Post by Ludwig Verrlicht on Jun 10, 2021 19:02:06 GMT -5
Plotline: It's simple isekai shenanigans. The victim is drawn in by a myserious force and taken to a new world. Unlike most isekai's however the user finds themself in a soul-starved land. Specifically in the outskirts of a wasteland with nothing but the entrance to an impressive mining area the only hint at where they are at. With nothing but their wits, the clothes on their back, and whatever abilities the user has they will have to fight through to the depths in an attempt to figure out just what has summoned their from the world into this place.
Let's be blunt I'm trying my hand at another Demon Soul's theme'd adventure. Albiet smaller and one on one. The user is going to deal with Stonefang tunnel and all it's monsters within in an attempt to find a means back to the world they got ripped form. Win and surivive or lose and die. Same as the old Souls formula. -
Estimated Enemy Strength:
This depends on the area.
The starting area (2-1) will deal with enemies that about class 4 to a couple class 3 creatures. The boss for it will be class 2.
The intermediate area (2-2) will have class 3 enemies predominantly with a few class 2 enemies sprinkled around. The boss is going to be class 1.
The last area (2-3) deals simply with the final boss and is expected to a hard won fight. Class is 1-0 with the works.
This can be lowered if the participant is on the lower end of the accepted class range.
Special Conditions:
Ok so there are a few!
1. Step techs limited to twice a post max and can only go a maximum of 5 feet.
2. Air ground does not exist. If the user can't fly via a tech or some inherent ability, or cannot create constructs the user cannot remain suspended in the air.
3. Upon killing a boss the RPC will be refreshed in all manner. Physical health, reiatsu, stamin, and extra resources such as. Stamina posts, times they can release, ability cooldowns, etc.
4. Characters have 2 extra lives. If they die 3 times the thread is considered finished but failed. These will not be regained upon killing a boss.
Video Reference for first level of Stonefang tunnel:
Let's be blunt I'm trying my hand at another Demon Soul's theme'd adventure. Albiet smaller and one on one. The user is going to deal with Stonefang tunnel and all it's monsters within in an attempt to find a means back to the world they got ripped form. Win and surivive or lose and die. Same as the old Souls formula. -
Estimated Enemy Strength:
This depends on the area.
The starting area (2-1) will deal with enemies that about class 4 to a couple class 3 creatures. The boss for it will be class 2.
The intermediate area (2-2) will have class 3 enemies predominantly with a few class 2 enemies sprinkled around. The boss is going to be class 1.
The last area (2-3) deals simply with the final boss and is expected to a hard won fight. Class is 1-0 with the works.
This can be lowered if the participant is on the lower end of the accepted class range.
Special Conditions:
Ok so there are a few!
1. Step techs limited to twice a post max and can only go a maximum of 5 feet.
2. Air ground does not exist. If the user can't fly via a tech or some inherent ability, or cannot create constructs the user cannot remain suspended in the air.
3. Upon killing a boss the RPC will be refreshed in all manner. Physical health, reiatsu, stamin, and extra resources such as. Stamina posts, times they can release, ability cooldowns, etc.
4. Characters have 2 extra lives. If they die 3 times the thread is considered finished but failed. These will not be regained upon killing a boss.
Video Reference for first level of Stonefang tunnel: