Post by Yetsuna Yishnir on Nov 30, 2015 2:17:23 GMT -5
hello, im new here and in the long process of making my character and just wanted to post what i have so far to make sure everything is up to code and to make sure everything makes sense. all questions and opinions are welcome.
p.s. Gender, height/weight, age and birthday were all made by RNGs.
-Opening-
Password 1: Moron Points
Password 2: Long Live the King
Type: Non-Type
Squad: 11
Rank: Seated or unseated officer
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-Basic Information-
Name: Yishnir, Yetsuna
Age of Death: 45
Real Age/Age of Appearance: 32/22
Birthday (Month/Day): May/9
Blood Type: AB-
RP Sample (Optional): [Insert Here]
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-Appearance-
Height/Weight: 5' 7" 147 lbs
Face Claim:
Physical Description: One of Yetsuna's most distinguishing characteristics is her dark green hair. It seems to float down her shoulders and back, ending at the bottom of the shoulder blades in a slightly uneven "V" shape, calling to mind fields of long green grass blowing in the wind. Many people first meeting her often think that she has dyed her hair, but it is actually her natural color. She would almost never admit it out loud she takes a fair amount of pride in its natural beauty and goes to decent lengths to keep it groomed and healthy. Finally she typically keeps the bangs of her hair parted to the right side of her face, only wearing straight bangs when she is dressed for a special occasion
In a contrast to her hair she has a incredibility light complexion, something that the darkness of her hair only amplifies. Porcelain-like would be the best way to put her skin color into words, and when paired with the sharp and pronounced lines of her face it gives her a almost doll like beauty. Her eyes are a rustic red color that almost seems to eat the iris, leaving only that shade of red visible. Although in and of themselves her eyes do not have any unique qualities that would be mesmerizing the small amount of eye liner she wears on a daily basis gives them a surprising intensity that is hard to ignore.
Working the way down one would come upon her shoulders, a bit broader then the average females and it seems like they are always supporting some kind of excess weight, giving them a certain look of strength and sturdiness. Her arms are toned, like she does a moderate amount of weight training on a regular basis. Her nails tend to be slightly grown out and well taken care of, but a few after join the academy she ceased using any kind nail polish because it always kept coming off. She has a moderate bust size, enough to be noticed, even in a shihakusho, but nothing so excessive that it would interfere with most daily activities or battle. Lastly her legs, much like her arms, look like she trains them daily, giving them a toned appearance without being excessively muscular.
She has a small scar, about a inch large, next to her left eye brow from a blow to the head. She carries herself with a sense of strength, but she still seems approachable to people and is often quick to smile.
She wears a fairly standard shihakusho, but just a bit more close fitting then average so that she doesn't have a large amount of loose fabric flying around when she moves. Under the sleeves of her robe you would see her wearing metal vambraces, fairly ordinary looking, just plated metal, but effective.
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-Personality-
Dislikes:
Spiders: plain old regular phobia (NOT a crippling fear)
Ranged attacks: While she personally dislikes those forms of attacks she doesn't ridicule those that do. Her main reason for the dislike of them is because it's just no where near as fun as close quarters combat, they tend to be easily dodged, and lack the power of a physical attack.
Rap music: She heard rap music once while on a visit to the World of the Living and was just appalled by the lyrics. they were derogatory, nasty, and plain old bad. Whenever she hears it she will almost certainly leave the immediate area, she can stay in the area, but will be quite vocal about her aversion to it and ask for it to be changed.
High temperatures: High temperatures make her uncomfortable and there is so little one can do to deal with them (one can only get so naked in public before it become an issue). High heat causes sweat, which is annoying, uncomfortable, and just gets everywhere. She actually prefers cooler temperatures, her ideal one is about 70 degrees.
Art: Basically anything that would be considered "high society". She never saw the point to it and thinks its basically glorified uselessness. How can a bunch of shapeless paint somehow capture the corruption of society? Opera? plain old annoying. Overall she just never goes near any of it.
Use of poisons: Poisons are a cheap trick, for people who don't have the physical strength to win or the cunning to defeat someone stronger then them. Poison users she will actively critique, although see gives some leeway to people with poison based releases.
Energy drinks: She tried one in the past and just thought it tasted terrible, albeit they do do the job. She avoids drinking them often preferring coffee when she needs to stay awake, but she will take take one in a pinch.
