Post by Kane Coo on Sept 19, 2022 13:15:15 GMT -5
Technique Name: An Zam: Khoorch Bui Khol (Road of Hunt, Soaring Foot)
Technique Class: [6, 4, 2] -180 TTP
Technique Type: An Zam
Usable By: All Races
Technique Element: [N/A]
Technique Cost: [Varies]
Description: An attack from heights using the user's momentum as incredible speed and force. In preparation for the attack, the user launches themself into the air with strength, wings, or other methods. With a raised and bent leg, knee to chest, the user waits for the proper moment, then forcefully kicks downwards. The Class 6 version of this technique simply allows them to use reiatsu to change their direction from midair rapidly with the kick. From the jump, flight, etc., the user suddenly descends while kicking. The Class 4 version of this technique allows the user to not only change their trajectory from upwards to downwards, but to build up a cone of air around their foot. Upon impact with a solid object, the air will disperse into an explosive shockwave equal in force to half the user's speed plus half the user's strength.
The Class 2 version of this technique allows the explosive shockwave to equal in force to the user's base speed plus the user's strength. Additionally, the Class 2 version of the technique uses up a Step Technique slot for the post as they travel downwards at 3x speed. Finally, the class 2 version of the technique only explodes when the user wills it. The kick can push through obstacles or minor obstructions and only explode when the user stops movement completely or wills it to burst in midair.
How to Use: [Obtain height, then kick downwards rapidly to adjust trajectory and let out a burst of air.]
Drawbacks: [Requires a 1 in Martial Arts: An Zam or street fighting (Street fighters can only take it up to proficient and cannot learn the Class 2 version). For Avian Type Beast Clansman, the reiatsu cost to use the Class 6 version is 50 reiatsu, 100 for anyone else. Class 4 costs 150 reiatsu, 300 for anyone else. Class 2 costs 300 reiatsu, 600 for anyone else.]
Made By: [Kyo]
Reserved?: [No]
Technique Name: An Zam: Khamgaalagchiin Sarvuu (Road of Hunt: Protector’s Paw)
Technique Class: [6, 4, 2] - 180 TTP
Technique Type: An Zam
Usable By: All Races
Technique Element: [None]
Technique Cost: [Varies]
Description: A defensive maneuver with the force and will of a Mother Bear and her cubs. The class 6 version of this technique is a simple step technique. Pushing out with one’s feet, the user travels at 3x speed. The unique quality of this step technique is it can only be used within 25 feet of an ally. This is because the step will shunt the ally safely an equal distance to the distance traveled by the user. For example, if the user travels 20 feet, the ally will be safely moved 20 feet in the same direction as the user. It’s as if the user traveled 40 feet without the ally moving but the user ends up where the ally was previously standing.
The Class 4 version allows the user to “curve” their ally’s shunting. For example, if the user travels 20 feet towards the ally, the ally can be moved 20 feet backwards instead of in the same direction the user moved. The angle that this step can curve is 105 degrees. The speed increases to 5x and the max range increases to 50 feet from an ally.
The Class 2 version embodies the spirit of the Mother Bear. The user is first wreathed in a protective aura made of reiatsu and Willpower that surrounds them in the shape of a Bear. When they step up to 150 feet towards an ally at 10x speed, the ally can be moved any direction away from them a variable distance: anywhere from 1 foot to double the distance traveled by the user. The protective aura the user is wreathed in absorbs damage equal to their Reiatsu Strength plus half their Strength and lasts for up to three seconds after the Step.
How to Use: Step towards an ally with the goal of protecting them, channeling the protective nature of a Mother Bear while doing so.
Drawbacks: Requires a 2 in Martial Arts: An Zam or street fighting (Street fighters can only take it up to proficient and cannot learn the class 2 version). Mammal Beast Clansman can use the Class 6 version at no cost, the Class 4 version at 150 Reiatsu and the Class 2 version at 400 reiatsu. Anyone else needs to pay 50 Reiatsu for the Class 6 version, 250 for the Class 4 version and 600 for the Class 2 version. Can be dangerous if an ally would be moved into a solid object.
