Post by Nemesio Oro Leon on Sept 14, 2022 1:45:29 GMT -5
-Nemesio Oro Leon-
Discord/Chatango Username (include nicknames): Golnax
Password 1: Kitai's Debt
Password 2: Sanctus Teamwork
Type: Runner, Training Tier
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-Basic Information-
Name: Nemesio Oro Leon
Age of Death: 29
Real Age/Age of Appearance: 1245/35
Birthday (Month/Day): 8/10
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-Appearance-
Physical Description: As is the case for all hollows, throughout his evolution Nemesio takes on many forms. Just like other hollows, however, there are some features which remain no matter the form he is in. Primarily, no matter what form he is in, the color purple is prominent on his body in some form or fashion. Nemesio also sports a rather sizeable set of antlers that vary size, shape and in points depending on what form he is in. Besides these things, however, there is a high amount of variance that his body takes from evolution to evolution.
{Hollow}As a hollow Nemesio takes on an appearance not dissimilar to a classical chimera, hippogriff or manticore. That is to say that his body is a conglomeration of features that can be identified from other animals. His mask is that of a twisted buck; skeletal as all hollow masks are with large antlers, 5 points each, and sharp interlocking teeth that slide in between one another in an unnaturally perfect alignment. Directly behind his mask and covering his neck is a mane of golden fur like that of a lion. This mane obscures his hollow hole which goes from the nape of his neck and out directly under his jaws. His upper torso is like that of a scaleless lizard with clawed front limbs, 5 toes each, the claws like white ivory hooks that cover the finger up to the second knuckle entirely. His hind legs are like those of a horse with tuffs of golden fur over the hooves and his tail is long, flat and slender like that of an eel with a retractable bone-white stinger at the end of it which is covered in a sheath of skin. Sprouting from his back is a set of white feathered wings that stretch out to well over 5 meters in length. His overall body size is rather small for a hollow, being roughly the size of Friesian horse with the sleekness and litheness to match.
{Gillian}As a Gillian, nemesio doesn't deviate much from the rest of the herd. He retains the black cloak with white spikes protruding out of it, a hollow hole roughly in the center of his being, white humanoid hands and boot-like feet and is the same size as most other Gillian wandering around the menos forest. His differences are primarily in his mask which is drastically different from that of other Gillians. He retains the general cervine appearance of his mask, most prominently the large antlers which gain 2 points for a total of 7 as well as the elongated snout. The fangs of his base Hollow mask are flattened and pressed together like those of other Gillian masks and there are holes along his snout like those on the nose of most Gillians. His eyes remain red but there is a purple rectangular stripe that runs down from the top of his mask to the nostrils of his mask.
{Adjuchas}Nemesio's appearance both reverts and changes drastically during his change from Gillian to Adjuchas. Most notably is his change in size; from a towering giant he shrinks down to a massive 1.067 meters, or three feet six inches. His mask, again, undergoes a transformation as well, retaining the antlers, 8 points each now, but the snout is all but entirely gone from the mask. Instead Nemesio's mask takes on more of a traditional skull look to it albeit with a noticeably long mouth that looks, at best, like a deformity and at worst an uncanny mockery of the human form. Purple circular markings, matching the color of his body, surround the eye sockets on the mask. The top and back of the mask regained the golden lion's mane that Nemesio had in his base hollow form size and all, resulting in a mane of fur that completely covers his head on the top, sides and back and stretches down the majority of the length of his body.
His body has retained a somewhat humanoid form from his Gillian transformation, the upper torso gaunt and almost skeletal in the way his ribs stick out against his purple skin, but resembles more like a satyr than a person thanks to his lower body having cloven feet with tuffs of golden fur on the back of twisted equine legs. His arms are disturbingly long and end in clawed digits, the hands and forearms both bone white. On his back is a set of white feathered wings that stretch out 3 meters and an equally long, thin tail that ends in a tuff of similarly colored fur as his mane. His hollow hole remains at the base of his skull, just beneath his jaw at the top of his neck.
His body has retained a somewhat humanoid form from his Gillian transformation, the upper torso gaunt and almost skeletal in the way his ribs stick out against his purple skin, but resembles more like a satyr than a person thanks to his lower body having cloven feet with tuffs of golden fur on the back of twisted equine legs. His arms are disturbingly long and end in clawed digits, the hands and forearms both bone white. On his back is a set of white feathered wings that stretch out 3 meters and an equally long, thin tail that ends in a tuff of similarly colored fur as his mane. His hollow hole remains at the base of his skull, just beneath his jaw at the top of his neck.
{Vasto Lorde}The pinnacle of Nemesio's evolution as a Menos Hollow, his Vasto Lorde form is the closest that he gets to being human looking before his ascendance as an Arrancar. Standing at 1.92 meters, 6'4", his body has become a very close approximation to what a human's should be with proportionate limbs, human hands and feet and a normal torso. His mask remains largely the same, though with a few noteable exceptions. The largely human shape that his mask took as an Adjuchas remains though the teeth have become completely human in shape and the nasal bones have extended back outwards slightly to give him a stubby snout of sorts. The ocular bones of the mask are completely gone, however, as well as the forehead and front portion of the skull cap, revealing the pale skin underneath, straw-blond hair and blue eyes whose lids are colored with purple. The golden mane and antlers remain though now the mane has moved further up the mask to cover the origin of the antlers, which are now 10 points each, and has shortened substantially to be only shoulder length.
As stated, the majority of his bodily oddities which were present in previous forms are missing in his Vasto Lorde state including his tail and any other sort of animalistic features that are not present in his mask. The wings, however, remain and have returned to their original length of 5 meters while a second, smaller pair growing out of his lower back has emerged, these shorter feathered wings 3 meters in length each. In addition to these new wings armor plating has covered his body from his shoulders down, resembling platemail while being bone white in color. The palms of his hands and soles of his feet remain uncovered as does his neck and any joints on his arms or legs that would hinder the speed of his movement in any way. These gaps in his armor expose his purple skin. His hollow hole remains in the same place that it was in his Adjuchas form.
-------------------------------------------------------------------------------------As stated, the majority of his bodily oddities which were present in previous forms are missing in his Vasto Lorde state including his tail and any other sort of animalistic features that are not present in his mask. The wings, however, remain and have returned to their original length of 5 meters while a second, smaller pair growing out of his lower back has emerged, these shorter feathered wings 3 meters in length each. In addition to these new wings armor plating has covered his body from his shoulders down, resembling platemail while being bone white in color. The palms of his hands and soles of his feet remain uncovered as does his neck and any joints on his arms or legs that would hinder the speed of his movement in any way. These gaps in his armor expose his purple skin. His hollow hole remains in the same place that it was in his Adjuchas form.
-Personality-
Dislikes:
Fighting - Fighting is dangerous. It's risky, and in Hueco Mundo as a Hollow, every fight is a fight to the death - a true, permanent death as you are absorbed into another being entirely. A Hollow is not sent somewhere else when they are killed (unless they are sent to Hell, which by all metrics is an even worse fate!), they are erased and melded into the being of another, never to exist again. Under such circumstances, no matter how powerful he becomes, why would he enjoy such a risk of oblivion?
More Powerful Hollows - In the same why that he dislikes fighting, Nemesio doesn't like encountering Hollows which are more powerful than he is. They are predatory and have a penchant for killing whoever they come across in order to feed. He has never met another Hollow which would be willing to take him under their wing (not that he has necessarily tried to seek one out, mind you) so it's only logical that he would dislike and even avoid those with greater power than his own.
The 'Other' - Shinigami. Quincy. Bounts. Fullbringers - really, any race that isn't a variation of Hollow, and even Hollows are a stretch. As Nemesio understands it, all others, including other Hollows, want only to destroy Hollows in one form or another. As such, he doesn't care to associate with much of anyone or anything regardless of their race. It's too much of a risk in his eyes that the notion to destroy him would occur and that would be that. Better to avoid such beings at all cost, which typically means he avoids going to the world of the living with a passion.
Being Called a Coward - It is simply something that he cannot abide. Not that he would necessarily do anything to refute such a claim, mind you, but he doesn't like it all the same. In his mind there is a difference between cowardice and acknowledgement of reality; all around him are beings which are magnitudes more powerful than he is. Nemesio knows this, so of course it's only logical that he would take as little risk as possible to ensure his own survival.
