Post by Yetsuna Yishnir on Jul 30, 2016 15:29:04 GMT -5
Character Name: Yetsuna Yishnir
Previous Real Age: N/a
Current/New Real Age: N/a
Previous Age of Appearance:[/b] N/a
Current/New Age of Appearance: N/a
New Ideals/Personality:[/b]
Yetsuna could be best described as someone who doesn't let the situation get to her, though this is more by choice than ignorance. Part of the reason for this is because she posses an almost detrimental amount of confidence in her combat ability, namely as a result of a recent mental break down. When all was said and done the green haired shinigami found herself with her entire self worth hinging purely on the fact she can fight because she has the power to do so. It goes without saying she can't afford to doubt her ability to fight.
This confidence, while driving her to take on stronger opponents than she has before, does not make her totally blind of the situations that she's put in. When faced with an opponent she knows she doesn't have a hope of beating she will reluctantly retreat. On the other hand, when Yetsuna thinks she has a chance of winning and fully dedicates herself to the fight she's unlikely stop until, for better or worse, she literally can not continue to fight. This trait, amplified by her naturally strong will power, can be a incredibly large double-edged sword, because while it can let her drive through large amounts of pain, it can lead her to damage her body by pushing it well beyond any limits it has.
No matter who she's fighting she almost always has some quip to serve up, even when she's out gunned. She loves to try and use her good looks to mess with her opponents, be they male or female, and is isn't above being flirty, or sometimes even down right dirty, with them either. Chances are if you find yourself in a game of chicken with her, she'll win.
Part of the reason she's so unshakable is because of her confidence in her combat ability.
New Appearance:
New History:
New Powers:
Overall Ability: The core of Yetsuna’s abilities lies in her ability to manipulate the earth around her. She has total control over any earth within her control range and can do any number of different things with it, from causing stone to warp into a more useful form to crushing rocks into sand or turning sand into stone. Most of the smaller scale control can be done with minimal effort, such as causing some sand to move across the battle, but larger shows of power, like lifting a battlefield off of the ground will cause her some strain.
Shikai Overall Ability: What good is manipulating stone if there isn't any around? Her shikai solves this by converting her reiatsu into stone. The stone appears instantaneously within 5 feet of her in any direction, while anything beyond 5 feet has a short delay, about .5 seconds, limited to a 50 foot radius. It can materialize in any shape she requires it to and is fairly strong (scaling off of her stronger spiritual stat), but still breakable. While it doesn't have an inherent flaw or weakness she does not get to use this power freely, for every cubic foot of stone she produces she uses 10 reaitsu, meaning if she's not careful she can easily overexert herself.
Yetsuna's stone possesses a unique ability to rip any surfaces it comes in contact of its raw materials commonly found in the earth. This ability, for the sake of mechanics, manifests itself as a method for her to summon extra stone at no cost. For every 10 cubic feet Yetsuna as summoned she is allowed to summon and addition 4 cubic feet after two rounds have elapsed since the initial generation. All of the stone she summons compounds for this effect, meaning that all the earth that she has generated at any point during a fight counts towards her ability to summon more. The stone does not need to be used right away, but rather can be stored aside for later use by the shinigami, her reserves maxing out at 25 cubic feet. In order for this ability to work the stone must be in close proximity to something that can be stripped of raw materials, i.e. this ability will not function in mid-air.
Manufactured (non-organic) weapons are subject to being stripped of raw materials as well. For the sake of simplicity this damage is represented in a percentage. Every time she strikes a their weapon in a offensive manner with her stone the chance of it breaking increases by 5%, maxing out at 50%. As long as the user is cognizant of their weapon they will be more than capable of recognizing the damage being done to their weapon and can repair the damage by channeling reaitsu to repair the damage. For every percentage point of damage done to the weapon the user must pay 15 reaitsu to replace the lost materials.