Made By: [Kyo]
Reserved?: [No]
Technique Name: An Zam: Salkhi Sereegch (Road of Hunt, Wind Waker)
Technique Class: 5 - 20 TTP
Technique Type: An Zam
Usable By: All Races
Technique Element: None
Technique Cost: Varies
Description: A ranged mixed attack/defense using the user’s voice as propellant. This technique allows the user to emit a vocal cry infused with reiatsu, sounding like the trilling of a songbird. The cry exists as a visible sonic ring that rests one foot in front of the user and measures two feet in radius. At any time while holding the note, the user can push with their hands, sending the ring in a straight line at 400 speed or the user’s speed, whichever is greater. The note can also be held as a shield in front of the user for up to one post per stage of mastery (max 3 posts) but requires the user to be singing for that entire duration. If the sonic ring is touched by anything solid or made up of reiatsu, the sonic vibrations will reverberate and shatter, causing damage equal to the user’s Reiatsu Strength.
At Proficient, the ring can be curved up to 90 degrees when pushing it and the speed increases to 800 or the user’s speed whichever is greater. The ring also can be increased or decreased in size, up to four feet in radius or as small as six inches in radius.
At Mastered, the ring can be curved in any direction when pushing it, the speed increases to 1000 or the user’s speed whichever is greater. Mastery allows for three rings to be formed inside of each other. The outer ring can be up to five feet in radius, the middle ring up to four feet in radius, and the inner ring up to three feet in radius. They can be as small as two feet, one foot, and three inches in radius respectively. The damage caused by a Mastered ring is increased by 25% of the user’s Reiatsu Strength.
How to Use: [Sing with reiatsu infused voice, causing a damaging sonic ring to emerge]
Drawbacks: Requires a 1 in Martial Arts: An Zam or street fighting (Street fighters can only take it up to proficient. The Learned version requires 50 reiatsu to emit, the Proficient version requires 100 reiatsu and 50 additional if held for a second post. The Mastered requires 100 reiatsu per ring emitted and 50 reiatsu per ring per post held beyond the first. Avian Beast Clansman can hold this technique without additional reiatsu cost and for one extra post per stage of mastery (2/3/4 for Learned/Proficient/Mastered)
Made By: Kyo
Reserved?: [No]
Technique Name: An Zam: Dalain Zevseg (Road of Hunt, Ocean Arms)
Technique Class: 5, 1 - 250 TTP
Technique Type: An Zam
Usable By: All Races
Technique Element: None
Technique Cost: Varies
Description: A Stance of fighting that embodies the Spirit of the Octopus. At the most basic stage of this stance, Class 5, the user can forcibly dislocate their shoulder and elbow, leaving the arm limp. Beast clansman with tentacle limbs can perform this without dislocation. Dislocating the joints allows the user to bend their arm using muscles alone, weaving like a tentacle. Their attacks can strike from any angle and even adjust mid-attack by pushing the forearm or upper arm in different directions.
The Class 1 version of this technique uses one’s spirit and reiatsu to generate an additional pair of arms growing from the shoulder blades. This process takes two posts of charging (while upkeep is spent even without benefit) if done without a body of water present. If standing in a sufficiently sized body of water equal in liquid to the size of the arms being created the process takes place over a few seconds instead of two posts. At learned, arms equal in size to their own can be created. At proficient, arms doubly long with two elbows can be created. (For example, where there would be hand there is a second elbow/forearm, then a hand after that). At Mastered, Massive Gorilla sized limbs that are doubly long with two elbows can be created but this requires much more water (four posts of charging using ambient liquid.) The user can still move while charging, but cannot spend reiatsu on any other techniques. Mastered can instead make four arms of standard size all connected at the shoulder blades for the same charge time/water amount.
How to Use: [Either cause one’s physical arms to be like a tentacle or generate additional water arms.
Drawbacks: Requires a 3 in Martial Arts: An Zam or street fighting (Street fighters can only take it up to proficient and cannot learn the class 1 version). Class 5 version is extremely painful, made slightly less by Mastery but not eliminated. No reiatsu cost for Class 5 version. Class 1 version requires 500 reiatsu per post expended regardless of race.