Being Hunted - It should not come as a surprise that a Hollow which such a strong sense of self preservation, a habitual solitary nature and a tendency to take the easiest path in life would not like the prospect of being followed and hunted by another - especially if he is aware of it. The perpetual anxiety of trying to avoid and/or deal with another that has caught on to his scent is not something that he enjoys in the slightest. It is one of the few things that, when it happens, makes him actively seek out a way to end the hunt in his favor, one way or another.
Being Woken Up - One of Nemesio's favorite past times is sleeping. It's only natural, then, that he would deeply dislike being woken up for any reason. He goes to great lengths to find safe places that he can sleep or making them for himself. Being woken up after going to such lengths is a good way to irritate him, at best, or make him outright murderous at worst, depending on the circumstances.
Secrets - A natural byproduct of his curious nature combined with his distrust of others, Nemesio is not a fan of things being kept from him. How could he be? Most times he plays the part of the wall flower, the scavenger, the watcher from afar - his strengths lie with having more information than those around him. If he finds himself on the other side of not knowing something he does what he can to find out the secret, or removing himself from a situation to the point that the secret no longer matters. Whichever requires less effort.
Likes:
Naps - Arguably his favorite past time. Napping in Hueco Mundo could be called an art form considering that every resident within is trying to kill and eat the other. It therefore takes a lot of time and effort to get good at taking a nap, but the rewards are unparalleled! The avoidance of danger, going undetected for long periods of time, to say nothing about the physical rest you get. What's not to love?
Outfoxing Others - It's his bread and butter for getting out of situations he can't otherwise run from. Though the development of such a skill came out of necessity, there is an undeniable enjoyment he gets from outwitting mindless monsters and those that are so driven by their hunger or fear or anger that Nemesio enjoys to no end even if it isn't something he'll do willingly.
Eating - Really, who doesn't like a good meal? As a Hollow his tastes are what you might call 'indiscriminate' but he never the less enjoys filling his belly, taking a special sort of satisfaction out of properly earning a meal when circumstances compel him to do so rather than getting 'fast food' as it were.
Quietness - A low amount of noise is essential for taking it easy and taking naps. When he isn't hunting around for kills he can scavenge from or avoiding danger at any cost, Nemesio is typically trying to locate those secret quiet places within the Menos Forest or beyond that afford him the rest he oh so craves and indulges in. Not making many noises himself also helps with going about undetected and thus avoiding danger so he's grown an appreciation for being quiet as much as resting in it.
Peace - Unusual as it might be for a Hollow, though not necessarily surprising for Nemesio specifically, Nemesio enjoys times of peace whenever he can steal them. Generally this is only when he's sleeping, but there are rare occasions within the vastness of Hueco Mundo where one can find themselves with little to no other Hollows around. Typically this isn't the case for very long but during these moments of migration Nemesio will often stop, sit and enjoy the quiet emptiness, the tranquility, the peace. It's such an ephemeral thing...
New Wonders - Otherwise known as new experiences, new things, objects of inquiry, etc. etc. Basically he enjoys learning about or indulging in things that break the monotony of life. It's not often that something truly new and unique pops up in a life as long lived as his, so when it does happen it fills him up with a kind of joy that makes his curious investigations often worth it! If only there was more to see and do in Hueco Mundo, and if only the other worlds he could go to weren't so dangerous...
Accumulating Power - It isn't so much that he's power hungry or that he has a particular urge to be better or stronger than anyone else. It's a simple matter of survivability: the more power he has, the less likely he is to die. It's a very simple fact to comprehend, really. So the more he can get, the better. He just isn't in a hurry to gain the power he wants, that's all...
Flaws:
Laziness - Really, it's his chief flaw and defining trait in general, really. While others spend their eternal night toiling away hunting, fighting and progressing, Nemesio just... takes his time. Excessively so. He lives by a simple principle; that as long as he remains alive, there will always be time for progress. Later. He's very much a procrastinator and doesn't actively hunt or kill or fight or do anything, really, that would increase his own power beyond sniping easy meals and doing his absolute best to avoid anything and everything that might be a threat to him. He just can't be bothered to put the effort in to do anything else!
Unwillingness to Hunt - This stems from his laziness, naturally, but Nemesio will not hunt for food on his own unless the Hollow is absolutely weaker than he is and the opportunity to get it is clean and easy. His lifestyle choice within Hueco Mundo being one of procrastination, avoidance of conflict and getting as much sleep as possible means he doesn't spend a lot of time fighting with others and getting his own food. Consequently...
Slow Grower - ... He's slow to actually develop as a Hollow. More or less constantly on the verge of starving (at least in his pre Gillian stage, where he spends the majority of his life as a Hollow!), Nemesio eats when he can and it's convenient, being utterly unwilling to put the effort in to do the work required to properly gorge himself regularly. Consequently, he spends quite a lot of time as just a lowly Hollow. Centuries, even. A lot of centuries.
Social Ineptitude - As a Hollow that spends the majority of his life sleeping and avoiding other Hollows, it really only makes sense that he would be socially awkward. Especially when you consider the general mindset of assuming that every Hollow is only out to kill and eat him in the first place, it doesn't exactly bode well for his social skills or even really permit the possibility of interaction with another, let alone anything approximating 'friendly' as far as Hollows are concerned.
There is, Indeed, Rest for the Wicked - Five star hotels are pretty hard to come by in Hueco Mundo, especially when you spend the majority of your life in the Menos Forest. As such, Nemesio is rather particular about where he sleeps. It needs to be quiet, it needs to be hidden, it has to be far away from as many other Hollows as possible and it needs to actually be comfortable enough for him to get some shut eye! All of this to say that he can't, and won't, sleep just anywhere. This might not at first seem like much of a flaw for a creature that is so solitary, but the fact that he is willing to expend so much energy finding just the right kind of places to take a snooze is inefficient to say the least.
Picky Eater - This might seem a bit strange at first, but Nemesio refuses to eat human souls. Or Shinigami. Or Quincy, or any other sort of soul that could cross his path... because he doesn't let them cross his path. He refuses to step outside of Hueco Mundo because of the knowledge of just how dangerous it can be for Hollows to do so, only doing as such if it is absolutely necessary for his survival. Sure, it's enticing to dine on the souls of the living or lingering human souls who have yet to cross over to the Seireitei, but is it worth the risk? Pass. Nemesio will eat just fine off of Hollows, thank you very much.
Addict - Yet another thing that might seen strange, but Nemesio has an addictive personality, even as a Hollow! This discovery came about when he indulged upon a certain flower, and since then he's been ever mindful of this side of himself. Never the less, he often can't help but indulge in addictive behaviors from time to time... just a little... when it's safe...
Distrustful Outcast - Nemesio doesn't trust others. Period. Especially other Hollows. He's a Hollow himself! He knows what they're all about! Are they a trustworthy bunch? No! Absolutely not! He isn't quite on the level of being paranoid, but there's a reason he sticks to solitude more often than not. Consequently, when the exceedingly rare scenario comes about where he does socialize with Hollows that aren't immediately going to try and kill him, Nemesio comes off as pretty standoffish and often disliked pretty quickly. A social outcast on top of being socially inept, and it's his own fault really.
Habits:
Fast Food Eater - As stated, Nemesio doesn't hunt his own food unless the Hollow is exceptionally weaker than him and he is guaranteed to get the kill and there isn't any competition for it. Instead he'll dart in when another Hollow has felled one of it's own, grab as many bites as he can/fill his stomach as much as possible and then retreat, preferably without being noticed in the process. Is it a healthy life style? Not really. Is it safe? Well, safer anyway...
Napping! - It's practically a major league sport for him. If there's one thing that could actually be considered a hobby of his, it's taking a snooze. Pressing 5 more minutes on the alarm clock. Catching some Z's. Counting sheep. Getting some rest. Snuggling up with his favorite teddy bear and getting some shut eye. You get the idea, yeah?
I Spy... - Really, this is just outright stalking without a specific target in mind. It goes beyond being a wallflower and enters the realm of just being kinda creepy. He hangs back, he observes, he tries to be as inconspicuous as possible. Watching. Waiting. Spying, awaiting his chance to swoop in, get whatever it is that he wants and then get back off in the distance again. One could say that he's developed a keen sense of observation, but given the fact that it's mostly used to determine if snagging the flesh of a Hollow for his next meal would be easy enough to do or not...
Chronic Manipulation - Despite being socially inept, Nemesio is quick to learn social ques and mannerisms of others... sort of. It's more that he observes what those things are and then figures out how to exploit them. It's how he manages to outfox other Hollows and get himself out of tricky situations more often than not. A little psychological probing and behavioral manipulation goes a long way if you know what you're doing, and if he wasn't distrusting of others and lacking in social skills without this habit, his penchant for trying to manipulate the minds of others would really cement him in the category of "no friends".