Frilly clothes: While she does like to look nice on occasion she doesn't like her clothes to be THAT impractical. Frilly just gets in the way, makes it hard to even get around. She prefers a more conservative type dress whenever she need to look pretty.
Likes:
Blades: She has a love of blades pretty much anything above the size of a dagger catches her interest. She finds they have a certain elegance to them, and something about the sharp edge is just so satisfying to her.
Recreational swimming: Finds that swimming elevates strain on her muscles and the feeling of reduced weight feels wonderful to her. She likes to swim with her friends when she can, though males tend to give her more attention then she wants.
Jogging/running: Finds it a good outlet for stress and a great source of elation. Is another activity she enjoys doing with friends.
Japanese gardens: Finds them beautiful, the water, the grass, the trees, everything. While she rarely goes to them herself she really enjoys it when she does.
Dogs: She prefers lap dogs, finding them absolutely adorable. Almost anytime she see one she's likely to stop and pet it. She doesn't own one of her own because she lives in the barracks, but does hope that when she makes rank she'll be able to get one of her own.
Beer: Enjoys the beer of the World of the Living, particularly the craft beers, but rarely get to drink them herself. When she can't get beer she'll settle for almost any alcoholic beverage that isn't hard liqueur. Doesn't like overly hoppy beer, absolutely loves porters.
Coffee: Enjoys the taste and finds that it does a decent enough job of keeping her awake when she needs it to. She will take creamer in her coffee but not sugar. A go to drink of hers.
Flaws:
Loses almost all inhibitions when drunk to the point where she'll do almost anything.
Has night terrors about the hollow attack she experienced as a child.
Prone to staying up all night when out making her oversleep or insanely groggy the next day.
Habits: Cracking her knuckles, Shifts weight from one foot to the other when standing for extended periods, flex her right leg occasionally due to the previous experience of losing it.
Fears:
Being Lost: who likes not knowing where they are in the middle of the forest? When she does get lost she gets a initial burst of panic and fear, then tries to calm herself down and get a bearing. The panic and fear come in waves, getting progressively worse to the point where she almost can't think straight.
Being Helpless: Knows what it like to be truly helpless and it caused her a lot of psychological pain for a long time; Eventually she over came the trauma, but if she were to find herself in a position like that again it would be a fairly crushing blow to her ego and self-esteem.
Goals: Find the hollow responsible for attacking her as a child and kill it.
Alignment: NG
Overall Personality:
Yetsuna is a fairly passive person in her day to day life. She just goes with the flow, rarely planning out her day, often doing what sounds the most appealing at that time. If she wants a drink she'll go get that drink, even if its 10 in the morning, if she wants to take a nap she'll find a tree to do it under. This does not mean that she (always) disregards her duties to do what she wants though. Although she's passive in her decision making she still carries herself with a small sense of seriousness and self-control.
Socially she is very approachable and enjoys conversations with a small groups of people, typically about 5 or less more people makes it harder to have a good talk. She will talk to almost anyone about anything, and particularly likes hearing and telling stories of battles fought and won. While not a drunk she most definitely enjoys a drinking from time to time but when she does get drunk she becomes a lot more rowdy and prone to stupid actions.
Like almost everyone is squad 11 she enjoys a good brawl, especially bar brawls so many different weapons to choose from when they happen, but she joins them she tries to avoid being the one starting them, if for no other reason then to avoid the blame. When she fights she'll use almost anything at her disposal to win, mainly drawing the line on cheap tactics such as below the belt shots, she will resort to such tactics if her opponent uses them first.
Yetsuna has never been accused of having a short temper, namely because she just let's most things that would anger people roll off her shoulders. Even when she does become truly angered she's fairly skilled at keeping it in check to keep herself from doing something reckless. Her thinking does become slightly more irrational when enraged, but almost never so badly she can't think straight.
She holds a moderately high opinion of herself, both in power and her appearance. While she knows she doesn't compare to a captain (yet) she thinks she can take on most of those are of a similar power level and win. On the occasions she does lose she does take it fairly well (assuming its a spar and not a real fight) and will likely try to use that person as a training partner until she can beat them. She takes the loss of a real fight harder and becomes notably annoyed at herself and will not be one of the best people to approach for a good few hours until she cools off.
