Post by Sieglinde P. Krantz on Sept 10, 2022 0:49:49 GMT -5
Previous Character Name: Helena P. Krantz
Character Name: Sieglinde P. Krantz
Previous Real Age: 467
Current/New Real Age: 468
New Powers:
What kind of update: General Plot Update, Slight Rank alteration, Power Overhaul.
Current Rank: Captain Supervisor / Stern Ritter H - The Huntress
New Rank: Captain Supervisor / Stern Ritter S - The Scorned
Thread Justification:
None at the moment. This is currently a pre-grading CiU whilst the requisite threads are in-progress/soon to start. The goal is simply to get the powers looked at beforehand as to help speed up the process just a bit. Once the requisite threads, and other sections of this CiU are filled, it'll be submitted once more for a quick 1/1 to make sure the justification and everything else looks good.
Character Name: Sieglinde P. Krantz
Previous Real Age: 467
Current/New Real Age: 468
New Powers:
{Osen: S - The Scorned (Read before anything else)}
Technique Name: S - The Scorned
Technique Class: 8-0 - Learned Automatically.
Technique Type: Osen.
Usable By: Sieglinde P. Krantz.
Technique Element: N/A.
Technique Cost: N/A.
Description: After having been branded as the Scorned, Sieglinde has since been given a new name, and alongside it a curse from His Majesty himself. After having failed him not once, but on multiple occasions, Sieglinde - while left alive and with her rank - has had her life effectively turned into that of a living hell. She has been stripped of one of the largest things that makes the woman a Quincy; her ability to draw in reishi from the world around her. In order to power her extraordinarily expensive abilities - both in and out of release - she's learned quite quickly to resort to other means. Namely, breaking down her own body in order to harvest what she's capable of to fuel her spiritual capabilities.
How to Use: Permanently Active.
Drawbacks: This technique is all drawback. There are very few positives to this technique, and thus there are no unnecessary drawbacks.
Incantation: N/A.
Made By: His Majesty The Emperor.
Reserved?: Yes.
Technique Name: S - The Scorned
Technique Class: 8-0 - Learned Automatically.
Technique Type: Osen.
Usable By: Sieglinde P. Krantz.
Technique Element: N/A.
Technique Cost: N/A.
Description: After having been branded as the Scorned, Sieglinde has since been given a new name, and alongside it a curse from His Majesty himself. After having failed him not once, but on multiple occasions, Sieglinde - while left alive and with her rank - has had her life effectively turned into that of a living hell. She has been stripped of one of the largest things that makes the woman a Quincy; her ability to draw in reishi from the world around her. In order to power her extraordinarily expensive abilities - both in and out of release - she's learned quite quickly to resort to other means. Namely, breaking down her own body in order to harvest what she's capable of to fuel her spiritual capabilities.
{General Information}
Given the body of all living things is populated with Reishi, Sieglinde is no different. As such, instead of having the ability to draw in Reiatsu through her Quincy Cross or Spirit Fragment, Sieglinde is required to siphon this reishi from herself if she needs more. The rate at which this occurs is based off of a percentage system; each body part of hers counts as a "percentage" of reishi that she can draw from; what this means will be explained below in the Class-Scaling spoiler. A finger or toe composes 1% of Sieglinde's body. An entire hand or foot, including the aforementioned fingers and toes accounts for 5%. An entire limb, including the aforementioned hands or feet accounts for 15%. Sieglinde's torso accounts for 30%, and her head accounts for 10%. On top of this, any reishi-siphoning she can do from her body will be further-reduced based on the number of active properties she has active, much like a Quincy would otherwise deal with. Anything that would cut her regen will similarly cut her siphoning capabilities.