Fears:
Regression - It's what all Hollows fear, isn't it? Whether they witness it happen first hand or simply instinctively know of the possibility of slipping backwards and never returning to who or what they were, all Hollows fear going back and Nemesio's no exception to this rule.
The 'Other' - Not in the sense of a phobia or anything as compulsory as that. He simply knows that everyone is out to kill him more likely than not. It's a healthy kind of fear. A respectful kind that extends to every other being in existence that he can't kill himself. Yeah... Healthy.
The Most Dangerous Game - Nemesio is by no means a hunter himself, not really, but the thought of being hunted by a being more powerful than himself? Being follows, stalked, tracked with the intent of ending his being and being made into food for another, for sport? What's not to fear, really?
Goals:
Survival - It's simple, really, and pretty universal but it bears stating plainly. More so than perhaps every other Hollow in Hueco Mundo, Nemesio wants to survive and goes to whatever lengths necessary to achieve this. It's why the way he is, mostly. He isn't the biggest Hollow by any stretch of the imagination nor the most powerful in terms of physical might or ability. He's adept at running away, finding places to hide out in and getting food when and where he can. Doing so let's him exist for longer and longer, and as a Hollow, he knows that if he survives long enough...
Evolution - Again, it's pretty universal for any Hollow that's aware of the concept but Nemesio wants to grow stronger and evolve into higher forms of Hollow unlife. Not for the sake of greater strength or personal satisfaction, but to survive. Ironically, living in the afterlife in whatever form that takes trumps all.
Finding a Homestead - Listen. Goals are not always realistic, alright? What Nemesio wants almost as much as to survive is to have a nice, cozy, consistent place to lay his head down for as long as he wants with a plentiful source of food to keep him fed and no neighbors to bother him. Does he want this in Hueco Mundo? Yes, but he can't exactly help that that's where he lives now can he? It's a dream and very likely to remain one forever, but still...
Alignment: Neutral
Overall Personality: Surprisingly perhaps to some, Nemesio's personality remains fairly consistent regardless of what form he takes. He oscillates between two extremes - complete laziness or complete mania, with very little overlap between the two. The majority of the time, though, he is slothful, perhaps, even, the laziest Hollow that has ever existed, period. If it is available to him he will always take the path of least resistance to get what he wants even if that means putting off his own gratification for an indeterminant amount of time. He's perfectly content to sit, wait, take a nap and just let things take their course until whatever it is that he's after falls into his lap which, he finds, usually happens on a long enough time scale in one form or another.
Consequently he is something of a loner. It didn't take him long at all to figure out after arriving in the world of Hueco Mundo that most other Hollows were larger, more aggressive and quite often more powerful than he himself was. Thus, following the path of least resistance, he put distance between himself and any other Hollow, choosing the life of scavenging off of the kills of others rather than do his own hunting. It was simply easier to not put in the effort to be proactive; to try and trust other Hollows or over power them in some manner. This is very much the core of his being: the avoidance of struggle, of danger, taking whatever course of action requires the least amount of effort. This, of course, means that he has developed quite an extensive sense of patience and is perhaps at the end of the day his greatest strength. The ability to sit and wait for conditions to be just right in such a way that achieving what you desire takes next to no effort at all is a talent that very few are either born with or cultivate ever.
Another consequence of this lifestyle of sitting and waiting is a fairly sizeable intelligence. For a Hollow to survive for as long as he has in the manner that he has, it was necessary to learn, adapt and be able to observe and change his behavior as needed to both continue to exist and maintain a lifestyle of hardly doing anything ever. It isn't just that Nemesio will sleep the day away and wait for other hollows to either get their fill of a kill or be distracted in some manner that he can dart in and grab what it is he can; he is perfectly capable of getting himself into positions that make life in Hueco Mundo as easy as possible. Often times, when dealing with other hollows, this was as simple as causing some sort of distraction that would draw others away from an easy kill or divert their attention away from something long enough for Nemesio to take action himself, but in a pinch he is fully capable of using his creativity and cleverness to outfox others in order to get ahead and stay ahead.
There is only one thing which can wash away the pure laziness of Nemesio's being; his curiosity. Contradictory as it might seem initially, he is actually quite a curious creature - not dissimilar to a cat in some ways - eager to see, learn and experience new things. The thing about it is that he doesn't go out seeking these new experiences willingly. Exploration is done out of necessity when he is driven away from an area due to the presence of a more powerful Hollow getting anywhere close to him. The stalking of another in order to learn about them, too, happens out of necessity rather than something he goes out of his way to do. Basically he is content to wait for events to fall directly in front of him before investigating but once they have and have gotten his attention he will do everything in his power to seek out and learn about this new experience; but only if it first comes across his path and not the other way around. Otherwise he will stay put for years at a time if he can get away with it. Never the less, his curiosity remains the only thing that actively impedes and overrides his slothful nature and drives him to be active at this stage of his existence.
This is the norm for the majority of Nemesio's existence and the core aspects of his personality that he maintained throughout the centuries spent as a Hollow. Upon his transformation as a Gillian, however, an acute and intense mania overtakes him and for the first and only time in his life as a Hollow. He takes the initiative and becomes extremely active. Embolden by the sudden surge in power he had gained his passivity is traded in for an aggressive predatory nature as he frantically works to gather more and more power for himself, resulting in him, more or less, becoming just like many of the Hollows he had avoided and tricked for centuries, just as a Menos instead. With this predatory shift in personality comes a higher penchant for acts of violence though never without reason. He is not the sort of Menos that lashes out at those weaker than he is for the pleasure of it. He seeks out, hunts and attacks other Hollows and Gillians for the express purpose of satiating his never ending hunger in whatever manner he can, defending himself efficiently whenever necessary and utilizing his intelligence o'n the fly to gain the edge over any hollow he may be fighting at any given moment.
Similarly to his base Hollow form his curiosity often gets the better of him and is the only thing that frequently overcomes his active mania. The difference being that where once his curiosity was passive now it is active. If something catches his attention for whatever reason - a new area of the Menos Forest he hasn't explored before, the activity of Hollows off in the distance or any other sort of scarce phenomenon that might take place in Hueco Mundo - he will not hesitate to check it out in order to sate his curious nature. Despite his headlong diving into the new and unexperienced, he doesn't allow his curiosity to override his experiences gained. If a situation seems like it is too much for him to handle, no matter how enticing, he will still retreat and avoid it at all costs. Survival, at the end of the day, is more important than anything he might see beyond the horizon. So long as he lives Nemesio knows that there will always be time to discover it another day.
As an Adjuchas his manic activity is greatly reduced and he becomes much more like he was as a Hollow; which is to say, rather lazy compared to other Adjuchas. A return to form does not mean that he lets himself become complacent and inactive for so long that it would hinder him. In fact he cannot. Like most Adjuchas, he has gained the fear of reverting back to a Gillian and thus never being able to become an Adjuchas again. To this end he maintains a level of activity which is necessary to keep himself fed and to continue to grow in strength while not actively seeking out dangerous situations. He does not like to take risks and thus goes for the lowest risk highest reward scenarios as he can possibly come across or make for himself. His smaller size helps him in this regard as it is much easier for him to hide than it is for most other Hollows or any other form - a fact which he takes advantage of often.
By this point in his evolution Nemesio has become quite cunning. When he finds himself in a situation that he cannot get out of voluntarily for one reason or another he will employ any sort of tactic, guile or trickery required of him to get out of such a sticky scenario. His primary objective is the avoidance of conflict whenever possible for he knows that, as an Adjuchas, the competition is much more fierce than it ever was as a Hollow or Gillian to feed and maintain oneself. Thus he often resorts to more 'economic' means of keeping himself fed. Whether that means scavenging off of the kills of other Adjuchas as he once did other Hollows or the control of other Gillian to do his hunting for him of other Hollows, Gillians or, if need be, the odd Adjuchas or any other means to keep himself fed, he does not care. All that matters is that he lives. Where other Hollows might feel shame for such tactics he feels none. His intelligence and Deceit remain, debatably, his most powerful tools at his disposal; in his eyes, why should he not use them if they would make his life easier? Unlike ever before Nemesio has maximized his efficiency so that he might follow the path of least resistance possible. He could almost be called industrious were it not for the fact that he was doing this entirely for his own survival.