She interacts politely/respectfully with the Gotei captains and those of rank as is common, with the only exception being her captain Grin who she has know for a long time. With Grin she acts almost like a little girl following him around at times and acting cutesy. With her drinking buddies shes louder and more rambunctious then her normal self, often yelling and cheering with them, occasionally being bad enough to get her tossed out. When it comes to dealing with things she hates her reactions can vary, spiders and rap will likely make her leave the room meanwhile the hollow that injured her as a child would get fit of rage.
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-Powers-
Fighting Style: Yetsuna always enjoys a good brawl, especially ones in bars. While she knows Muay Thai she doesn't use it in those brawls because she doesn't want to cause any real damage in a "good natured" fight, instead using regular old street fighting and improved weapons (because chairs barely hurt). Her preferred improvised weapon of choice is the chair, good damage without any lasting injuries, plentiful, and easy to use.
When in real combat Yetsuna tends to wield her blade one-handed (often in her right), leaving the other open to grab, defend, punch, etc. She tends to be an aggressive fighter pressing her advantage when she sees. She will uses almost anything she gain to gain the advantage except cheap tricks like traps and below the belt shots, but if someone uses those tactics against her however, all bets are off and she will use them the next time they meet.
Her typical battle pose has her facing sideways at her enemy, her left arm slightly bent and facing downwards while the right holds the sword behind her back, the hilt near the shoulder.
Zanpakutou Spirit Appearance(Optional):[/b] Ishiō looks like a normal human with the exception of several feature. His skin looks like it is made of stone, sharing several of its properties too including feel and hardness, while his hair almost seems to be made of sand. He wears a plain but formal black kimono often keeping his arms in the sleeves and on his head is a crown made of black onyx. His eyes a dark green color and almost always have a serious look in them.
Inner World(Optional):[/b] Yetsuna’s Inner world is very similar to that of a well-developed small town. Most of the buildings in the town are a few stories tall, with an average of about 4 stories, and are very sturdy in their construction. The town is noticeably modern, but as a feeling of tradition to it, like it has been around for a long while. Despite its appearance, much of the area around the town is ether under-developed or undeveloped, showing a lot of potential to grow. Foliage can be seen all across the town and is well taken care of, though some areas of greenery are dying or withered. The sky is clear and a vibrant shade of blue.
Zanpakutou Appearances:
Sealed: The guard of the blade, while still made of bronze, as changed color slightly to one more like stone. The shape of said guard is rectangular with eight smaller rectangular holes (two per side leaving a piece in the middle to support the rest of the guard). The hilt is black.
Shikai: The release form of her Zan takes the form of a suit of armor, as shown below(left side), with the only change being the detailing, instead of being red it's a emerald green.
The armor is more than just for decoration, it gives her a major boost to her defenses
Zanapkutou Release Names(Include both Shikai and Bankai names, and call out phrases):
Shikai: Sunder! Ishio (Stone King)
Bankai: Shatter the Earth! Ishiō Hikisaku Daichi (Earth Rending Stone King)
Overall Ability: Yetsuna's Zanapakutou is all about manipulating earth, mainly, but not entirely limited to, stone. With minimal effort she can levitate large masses of stone in the air, moving them around her with a simple thought. With a little effort she can cause the stone to warp into almost any shape she wants or needs.
Shikai Overall Ability: What good is manipulating stone if there isn't any around? Her shikai solves this by converting her reiatsu into stone. The stone appears instantaneously within 5 feet of her in any direction, while anything beyond 5 feet has a short delay, about 1.5 seconds. It can materialize in any shape she requires it to and is fairly strong, but still breakable, scaling off of her strength. While it doesn't have a inherent flaw or weakness she does not get to use this power freely, for every square foot of stone she produces she uses 10 reaitsu, meaning if she's not careful she can easily overexert herself.
Bankai Overall Ability: [Insert Here]
Zanpakuto Techniques:
Shikai:
Tougher than Mountains: Yetsuna channels her reaistu into her armor strengthening its defensive ability past its normal limit for a single post. Her normal armor defense adds onto her
Other Techniques:
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-History-
Birthplace: Portland, Maine
Current Residence: Squad 11 Barracks
Memorable Figures:
Francis Grin (fellow survivor and her savior)
Joyuse (mother and sister figure)
History:
Yetsuna doesn't remember her death at all, the first memory she has is waking up in outer rukongai. Her first breath was almost nothing but dust, her second was a cough. Her hands were moderately small, so were her legs, her guess was that she was a tween. She stood up and dusted what she could only assume was basically a burlap sack acting as clothing off and started to explore a bit. She could hear the sounds of people a short way off, maybe a few blocks at most, so she started to head in that direction. Walking down the trash covered street she found the noises growing louder, until finally when she rounded and saw what seemed to be a market.