Given the body of all living things is populated with Reishi, Sieglinde is no different. As such, instead of having the ability to draw in Reiatsu through her Quincy Cross or Spirit Fragment, Sieglinde is required to siphon this reishi from herself if she needs more. The rate at which this occurs is based off of a percentage system; each body part of hers counts as a "percentage" of reishi that she can draw from; what this means will be explained below in the Class-Scaling spoiler. A finger or toe composes 1% of Sieglinde's body. An entire hand or foot, including the aforementioned fingers and toes accounts for 5%. An entire limb, including the aforementioned hands or feet accounts for 15%. Sieglinde's torso accounts for 30%, and her head accounts for 10%. On top of this, any reishi-siphoning she can do from her body will be further-reduced based on the number of active properties she has active, much like a Quincy would otherwise deal with. Anything that would cut her regen will similarly cut her siphoning capabilities.
{Class-Scaling}
Class 8: Every 1% of Sieglinde's body that she siphons from will result in 8 points of Reiatsu that she is able to make use of. Because of this, her body holds no more than 800 Reiatsu in reserves. When a body part is siphoned from, it will result in a damaged state, making it incredibly painful for the girl to actually move, requiring 2 points split amongst Strength of Will, Pain Tolerance, or Damage Recovery in order to still be able to move through the immense pain. This pain will last for an amount of posts as detailed in the Rank-Scaling spoiler, after which said limb can be siphoned from once more.
Class 7: Every 1% of Sieglinde's body that she siphons from will result in 7 points of Reiatsu that she is able to make use of. Because of this, her body holds no more than 700 Reiatsu in reserves. When a body part is siphoned from, it will result in a damaged state, making it incredibly painful for the girl to actually move, requiring 3 points split amongst Strength of Will, Pain Tolerance, or Damage Recovery in order to still be able to move through the immense pain. This pain will last for an amount of posts as detailed in the Rank-Scaling spoiler, after which said limb can be siphoned from once more.
Class 6: Every 1% of Sieglinde's body that she siphons from will result in 6 points of Reiatsu that she is able to make use of. Because of this, her body holds no more than 600 Reiatsu in reserves. When a body part is siphoned from, it will result in a damaged state, making it incredibly painful for the girl to actually move, requiring 3 points split amongst Strength of Will, Pain Tolerance, or Damage Recovery in order to still be able to move through the immense pain. This pain will last for an amount of posts as detailed in the Rank-Scaling spoiler, after which said limb can be siphoned from once more.
Class 5: Every 1% of Sieglinde's body that she siphons from will result in 5 points of Reiatsu that she is able to make use of. Because of this, her body holds no more than 500 Reiatsu in reserves. When a body part is siphoned from, it will result in a damaged state, making it incredibly painful for the girl to actually move, requiring 4 points split amongst Strength of Will, Pain Tolerance, or Damage Recovery in order to still be able to move through the immense pain. This pain will last for an amount of posts as detailed in the Rank-Scaling spoiler, after which said limb can be siphoned from once more.
Class 4: Every 1% of Sieglinde's body that she siphons from will result in 4 points of Reiatsu that she is able to make use of. Because of this, her body holds no more than 400 Reiatsu in reserves. When a body part is siphoned from, it will result in a damaged state, making it incredibly painful for the girl to actually move, requiring 4 points split amongst Strength of Will, Pain Tolerance, or Damage Recovery in order to still be able to move through the immense pain. This pain will last for an amount of posts as detailed in the Rank-Scaling spoiler, after which said limb can be siphoned from once more.
Class 3: Every 1% of Sieglinde's body that she siphons from will result in 3 points of Reiatsu that she is able to make use of. Because of this, her body holds no more than 300 Reiatsu in reserves. When a body part is siphoned from, it will result in a damaged state, making it incredibly painful for the girl to actually move, requiring 5 points split amongst Strength of Will, Pain Tolerance, or Damage Recovery in order to still be able to move through the immense pain. This pain will last for an amount of posts as detailed in the Rank-Scaling spoiler, after which said limb can be siphoned from once more.