Made By: Kyo
Reserved?: [No]
Technique Class: [6, 4, 2] -180 TTP
Technique Type: An Zam
Usable By: All Races
Technique Element: [N/A]
Technique Cost: [Varies]
Description: An attack from heights using the user's momentum as incredible speed and force. In preparation for the attack, the user launches themself into the air with strength, wings, or other methods. With a raised and bent leg, knee to chest, the user waits for the proper moment, then forcefully kicks downwards. The Class 6 version of this technique simply allows them to use reiatsu to change their direction from midair rapidly with the kick. From the jump, flight, etc., the user suddenly descends while kicking. The Class 4 version of this technique allows the user to not only change their trajectory from upwards to downwards, but to build up a cone of air around their foot. Upon impact with a solid object, the air will disperse into an explosive shockwave equal in force to half the user's speed plus half the user's strength.
The Class 2 version of this technique allows the explosive shockwave to equal in force to the user's base speed plus the user's strength. Additionally, the Class 2 version of the technique uses up a Step Technique slot for the post as they travel downwards at 3x speed. Finally, the class 2 version of the technique only explodes when the user wills it. The kick can push through obstacles or minor obstructions and only explode when the user stops movement completely or wills it to burst in midair.
How to Use: [Obtain height, then kick downwards rapidly to adjust trajectory and let out a burst of air.]
Drawbacks: [Requires a 1 in Martial Arts: An Zam or street fighting (Street fighters can only take it up to proficient and cannot learn the Class 2 version). For Avian Type Beast Clansman, the reiatsu cost to use the Class 6 version is 50 reiatsu, 100 for anyone else. Class 4 costs 150 reiatsu, 300 for anyone else. Class 2 costs 300 reiatsu, 600 for anyone else.]
Made By: [Kyo]
Reserved?: [No]
Technique Name: An Zam: Khamgaalagchiin Sarvuu (Road of Hunt: Protector’s Paw)
Technique Class: [6, 4, 2] - 180 TTP
Technique Type: An Zam
Usable By: All Races
Technique Element: [None]
Technique Cost: [Varies]
Description: A defensive maneuver with the force and will of a Mother Bear and her cubs. The class 6 version of this technique is a simple step technique. Pushing out with one’s feet, the user travels at 3x speed. The unique quality of this step technique is it can only be used within 25 feet of an ally. This is because the step will shunt the ally safely an equal distance to the distance traveled by the user. For example, if the user travels 20 feet, the ally will be safely moved 20 feet in the same direction as the user. It’s as if the user traveled 40 feet without the ally moving but the user ends up where the ally was previously standing.
The Class 4 version allows the user to “curve” their ally’s shunting. For example, if the user travels 20 feet towards the ally, the ally can be moved 20 feet backwards instead of in the same direction the user moved. The angle that this step can curve is 105 degrees. The speed increases to 5x and the max range increases to 50 feet from an ally.
The Class 2 version embodies the spirit of the Mother Bear. The user is first wreathed in a protective aura made of reiatsu and Willpower that surrounds them in the shape of a Bear. When they step up to 150 feet towards an ally at 10x speed, the ally can be moved any direction away from them a variable distance: anywhere from 1 foot to double the distance traveled by the user. The protective aura the user is wreathed in absorbs damage equal to their Reiatsu Strength plus half their Strength and lasts for up to three seconds after the Step.
How to Use: Step towards an ally with the goal of protecting them, channeling the protective nature of a Mother Bear while doing so.
Drawbacks: Requires a 2 in Martial Arts: An Zam or street fighting (Street fighters can only take it up to proficient and cannot learn the class 2 version). Mammal Beast Clansman can use the Class 6 version at no cost, the Class 4 version at 150 Reiatsu and the Class 2 version at 400 reiatsu. Anyone else needs to pay 50 Reiatsu for the Class 6 version, 250 for the Class 4 version and 600 for the Class 2 version. Can be dangerous if an ally would be moved into a solid object.