Another important part of her Shikai is the armor itself, it's for more than just a cool look. The armor gives Yetsuna a defense bonus, protecting her from any form of attack from opponents; if they can't match her strongest spiritual stat they are unlikely to crack through her armor in a single blow and she receives heavily reduced damage, if as though the attacker had 75% (25% reduction) of their offensive stat (the armor acts like a class 4 technique in clashes of techniques). If the attackers offensive stat surpasses her spiritual pressure the damage is still reduced, but only by 15%.
Lastly, Yetsuna can move through any stone she has summoned at her normal rate of movement and with the same amount of effort. During her Shikai her effective elemental control range is a 50 foot radius.
Bankai Overall Ability: Where the shikai had a heavy theme for defense the bankai takes on a more aggressive side. The golem she summons she can control it telepathically, having it mimic her like a puppet, or have it act independently while she sees to something else. The golem has a fairly basic functioning intelligence, including speech, but is surprisingly well-versed in ways of combat, including use of weapons. It can use any weapon Yetsuna forms for him proficiently (skill level 2), or if she is directly controlling him her score -1 point (minimum 1). Like Yetsuna in her shikai the golem can move through walls at its normal rate of speed, but it also gets a boon she didn't; the golem(s) can move individual body parts through out the wall, i.e. it punches its fist into the wall and the fist comes out in another part of it. The golem has its own stats: 500 Speed and 1000 Strength, as well as Senses and Instinct equal to Yetsuna's. Additionally, the golem has durability equal to Yetsuna's offensive stat plus an additional 25%. Finally, the golem posses the ability to shunpo, but any shunpo it executes counts against Yetsuna's total shunpo for the post and also subtracts from her reaitsu pool.
The second primary ability of her bankai is a amplification of her shikai's abilities. Where she used to only make 1 cubic foot of stone for 10 reiatsu she can now make 3 cubic feet for the same amount. The density of the stone also increases by roughly 50%, making it more difficult for her enemies to break or destroy without additional effort. This increased durability applies retroactively to any earth she has summoned thus far and is also lost upon losing her bankai. Finally the defensive properties of her armor are raised as well, granting her a 35% reduction in damage taken from any source of harm.
What kind of update: Mechanical, Mod (kento) request
Current Rank: N/a
New Rank: N/a
Previous Real Age: N/a
Current/New Real Age: N/a
Previous Age of Appearance:[/b] N/a
Current/New Age of Appearance: N/a
New Ideals/Personality:[/b]
Yetsuna could be best described as someone who doesn't let the situation get to her, though this is more by choice than ignorance. Part of the reason for this is because she posses an almost detrimental amount of confidence in her combat ability, namely as a result of a recent mental break down. When all was said and done the green haired shinigami found herself with her entire self worth hinging purely on the fact she can fight because she has the power to do so. It goes without saying she can't afford to doubt her ability to fight.
This confidence, while driving her to take on stronger opponents than she has before, does not make her totally blind of the situations that she's put in. When faced with an opponent she knows she doesn't have a hope of beating she will reluctantly retreat. On the other hand, when Yetsuna thinks she has a chance of winning and fully dedicates herself to the fight she's unlikely stop until, for better or worse, she literally can not continue to fight. This trait, amplified by her naturally strong will power, can be a incredibly large double-edged sword, because while it can let her drive through large amounts of pain, it can lead her to damage her body by pushing it well beyond any limits it has.
No matter who she's fighting she almost always has some quip to serve up, even when she's out gunned. She loves to try and use her good looks to mess with her opponents, be they male or female, and is isn't above being flirty, or sometimes even down right dirty, with them either. Chances are if you find yourself in a game of chicken with her, she'll win.
Part of the reason she's so unshakable is because of her confidence in her combat ability.
New Appearance:
New History:
New Powers:
Overall Ability: The core of Yetsuna’s abilities lies in her ability to manipulate the earth around her. She has total control over any earth within her control range and can do any number of different things with it, from causing stone to warp into a more useful form to crushing rocks into sand or turning sand into stone. Most of the smaller scale control can be done with minimal effort, such as causing some sand to move across the battle, but larger shows of power, like lifting a battlefield off of the ground will cause her some strain.