Class 2: Every 1% of Sieglinde's body that she siphons from will result in 2 points of Reiatsu that she is able to make use of. Because of this, her body holds no more than 200 Reiatsu in reserves. When a body part is siphoned from, it will result in a damaged state, making it incredibly painful for the girl to actually move, requiring 5 points split amongst Strength of Will, Pain Tolerance, or Damage Recovery in order to still be able to move through the immense pain. This pain will last for an amount of posts as detailed in the Rank-Scaling spoiler, after which said limb can be siphoned from once more.
Class 1: Every 1% of Sieglinde's body that she siphons from will result in 1 point of Reiatsu that she is able to make use of. Because of this, her body holds no more than 100 Reiatsu in reserves. When a body part is siphoned from, it will result in a damaged state, making it incredibly painful for the girl to actually move, requiring 6 points split amongst Strength of Will, Pain Tolerance, or Damage Recovery in order to still be able to move through the immense pain. This pain will last for an amount of posts as detailed in the Rank-Scaling spoiler, after which said limb can be siphoned from once more.
Class 0: Every 1% of Sieglinde's body that she siphons from will result in a half-point of Reiatsu that she is able to make use of. Because of this, her body holds no more than 50 Reiatsu in reserves. When a body part is siphoned from, it will result in a damaged state, making it incredibly painful for the girl to actually move, requiring 7 points split amongst Strength of Will, Pain Tolerance, or Damage Recovery in order to still be able to move through the immense pain. This pain will last for an amount of posts as detailed in the Rank-Scaling spoiler, after which said limb can be siphoned from once more.
Class 8: Every 1% of Sieglinde's body that she siphons from will result in 8 points of Reiatsu that she is able to make use of. Because of this, her body holds no more than 800 Reiatsu in reserves. When a body part is siphoned from, it will result in a damaged state, making it incredibly painful for the girl to actually move, requiring 2 points split amongst Strength of Will, Pain Tolerance, or Damage Recovery in order to still be able to move through the immense pain. This pain will last for an amount of posts as detailed in the Rank-Scaling spoiler, after which said limb can be siphoned from once more.
Class 7: Every 1% of Sieglinde's body that she siphons from will result in 7 points of Reiatsu that she is able to make use of. Because of this, her body holds no more than 700 Reiatsu in reserves. When a body part is siphoned from, it will result in a damaged state, making it incredibly painful for the girl to actually move, requiring 3 points split amongst Strength of Will, Pain Tolerance, or Damage Recovery in order to still be able to move through the immense pain. This pain will last for an amount of posts as detailed in the Rank-Scaling spoiler, after which said limb can be siphoned from once more.
Class 6: Every 1% of Sieglinde's body that she siphons from will result in 6 points of Reiatsu that she is able to make use of. Because of this, her body holds no more than 600 Reiatsu in reserves. When a body part is siphoned from, it will result in a damaged state, making it incredibly painful for the girl to actually move, requiring 3 points split amongst Strength of Will, Pain Tolerance, or Damage Recovery in order to still be able to move through the immense pain. This pain will last for an amount of posts as detailed in the Rank-Scaling spoiler, after which said limb can be siphoned from once more.
Class 5: Every 1% of Sieglinde's body that she siphons from will result in 5 points of Reiatsu that she is able to make use of. Because of this, her body holds no more than 500 Reiatsu in reserves. When a body part is siphoned from, it will result in a damaged state, making it incredibly painful for the girl to actually move, requiring 4 points split amongst Strength of Will, Pain Tolerance, or Damage Recovery in order to still be able to move through the immense pain. This pain will last for an amount of posts as detailed in the Rank-Scaling spoiler, after which said limb can be siphoned from once more.
Class 4: Every 1% of Sieglinde's body that she siphons from will result in 4 points of Reiatsu that she is able to make use of. Because of this, her body holds no more than 400 Reiatsu in reserves. When a body part is siphoned from, it will result in a damaged state, making it incredibly painful for the girl to actually move, requiring 4 points split amongst Strength of Will, Pain Tolerance, or Damage Recovery in order to still be able to move through the immense pain. This pain will last for an amount of posts as detailed in the Rank-Scaling spoiler, after which said limb can be siphoned from once more.
