Post by Kitai Yoru on Jul 23, 2024 22:16:30 GMT -5
Name: The Kitai Shop
Description: Oh this most wonderful building is humble in appearance, looking from the outside to be a one story mart-style building, with a big bay window, brick walls, and a glass front door with bars on it. The inside of the building, where most of the sales take place, is a medium sized room, fifty by fifty feet, by thirteen feet up. The back wall has a long glass display case, filled with numerous weapons, ranging from guns, to knives, to sword, and even things that make your brain itch.
The left wall has a changing room, and an elevated platform surrounded by mirrors, so a person could quickly make changes to custom made clothing. There are five mannequins wearing different outfits, that move around and show off the clothing, at least when there are customers nearby.
On the right wall, there is a shooting range that stretches down a solid mile, defying the limits of Euclidean space. There are numerous targets with distance markers in bold print. Several guns are available for use, as well as numerous ammunition types. Be warned, these only work when fired down the range.
Finally, there is a cash register in the middle of the room on the glass display cases, next to a wood board with a gap to walk behind. To the right of the register is a metal sheet that shows signs of being well used, along with numerous tools for metal working. Behind all this, is a doorway, covered by a black curtain. The rest of the building will be described in Bonuses.
Class: 1
Item Type: Base
Item Power (IP): 1,200
Offense Type: Physical
Durability: 15,000
Bonuses: Oh, there are so many things Kitai has done to his humble shop that certainly make it it a terror for shoplifters and bounty hunters alike. Like the other bases Kitai has made over the years, this one has seven abilities to ruin any attempts to try and get five finger discounts.
First of all, the entirety of the Kitai Shop isn't actually on earth. Kitai has commandeered a small precipice world to make into his home away from, well, just about everything. His shop can manifest itself just about anywhere Kitai pleases, much like how a Shinigami can manifest a Senkaimon, or a hollow a Garganta, though it generally resides in Karakura Shopping district, Kitai can effectively manifest it anywhere he pleases. Relocation costs 500 reiatsu to do, and takes one full post to complete, or must be there at thread start. This can be done once per PVP or adventure thread, three times per JT thread, and an unlimited amount during job threads, with this relocation working much fast in job threads. Should Kitai escape a regular PVP, this will count as a loss, unless the opponent follows him through it.
This leads into number two, as teleportation moves fail to work properly for those already inside the store, or are trying to enter via said means. This does not prevent a teleportation technique from working, but those kinds of moves will instead be diverted, and the user of said technique, item, etcetera, will find themselves back in the world they were before they entered the Kitai Shop, and will find themselves unable to enter again through teleportation. This results in a victory for Kitai in fights.
As for the third, Kitai had a lot of extra room to play around with. Past the doorway in the back, there is a long hallway, filled with numerous doors of various styles. The first is a finely polished dark oak door that leads to his office space. The door across from that is a heavy steel door that leads to his personal workshop. And on, and on, and on, looking like it could go on forever. But it doesn't. It just looks like it does. The third door leads to his training field, an outdoor area that is several miles in diameter. The other doors are guest rooms and storage closets. Kitai's bedroom is door number seven.
Fourth follows up third, as the sales floor can be opened up to drag down would-be thieves and assassins into... The Warehouse! This probably extra-dimensional space is seemingly endless, filled with hundreds, maybe even thousands of shelving units that reach up to the sky, with the tops shrouded in cloud. These shelves hold raw materials, various bits of machinery, books, and even whole items, all in various states of organization.
Five is a fun one, available to all those in this area. At any time, individuals can pick out any item that is available for sale in the Kitai Shop, with these items just so happening to be where they pick them off the shelves. These items cannot leave the Warehouse, and will vanish from their person should they try. These items will match the user's class, up to class 1. This costs 200 reiatsu per item
Six, the worst number, is representative of the shop being the absolute worst thing to try and destroy. Intentionally damaging the building will result in either a Kitai Clone showing up, or one of his Npc's coming to stop you. One clone will pop up for every five hundred damage done to the building, increasing by one for every threshold. These clones have 600 strength and speed, 200 in all other stats, and count as class 1. Cannot use his techs.
The seventh is arguably the single most dangerous ability here. This allows Kitai to use any Npc's he has access to for no ryo cost. Attacks against Kitai are a threat to their livelihood, as are attacks on his place of business. Can't let people get away with that, can we? On the same note, permission to use these Npc's are not required by the attackers. One per thread.