Made By: [Kyo]
Reserved?: [No]
Technique Name: An Zam: Salkhi Sereegch (Road of Hunt, Wind Waker)
Technique Class: 5 - 20 TTP
Technique Type: An Zam
Usable By: All Races
Technique Element: None
Technique Cost: Varies
Description: A ranged mixed attack/defense using the user’s voice as propellant. This technique allows the user to emit a vocal cry infused with reiatsu, sounding like the trilling of a songbird. The cry exists as a visible sonic ring that rests one foot in front of the user and measures two feet in radius. At any time while holding the note, the user can push with their hands, sending the ring in a straight line at 400 speed or the user’s speed, whichever is greater. The note can also be held as a shield in front of the user for up to one post per stage of mastery (max 3 posts) but requires the user to be singing for that entire duration. If the sonic ring is touched by anything solid or made up of reiatsu, the sonic vibrations will reverberate and shatter, causing damage equal to the user’s Reiatsu Strength.
At Proficient, the ring can be curved up to 90 degrees when pushing it and the speed increases to 800 or the user’s speed whichever is greater. The ring also can be increased or decreased in size, up to four feet in radius or as small as six inches in radius.
At Mastered, the ring can be curved in any direction when pushing it, the speed increases to 1000 or the user’s speed whichever is greater. Mastery allows for three rings to be formed inside of each other. The outer ring can be up to five feet in radius, the middle ring up to four feet in radius, and the inner ring up to three feet in radius. They can be as small as two feet, one foot, and three inches in radius respectively. The damage caused by a Mastered ring is increased by 25% of the user’s Reiatsu Strength.
How to Use: [Sing with reiatsu infused voice, causing a damaging sonic ring to emerge]
Drawbacks: Requires a 1 in Martial Arts: An Zam or street fighting (Street fighters can only take it up to proficient. The Learned version requires 50 reiatsu to emit, the Proficient version requires 100 reiatsu and 50 additional if held for a second post. The Mastered requires 100 reiatsu per ring emitted and 50 reiatsu per ring per post held beyond the first. Avian Beast Clansman can hold this technique without additional reiatsu cost and for one extra post per stage of mastery (2/3/4 for Learned/Proficient/Mastered)
Made By: Kyo
Reserved?: [No]
Technique Name: An Zam: Dalain Zevseg (Road of Hunt, Ocean Arms)
Technique Class: 5, 1 - 250 TTP
Technique Type: An Zam
Usable By: All Races
Technique Element: None
Technique Cost: Varies
Description: A Stance of fighting that embodies the Spirit of the Octopus. At the most basic stage of this stance, Class 5, the user can forcibly dislocate their shoulder and elbow, leaving the arm limp. Beast clansman with tentacle limbs can perform this without dislocation. Dislocating the joints allows the user to bend their arm using muscles alone, weaving like a tentacle. Their attacks can strike from any angle and even adjust mid-attack by pushing the forearm or upper arm in different directions.
The Class 1 version of this technique uses one’s spirit and reiatsu to generate an additional pair of arms growing from the shoulder blades. This process takes two posts of charging (while upkeep is spent even without benefit) if done without a body of water present. If standing in a sufficiently sized body of water equal in liquid to the size of the arms being created the process takes place over a few seconds instead of two posts. At learned, arms equal in size to their own can be created. At proficient, arms doubly long with two elbows can be created. (For example, where there would be hand there is a second elbow/forearm, then a hand after that). At Mastered, Massive Gorilla sized limbs that are doubly long with two elbows can be created but this requires much more water (four posts of charging using ambient liquid.) The user can still move while charging, but cannot spend reiatsu on any other techniques. Mastered can instead make four arms of standard size all connected at the shoulder blades for the same charge time/water amount.
How to Use: [Either cause one’s physical arms to be like a tentacle or generate additional water arms.
Drawbacks: Requires a 3 in Martial Arts: An Zam or street fighting (Street fighters can only take it up to proficient and cannot learn the class 1 version). Class 5 version is extremely painful, made slightly less by Mastery but not eliminated. No reiatsu cost for Class 5 version. Class 1 version requires 500 reiatsu per post expended regardless of race.
Made By: Kyo
Reserved?: [No]