As the highest form of Hollow evolution possible, Nemesio as a Vasto Lorde gains perspective that he simply could not possibly have had at lower levels of being. Having obtained as much strength through evolution as is possible for him to do and having obtained both a power and system of survival that is surefire to his continuance, his thoughts and development turn inwards. Calling him an introvert at this stage of being would not be inaccurate as he does not go out of his way to interact with other Hollows as he once might have. In his mind there is little point as he would either be entirely too powerful to be around lower grade Hollows without either outright killing or paralyzing them nor is there a point in seeking out comradery in other exceptionally powerful Adjuchas or other Vasto Lordes. The risk of being turned on is too great, so he mostly remains alone.
Introspection and solitude become his norms. While his curiosity is still alive and well, by this point in his life there is simply too little to actively engage him in Hueco Mundo that he would care to indulge, and the world of the living or Seireitei are both as equally uninteresting as they are risky. Instead he turns such energy into something of asceticism, an almost hermit mentality as he contemplates the mysteries of existence now that he has the time to as he is no longer constantly consumed with survival, avoiding danger, the fear or regression or the urge to actively explore or hunt. Melancholy thoughts fill his being often as he wanders aimlessly in contemplation of what it meant to be. Calm and quiet, keeping out of the way of others, he is mostly content to be a non-entity within Hueco Mundo, save for the occasional Hollow that he needs to feast upon to maintain himself. A ghost in a land of ghosts, content to be unknown and left to his own thoughts. Alone, but at peace at least.
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-Powers-
Fighting Style:
Nemesio's fighting style really depends on what stage of evolution he's at for the most part. At all stages his first move in a fight is avoiding one. Running away, hiding, doing whatever he can to avoid contact with other Hollows to begin with - this is his bread and butter. The best fights are the ones that you don't get involved in, after all, and this is true for Nemesio during his Hollow, Adjuchas and Vasto Lorde forms. When he's put into a situation where a fight cannot be avoided, however, and he is forced to fight in order to defend himself, that's when his true skills are put on display.
Hollow Nemesio takes advantage of his small size and his speed to his advantage. If he can engage in hit and run tactics he will, especially if landing the hit lets him distract his opponent long enough for him to get away. This way of fighting is really is most basic and almost his most savage. Clawing, biting, kicking as needed - anything and everything in order to survive the encounter. This isn't to say that he fights mindlessly, however. He is ever vigilant, looking for weaknesses, openings, ways to gain an advantage in the fray. He will not hesitate to take any advantage that he can get to ensure his survival. Ironically, perhaps fittingly, he will use his tail as little as possible unless he has a clear opening to strike for fear of losing it as aside from his speed he views his tail and the poison there in as his most valuable asset in combat.
Gillian Nemesio is Nemesio at his most active and most combative. With an increase in size and power comes a boldness that lets him take the initiative. And, really, against other Gillian and lesser hollows, there's little he has to fear from those he attacks. Fights are quick and easy as he makes decisive blows, eradicating his targets with overwhelming force coupled with immense speed for a Gillian. Blasting with ceros, goring others with his antlers, dragging other Menos down to the ground and taking debilitating chunks out of them with his jaws, stamping on Hollows under foot and eating what's left - this is Nemesio at his most savage, his brutality easily outstripping the sort of fighting he did as a lesser Hollow. That said he's still by no means mindless. If he gets into a situation that's actually trouble some to deal with that he cannot overpower he will retreat and live to fight another day. Naturally, he avoids those who are more powerful than he is at all costs. He's very much a bully or a predator at this stage, picking fights only with those he knows he can win against.
As an Adjuchas Nemesio's tactics become more refined. Rather than doing most of his fighting himself, he takes advantage of the fact that he can control Gillians and have them do his fighting for him most times, playing the part of a general or strategist. If he can, of course, he'll run away but if not his first line of defense are the Gillian he has enthralled under his control. Should the sheer weight of numbers fail him he once again takes advantage of his speed and small size to avoid most things that come his way as he seeks an opening to attack, very much adopting the tactics he used as a Hollow. Only now, in a more humanoid form, he has better control over his body and can more precisely land specific swipes of his claws or kicks from his cloven feet, aiming the occasional cero at the blatant opening in a foe's defenses. More than anything else, however, Nemesio relies on his cunning to win fights - not just survive them, but win. By this point in his life he has taken on the slightly more aggressive mindset of finishing fights once they get started rather than leaving the trouble to come and find him another day. He will trick, decieve and use whatever means are at his disposal to land the decisive blow.
As a Vasto Lorde he takes on a body that is mostly human and with it comes a level of bodily control that is unmatched by his other forms. It is very much as if he slipped on a familiar suit and can now move freely within it. His movements are practically effortless and his swiftness unmatched. More than any of his previous transformations, Nemesio takes advantage of his speed in this form. There are not many that would dare challenge a Vasto Lorde, but for those that do he is content to zip and dart around them until they give up and go away or he simply finds an opening to land a single, fatal blow and then eat his fill. His close quarter combat skills are dramatically improved in this state, almost as though he were remembering something he learned long ago rather than making it up as he goes along.
Aside from outmaneuvering his foes with his speed, engaging in hand to hand (or claw or tentacle, what have you) combat and firing ceros and balas to his hearts content, Nemesio also fights with a certain spear as his primary weapon. Something he picked up along the way that he also finds using to be very natural. He is likely one of, if not the only, Menos class Hollow in Hueco Mundo that uses a weapon that is not naturally occurring on his body in some fashion or another. At least, he's never come across another that does so. In much the same way that ancient man gained a profound advantage against the beasts of the Earth with a sturdy stuck and a sharpened stone, Nemesio uses this spear to his advantage to further out match those that would engage him in combat. If all else fails him, he trusts in his spear to see him through the fray.
Overall Ability: Encarnación Apática (Apathy Incarnate)
Nemesio's powers as a Hollow fit his personality perfectly. For a being so lazy and avoidant of fighting, it only makes sense that he would weaponize the very concept of apathy itself. How this manifests varies from transformation to transformation but, in essence, his abilities make others stop caring - not just on a physical level, but a spiritual and fundamental one as well. Those afflicted by his abilities will find themselves losing the will to fight, to move, to eat, to breath and not long after, to even live. As he grows and changes into more powerful forms of Hollow, so too does his ability become more potent, generally, and applicable to more and more scenarios.
As a Hollow this ability is concentrated entirely within the stinger in his tail as a form of venom. Once injected into another, they will gradually lose themselves to apathy, step by step losing the will to fight, to move, to live until they are lying still and helpless, at which point they are easy pickings for Nemesio or any other Hollow should he choose to leave them in such a state. In some respects this venom is the most potent version of this ability because of it's direct application, something which is lost in later transformations. However with it being a physical substance comes all of the weaknesses therein - chief among them being the application itself. Nemesio has no ways of injecting this venom beyond the sting of his tail, and it is possible to remove the venom from the system of another if one with the capabilities of doing so happen to be around. Never the less, this sting is invariably, if not directly, lethal to any who suffer it and cannot deal with it in time.
Later transformations see Nemesio lose his stinger and as such his original way of inflicting this weaponized apathy. To compensate for this he has learned how to apply the effects of his venom to his reiatsu itself, primarily in the form of his ceros and balas. Additionally, with the help of a certain flower, he can disperse it in an aerosolized cloud that makes simply breathing enough to succumb to the effects of his Apathy. Finally, as a Vasto Lorde, Nemesio gains the ability to pass this effect on through touch alone. Through these methods he is quite capable of administering and insuring that those who fight him will soon lose the will to do just that.
Techniques:
{Unique}Technique Name: Picadura de Apatía (Sting of Apathy)
Technique Class: 7
Technique Type: Hollow
Usable By: Nemesio Oro Leon
Technique Element: Venom/Apathy
Technique Cost: 10 Reiatsu per sting
Description: Picadura de Apatía is in actuality a venom stored in the stinger of Nemesio's tail. Application is as straight forward as an injection on any body part. The sting does not have to be lethal by any means as the venom within takes care of that. A single sting is all that is required to make the effects of gradual apathy kick in, however each subsequent sting speeds up the process by a single post. This Apathy does not actually affect the stats of those afflicted with it nor in reality hinder a character's innate strengths. Rather, it is more that the body, mind and soul lose the "will" to exert the forces they are normally capable of, thus gradually rendering a victim's effectiveness in nearly all regards lame and, eventually, null as Apathy sets in fully and they are eventually unable to even breath of their own accord. Instead of reducing a foe's stats, the venom instead forces them to use weaker and weaker versions of their attacks and movements as the venom furthers itself in their system. It is not that they are incapable of attacking at their strongest or moving at their fastest, but that the Apathy makes them not care to do so, instead putting less and less effort into everything they do until they cease to do anything at all. The initial sting, if successful, induces an immediate 2% Instinct debuff that will continue to increase on it's own by 2% per post after the first sting to a minimum of 50% the original Instinct value. Subsequent stings will only add an additional 2% unless the venom is removed from the system or otherwise negated. This process takes place over the length of 30 posts total.
--Posts/Stings 1 - 6: The effects of Apathy begin to set in. Victims will already begin to care less and less about what they're doing, though the effects will be slight and unnoticeable to those with low Instinct to begin with. Thought processes begin to slow as indifference worms its' way into their mind.
--Posts/Stings 7 - 12: The effects Apathy are becoming apparent. Victims with even average Instinct will notice themselves moving slower and not striking as hard but may not yet understand fully why. The victim's ability to care will continue to weaken as they put less and less effort into attacking, moving or applying any Powers they might have. Victims may begin struggling justifying reasons to continue an encounter as their minds grow more lethargic.
--Posts/Stings 13 - 18: The effects of Apathy are pronounced. A victim's ability to apply their strengths and Powers to their fullest have degraded to the point that it is impossible to ignore. Victims with low Instinct will only now begin to notice the effects kicking in. Thinking becomes outright difficult and control of automatic bodily functions begins to slow as the victim begins to care less and less about even continuing to live.
--Posts/Stings 19 - 24: The effects of Apathy are in full swing. A victim's ability to apply their strengths and Powers to their fullest is extremely difficult if not outright unusable. Simple bodily functions are becoming laborious to perform and automatic bodily functions begin to shut down. Thoughts are cloudy and next to impossible to form complicated, articulated plans as the mere effort of thinking becomes too much to bare.
--Posts/Stings 25 - 30: The effects of Apathy have reached their final stage. By the 30th post, the victim will no longer be able to move, think or properly apply their strengths or Powers as the will to do so will be reduced to nothing. Automatic bodily functions shut down and basic bodily control is next to impossible. Death will follow in the next post regardless of anything Nemesio does or doesn't do.
How to Use: Sting an opponent.
Drawbacks: The effects of Picadura de Apatía are only effective if venom manages to be injected into the body of an opponent and remains within the system. Those with Healing Expertise can purge the venom from their system so long as they have a minimum of 100 Healing Expertise, with an additional cost of 25 added for each sting/post that has been applied/passed respectively. Having Poison Resistance adds a 25% decrease to the required Healing Expertise to purge the venom at 1, 50% at 2, 75% at 3 and 100% at 4. High Speed Regeneration, while healing the wound caused by the sting itself, will not have any effect against the venom unless the individual has a specialized variation that can help against poisons.
Incantation: N/A
Made By: Nemesio Oro Leon
Reserved?: Yes
Technique Name: Hibernación (Hibernation)
Technique Class: 8
Technique Type: Cinematic Hollow
Usable By: Hollows
Technique Element: N/A
Technique Cost: N/A
Description: A rather straightforward technique, Hibernación is essentially exactly what it says on the tin - a state of hibernation that Nemesio can purposefully put himself into in order to sleep for long periods of time. Maintaining sleep for extended periods of time requires a way to prevent starvation in Hollows however and in Nemesio's case, while using Hibernación, he can gather reishi while he sleeps simply by breathing. The amount of reishi that is gathered in this way is miniscule, however, not enough for any sort of real growth. In fact it is so slow that it only barely counts as a net positive in terms of gathering sustenance, requiring him to sleep for months at a time in order to technically gain any sort of growth from sleeping alone. The main purpose of Hibernación is simply to sustain himself while enabling sleep for a very, very long period of time. Additionally, however, Nemesio has managed to learn how to suppress his reiatsu while using this technique so that he is all but undetectable to those using techniques which can sense reiatsu.
How to Use: Sleep.
Drawbacks: In order to use Hibernación, Nemesio must sleep. This is an extremely dangerous proposition for a Hollow in a world that is beyond filled to the brim with active predators. As such, while this technique can technically be used anywhere, it is only feasible to be used when there is a measure of security for Nemesio - which is to say he has found a place that is relatively free of other Hollows or is otherwise inaccessible to other Hollows in some way or another.
Incantation: N/A
Made By: Nemesio Oro Leon
Reserved?: Yes
Technique Name: Regeneración Menor (Minor Regeneration)
Technique Class: 7, 5, 3
Technique Type: General Physical/Hollow
Usable By: Hollows
Technique Element: N/A
Technique Cost: 10 Reiatsu per Minor wound, 100 per Major wound, 300 per Severe.
Description: Regeneración Menor is a very basic form of High-Speed Regeneration that, while indeed faster than normal healing, does not necessarily take after the name sake "high-speed" that other beings possess. In essence, this technique is, in fact, an increase in the body's natural ability to heal itself. With Regeneración Menor, the body can be left without scars if given enough time to properly heal and no method of disrupting said healing is introduced during the healing process. Any wound which is not immediately non-fatal - such as a blow to the mask, the body being cleaved in two, disintegration, etc. - can be healed, given enough time, even the damaging of organs other than the heart and brain is possible (although organ replacement is not). Minor wounds such as scrapes, shallow cuts and deep bruising heal over the course of 1 post per wound at Class7. More serious injuries such as broken bones, minor organ damage and deep cuts take 2 posts per wound to heal at Class 5. Severe injuries such as serious organ damage, loss of limbs and major bodily trauma take 3 posts per wound to heal to Class 3. The only exception to the Class 5 and 3 type wounds relates to Nemesio's tail, which can be regenerated even at Class 7 even if it is severed, although to do so takes 3 posts and costs 50 Reiatsu.
Outside of battle, this technique can be used at a much lower cost, 25 Reiatsu for Major wounds and 50 for Severe wounds, at the expense of taking an extensive period of time to complete. Minor wounds heal at roughly the same rate as they would in battle while Major and Severe wounds require an hour and two hours respectively.
How to Use: Be injured and let the body heal.
Drawbacks: Not an efficient way to heal compared to more advanced techniques. Requires a minimum of 75 Healing Expertise in order to acquire this technique. While useable in battle it is not effective during so as healing is slow and, depending on the wounds suffered, may ultimately be inconsequential. Every wound suffered, no matter how severe, requires the stated amount of Reiatsu to begin healing at this accelerated rate. If the user has an insufficient amount of Reiatsu, they must either find a different method of healing themselves or allow their bodies to heal naturally which could take substantially longer if healing is possible at all.
Incantation: N/A
Made By: Nemesio Oro Leon
Reserved?: No
Technique Name: Loto: Flor de la Pereza (Lotus: Flower of Sloth)
Technique Class: 7, 5, 3
Technique Type: Hollow
Usable By: Nemesio Oro Leon
Technique Element: Apathy
Technique Cost: 10 Reaitsu per flower.
Description: Loto: Flor de la Pereza is a technique whereby Nemesio creates a small, vibrantly pink flower out of ambient reishi in the air and his own reiatsu. The flowers themselves bear the appearance of a pink lotus flower and are enticing to behold in all aspects - especially so for Hollows, regardless of the variety. Visually appearing, possessing an enchanting floral scent, soft to the touch and, most importantly, absolute ambrosia to ingest. Nemesio creates these flowers by stinging something and, instead of imparting his venom as in Picadura de Apatía, consciously choosing to create a flower instead. The flowers are designed in such a way as to invite inspection and curiosity, almost as if radiating an aura of delectableness so alluring is their presentation.
Catching sight of these flowers imparts a desire to investigate them. Inhaling the scent of these flowers imparts a desire to taste them. Consuming one of these flowers gives a sense of absolute euphoria, a feeling of fulfillment and completeness that one has never known. Such a feeling is fleeting, however, a high that demands to be chased again. Thus, the flowers created by Loto: Flor de la Pereza are an addictive substance that erodes the will of those that give in to it's temptations - so much so, in fact, that imbibing a flower imparts a temporary Skill decrease in Strength of Will of 1, if one has the Strength of Will skill to begin with. At Class 5, this technique can affect those who have a 3 in Strength of Will who would otherwise be immune to temptation effects such as this. At Class 3, Loto: Flor de la Pereza is able to affect those with Strength of Will 4 and Strength of Will is decreased by 1 per flower ingested up to a maximum of 2. If a victim does not have Strength of Will, it is almost impossible to resist eating another flower once one has been eaten and the desire to eat more only grows with each flower imbibed.