Drawbacks: Enemies must enter the shop to trigger most of its effects.
Cost: 77,777
Crafting Skills: 4 in Crafting, access to Creation of All Things, access to portal items as well as portal destabilizing items
Donated to Urahara's: THE KITAI SHOP RISES!
Name: The Kitai Shopping Mall
Description: Oh from humble beginnings, to a mega mall that would make all others blush with envy. This is a Japanese-style shopping tower, one hundred seventy seven floors tall, with each catering to various niches. This building has a little bit of everything for everyone. Above the civilian floors, there are seven floors on top, including a penthouse for Kitai himself. The basement is filled with research labs, manufacturing areas, and open areas for testing and combat.
Class: 1
Item Type: Location
Item Power (IP): 1,200
Offense Type: Mixed
Durability: 30,000
Bonuses: This is the place of business for many, many individuals, many of which being Kitai himself, via clones. Yes, there are many copies of the Lunatic on just about every level of this building, making him his own best defense. Should a fight break out in this building, or should there be an attack on it from outside forces, a Kitai Clone will show up to intervene. This clone has 600 Strength and Speed, and 200 in every other stat. Every three posts, another clone will join in the brawl, doubling each time reinforcements show up. This ability will be replaced should Kitai cease being a Saika, and can be changed at a later point. Cannot use his techs.
The building itself is almost an extension of himself, in a lot of ways, perfectly made to suit his needs. Each of the many stores in the building are there to suit the needs of Kitai affiliated character, and can be entered at will. Doing so will allow the character to pull out and use any item currently available in the Kitai Shop. This item disappears after the fight ends, one was or another. This item is equal to the user's class, class 1 max. This costs 200 reiatsu per item.
Defenses are plenty abundant as well. For 50 reiatsu, the user can summon a turret from any surface near them. These turrets fire bullets at a speed of 900, with an IP equal to the mall. They fire seven rounds a post, and vanish after those shots. They hit hard, but aren't exactly the most durable weapon, able to be blown apart by anything with an os higher than 400. These can be summoned up to three times a post.
Speaking of defenses, the mall has a kind of adaptive outer layer. Should it take it a large amount of damage to its durability, at least 10%, it will adapt to the attacks, hardening itself to any further damage, doubling its IP for two posts. This effect has a one post cooldown after it ends. The inside is also connected to the building in a weird way. Attacks from the inside of the building are unable to damage to the item's durability, unless the attacks come from Kitai's office on the top floor.
Shopping malls are places of business, so naturally this location is available to all people, Spiritual or otherwise. This lets the mall pull in revenue, earning Kitai and Kitai approved individuals an additional 400 ryo per post while in the mall. Anyone can choose to make a thread here, whether Kitai is around or not.
Naturally, as his most heavily defended property, he has a certain amount of trust in it. Thus, he made a special vault in the basement of the mall. One where he keeps his ever fluctuating fortune hidden behind. This holds template copies of many of his items sold in his shop. While these templates are there, this allows Kitai to create new permanent items for no cost, but it opens up the potential for thieves to pilfer these items. Should a thief get their hands on them, they would be able to recreate the item for a quarter of the cost. The vault has a separate durability to the rest of the mall, standing 10,000 strong, with 800 IP. It can only take up to half of its durability per post, before alarms are set off. Otherwise, it can be broken into by someone with lockpicking 3, or hacking 3.
And just in case the clones and the turrets isn't enough to detain and apprehend any enemies, Kitai and select associates generally have their heavy hitters in standby. With this, Kitai and Co. are permitted to call in any Npc's without cost, or permission from the invaders, after seven posts of combat, or if the building has taken more than 25% damage to its durability. This is for emergencies, as they generally have better things to do with their time, but if there's a big enough threat to the building, then they're forced to act. One Npc per thread.
The food court in the mall is legendary for its variety, hosting a little bit of everything from everywhere, just about anything can be found here. There are ten floors dedicated the the food court, and the higher you go, the more extravagant the meal.
And lastly, there is always room for growth. This allows any base items Kitai creates for himself to be integrated into the Mall, adding their effects to the ever growing power of the mall. This does not stack stats, using the stats of the mall. Should the mall be destroyed, so to will every base fused to it.