Class 3: Every 1% of Sieglinde's body that she siphons from will result in 3 points of Reiatsu that she is able to make use of. Because of this, her body holds no more than 300 Reiatsu in reserves. When a body part is siphoned from, it will result in a damaged state, making it incredibly painful for the girl to actually move, requiring 5 points split amongst Strength of Will, Pain Tolerance, or Damage Recovery in order to still be able to move through the immense pain. This pain will last for an amount of posts as detailed in the Rank-Scaling spoiler, after which said limb can be siphoned from once more.
Class 2: Every 1% of Sieglinde's body that she siphons from will result in 2 points of Reiatsu that she is able to make use of. Because of this, her body holds no more than 200 Reiatsu in reserves. When a body part is siphoned from, it will result in a damaged state, making it incredibly painful for the girl to actually move, requiring 5 points split amongst Strength of Will, Pain Tolerance, or Damage Recovery in order to still be able to move through the immense pain. This pain will last for an amount of posts as detailed in the Rank-Scaling spoiler, after which said limb can be siphoned from once more.
Class 1: Every 1% of Sieglinde's body that she siphons from will result in 1 point of Reiatsu that she is able to make use of. Because of this, her body holds no more than 100 Reiatsu in reserves. When a body part is siphoned from, it will result in a damaged state, making it incredibly painful for the girl to actually move, requiring 6 points split amongst Strength of Will, Pain Tolerance, or Damage Recovery in order to still be able to move through the immense pain. This pain will last for an amount of posts as detailed in the Rank-Scaling spoiler, after which said limb can be siphoned from once more.
Class 0: Every 1% of Sieglinde's body that she siphons from will result in a half-point of Reiatsu that she is able to make use of. Because of this, her body holds no more than 50 Reiatsu in reserves. When a body part is siphoned from, it will result in a damaged state, making it incredibly painful for the girl to actually move, requiring 7 points split amongst Strength of Will, Pain Tolerance, or Damage Recovery in order to still be able to move through the immense pain. This pain will last for an amount of posts as detailed in the Rank-Scaling spoiler, after which said limb can be siphoned from once more.
{Rank-Scaling}
Rank 1: At Rank 1, Sieglinde's body is required to undergo a one-post cooldown before she can siphon from it again, and the aforementioned pain will only last for a single post. After that point, provided she can continue to deal with the pain, Sieglinde can continue to siphon reishi from herself. Parts of the girl's body that are siphoned from will darken rather significantly, as though frostbite had taken over the afflicted areas. She is only able to siphon from the same part a total of six times before that part is rendered completely useless, even with the requisite Skills.
Rank 2: At Rank 2, Sieglinde's body is required to undergo a two-post cooldown before she can siphon from it again, and the aforementioned pain will last for two posts. After that point, provided she can continue to deal with the pain, Sieglinde can continue to siphon reishi from herself. Parts of the girl's body that are siphoned from will darken rather significantly, as though frostbite had taken over the afflicted areas. She is only able to siphon from the same part a total of five times before that part is rendered completely useless, even with the requisite Skills.
Rank 3: At Rank 3, Sieglinde's body is required to undergo a three-post cooldown before she can siphon from it again, and the aforementioned pain will last for a three posts. After that point, provided she can continue to deal with the pain, Sieglinde can continue to siphon reishi from herself. Parts of the girl's body that are siphoned from will darken rather significantly, as though frostbite had taken over the afflicted areas. She is only able to siphon from the same part a total of four times before that part is rendered completely useless, even with the requisite Skills.
Rank 4: At Rank 4, Sieglinde's body is required to undergo a four-post cooldown before she can siphon from it again, and the aforementioned pain will last for four posts. After that point, provided she can continue to deal with the pain, Sieglinde can continue to siphon reishi from herself. Parts of the girl's body that are siphoned from will darken rather significantly, as though frostbite had taken over the afflicted areas. She is only able to siphon from the same part a total of two times before that part is rendered completely useless, even with the requisite Skills.
Rank 1: At Rank 1, Sieglinde's body is required to undergo a one-post cooldown before she can siphon from it again, and the aforementioned pain will only last for a single post. After that point, provided she can continue to deal with the pain, Sieglinde can continue to siphon reishi from herself. Parts of the girl's body that are siphoned from will darken rather significantly, as though frostbite had taken over the afflicted areas. She is only able to siphon from the same part a total of six times before that part is rendered completely useless, even with the requisite Skills.
Rank 2: At Rank 2, Sieglinde's body is required to undergo a two-post cooldown before she can siphon from it again, and the aforementioned pain will last for two posts. After that point, provided she can continue to deal with the pain, Sieglinde can continue to siphon reishi from herself. Parts of the girl's body that are siphoned from will darken rather significantly, as though frostbite had taken over the afflicted areas. She is only able to siphon from the same part a total of five times before that part is rendered completely useless, even with the requisite Skills.
Rank 3: At Rank 3, Sieglinde's body is required to undergo a three-post cooldown before she can siphon from it again, and the aforementioned pain will last for a three posts. After that point, provided she can continue to deal with the pain, Sieglinde can continue to siphon reishi from herself. Parts of the girl's body that are siphoned from will darken rather significantly, as though frostbite had taken over the afflicted areas. She is only able to siphon from the same part a total of four times before that part is rendered completely useless, even with the requisite Skills.
Rank 4: At Rank 4, Sieglinde's body is required to undergo a four-post cooldown before she can siphon from it again, and the aforementioned pain will last for four posts. After that point, provided she can continue to deal with the pain, Sieglinde can continue to siphon reishi from herself. Parts of the girl's body that are siphoned from will darken rather significantly, as though frostbite had taken over the afflicted areas. She is only able to siphon from the same part a total of two times before that part is rendered completely useless, even with the requisite Skills.
How to Use: Permanently Active.
Drawbacks: This technique is all drawback. There are very few positives to this technique, and thus there are no unnecessary drawbacks.
Incantation: N/A.
Made By: His Majesty The Emperor.
Reserved?: Yes.
{Stats Update}
Type Change: Struggler
Strength: 400 [600]
Speed: 400 [400]
Reiatsu Strength: 100 [50]
Spiritual Pressure: 400 [1,000]
Instinct: 200 [200]
Senses: 100 [70]
Energy Sensory: 100 [70]
Healing Expertise: 0 [0]
Light Aura: 0
Dark Aura: 100
--------------------
Strength of Will - 3
Weapons: Revolvers - 4
Weapons: Trench Knives - 4
Pain Tolerance - 3
Battle Analysis - 1
Type Change: Struggler
Strength: 400 [600]
Speed: 400 [400]
Reiatsu Strength: 100 [50]
Spiritual Pressure: 400 [1,000]
Instinct: 200 [200]
Senses: 100 [70]
Energy Sensory: 100 [70]
Healing Expertise: 0 [0]
Light Aura: 0
Dark Aura: 100
--------------------
Strength of Will - 3
Weapons: Revolvers - 4
Weapons: Trench Knives - 4
Pain Tolerance - 3
Battle Analysis - 1
{Bow Release Update}
{Class 6 Bow Form - Verfluchtes Geschoss (Cursed Bullet) - 100 Reiatsu}
Through her Class 6 Bow Form, Sieglinde alters the shape of her bow to that of a revolver-esque handgun. Both physical and spiritual in nature, this gun packs quite the kick upon being fired, and quite the kick upon being struck. Arrows (referred to as Bullets from hereon out) fired from the Verfluchtes Geschoss, instead of functioning off of one standard Offensive Stat, function off of a mix of both; namely, 25% of Strength, and 75% of Spiritual Pressure. The Bullets fired from this revolver are pseudo-physical in nature, and are treated as both physical and spiritual for the purposes of bypassing and/or overcoming defensive options.