This is the case for every race, except for Hollows. For Hollows, the effects of Loto: Flor de la Pereza are much more powerful because, unlike every other race, the flowers of Loto: Flor de la Pereza actually sate the hunger of those Hollows who eat them completely. The desire - the need - to eat souls temporarily vanishes along with the accompanying euphoria which, once eaten, thus makes them exceptionally enticing for Hollows especially. The effects of these flowers are short lived, lasting only 1 post for most races and 2 for Hollows. Use of these flowers can be used as a distraction, a quick get away, a trap or even a method to enthrall others over a long enough time frame in a way that only an addictive substance is capable of. In a pinch, Nemesio can even use these to help sustain him through long periods of not eating, as he himself is not subject to the addictive effects of his own flowers.
How to Use: Sting something with the intention of making a flower.
Drawbacks: Despite how enticing the flowers are, being designed in every way to invite ingestion, there is nothing about them that actually compels anyone to eat them. It is only when they are inspected, particularly when one gets close enough to smell them, that physical impulses for hunger kick in which while further increasing the chances of one to eat them do not actually compel anyone to so. The addictive side effects of these flowers can be combated with a Healing Expertise of 150 or greater alone, meaning they become less addictive the higher one's Healing Expertise is which, in turn, can aid one in simply stopping if they have eaten a flower already.
Incantation: N/A
Made By: Nemesio Oro Leon
Reserved?: Yes
Other Techniques: Technique Class: 7
Technique Type: Hollow
Usable By: Nemesio Oro Leon
Technique Element: Venom/Apathy
Technique Cost: 10 Reiatsu per sting
Description: Picadura de Apatía is in actuality a venom stored in the stinger of Nemesio's tail. Application is as straight forward as an injection on any body part. The sting does not have to be lethal by any means as the venom within takes care of that. A single sting is all that is required to make the effects of gradual apathy kick in, however each subsequent sting speeds up the process by a single post. This Apathy does not actually affect the stats of those afflicted with it nor in reality hinder a character's innate strengths. Rather, it is more that the body, mind and soul lose the "will" to exert the forces they are normally capable of, thus gradually rendering a victim's effectiveness in nearly all regards lame and, eventually, null as Apathy sets in fully and they are eventually unable to even breath of their own accord. Instead of reducing a foe's stats, the venom instead forces them to use weaker and weaker versions of their attacks and movements as the venom furthers itself in their system. It is not that they are incapable of attacking at their strongest or moving at their fastest, but that the Apathy makes them not care to do so, instead putting less and less effort into everything they do until they cease to do anything at all. The initial sting, if successful, induces an immediate 2% Instinct debuff that will continue to increase on it's own by 2% per post after the first sting to a minimum of 50% the original Instinct value. Subsequent stings will only add an additional 2% unless the venom is removed from the system or otherwise negated. This process takes place over the length of 30 posts total.
--Posts/Stings 1 - 6: The effects of Apathy begin to set in. Victims will already begin to care less and less about what they're doing, though the effects will be slight and unnoticeable to those with low Instinct to begin with. Thought processes begin to slow as indifference worms its' way into their mind.
--Posts/Stings 7 - 12: The effects Apathy are becoming apparent. Victims with even average Instinct will notice themselves moving slower and not striking as hard but may not yet understand fully why. The victim's ability to care will continue to weaken as they put less and less effort into attacking, moving or applying any Powers they might have. Victims may begin struggling justifying reasons to continue an encounter as their minds grow more lethargic.
--Posts/Stings 13 - 18: The effects of Apathy are pronounced. A victim's ability to apply their strengths and Powers to their fullest have degraded to the point that it is impossible to ignore. Victims with low Instinct will only now begin to notice the effects kicking in. Thinking becomes outright difficult and control of automatic bodily functions begins to slow as the victim begins to care less and less about even continuing to live.
--Posts/Stings 19 - 24: The effects of Apathy are in full swing. A victim's ability to apply their strengths and Powers to their fullest is extremely difficult if not outright unusable. Simple bodily functions are becoming laborious to perform and automatic bodily functions begin to shut down. Thoughts are cloudy and next to impossible to form complicated, articulated plans as the mere effort of thinking becomes too much to bare.
--Posts/Stings 25 - 30: The effects of Apathy have reached their final stage. By the 30th post, the victim will no longer be able to move, think or properly apply their strengths or Powers as the will to do so will be reduced to nothing. Automatic bodily functions shut down and basic bodily control is next to impossible. Death will follow in the next post regardless of anything Nemesio does or doesn't do.
How to Use: Sting an opponent.
Drawbacks: The effects of Picadura de Apatía are only effective if venom manages to be injected into the body of an opponent and remains within the system. Those with Healing Expertise can purge the venom from their system so long as they have a minimum of 100 Healing Expertise, with an additional cost of 25 added for each sting/post that has been applied/passed respectively. Having Poison Resistance adds a 25% decrease to the required Healing Expertise to purge the venom at 1, 50% at 2, 75% at 3 and 100% at 4. High Speed Regeneration, while healing the wound caused by the sting itself, will not have any effect against the venom unless the individual has a specialized variation that can help against poisons.
Incantation: N/A
Made By: Nemesio Oro Leon
Reserved?: Yes
Technique Name: Hibernación (Hibernation)
Technique Class: 8
Technique Type: Cinematic Hollow
Usable By: Hollows
Technique Element: N/A
Technique Cost: N/A
Description: A rather straightforward technique, Hibernación is essentially exactly what it says on the tin - a state of hibernation that Nemesio can purposefully put himself into in order to sleep for long periods of time. Maintaining sleep for extended periods of time requires a way to prevent starvation in Hollows however and in Nemesio's case, while using Hibernación, he can gather reishi while he sleeps simply by breathing. The amount of reishi that is gathered in this way is miniscule, however, not enough for any sort of real growth. In fact it is so slow that it only barely counts as a net positive in terms of gathering sustenance, requiring him to sleep for months at a time in order to technically gain any sort of growth from sleeping alone. The main purpose of Hibernación is simply to sustain himself while enabling sleep for a very, very long period of time. Additionally, however, Nemesio has managed to learn how to suppress his reiatsu while using this technique so that he is all but undetectable to those using techniques which can sense reiatsu.
How to Use: Sleep.
Drawbacks: In order to use Hibernación, Nemesio must sleep. This is an extremely dangerous proposition for a Hollow in a world that is beyond filled to the brim with active predators. As such, while this technique can technically be used anywhere, it is only feasible to be used when there is a measure of security for Nemesio - which is to say he has found a place that is relatively free of other Hollows or is otherwise inaccessible to other Hollows in some way or another.
Incantation: N/A
Made By: Nemesio Oro Leon
Reserved?: Yes
Technique Name: Regeneración Menor (Minor Regeneration)
Technique Class: 7, 5, 3
Technique Type: General Physical/Hollow
Usable By: Hollows
Technique Element: N/A
Technique Cost: 10 Reiatsu per Minor wound, 100 per Major wound, 300 per Severe.
Description: Regeneración Menor is a very basic form of High-Speed Regeneration that, while indeed faster than normal healing, does not necessarily take after the name sake "high-speed" that other beings possess. In essence, this technique is, in fact, an increase in the body's natural ability to heal itself. With Regeneración Menor, the body can be left without scars if given enough time to properly heal and no method of disrupting said healing is introduced during the healing process. Any wound which is not immediately non-fatal - such as a blow to the mask, the body being cleaved in two, disintegration, etc. - can be healed, given enough time, even the damaging of organs other than the heart and brain is possible (although organ replacement is not). Minor wounds such as scrapes, shallow cuts and deep bruising heal over the course of 1 post per wound at Class7. More serious injuries such as broken bones, minor organ damage and deep cuts take 2 posts per wound to heal at Class 5. Severe injuries such as serious organ damage, loss of limbs and major bodily trauma take 3 posts per wound to heal to Class 3. The only exception to the Class 5 and 3 type wounds relates to Nemesio's tail, which can be regenerated even at Class 7 even if it is severed, although to do so takes 3 posts and costs 50 Reiatsu.
Outside of battle, this technique can be used at a much lower cost, 25 Reiatsu for Major wounds and 50 for Severe wounds, at the expense of taking an extensive period of time to complete. Minor wounds heal at roughly the same rate as they would in battle while Major and Severe wounds require an hour and two hours respectively.