Drawbacks:
Cost: 100,000
Crafting Skills: 4 in Crafting, Mastery of Creation of All Things
Donated to Urahara's: In his wildest dreams
Description: Oh this most wonderful building is humble in appearance, looking from the outside to be a one story mart-style building, with a big bay window, brick walls, and a glass front door with bars on it. The inside of the building, where most of the sales take place, is a medium sized room, fifty by fifty feet, by thirteen feet up. The back wall has a long glass display case, filled with numerous weapons, ranging from guns, to knives, to sword, and even things that make your brain itch.
The left wall has a changing room, and an elevated platform surrounded by mirrors, so a person could quickly make changes to custom made clothing. There are five mannequins wearing different outfits, that move around and show off the clothing, at least when there are customers nearby.
On the right wall, there is a shooting range that stretches down a solid mile, defying the limits of Euclidean space. There are numerous targets with distance markers in bold print. Several guns are available for use, as well as numerous ammunition types. Be warned, these only work when fired down the range.
Finally, there is a cash register in the middle of the room on the glass display cases, next to a wood board with a gap to walk behind. To the right of the register is a metal sheet that shows signs of being well used, along with numerous tools for metal working. Behind all this, is a doorway, covered by a black curtain. The rest of the building will be described in Bonuses.
Class: 1
Item Type: Base
Item Power (IP): 1,200
Offense Type: Physical
Durability: 15,000
Bonuses: Oh, there are so many things Kitai has done to his humble shop that certainly make it it a terror for shoplifters and bounty hunters alike. Like the other bases Kitai has made over the years, this one has seven abilities to ruin any attempts to try and get five finger discounts.
First of all, the entirety of the Kitai Shop isn't actually on earth. Kitai has commandeered a small precipice world to make into his home away from, well, just about everything. His shop can manifest itself just about anywhere Kitai pleases, much like how a Shinigami can manifest a Senkaimon, or a hollow a Garganta, though it generally resides in Karakura Shopping district, Kitai can effectively manifest it anywhere he pleases. Relocation costs 500 reiatsu to do, and takes one full post to complete, or must be there at thread start. This can be done once per PVP or adventure thread, three times per JT thread, and an unlimited amount during job threads, with this relocation working much fast in job threads. Should Kitai escape a regular PVP, this will count as a loss, unless the opponent follows him through it.
This leads into number two, as teleportation moves fail to work properly for those already inside the store, or are trying to enter via said means. This does not prevent a teleportation technique from working, but those kinds of moves will instead be diverted, and the user of said technique, item, etcetera, will find themselves back in the world they were before they entered the Kitai Shop, and will find themselves unable to enter again through teleportation. This results in a victory for Kitai in fights.
As for the third, Kitai had a lot of extra room to play around with. Past the doorway in the back, there is a long hallway, filled with numerous doors of various styles. The first is a finely polished dark oak door that leads to his office space. The door across from that is a heavy steel door that leads to his personal workshop. And on, and on, and on, looking like it could go on forever. But it doesn't. It just looks like it does. The third door leads to his training field, an outdoor area that is several miles in diameter. The other doors are guest rooms and storage closets. Kitai's bedroom is door number seven.
Fourth follows up third, as the sales floor can be opened up to drag down would-be thieves and assassins into... The Warehouse! This probably extra-dimensional space is seemingly endless, filled with hundreds, maybe even thousands of shelving units that reach up to the sky, with the tops shrouded in cloud. These shelves hold raw materials, various bits of machinery, books, and even whole items, all in various states of organization.
Five is a fun one, available to all those in this area. At any time, individuals can pick out any item that is available for sale in the Kitai Shop, with these items just so happening to be where they pick them off the shelves. These items cannot leave the Warehouse, and will vanish from their person should they try. These items will match the user's class, up to class 1. This costs 200 reiatsu per item
Six, the worst number, is representative of the shop being the absolute worst thing to try and destroy. Intentionally damaging the building will result in either a Kitai Clone showing up, or one of his Npc's coming to stop you. One clone will pop up for every five hundred damage done to the building, increasing by one for every threshold. These clones have 600 strength and speed, 200 in all other stats, and count as class 1. Cannot use his techs.
The seventh is arguably the single most dangerous ability here. This allows Kitai to use any Npc's he has access to for no ryo cost. Attacks against Kitai are a threat to their livelihood, as are attacks on his place of business. Can't let people get away with that, can we? On the same note, permission to use these Npc's are not required by the attackers. One per thread.