She slowly began to make her way down, getting various looks from various people as she did so until she bumped into someone, causing her to fall. Shaking her head to bring herself back from her unexpected fall onto rear she looked up to see a woman, looking somewhere in her mid 30s to her early 40s. The woman reached out her hand offering it to Yetsuna to help her up, doing so in one swift motion. After she had her footing the young girl looked over the older one, she was fairly pretty, well proportioned, and about average body weight. The woman looked right back at her before smiling and giving of a small laugh,"You must be new here."
Yetsuna was a bit relieved to see someone that seemed friendly. "How could you tell?" again the woman laughed, though this time it felt it was a bit more AT her. "You're too clean, so you either managed to get a bath that included soap recently, which is unlikely in this area, or you're a new soul." She was caught off guard by the use of the word soul, her jaw almost visibly dropping, "Soul? I'm dead? What happened? How did I die and get here?"A The pretty lady placed a hand on her head, not being too difficult considering Yetsuna was only about as high as her chest. Laughing again she said, "Calm down and come with me, I'll do my best to explain."
She followed the woman for around a small number of twists and turns before they arrived at a small hut a short way off the market street. Yetsuna found herself questioning why she was following the woman, settling on the answer "lack of a better option". She paused shortly before following the lady into the hut, again wondering if she was making a smart choice. She entered the home, it was fairly dark, the main light source being a window in which some rays of sun shone through, and smelled of ill-kept hygiene. Near the center of the main room were several "chairs" and a "table", at which the woman was sitting, obviously waiting for her to join her.
Sitting next to her in one of the chairs she put her hands on her knees and looked inquiringly at the lady. With a smile the lady began to talk, Yetsuna could hear a sweetness in her voice, "You seem like a smart kid so I don't think I'm going to have to sugar coat what I'm going to say. You are indeed dead, though I don't know how, the memory might come back to you, it might not, not that it's a huge deal either way. As for how you got here, it just of happens as far as I have learned in my time here. As for where "here" is this is called the Soul Society, more specifically we're in the slum section, you got a a bit of a tough break on that one."
Yetsuna was at a loss for words, she knew she said she wasn't going to sugar coat it, but this was a whole different level on bomb dropping. She sat with her jaw on the ground for a good solid 5 minutes before finally having processed all the information. She just sat there, unsure of what to say, where to go from here, what she was gonna do in general, and apparently her face showed it because the woman spoke again, "You're welcome to stay with me if you'd like."
Caught off-guard once again by the woman she stumbled over her answer, "T-thank you, I think I would like that" she replied, visibly relieved. The woman her a warm smile, not unlike that of a mother with a new child, "My name is Joyuse, do you remember your name at all?" She thought real hard for a moment and came up with nothing, shaking her head to convey the failure, "If you would like I can try to think of a name for you, at least until you can remember yours," She paused for a few moment in thought, "Yetsuna, how does that strike you?"
"It sounds pretty........I like it thank you," She replied back with a smile
Years past for Yetsuna and Joyuse, they lived about as comfortably as they could in the higher numbers of the rukongai. Yetsuna stayed about the same height, which gave her the appearance of being younger than she was, which caused her no small amount of annoyance, especially since Joyuse always poked fun at her for it. As Yetsuna grew so did her appetite, so she often swiped fruit or other foods from vendors or went into the forest try and find something there.
One afternoon while trying to swipe a slice of meat from a vendor she over heard some talk of shinigami in their area. Her curiosity was peaked, Joyuse had told her about the shinigami, but she had yet to see one for herself
. After getting her meal she made her way through the streets before long coming upon a group of black robed figured with blades on their sides. To her surprise they all looked like regular people, just in different outfits, giving her a feel that the real differences ran a bit deeper then they appeared. They walked by, not really acknowledging the gathered people, but it didn't seem to be due to arrogance, more because they seemed focused. After seeing what she came to observe she back tracked and began to head home.