As one can expect, however, the Verfluchtes Geschoss requires it be Reloaded in order to fire. Reloading the Verfluchtes Geschoss takes a short second to do (reduced with points in Revolvers), and costs the Reiatsu for each Bullet up front, instead of when firing. The Verfluchtes Geschoss is able to hold up to 6 Bullets in the chamber before needing to be manually Reloaded, though can be Reloaded at any point before that. The Verfluchtes Geschoss will always start with six Class 6 Bullets in the chamber on initial activation. Reiatsu can be spent alongside the activation of this property to instead exchange these for higher-Classed Bullets, but if that is not done then these rounds come alongside the activation cost. Bullets can be loaded into the chamber through outside effects while this Property is inactive, but cannot be fired until the activation of this Property.
While firing the Verfluchtes Geschoss through a Shortbow doesn't have any mechanical difference attached to it, Verfluchtes Geschoss is able to be activated a second time (and thus counting as a second Property active) through the shortbow, allowing for two firearms to be wielded at the same time. While this Property is doubly active, reloading takes twice as long, though with 4 Ranks in Revolvers this time is still made rather negligible.
{Image Reference Here}
Through her Class 6 Bow Form, Sieglinde alters the shape of her bow to that of a revolver-esque handgun. Both physical and spiritual in nature, this gun packs quite the kick upon being fired, and quite the kick upon being struck. Arrows (referred to as Bullets from hereon out) fired from the Verfluchtes Geschoss, instead of functioning off of one standard Offensive Stat, function off of a mix of both; namely, 25% of Strength, and 75% of Spiritual Pressure. The Bullets fired from this revolver are pseudo-physical in nature, and are treated as both physical and spiritual for the purposes of bypassing and/or overcoming defensive options.
As one can expect, however, the Verfluchtes Geschoss requires it be Reloaded in order to fire. Reloading the Verfluchtes Geschoss takes a short second to do (reduced with points in Revolvers), and costs the Reiatsu for each Bullet up front, instead of when firing. The Verfluchtes Geschoss is able to hold up to 6 Bullets in the chamber before needing to be manually Reloaded, though can be Reloaded at any point before that. The Verfluchtes Geschoss will always start with six Class 6 Bullets in the chamber on initial activation. Reiatsu can be spent alongside the activation of this property to instead exchange these for higher-Classed Bullets, but if that is not done then these rounds come alongside the activation cost. Bullets can be loaded into the chamber through outside effects while this Property is inactive, but cannot be fired until the activation of this Property.
While firing the Verfluchtes Geschoss through a Shortbow doesn't have any mechanical difference attached to it, Verfluchtes Geschoss is able to be activated a second time (and thus counting as a second Property active) through the shortbow, allowing for two firearms to be wielded at the same time. While this Property is doubly active, reloading takes twice as long, though with 4 Ranks in Revolvers this time is still made rather negligible.
{Class 5 Bow Form - Verfluchtes Dolch (Cursed Dagger) - 150 Reiatsu}
Through her Class 5 Bow Form, Sieglinde alters the shape of her bow to that of a trench knife. The weapon itself has a blade around eight inches in length, with a metallic knuckle over the grip. Much like the Verfluchtes Geschoss, this Bow Form functions off of a split-Offensive Stat; 75% Strength, and 25% Spiritual Pressure. Much like the Verfluchtes Geschoss, this weapon is also treated as both physical and spiritual for the purposes of bypassing and/or overcoming defensive options.
As one can expect, the Verfluchtes Dolch is incapable of firing Bullets. Instead, this weapon can be thrown as Sieglinde sees fit, flying not at arrow speed, but at a Speed equal to her Strength, as her physical prowess is being utilized to launch the weapon. For 25 Reiatsu, she can call the weapon back to her hand, allowing it to vanish entirely and instantaneously reappear in an open palm as though nothing had happened.