Drawbacks: Enemies must enter the shop to trigger most of its effects.
Cost: 77,777
Crafting Skills: 4 in Crafting, access to Creation of All Things, access to portal items as well as portal destabilizing items
Donated to Urahara's: THE KITAI SHOP RISES!
Name: The Kitai Shopping Mall
Description: Oh from humble beginnings, to a mega mall that would make all others blush with envy. This is a Japanese-style shopping tower, one hundred seventy seven floors tall, with each catering to various niches. This building has a little bit of everything for everyone. Above the civilian floors, there are seven floors on top, including a penthouse for Kitai himself. The basement is filled with research labs, manufacturing areas, and open areas for testing and combat.
Class: 1
Item Type: Location
Item Power (IP): 1,200
Offense Type: Mixed
Durability: 30,000
Bonuses: This is the place of business for many, many individuals, many of which being Kitai himself, via clones. Yes, there are many copies of the Lunatic on just about every level of this building, making him his own best defense. Should a fight break out in this building, or should there be an attack on it from outside forces, a Kitai Clone will show up to intervene. This clone has 600 Strength and Speed, and 200 in every other stat. Every three posts, another clone will join in the brawl, doubling each time reinforcements show up. This ability will be replaced should Kitai cease being a Saika, and can be changed at a later point. Cannot use his techs.
The building itself is almost an extension of himself, in a lot of ways, perfectly made to suit his needs. Each of the many stores in the building are there to suit the needs of Kitai affiliated character, and can be entered at will. Doing so will allow the character to pull out and use any item currently available in the Kitai Shop. This item disappears after the fight ends, one was or another. This item is equal to the user's class, class 1 max. This costs 200 reiatsu per item.
Defenses are plenty abundant as well. For 50 reiatsu, the user can summon a turret from any surface near them. These turrets fire bullets at a speed of 900, with an IP equal to the mall. They fire seven rounds a post, and vanish after those shots. They hit hard, but aren't exactly the most durable weapon, able to be blown apart by anything with an os higher than 400. These can be summoned up to three times a post.
Speaking of defenses, the mall has a kind of adaptive outer layer. Should it take it a large amount of damage to its durability, at least 10%, it will adapt to the attacks, hardening itself to any further damage, doubling its IP for two posts. This effect has a one post cooldown after it ends. The inside is also connected to the building in a weird way. Attacks from the inside of the building are unable to damage to the item's durability, unless the attacks come from Kitai's office on the top floor.
Shopping malls are places of business, so naturally this location is available to all people, Spiritual or otherwise. This lets the mall pull in revenue, earning Kitai and Kitai approved individuals an additional 400 ryo per post while in the mall. Anyone can choose to make a thread here, whether Kitai is around or not.
Naturally, as his most heavily defended property, he has a certain amount of trust in it. Thus, he made a special vault in the basement of the mall. One where he keeps his ever fluctuating fortune hidden behind. This holds template copies of many of his items sold in his shop. While these templates are there, this allows Kitai to create new permanent items for no cost, but it opens up the potential for thieves to pilfer these items. Should a thief get their hands on them, they would be able to recreate the item for a quarter of the cost. The vault has a separate durability to the rest of the mall, standing 10,000 strong, with 800 IP. It can only take up to half of its durability per post, before alarms are set off. Otherwise, it can be broken into by someone with lockpicking 3, or hacking 3.
And just in case the clones and the turrets isn't enough to detain and apprehend any enemies, Kitai and select associates generally have their heavy hitters in standby. With this, Kitai and Co. are permitted to call in any Npc's without cost, or permission from the invaders, after seven posts of combat, or if the building has taken more than 25% damage to its durability. This is for emergencies, as they generally have better things to do with their time, but if there's a big enough threat to the building, then they're forced to act. One Npc per thread.
The food court in the mall is legendary for its variety, hosting a little bit of everything from everywhere, just about anything can be found here. There are ten floors dedicated the the food court, and the higher you go, the more extravagant the meal.
And lastly, there is always room for growth. This allows any base items Kitai creates for himself to be integrated into the Mall, adding their effects to the ever growing power of the mall. This does not stack stats, using the stats of the mall. Should the mall be destroyed, so to will every base fused to it.
Drawbacks:
Cost: 100,000
Crafting Skills: 4 in Crafting, Mastery of Creation of All Things
Donated to Urahara's: In his wildest dreams