*PLEASE CLICK THE SETTINGS BUTTON AND REPORT THE POST WHEN YOU HAVE COMPLETED THE APPLICATION. PUT "GRADING" FOR THE REASON*
p.s. Gender, height/weight, age and birthday were all made by RNGs.
-Opening-
Password 1: Moron Points
Password 2: Long Live the King
Type: Non-Type
Squad: 11
Rank: Seated or unseated officer
-------------------------------------------------------------------------------------
-Basic Information-
Name: Yishnir, Yetsuna
Age of Death: 45
Real Age/Age of Appearance: 32/22
Birthday (Month/Day): May/9
Blood Type: AB-
RP Sample (Optional): [Insert Here]
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-Appearance-
Height/Weight: 5' 7" 147 lbs
Face Claim:
Physical Description: One of Yetsuna's most distinguishing characteristics is her dark green hair. It seems to float down her shoulders and back, ending at the bottom of the shoulder blades in a slightly uneven "V" shape, calling to mind fields of long green grass blowing in the wind. Many people first meeting her often think that she has dyed her hair, but it is actually her natural color. She would almost never admit it out loud she takes a fair amount of pride in its natural beauty and goes to decent lengths to keep it groomed and healthy. Finally she typically keeps the bangs of her hair parted to the right side of her face, only wearing straight bangs when she is dressed for a special occasion
In a contrast to her hair she has a incredibility light complexion, something that the darkness of her hair only amplifies. Porcelain-like would be the best way to put her skin color into words, and when paired with the sharp and pronounced lines of her face it gives her a almost doll like beauty. Her eyes are a rustic red color that almost seems to eat the iris, leaving only that shade of red visible. Although in and of themselves her eyes do not have any unique qualities that would be mesmerizing the small amount of eye liner she wears on a daily basis gives them a surprising intensity that is hard to ignore.
Working the way down one would come upon her shoulders, a bit broader then the average females and it seems like they are always supporting some kind of excess weight, giving them a certain look of strength and sturdiness. Her arms are toned, like she does a moderate amount of weight training on a regular basis. Her nails tend to be slightly grown out and well taken care of, but a few after join the academy she ceased using any kind nail polish because it always kept coming off. She has a moderate bust size, enough to be noticed, even in a shihakusho, but nothing so excessive that it would interfere with most daily activities or battle. Lastly her legs, much like her arms, look like she trains them daily, giving them a toned appearance without being excessively muscular.
She has a small scar, about a inch large, next to her left eye brow from a blow to the head. She carries herself with a sense of strength, but she still seems approachable to people and is often quick to smile.
She wears a fairly standard shihakusho, but just a bit more close fitting then average so that she doesn't have a large amount of loose fabric flying around when she moves. Under the sleeves of her robe you would see her wearing metal vambraces, fairly ordinary looking, just plated metal, but effective.
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-Personality-
Dislikes:
Spiders: plain old regular phobia (NOT a crippling fear)
Ranged attacks: While she personally dislikes those forms of attacks she doesn't ridicule those that do. Her main reason for the dislike of them is because it's just no where near as fun as close quarters combat, they tend to be easily dodged, and lack the power of a physical attack.
Rap music: She heard rap music once while on a visit to the World of the Living and was just appalled by the lyrics. they were derogatory, nasty, and plain old bad. Whenever she hears it she will almost certainly leave the immediate area, she can stay in the area, but will be quite vocal about her aversion to it and ask for it to be changed.
High temperatures: High temperatures make her uncomfortable and there is so little one can do to deal with them (one can only get so naked in public before it become an issue). High heat causes sweat, which is annoying, uncomfortable, and just gets everywhere. She actually prefers cooler temperatures, her ideal one is about 70 degrees.
Art: Basically anything that would be considered "high society". She never saw the point to it and thinks its basically glorified uselessness. How can a bunch of shapeless paint somehow capture the corruption of society? Opera? plain old annoying. Overall she just never goes near any of it.
Use of poisons: Poisons are a cheap trick, for people who don't have the physical strength to win or the cunning to defeat someone stronger then them. Poison users she will actively critique, although see gives some leeway to people with poison based releases.
Energy drinks: She tried one in the past and just thought it tasted terrible, albeit they do do the job. She avoids drinking them often preferring coffee when she needs to stay awake, but she will take take one in a pinch.
