Post by Scarlet on Feb 9, 2023 21:24:55 GMT -5
Current Points
Current Class: 3
Current CTP: 3020
Current TTP: 30
Current SP: 695 (0/200 Training Tier)
Current SKP: 11/16 0/8
Current Ryo: 4,000/XXXXXX
Stats/Skills
Strength: 200
Speed: 250
Spiritual Pressure: 235 (164)
Reiatsu Strength: 400 (600)
Instinct: 150
Senses: 100
Energy Sensory: 0
Healing Expertise: 0
Light Aura: 80
Dark Aura: 20
Axes: 2
Karate: 1
Charisma: 2
Battle Focus: 2
Damage Recovery: 2
Strength of Will: 2
Equipment
{Beat Stick: Axe}Name: The Beat Stick
Description: This can be made into any weapon the user wishes upon purchase. In short, this is a very strong, very durable weapon. What you see is what you get with this one. A typical looking modern axe that one would use to chop wood. Its shaft is completely black and made of solid metal while the head is shiny steel. The head is fashioned in the typical shape with a slight sharper curve towards the bottom. Class: 8
Item Type: Weapon
Item Power (IP): 150
Offense Type: Physical
Durability: 3x IP (450)
Bonuses: N/A
Drawbacks: N/A
Cost: 1,000
Description: This can be made into any weapon the user wishes upon purchase. In short, this is a very strong, very durable weapon. What you see is what you get with this one. A typical looking modern axe that one would use to chop wood. Its shaft is completely black and made of solid metal while the head is shiny steel. The head is fashioned in the typical shape with a slight sharper curve towards the bottom. Class: 8
Item Type: Weapon
Item Power (IP): 150
Offense Type: Physical
Durability: 3x IP (450)
Bonuses: N/A
Drawbacks: N/A
Cost: 1,000
Current Threads
Fried Rice Heaven Sent
Cafe Delight
Champions of the Ocean & Earth Meet!
Lingering Despair
Completed Threads
Chapter One
Temple of Terror 1/8
World Spirit Map 2/8
An Unlikely Ally 3/8
Meeting in the Morning 4/8
The Grace Period 5/8
Repentance Unfinished
Pushing off the Starting Line 6/8
Out of the Abyss 7/8
Fresh Faces +1 SKP
Turkey Day 1/8
Meeting over a Mauling 2/8
Shy and Confident 3/8
Techniques
Movement 0/21 Proficient
Brighter Light 0/21 Proficient
Brilliant Breeze 1/21 Proficient
Pillar of Depth 2/21 Proficient
Chikyū Keimusho 3/21 Proficient
Chikyū no Jikkō 4/21 Proficient
Chikyuu no Shisha 5/21 Proficient
Technique Name: Brilliant Breeze
Class: 6
Technique Type: Human World Dweller
Usable By: Fullbringers
Technique Element: Wind
Technique Description and Effects: This technique begins with the user filling their lungs up with air, afterwards it will appear they simply breath outwards a large gust of air. In truth though the Fullbringer must feel out the soul of the air they’ve inhaled. By feeling the soul of the air it can be commanded like everything else. When released the air repels everything in front of the user with 75% of their reiatsu strength. This typically won’t cause harm although it can topple individuals over sending them rolling away. The user is sent backwards as well though moving at a speed that equals 50% of their reiatsu strength. The air can move the user up to fifty feet backwards.
How to use technique: Inhale enough air to fill most of the lungs, command the air inside the lungs and then breath outwards.
Technique Drawbacks: Costs 50 reiatsu. After three uses it’ll make the user start to pant heavily as it stresses the lungs.
Technique Name: Pillar of Depth
Class: 6
Technique Type: Human World Dweller
Usable By: Fullbringers
Technique Element: Earth
Technique Description and Effects: By commanding the earth below the user with some sort of physical interaction whether it be a placement of the hand or a stomp of the foot, the ground itself will either rise up or sink down. When the ground moves it does so as a perfect circle with space enough for the user and any others touching the user when the technique begins. The ground can move up to twenty feet both up and down making this useful for both evasion and stealth. The speed the ground moves at is determined by the Reiatsu Strength of the user. When the ground rises up forming into a pillar it gains a slight amount of durability to keep itself upright and stable which is equal to 20% of the user’s reiatsu strength.
How to use technique: Must make physical contact with the ground with some sort of indication.
Technique Drawbacks: Costs 50 reiatsu. The pillar aspect of this technqiue can only be used on solid ground. Mud and sand cannot be forced to retain a solid state meaning the pillar will fall immediately if tried. The pit aspect can still be done although it’ll fill up by the end of the next post.