How to Use: Be injured and let the body heal.
Drawbacks: Not an efficient way to heal compared to more advanced techniques. Requires a minimum of 75 Healing Expertise in order to acquire this technique. While useable in battle it is not effective during so as healing is slow and, depending on the wounds suffered, may ultimately be inconsequential. Every wound suffered, no matter how severe, requires the stated amount of Reiatsu to begin healing at this accelerated rate. If the user has an insufficient amount of Reiatsu, they must either find a different method of healing themselves or allow their bodies to heal naturally which could take substantially longer if healing is possible at all.
Incantation: N/A
Made By: Nemesio Oro Leon
Reserved?: No
Technique Name: Loto: Flor de la Pereza (Lotus: Flower of Sloth)
Technique Class: 7, 5, 3
Technique Type: Hollow
Usable By: Nemesio Oro Leon
Technique Element: Apathy
Technique Cost: 10 Reaitsu per flower.
Description: Loto: Flor de la Pereza is a technique whereby Nemesio creates a small, vibrantly pink flower out of ambient reishi in the air and his own reiatsu. The flowers themselves bear the appearance of a pink lotus flower and are enticing to behold in all aspects - especially so for Hollows, regardless of the variety. Visually appearing, possessing an enchanting floral scent, soft to the touch and, most importantly, absolute ambrosia to ingest. Nemesio creates these flowers by stinging something and, instead of imparting his venom as in Picadura de Apatía, consciously choosing to create a flower instead. The flowers are designed in such a way as to invite inspection and curiosity, almost as if radiating an aura of delectableness so alluring is their presentation.
Catching sight of these flowers imparts a desire to investigate them. Inhaling the scent of these flowers imparts a desire to taste them. Consuming one of these flowers gives a sense of absolute euphoria, a feeling of fulfillment and completeness that one has never known. Such a feeling is fleeting, however, a high that demands to be chased again. Thus, the flowers created by Loto: Flor de la Pereza are an addictive substance that erodes the will of those that give in to it's temptations - so much so, in fact, that imbibing a flower imparts a temporary Skill decrease in Strength of Will of 1, if one has the Strength of Will skill to begin with. At Class 5, this technique can affect those who have a 3 in Strength of Will who would otherwise be immune to temptation effects such as this. At Class 3, Loto: Flor de la Pereza is able to affect those with Strength of Will 4 and Strength of Will is decreased by 1 per flower ingested up to a maximum of 2. If a victim does not have Strength of Will, it is almost impossible to resist eating another flower once one has been eaten and the desire to eat more only grows with each flower imbibed.
This is the case for every race, except for Hollows. For Hollows, the effects of Loto: Flor de la Pereza are much more powerful because, unlike every other race, the flowers of Loto: Flor de la Pereza actually sate the hunger of those Hollows who eat them completely. The desire - the need - to eat souls temporarily vanishes along with the accompanying euphoria which, once eaten, thus makes them exceptionally enticing for Hollows especially. The effects of these flowers are short lived, lasting only 1 post for most races and 2 for Hollows. Use of these flowers can be used as a distraction, a quick get away, a trap or even a method to enthrall others over a long enough time frame in a way that only an addictive substance is capable of. In a pinch, Nemesio can even use these to help sustain him through long periods of not eating, as he himself is not subject to the addictive effects of his own flowers.
How to Use: Sting something with the intention of making a flower.
Drawbacks: Despite how enticing the flowers are, being designed in every way to invite ingestion, there is nothing about them that actually compels anyone to eat them. It is only when they are inspected, particularly when one gets close enough to smell them, that physical impulses for hunger kick in which while further increasing the chances of one to eat them do not actually compel anyone to so. The addictive side effects of these flowers can be combated with a Healing Expertise of 150 or greater alone, meaning they become less addictive the higher one's Healing Expertise is which, in turn, can aid one in simply stopping if they have eaten a flower already.
Incantation: N/A
Made By: Nemesio Oro Leon
Reserved?: Yes
{Non-Unique}Technique Name: Ulcera (Ulcer)
Class: 7
Technique Type: Stepping
Usable By: Hollows (Not Arrancar)
Technique Description and Effects: This technique is a basic stale for a Hollow's ability to slide in and out of the valley of screams at will when it is hunting or stalking prey. By gliding in and out of the space used by techniques like garganta or descorrer, a hollow can get around quickly. This technique operates similarly to a stepping technique, but only moves at 5x the user's speed. However, the user weaves through rips in the fabric of whatever world they are in, and as such the hollows exits, and then re-enters at the destination, Hollows do not lose awareness of the world as they move through an Ulcera, and can return to the material world mid-step in response to a threat or opportunity. This technique does not take up a Technique slot.
How to use technique (How is it activated?): See Above
Technique Drawbacks (Limitations, repercussions for use, etc): Costs 75 reiatsu per step.
Made By: Ajora
Reserved?: No
-------------------------------------------------------------------------------------Class: 7
Technique Type: Stepping
Usable By: Hollows (Not Arrancar)
Technique Description and Effects: This technique is a basic stale for a Hollow's ability to slide in and out of the valley of screams at will when it is hunting or stalking prey. By gliding in and out of the space used by techniques like garganta or descorrer, a hollow can get around quickly. This technique operates similarly to a stepping technique, but only moves at 5x the user's speed. However, the user weaves through rips in the fabric of whatever world they are in, and as such the hollows exits, and then re-enters at the destination, Hollows do not lose awareness of the world as they move through an Ulcera, and can return to the material world mid-step in response to a threat or opportunity. This technique does not take up a Technique slot.
How to use technique (How is it activated?): See Above
Technique Drawbacks (Limitations, repercussions for use, etc): Costs 75 reiatsu per step.
Made By: Ajora
Reserved?: No
-History-
Birthplace:
Province of Aquitaine, France (forgotten)
Current Residence:
Menos Forest, Hueco Mundo
Memorable Figures: N/A
History:
{The Forgotten Years}Midway through the journey of life...
Nemesio was born to minor nobility within the province of Aquitane, France, in the year 777 AD. His path in life, mostly lost to time for him, lead him to becoming a knight to fight for the Frankish Empire during the Saxony wars. At 29 he was slain in battle and when he awake as a soul, he found himself back at his home with a long chain attached to his chest. He experienced all of the typical things which a soul who remains bound to the world does - frustration, anger, remorse, sadness, despair. Eventually he simply sat in a corner with his head between his knees and waited for the chain to slowly eat itself away. No Shinigami came to help him. When it was gone the trauma of his Hollow transformation that followed had left him with no memories of who he was or where he had come from, instead waking in Hueco Mundo for, as far as he was aware, the first time. He did not recall his name, place of birth, family or any memories gained in life. As far as he knew, life for him began as a Hollow.
Nemesio was born to minor nobility within the province of Aquitane, France, in the year 777 AD. His path in life, mostly lost to time for him, lead him to becoming a knight to fight for the Frankish Empire during the Saxony wars. At 29 he was slain in battle and when he awake as a soul, he found himself back at his home with a long chain attached to his chest. He experienced all of the typical things which a soul who remains bound to the world does - frustration, anger, remorse, sadness, despair. Eventually he simply sat in a corner with his head between his knees and waited for the chain to slowly eat itself away. No Shinigami came to help him. When it was gone the trauma of his Hollow transformation that followed had left him with no memories of who he was or where he had come from, instead waking in Hueco Mundo for, as far as he was aware, the first time. He did not recall his name, place of birth, family or any memories gained in life. As far as he knew, life for him began as a Hollow.
{Life as a Hollow}Wandering through a dark forest, for the clear path was lost...
For time unknown to Nemesio, in reality a little over twelve hundred years, he existed within Hueco Mundo as a scavenger. To say that his new life as a Hollow has thus far been uneventful would be accurate but not wholly the truth either. Things happened of course. The first few years were a rash of discoveries about his environment, himself and what it meant to be a Hollow: dealing with the hunger, mostly. He quickly discovered that he was much better suited to be a scavenger rather than an active hunter as he was surrounded by larger and often more powerful Hollows. Taking what sustenance he could from the kills of others quickly became his norm as was taking weaker Hollows by surprise on the rare occasion that he could tell that they actually were weaker. In between meals he would find a place where he was relatively safe and hidden and rest, often sleeping.