Frilly clothes: While she does like to look nice on occasion she doesn't like her clothes to be THAT impractical. Frilly just gets in the way, makes it hard to even get around. She prefers a more conservative type dress whenever she need to look pretty.
Likes:
Blades: She has a love of blades pretty much anything above the size of a dagger catches her interest. She finds they have a certain elegance to them, and something about the sharp edge is just so satisfying to her.
Recreational swimming: Finds that swimming elevates strain on her muscles and the feeling of reduced weight feels wonderful to her. She likes to swim with her friends when she can, though males tend to give her more attention then she wants.
Jogging/running: Finds it a good outlet for stress and a great source of elation. Is another activity she enjoys doing with friends.
Japanese gardens: Finds them beautiful, the water, the grass, the trees, everything. While she rarely goes to them herself she really enjoys it when she does.
Dogs: She prefers lap dogs, finding them absolutely adorable. Almost anytime she see one she's likely to stop and pet it. She doesn't own one of her own because she lives in the barracks, but does hope that when she makes rank she'll be able to get one of her own.
Beer: Enjoys the beer of the World of the Living, particularly the craft beers, but rarely get to drink them herself. When she can't get beer she'll settle for almost any alcoholic beverage that isn't hard liqueur. Doesn't like overly hoppy beer, absolutely loves porters.
Coffee: Enjoys the taste and finds that it does a decent enough job of keeping her awake when she needs it to. She will take creamer in her coffee but not sugar. A go to drink of hers.
Flaws:
Loses almost all inhibitions when drunk to the point where she'll do almost anything.
Has night terrors about the hollow attack she experienced as a child.
Prone to staying up all night when out making her oversleep or insanely groggy the next day.
Habits: Cracking her knuckles, Shifts weight from one foot to the other when standing for extended periods, flex her right leg occasionally due to the previous experience of losing it.
Fears:
Being Lost: who likes not knowing where they are in the middle of the forest? When she does get lost she gets a initial burst of panic and fear, then tries to calm herself down and get a bearing. The panic and fear come in waves, getting progressively worse to the point where she almost can't think straight.
Being Helpless: Knows what it like to be truly helpless and it caused her a lot of psychological pain for a long time; Eventually she over came the trauma, but if she were to find herself in a position like that again it would be a fairly crushing blow to her ego and self-esteem.
Goals: Find the hollow responsible for attacking her as a child and kill it.
Alignment: NG
Overall Personality:
Yetsuna is a fairly passive person in her day to day life. She just goes with the flow, rarely planning out her day, often doing what sounds the most appealing at that time. If she wants a drink she'll go get that drink, even if its 10 in the morning, if she wants to take a nap she'll find a tree to do it under. This does not mean that she (always) disregards her duties to do what she wants though. Although she's passive in her decision making she still carries herself with a small sense of seriousness and self-control.
Socially she is very approachable and enjoys conversations with a small groups of people, typically about 5 or less more people makes it harder to have a good talk. She will talk to almost anyone about anything, and particularly likes hearing and telling stories of battles fought and won. While not a drunk she most definitely enjoys a drinking from time to time but when she does get drunk she becomes a lot more rowdy and prone to stupid actions.
Like almost everyone is squad 11 she enjoys a good brawl, especially bar brawls so many different weapons to choose from when they happen, but she joins them she tries to avoid being the one starting them, if for no other reason then to avoid the blame. When she fights she'll use almost anything at her disposal to win, mainly drawing the line on cheap tactics such as below the belt shots, she will resort to such tactics if her opponent uses them first.
Yetsuna has never been accused of having a short temper, namely because she just let's most things that would anger people roll off her shoulders. Even when she does become truly angered she's fairly skilled at keeping it in check to keep herself from doing something reckless. Her thinking does become slightly more irrational when enraged, but almost never so badly she can't think straight.
She holds a moderately high opinion of herself, both in power and her appearance. While she knows she doesn't compare to a captain (yet) she thinks she can take on most of those are of a similar power level and win. On the occasions she does lose she does take it fairly well (assuming its a spar and not a real fight) and will likely try to use that person as a training partner until she can beat them. She takes the loss of a real fight harder and becomes notably annoyed at herself and will not be one of the best people to approach for a good few hours until she cools off.
She interacts politely/respectfully with the Gotei captains and those of rank as is common, with the only exception being her captain Grin who she has know for a long time. With Grin she acts almost like a little girl following him around at times and acting cutesy. With her drinking buddies shes louder and more rambunctious then her normal self, often yelling and cheering with them, occasionally being bad enough to get her tossed out. When it comes to dealing with things she hates her reactions can vary, spiders and rap will likely make her leave the room meanwhile the hollow that injured her as a child would get fit of rage.
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-Powers-
Fighting Style: Yetsuna always enjoys a good brawl, especially ones in bars. While she knows Muay Thai she doesn't use it in those brawls because she doesn't want to cause any real damage in a "good natured" fight, instead using regular old street fighting and improved weapons (because chairs barely hurt). Her preferred improvised weapon of choice is the chair, good damage without any lasting injuries, plentiful, and easy to use.
When in real combat Yetsuna tends to wield her blade one-handed (often in her right), leaving the other open to grab, defend, punch, etc. She tends to be an aggressive fighter pressing her advantage when she sees. She will uses almost anything she gain to gain the advantage except cheap tricks like traps and below the belt shots, but if someone uses those tactics against her however, all bets are off and she will use them the next time they meet.
Her typical battle pose has her facing sideways at her enemy, her left arm slightly bent and facing downwards while the right holds the sword behind her back, the hilt near the shoulder.
Zanpakutou Spirit Appearance(Optional):[/b] Ishiō looks like a normal human with the exception of several feature. His skin looks like it is made of stone, sharing several of its properties too including feel and hardness, while his hair almost seems to be made of sand. He wears a plain but formal black kimono often keeping his arms in the sleeves and on his head is a crown made of black onyx. His eyes a dark green color and almost always have a serious look in them.
Inner World(Optional):[/b] Yetsuna’s Inner world is very similar to that of a well-developed small town. Most of the buildings in the town are a few stories tall, with an average of about 4 stories, and are very sturdy in their construction. The town is noticeably modern, but as a feeling of tradition to it, like it has been around for a long while. Despite its appearance, much of the area around the town is ether under-developed or undeveloped, showing a lot of potential to grow. Foliage can be seen all across the town and is well taken care of, though some areas of greenery are dying or withered. The sky is clear and a vibrant shade of blue.
Zanpakutou Appearances:
Sealed: The guard of the blade, while still made of bronze, as changed color slightly to one more like stone. The shape of said guard is rectangular with eight smaller rectangular holes (two per side leaving a piece in the middle to support the rest of the guard). The hilt is black.
Shikai: The release form of her Zan takes the form of a suit of armor, as shown below(left side), with the only change being the detailing, instead of being red it's a emerald green.
The armor is more than just for decoration, it gives her a major boost to her defenses
Zanapkutou Release Names(Include both Shikai and Bankai names, and call out phrases):
Shikai: Sunder! Ishio (Stone King)
Bankai: Shatter the Earth! Ishiō Hikisaku Daichi (Earth Rending Stone King)
Overall Ability: Yetsuna's Zanapakutou is all about manipulating earth, mainly, but not entirely limited to, stone. With minimal effort she can levitate large masses of stone in the air, moving them around her with a simple thought. With a little effort she can cause the stone to warp into almost any shape she wants or needs.
Shikai Overall Ability: What good is manipulating stone if there isn't any around? Her shikai solves this by converting her reiatsu into stone. The stone appears instantaneously within 5 feet of her in any direction, while anything beyond 5 feet has a short delay, about 1.5 seconds. It can materialize in any shape she requires it to and is fairly strong, but still breakable, scaling off of her strength. While it doesn't have a inherent flaw or weakness she does not get to use this power freely, for every square foot of stone she produces she uses 10 reaitsu, meaning if she's not careful she can easily overexert herself.
Bankai Overall Ability: [Insert Here]
Zanpakuto Techniques:
Shikai:
Tougher than Mountains: Yetsuna channels her reaistu into her armor strengthening its defensive ability past its normal limit for a single post. Her normal armor defense adds onto her
Other Techniques:
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-History-
Birthplace: Portland, Maine
Current Residence: Squad 11 Barracks
Memorable Figures:
Francis Grin (fellow survivor and her savior)
Joyuse (mother and sister figure)
History:
Yetsuna doesn't remember her death at all, the first memory she has is waking up in outer rukongai. Her first breath was almost nothing but dust, her second was a cough. Her hands were moderately small, so were her legs, her guess was that she was a tween. She stood up and dusted what she could only assume was basically a burlap sack acting as clothing off and started to explore a bit. She could hear the sounds of people a short way off, maybe a few blocks at most, so she started to head in that direction. Walking down the trash covered street she found the noises growing louder, until finally when she rounded and saw what seemed to be a market.
