Bleach: Online World is a fun and exciting way to exercise your creativity and escape into a world you help build! It is an expansive roleplay experience depicting the entire Bleach Universe, but this time we control what happens. This is a great place to meet new people, make friends, and come to have fun and relax for a few hours as you lose yourself in the mind of a character that you design!
Here, you decide your own destiny as you forge your way through Soul Society as a Shinigami, or through Hueco Mundo as a Hollow. Travel the world as a human, or corrupt it as a Bount. Hunt your prey and escape your enemies as a Quincy, or put on your mask and roar as a Vizard. Whichever path you choose, your role in this expansive, alternate Bleach universe is up to you! There are no canon characters to deter or impede you, and everyone can help each other build their story! So what are you waiting for? Hop on in, and get started!
Alright, so, it's like...3 in the morning and I'm just going to be direct rather than wasting your time and eyes by writing some 8 paragraph, long winded intro. A good number of the current roster of Bount techniques really show their age, relics and remnants of a older B:OW that wasn't terrified of stat boosts. So, I want to see if we can get a little project going on between us, the members, and a few of the mods. Idea is to work together on de-fossiziling a few of the Bount techs to not just make them stat boosts. And here are the members, and mods, I would like to ask take part in this project.
Myself because I would never make other people do the work for me.
Z because...well...it's fuckin Z. Z does good work with technique fixes and changes an shit. Plus I'd think he'd like the help.
Rudy had some ideas for some Bount techniques, plus he's shown good ideas with the creation of the Vita Sollertias.
Jin...because why would we not ask the Bountophile to not help us with this?
Mourge has shown good intuition when it comes to imbalances and balancing crap out.
And all the other Bount players. Anyways, that's the idea. Sounds perfect...right
Post by Zeich Yajuu on Apr 21, 2016 9:28:58 GMT -5
For the most part, the Bount techs are fine. There's a few that need small changes, like Groll and Blutsauger, but I've already done a large amount of rewrites on Bount techniques. The stat-boosty ones are ones that require the draining of blood, and getting that close is difficult in the first place, so it's a reasonable drawback.