Thus a routine was born that he felt no need to change for hundreds of years. It worked and he was surviving, that's what mattered to Nemesio. Of course there were some stand out events in his existence - how could there not be after so long? - such as his first sighting of a Menos Grande, learning about Adjuchas and the mythical Vasto Lorde (which, he was happy to learn, generally did not come to the Menos Forest!), the development of his particular tactics for survival, encounters with specific Hollows that almost always resulted in him running away if he could help it. Ultimately though, over such a long span of time, how important can such events truly be considered beyond the learning of a child? Such things are simply how Hueco Mundo works, and Nemesio took his sweet time learning these things bit by bit, staying safe and remaining small. His unlife works, even if his growth has been exceedingly slow and debatably stagnant. He saw no reason to change what had been working for well over a thousand years...
During the first century of his life, Nemesio made the decision not to leave Hueco Mundo unless it was absolutely necessary. When he learned of the ability Ulcera and his capability to use it, naturally he traveled to the world of the living. His stay was not long, however, as he had no memories from the world to keep him there and where he had entered did not host any souls that he could prey upon. More over, he had his first and only encounter with shinigami while exploring during this initial excursion. His encounter wasn't direct but he witnessed another hollow being slain by a Shinigami and, struck with a sense of his own mortality, Nemesio fled back to Hueco Mundo and decided that, no matter what was in the world of the living, it was not worth it if the possibility of being slain existed.
During the fifth century of his life, Nemesio encountered an ocean in Hueco Mundo. A paradox, to be sure, and ultimately a false one as the 'water' itself was actually another Hollow that had created an entire ecosystem out of it's body for other Hollows to dwell it that it could feed on symbiotically. Exploration of this 'ocean' proved to be quite interesting to Nemesio, as he found many 'islands', rises in the landscape that pushed up through the body of the oceanic Hollow, on which other Hollows dwelled and even tried his hand at living on one of these 'islands' for a time. When it became too dangerous for his liking because of the host Hollow on top of which he dwelled, he was quick to move on.
During the eighth century of his life in Hueco Mundo, Nemesio gained an enemy. A Hollow unlike any other that acted as a virus, capable of splitting it's body and invading others in order to meld them into itself and thus 'feed' on them. Nemesio feared this assimilating Hollow like no other he had encountered and thus resorted to running away as he normally would. Yet no matter how far he flew or how well he hid, it seemed that this virus Hollow was always not far behind (because, unbeknownst to the constantly fleeing Nemesio, the Hollow in question was continually assimilating other Hollows and spreading like... well, like a virus). When it became clear that he could not run from it any longer, Nemesio devised a plot to trap it within a field of flowers and then lure Gillians to the field so that they could fight one another. He did not stick around to find out how the encounter went, but to this day he has not encountered that Hollow again, so one can only assume...
During the apex of the first millennium of his life, Nemesio became entrapped by a cyclopean Hollow and his herd of lambesque Hollows. This cyclopean Hollow was an Adjuchas and Nemesio knew he had no change of overpowering this foe in any capacity, nor did he have the capability of running away. For the first time he was well and truly trapped as he was herded into a large cavern within the side of a mountain in the Menos Forest. What followed was a game of wits between Nemesio and his captor for his freedom, culminating in Nemesio consuming several of his captor's 'sheep' and stabbing him in the eye with the end of his tail caught alight with flame. After which, with a bit of timing, he was able to escape and leave his adversary behind.
Most recently, he has heard tell rumors of Hell and the goings on in that accursed realm. Nemesio does not understand why, but stories of Hell stir something deep within him, like the ghost of a dream of a memory that refuses to let go. He has not paid these feelings any heed, instead adding Hell to his growing list of places not to go if he wants to remain safe and alive. Hueco Mundo is dangerous enough, after all. No need to use an Ulcera to rip a hole into somewhere he shouldn't be - assuming that would even work, of course. All in all, Nemesio has paid these rumors little mind and continued to live his unlife as he always has: live slow, die whenever.
For time unknown to Nemesio, in reality a little over twelve hundred years, he existed within Hueco Mundo as a scavenger. To say that his new life as a Hollow has thus far been uneventful would be accurate but not wholly the truth either. Things happened of course. The first few years were a rash of discoveries about his environment, himself and what it meant to be a Hollow: dealing with the hunger, mostly. He quickly discovered that he was much better suited to be a scavenger rather than an active hunter as he was surrounded by larger and often more powerful Hollows. Taking what sustenance he could from the kills of others quickly became his norm as was taking weaker Hollows by surprise on the rare occasion that he could tell that they actually were weaker. In between meals he would find a place where he was relatively safe and hidden and rest, often sleeping.
Thus a routine was born that he felt no need to change for hundreds of years. It worked and he was surviving, that's what mattered to Nemesio. Of course there were some stand out events in his existence - how could there not be after so long? - such as his first sighting of a Menos Grande, learning about Adjuchas and the mythical Vasto Lorde (which, he was happy to learn, generally did not come to the Menos Forest!), the development of his particular tactics for survival, encounters with specific Hollows that almost always resulted in him running away if he could help it. Ultimately though, over such a long span of time, how important can such events truly be considered beyond the learning of a child? Such things are simply how Hueco Mundo works, and Nemesio took his sweet time learning these things bit by bit, staying safe and remaining small. His unlife works, even if his growth has been exceedingly slow and debatably stagnant. He saw no reason to change what had been working for well over a thousand years...
During the first century of his life, Nemesio made the decision not to leave Hueco Mundo unless it was absolutely necessary. When he learned of the ability Ulcera and his capability to use it, naturally he traveled to the world of the living. His stay was not long, however, as he had no memories from the world to keep him there and where he had entered did not host any souls that he could prey upon. More over, he had his first and only encounter with shinigami while exploring during this initial excursion. His encounter wasn't direct but he witnessed another hollow being slain by a Shinigami and, struck with a sense of his own mortality, Nemesio fled back to Hueco Mundo and decided that, no matter what was in the world of the living, it was not worth it if the possibility of being slain existed.
During the fifth century of his life, Nemesio encountered an ocean in Hueco Mundo. A paradox, to be sure, and ultimately a false one as the 'water' itself was actually another Hollow that had created an entire ecosystem out of it's body for other Hollows to dwell it that it could feed on symbiotically. Exploration of this 'ocean' proved to be quite interesting to Nemesio, as he found many 'islands', rises in the landscape that pushed up through the body of the oceanic Hollow, on which other Hollows dwelled and even tried his hand at living on one of these 'islands' for a time. When it became too dangerous for his liking because of the host Hollow on top of which he dwelled, he was quick to move on.
During the eighth century of his life in Hueco Mundo, Nemesio gained an enemy. A Hollow unlike any other that acted as a virus, capable of splitting it's body and invading others in order to meld them into itself and thus 'feed' on them. Nemesio feared this assimilating Hollow like no other he had encountered and thus resorted to running away as he normally would. Yet no matter how far he flew or how well he hid, it seemed that this virus Hollow was always not far behind (because, unbeknownst to the constantly fleeing Nemesio, the Hollow in question was continually assimilating other Hollows and spreading like... well, like a virus). When it became clear that he could not run from it any longer, Nemesio devised a plot to trap it within a field of flowers and then lure Gillians to the field so that they could fight one another. He did not stick around to find out how the encounter went, but to this day he has not encountered that Hollow again, so one can only assume...
During the apex of the first millennium of his life, Nemesio became entrapped by a cyclopean Hollow and his herd of lambesque Hollows. This cyclopean Hollow was an Adjuchas and Nemesio knew he had no change of overpowering this foe in any capacity, nor did he have the capability of running away. For the first time he was well and truly trapped as he was herded into a large cavern within the side of a mountain in the Menos Forest. What followed was a game of wits between Nemesio and his captor for his freedom, culminating in Nemesio consuming several of his captor's 'sheep' and stabbing him in the eye with the end of his tail caught alight with flame. After which, with a bit of timing, he was able to escape and leave his adversary behind.
Most recently, he has heard tell rumors of Hell and the goings on in that accursed realm. Nemesio does not understand why, but stories of Hell stir something deep within him, like the ghost of a dream of a memory that refuses to let go. He has not paid these feelings any heed, instead adding Hell to his growing list of places not to go if he wants to remain safe and alive. Hueco Mundo is dangerous enough, after all. No need to use an Ulcera to rip a hole into somewhere he shouldn't be - assuming that would even work, of course. All in all, Nemesio has paid these rumors little mind and continued to live his unlife as he always has: live slow, die whenever.