Shikai Overall Ability: What good is manipulating stone if there isn't any around? Her shikai solves this by converting her reiatsu into stone. The stone appears instantaneously within 5 feet of her in any direction, while anything beyond 5 feet has a short delay, about .5 seconds, limited to a 50 foot radius. It can materialize in any shape she requires it to and is fairly strong (scaling off of her stronger spiritual stat), but still breakable. While it doesn't have an inherent flaw or weakness she does not get to use this power freely, for every cubic foot of stone she produces she uses 10 reaitsu, meaning if she's not careful she can easily overexert herself.
Yetsuna's stone possesses a unique ability to rip any surfaces it comes in contact of its raw materials commonly found in the earth. This ability, for the sake of mechanics, manifests itself as a method for her to summon extra stone at no cost. For every 10 cubic feet Yetsuna as summoned she is allowed to summon and addition 4 cubic feet after two rounds have elapsed since the initial generation. All of the stone she summons compounds for this effect, meaning that all the earth that she has generated at any point during a fight counts towards her ability to summon more. The stone does not need to be used right away, but rather can be stored aside for later use by the shinigami, her reserves maxing out at 25 cubic feet. In order for this ability to work the stone must be in close proximity to something that can be stripped of raw materials, i.e. this ability will not function in mid-air.
Manufactured (non-organic) weapons are subject to being stripped of raw materials as well. For the sake of simplicity this damage is represented in a percentage. Every time she strikes a their weapon in a offensive manner with her stone the chance of it breaking increases by 5%, maxing out at 50%. As long as the user is cognizant of their weapon they will be more than capable of recognizing the damage being done to their weapon and can repair the damage by channeling reaitsu to repair the damage. For every percentage point of damage done to the weapon the user must pay 15 reaitsu to replace the lost materials.
Another important part of her Shikai is the armor itself, it's for more than just a cool look. The armor gives Yetsuna a defense bonus, protecting her from any form of attack from opponents; if they can't match her strongest spiritual stat they are unlikely to crack through her armor in a single blow and she receives heavily reduced damage, if as though the attacker had 75% (25% reduction) of their offensive stat (the armor acts like a class 4 technique in clashes of techniques). If the attackers offensive stat surpasses her spiritual pressure the damage is still reduced, but only by 15%.
Lastly, Yetsuna can move through any stone she has summoned at her normal rate of movement and with the same amount of effort. During her Shikai her effective elemental control range is a 50 foot radius.
Bankai Overall Ability: Where the shikai had a heavy theme for defense the bankai takes on a more aggressive side. The golem she summons she can control it telepathically, having it mimic her like a puppet, or have it act independently while she sees to something else. The golem has a fairly basic functioning intelligence, including speech, but is surprisingly well-versed in ways of combat, including use of weapons. It can use any weapon Yetsuna forms for him proficiently (skill level 2), or if she is directly controlling him her score -1 point (minimum 1). Like Yetsuna in her shikai the golem can move through walls at its normal rate of speed, but it also gets a boon she didn't; the golem(s) can move individual body parts through out the wall, i.e. it punches its fist into the wall and the fist comes out in another part of it. The golem has its own stats: 500 Speed and 1000 Strength, as well as Senses and Instinct equal to Yetsuna's. Additionally, the golem has durability equal to Yetsuna's offensive stat plus an additional 25%. Finally, the golem posses the ability to shunpo, but any shunpo it executes counts against Yetsuna's total shunpo for the post and also subtracts from her reaitsu pool.
The second primary ability of her bankai is a amplification of her shikai's abilities. Where she used to only make 1 cubic foot of stone for 10 reiatsu she can now make 3 cubic feet for the same amount. The density of the stone also increases by roughly 50%, making it more difficult for her enemies to break or destroy without additional effort. This increased durability applies retroactively to any earth she has summoned thus far and is also lost upon losing her bankai. Finally the defensive properties of her armor are raised as well, granting her a 35% reduction in damage taken from any source of harm.
What kind of update: Mechanical, Mod (kento) request
Current Rank: N/a
New Rank: N/a