She slowly began to make her way down, getting various looks from various people as she did so until she bumped into someone, causing her to fall. Shaking her head to bring herself back from her unexpected fall onto rear she looked up to see a woman, looking somewhere in her mid 30s to her early 40s. The woman reached out her hand offering it to Yetsuna to help her up, doing so in one swift motion. After she had her footing the young girl looked over the older one, she was fairly pretty, well proportioned, and about average body weight. The woman looked right back at her before smiling and giving of a small laugh,"You must be new here."
Yetsuna was a bit relieved to see someone that seemed friendly. "How could you tell?" again the woman laughed, though this time it felt it was a bit more AT her. "You're too clean, so you either managed to get a bath that included soap recently, which is unlikely in this area, or you're a new soul." She was caught off guard by the use of the word soul, her jaw almost visibly dropping, "Soul? I'm dead? What happened? How did I die and get here?"A The pretty lady placed a hand on her head, not being too difficult considering Yetsuna was only about as high as her chest. Laughing again she said, "Calm down and come with me, I'll do my best to explain."
She followed the woman for around a small number of twists and turns before they arrived at a small hut a short way off the market street. Yetsuna found herself questioning why she was following the woman, settling on the answer "lack of a better option". She paused shortly before following the lady into the hut, again wondering if she was making a smart choice. She entered the home, it was fairly dark, the main light source being a window in which some rays of sun shone through, and smelled of ill-kept hygiene. Near the center of the main room were several "chairs" and a "table", at which the woman was sitting, obviously waiting for her to join her.
Sitting next to her in one of the chairs she put her hands on her knees and looked inquiringly at the lady. With a smile the lady began to talk, Yetsuna could hear a sweetness in her voice, "You seem like a smart kid so I don't think I'm going to have to sugar coat what I'm going to say. You are indeed dead, though I don't know how, the memory might come back to you, it might not, not that it's a huge deal either way. As for how you got here, it just of happens as far as I have learned in my time here. As for where "here" is this is called the Soul Society, more specifically we're in the slum section, you got a a bit of a tough break on that one."
Yetsuna was at a loss for words, she knew she said she wasn't going to sugar coat it, but this was a whole different level on bomb dropping. She sat with her jaw on the ground for a good solid 5 minutes before finally having processed all the information. She just sat there, unsure of what to say, where to go from here, what she was gonna do in general, and apparently her face showed it because the woman spoke again, "You're welcome to stay with me if you'd like."
Caught off-guard once again by the woman she stumbled over her answer, "T-thank you, I think I would like that" she replied, visibly relieved. The woman her a warm smile, not unlike that of a mother with a new child, "My name is Joyuse, do you remember your name at all?" She thought real hard for a moment and came up with nothing, shaking her head to convey the failure, "If you would like I can try to think of a name for you, at least until you can remember yours," She paused for a few moment in thought, "Yetsuna, how does that strike you?"
"It sounds pretty........I like it thank you," She replied back with a smile
Years past for Yetsuna and Joyuse, they lived about as comfortably as they could in the higher numbers of the rukongai. Yetsuna stayed about the same height, which gave her the appearance of being younger than she was, which caused her no small amount of annoyance, especially since Joyuse always poked fun at her for it. As Yetsuna grew so did her appetite, so she often swiped fruit or other foods from vendors or went into the forest try and find something there.
One afternoon while trying to swipe a slice of meat from a vendor she over heard some talk of shinigami in their area. Her curiosity was peaked, Joyuse had told her about the shinigami, but she had yet to see one for herself
. After getting her meal she made her way through the streets before long coming upon a group of black robed figured with blades on their sides. To her surprise they all looked like regular people, just in different outfits, giving her a feel that the real differences ran a bit deeper then they appeared. They walked by, not really acknowledging the gathered people, but it didn't seem to be due to arrogance, more because they seemed focused. After seeing what she came to observe she back tracked and began to head home.
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