficult situations. Why spend time worrying and thinking about possible scenarios when she can deal with her problem here and now? Addy tries her best in everything she does, as that’s just the person she is. Either give it your all, or don’t try at all.
In regard to others, Addy considers herself understanding and lax. Everyone has their own problems they’re dealing with, and understanding that key fact can make the majority of conversations go by smoothly. In groups Addy is fine taking charge or following orders. Wherever she is needed, she will go. However, if her leader does something she doesn’t vibe with, she won’t hesitate to speak up.
One trait that Addy takes pride in is her willpower. The will to never back down, no matter what odds are stacked against her. She might lose, but she’ll learn from her mistakes and come back even stronger. Life rarely goes the way you want it, so you just have to keep up and make the most out of whatever situation you’re given.
Addy is an emotional woman and wears her heart on her sleeve. She is sympathetic and doesn’t disparage others for their weakness. Respect is earned, not given and it’s up to Addy to decide if someone is worthy of her approval. Why be respectful to others who won’t show you the same kindness?
Towards fighting, Addy's personality takes on a more aggressive hyper approach. Since this is one of her favorite past times, she devotes herself wholeheartedly towards it. Her training stops when she can't move anymore, and not a second before. She keeps the same energy in spars, as she sees them around the same as an actual battle. The only difference between spars and a real battle is the possibility of death, but the techniques and strategies used apply to both.
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-Powers-
Fighting Style:
Similar to her personality, Addy prefers to take a headstrong approach to fighting. Strong and quick strikes backed with power to overwhelm her foes. She likes being up close and personal and will try to close the distance on her opponents whenever she can. She’s fine with using whatever is nearby to help her odds, be it her legs, hands, or the nearby environment.
In groups of enemies, Addy will focus on the stronger ones while letting her allies work on the riff raff. A strong opponent can turn the tide of battle, so it's up to her to make sure that doesn’t happen. Plus she enjoys a challenge, and the stronger an opponent is, the better the fight in her opinion. Can she truly be satisfied by a victory if she feels she hasn’t earned it?
If things aren’t looking her way in a fight, Addy will shift to a more reckless approach in battle. In order to advance in life, some risks must be taken. And she applies the same mindset to battle. Since she’s already losing, what’s the harm in taking on more risks? She can only go up from the position she’s currently in.
Her favorite fighting style involves her dual swords strapped to her side. If she is ever unable to use them, she will swap to a brutal hand to hand type style. She likes to imagine herself as a whirlwind of death due to her constant onslaught of attacks. She doesn’t mind taking her time in battle, as she feels it's a task she enjoys.
If she’s at a disadvantage, Addy will continue fighting until the end. For one, retreating isn’t in her nature. And two, all it takes is one mistake to turn the tides of battle. Something you can’t do while running away. There are people relying on her, and she’d rather die than let them down.
Zanpakutou Spirit Appearance:
Katherine is the complete opposite of Agatha, short and lithe rather than the hulk her partner is. Kat stands at around 5’4 and has a wild mane of brown hair that extends all the way down to her waist. Cat-like ears can be seen emerging from the top of her head with a tail emerging from her waist.
Kat’s personality embodies Addy’s love for battle. Fierceness, anger, and the like are traits that Kat calls her own. She’s usually rude and sassy, but deep down she cares. It’s just hard for her to show it.
Agatha takes on the appearance of a hulking woman looming at the height of around seven feet. She has short white hair on the top of her head with the sides shaved. Her body is covered in a crimson carapace with the largest parts being on her arms, shoulders, and knees. On the back of her waist, she possesses a scorpion-like tail with a stinger attached to it.
Similar to Addy, Agatha has a bubble personality and always strives to see the best in others. She’s a touchy feely type person and adores anything that is remotely cute.
Inner World:
Addy’s inner world is divided into two sections, one on the top and one on the bottom. Above is where Kat resides in an endless desert with nothing but sand as far as the eye can see. Various ruined structures can be seen sprouting from the ground, and upon closer discovery, intact buildings hidden beneath the sands can be found. Depending on Addy’s or Kat’s mood, the desert can feel pleasantly warm with a cool breeze flowing throughout, or feel unbearably hot with a scorching sun beating down on them from overhead.
In the middle of the desert is an oasis, and upon diving into the lake hidden within, a new environment can be found. Concealed within this small lake is an entire ocean that Agatha calls home. It is a picturesque place with bright coral and beautiful plants as far as the eye can see. While normally clear and translucent, the water can turn murky and foreboding depending on Addy’s or Agatha’s mood.
Zanpakuto Appearances:
In their sealed form, Addy’s zanpakuto take on the form of a simple katana with different colored hilts. Agatha’s hilt being blue and covered by cerulean sheathe with Kat’s being gold covered by a golden sheathe.
In their released form, etchings can be seen inscribed upon the blades of Addy’s zanpakuto. For Agatha’s blade, tiny fish and sea life etchings can be seen emerging from her hilt and heading towards the end of her blade. For Kat’s, feline creatures and other similar critters replace the sea life with a sun bearing down overhead.
Zanpakuto Release Names(Include both Shikai and Bankai names, and call out phrases): “Repulse, Katherine” / “Attract, Agatha”
Overall Ability:
Addy’s zanpakuto embodies the concept of attraction and repulsion, with Agatha being in charge of the former and Kat being in charge of the latter. This allows her to attract objects, people, attacks and the like while also being able to do the opposite depending on the zanpakuto she uses. Addy can choose whether she or her allies are affected by her marks or not at will.
Shikai Overall Ability:
By marking a certain spot such as Addy or a specific location, Katherine is able to repulse those around it away from the mark. The mark takes on the appearance of a stylized sun and is around 4 inches in size. The diameter of the area of effect is 20 feet and up to 5 marks can be placed at a time. Each mark cost 100 reiatsu to place. The effect of the repulsion can be resisted depending on the Offensive Strength of the object compared to Addy’s. This ability cost 100 reiatsu to use.
- 0-20%: An overwhelming powerful repulsion can be felt within 20 feet
- 21-40%: A strong repulsion can be felt with 15 feet
- 41-60%: A moderate repulsion can be felt 10 feet
- 61-80%: A decent repulsion can be felt within 5 feet
- 81-99%: A weak repulsion can be felt within 1 foot
- 100%: The repulsion is negated entirely
By marking a certain spot such as Addy or a specific location, Agatha is able to pull those around it towards the mark. The mark takes on the appearance of a stylized wave icon and is around 4 inches in size. The diameter of the area of effect is 20 feet and up to 5 marks can be placed at a time. Each mark cost 100 reiatsu to place. The effect of the pull can be resisted depending on the Offensive Strength of the object compared to Addy’s. This ability cost 100 reiatsu to use.
- 0-20%: An overwhelming powerful pulling force can be felt within 20 feet
- 21-40%: A strong pulling force can be felt within 15 feet
- 41-60%: A moderate pulling force can be felt within 10 feet
- 61-80%: A decent pulling force can be felt within 5 feet
- 81-99%: A weak pulling force can be felt within 1 foot
- 100%: The pulling force is negated entirely
Zanpakuto Techniques:
[Katherine]
Technique Name: Dazzling Light
Technique Type: Shikai
Technique Element: None
Technique Cost: 200
Description:
By repulsing the light and air in front of her, Addy can direct a shockwave towards her opponent in a burst of light. The effect of the oncoming blast is similar to a flashbang and can disorientate and damage the eyes of those looking at it. For an additional 50 reiatsu, this technique can be stored in a mark with the shockwave centering around it. This technique uses Spiritual Pressure as its Offensive Strength.
Technique Name: Mask of Falsehood
Technique Type: Shikai
Technique Element: None
Technique Cost: 100
Description:
By repulsing the light in front of her swords, Addy can create a false image of her zanpakuto temporarily. In essence, this gives her sword attacks two extra images, one in front and one after. This effect only lasts one attack but can be combined with other techniques and transfers on-hit effects.
[Agatha]
Technique Name: Cleansing Waters
Technique Type: Shikai | Heal
Technique Element: None
Technique Cost: 200 per post
Description:
By attracting the healing cells in her body, Addy is able to give herself High Speed Regeneration temporarily. The healing effect can only heal up to the class of the technique. Debuffs can be cleansed for an additional 75 reiatsu. This effect can be performed on allies as well.
Technique Name: Windmill of Death
Technique Type: Shikai
Technique Element: None
Technique Cost: 400
Description:
By utilizing her power of attraction, Addy can spin one or both of her blades near her at high speeds. This creates a circular effect similar to a fan, albeit one with very sharp blades. If used defensively, this technique can tear apart or deflect any reiatsu-based attack that has a lower offensive strength than Addy’s and is able to be negated this way. Only attacks the same or lower than the class level of this technique can be negated.