Technique Name: Chikyū Keimusho (Earth Prison)
Class: 5
Technique Type: Soul Command
Usable By: Fulbringers
Technique Element: Earth
Technique Description and Effects: A rather simple Soul Command technique that functions by the ground rising up around the target of the user in a spiraling manner that forms into a cone. This cone is meant to trap the target and keep them from moving. The speed that the ground rises up and wraps around the target is 500. The durability of the cone is determined by the Reiatsu Strength of the user. The size of the cone will always match the size of the target as the soul of the ground actually acknowledges the target and accommodates its own size. However, the typical cost of the technique is raised by 25% for every additional ten feet passed 10 feet.
How to use technique: The user must communicate with the soul of the ground in the area and command it to trap whatever they want.
Technique Drawbacks: Costs 100 reiatsu.
Technique Name: Chikyū no Jikkō (Earth Execution)
Class: 4
Technique Type: Soul Command
Usable By: Fulbringers
Technique Element: Earth
Technique Description and Effects: A cruelly lethal Soul Command technique that functions like most other Earth based techniques by the user commanding the soul of the surrounding ground. The ground commanded by the user will immediately rise up from one of the sides of the target (user's choice) from a slight distance of two feet. The ground takes the shape of a sharp spike angled towards the target which will pierce with force equal to the Reiatsu Strength of the user. The spike is by no means small resulting in almost always fatal damage should it strike the intended area. This spike rises from the ground at a speed of 500.
How to use technique: The user commands the soul of the ground near them and the target.
Technique Drawbacks: Costs 200 reiatsu. This technique has a short range as the soul of the ground needs to be commanded by the user thus it can only be used on targets up to ten feet from the user.
Technique Name: Movement
Class: 4
Technique Type: Other
Technique Element: None
Technique Description and Effects: This is a movement technique. It's to keep up with things like Shunpo or Sonido. While all races using this have their own variant of a step technique already, this one is pretty much an in-general type of move. It attunes the physical body to the reiatsu in the air, rather than spiritual to spiritual. It is now physical to spiritual. This allows the user to step at 3x speed for the cost of only 25 Reiatsu. This technique does not take up a technique slot.
How to use technique: Focus the body’s energy and release during a step. This technique can be broken off in the middle of its use. Unlike other step techniques, this one can be repeated while in the middle of the previous one, allowing someone to change their movement course in mid movement.
Drawback: None
Technique Name: Bringer Light
Class: 4
Technique Type: Human Technique
Technique Element: None
Technique Description and Effects: This is the stepping technique for humans. It increases their speed for a single step by 10 times for 50 Reiatsu. It leaves a column of flickering light in the place where the user previously occupied. Unlike other steps, this one can be used to build speed. If used in succession, the speed and cost go up with each additional step. The second step is a 13x increase, and costs 100 Reiatsu. The third step is a 15x increase, and costs 200 Reiatsu. From there, the cost doubles with each additional step, and the speed increase goes up by 1 time. Meaning the fourth step is 16x and 400 Reiatsu, the fifth is 17x and 800 Reiatsu, etc. Though at first the column of light is visible where the user was, once the third step is reached, the column of light is no longer there. This technique does not take up a technique slot.
How to use technique: To work, this technique manipulates the soul in whatever the user is standing on, allowing for feats such as high jumping, or the step which increases speed.
Drawback: None
Technique Name: Chikyuu no Shisha (Earth's Emissary) -Horse-
Class: 3
Technique Type: Soul Command
Usable By: Fulbringers
Technique Element: Earth
Technique Description and Effects: One of the more advanced Soul Command techniques which focuses on the user giving the soul of the earth around them a physical form in exchange for assistance in battle. The user of this technique when learned decides upon an animal for the earth to take the shape of and cannot be changed afterwards. This animal can be any sort with the exception of avian life. This technique begins with the user compressing their reiatsu in their hand then shoving it into the ground. The ground will initially sink down then will rise up while swirling around to take its form as an animal body requires only a moment. Afterwards the soul of the earth can be commanded verbally by the user in the same manner as a trained pet. The body has a durability equal to the Reiatsu Strength of the user while its Strength and Speed are both 75% of the Spiritual Offensive Strength.
Should the body suffer damage it will absorb surrounding earth to mend the body by the beginning of the next post. The body can close vast distances in a similar manner to step techniques should the user grant the earth access to their reiatsu pool. This works by the body dropping into the earth beneath them and then rising from the earth at a different location. This costs 100 reiatsu and functions at a speed of 700. This can only be done once per post. This technique lasts 5 posts, but upkeep can be done by paying the reiatsu cost once again. When Mastered the Fullbringer can issue commands mentally.
How to use technique: The Fullbringer must simply channel their reiatsu and then make some sort of contact with the ground be it tapping of the foot or placing one's hand on the ground.
Technique Drawbacks: Costs 300 reiatsu. The reiatsu initially used to utilize this technique is compressed within the animal body as a small crystal corresponding to the palm size of the user's hand. Should that crystal be destroyed the technique will end and this technique cannot be used again for 10 posts. The crystal can be easily destroyed as it has no inherent durability.