Other Techniques:
Technique Name: Shunpo (Flash Steps)
Class: 7
Technique Type: Kidō
Technique Element: None
Technique Description and Effects:
A movement technique that allows the user to move faster than the eye can follow. The focal point that determines the basis of this technique is speed. As speed is the main point of the technique, the method is best characterized by how fast one can get from Point A to Point B in the least amount of steps. Training and skill are what determines how fast a user of Shunpo can move. Those of little skill in the technique or those who haven't used it for an extended amount of time would obviously be out of practice, causing those individuals to be considerably slower. This requires the use of more steps to move the same distance and become tired more easily in a shorter amount of time. A single step magnifies speed for that step by ten times. Shunpo uses fifty Reiatsu per step. This one is automatically learned in the academy. All Shinigami know this when created. This technique does not take up a technique slot.
How to use technique:
Focus of Reishi around the feet area and launch off into a single blurring step. It is not unlike teleportation in appearance, but it is simply extremely fast movement. It is often used to gain an edge in a single moment of combat or to dodge incoming attacks.
Birthplace: Soul Society
Current Residence: Kuchiki Manor
History:
Growing up as a Kuchiki meant that certain expectations were expected from Addy. To be great, to excel, to be a shining example of what a Kuchiki should be. She succeeded in most of that, but unfortunately for her family, acting like a noble was never her style. Being stone faced and unemotional was an impossibility for her. If she wanted to smile, she would smile. That was who she was as a person, and her family could never change that.
Addy’s early years in life were similar to her relatives, being taught the Kuchiki culture and customs at a young age. While other kids were out playing, most of her time was spent studying and learning how to act as a noblewoman. At least that was what happened when her parents caught her. Addy longed to be free and play with friends, so she would escape her manor whenever she got the chance to explore. Sure she was inevitably punished for her disobedience, but it was worth it in her opinion.
Still, although she loved goofing off and having fun, she still made sure to not let her parents down too much. Pleasing her mother was as simple as acting like her whenever she was around. Addy just had to hold out until she was out of sight before returning to her normal ways. All in all, her family life was a pleasant experience. Sure there were ups and downs, but Addy was thankful that she had what she had.
Once she was of age, Addy was put into the academy by her parents. It was practically a given, due to the family she came from. She didn’t mind though, as being a shinigami always interested her. She was already training her body before, but shinigami did things that weren’t natural. Things she wanted to be able to do herself. And as long as she paid attention, that time would soon come.
Her early years at the academy were an eye opener for her, both in the lessons and in the people department. Kido she would find, would never agree with her. Every kido she attempted to learn wouldn’t work right and she found she was tired of what little results she managed to get from it. She knew she wouldn’t be good at everything, but in her opinion, the time investment wasn’t worth it. Might as well train her swordplay instead, something she was actually interested in.
While Addy suffered in the magical department, the same could not be said for the physical side of things. The moment a blade touched her hand, she knew immediately what to do with it. Swordplay came naturally to her, as if her blade was a natural extension of her arm. This was what she was meant to do, she could feel it in her soul. With a zanpakuto by her side, she felt she would be able to accomplish anything. She just had to get one first.
While her studies went as well as they could depending on the subject, Addy easily found herself surrounded by a multitude of people. Friends weren’t what she thought they were and eventually they started asking for favors. Favors only a Kuchiki could provide. Not only that, but due to her lineage, she found herself in groups of other nobles. Nobles who didn’t care for those below them. Something she found she didn’t vibe with.
To Addy it didn’t matter where or whom you were born too, she would treat you the same as any other person. And as a noble, she soon found she was a rarity in that department. And for the first time in a long while, Addy found her smile fading. Everywhere she looked were nobles that disrespected those below them, that made fun of those with worse opportunities. And because of this, she left the clique that she had joined in her early years. She would rather be alone than with the scum she found herself with.
Now alone in her final year, Addy focused all of her energy into fighting and swordplay. She didn’t have to think about her problems if she could barely think at all. The training dummy in her manor at this time barely survived her onslaught as she focused all her negative energy towards it. If life was simple, she could just punch the people she disliked. Unfortunately it wasn't. Thus her training dummy had to be a substitute for the people she hated.
It was with these thoughts in mind that made Addy choose Squad 11 as her squad to join when she graduated. From what she had seen, things were simpler there. You train, you fight, you help the Soul Society, and then you repeat. All things she would love to do. Her parents weren’t fond of her choice, yet in the end it was her choice regardless. She would make her own path in life, a path she could be proud of.