Much like the Verfluchtes Geschoss, this weapon does not have any mechanical difference when utilized through a Shortbow. Instead, and similarly to her Class 6 Property, Verfluchtes Dolch can be activated a second time (and thus counting as a second Property active) through the shortbow, allowing for two knives to be wielded at the same time. No matter whether activated through the Shortbow or main Bow, this does mean that this property can be active alongside Verfluchtes Geschoss to wield a gun-and-knife pair, so long as Sieglinde can deal with having two properties active. Every successful hit with Verfluchtes Dolch will immediately Reload one Bullet into the Verfluchtes Geschoss, with a Class equal to the highest-active Property at no cost to Sieglinde. Naturally, this requires the property to be active in order to Reload.
Through her Class 5 Bow Form, Sieglinde alters the shape of her bow to that of a trench knife. The weapon itself has a blade around eight inches in length, with a metallic knuckle over the grip. Much like the Verfluchtes Geschoss, this Bow Form functions off of a split-Offensive Stat; 75% Strength, and 25% Spiritual Pressure. Much like the Verfluchtes Geschoss, this weapon is also treated as both physical and spiritual for the purposes of bypassing and/or overcoming defensive options.
As one can expect, the Verfluchtes Dolch is incapable of firing Bullets. Instead, this weapon can be thrown as Sieglinde sees fit, flying not at arrow speed, but at a Speed equal to her Strength, as her physical prowess is being utilized to launch the weapon. For 25 Reiatsu, she can call the weapon back to her hand, allowing it to vanish entirely and instantaneously reappear in an open palm as though nothing had happened.
Much like the Verfluchtes Geschoss, this weapon does not have any mechanical difference when utilized through a Shortbow. Instead, and similarly to her Class 6 Property, Verfluchtes Dolch can be activated a second time (and thus counting as a second Property active) through the shortbow, allowing for two knives to be wielded at the same time. No matter whether activated through the Shortbow or main Bow, this does mean that this property can be active alongside Verfluchtes Geschoss to wield a gun-and-knife pair, so long as Sieglinde can deal with having two properties active. Every successful hit with Verfluchtes Dolch will immediately Reload one Bullet into the Verfluchtes Geschoss, with a Class equal to the highest-active Property at no cost to Sieglinde. Naturally, this requires the property to be active in order to Reload.
{Class 4 Power - Verachtung der Seele (Scorn of the Soul) - 200 Reiatsu}
As one can expect from her Schrift, this ability serves as her weaponization of her position; a deliverance of His Majesty's wrath upon her foes. Through her Class 4 Power Property, Sieglinde is given a new resource to keep track of; Scorn. Used by Sieglinde to "infect" the souls of those she fights, Scorn contaminates those with it from the inside out until broken down entirely, leaving the remnants of the destroyed soul trapped within Sieglinde's Quincy Cross for the time being. Scorn can only be gained - both for allies, enemies, and unnamed bystanders alike - while this Property, or Sieglinde's Class 1 Soul Property are active. While these two Properties are inactive, Scorn will still be maintained, but new Scorn cannot be gained and the effects of Scorn are completely ignored.
An amount of Scorn can be stored equal to her current maximum reiatsu pool, and is gained through a few separate methods. To start, every post that this Property remains active, Sieglinde will generate an amount of Scorn based off of the Class of her highest-active Property; 100 Scorn for Class 4, 200 Scorn for Class 3, and 300 Scorn for Class 2. Class 1 will offer additional benefits, as listed in that property itself. Every time that Sieglinde Reloads, she'll gain an amount of Scorn equal to the Reiatsu spent. Every Bullet that finds its mark will reward 50 Scorn, and every successful strike from the Verfluchtes Dolce will reward 150 Scorn.
By spending Scorn when making an attack through her release - whether through slashing with Verfluchtes Dolch, or through her Bullets, Sieglinde is able to immediately infect those that take the hit with the same amount of Scorn. If an attack misses, the spent Scorn is still lost. For every point of Scorn that an individual has, that amount will be compared against their base maximum Reiatsu Pool. The resulting percentage will increase all Reiatsu costs by that amount (i.e. if someone has a maximum Reiatsu Pool of 4,000, and they have 400 Scorn, all Reiatsu costs will increase by 10%). When someone's costs are increased via Scorn, Sieglinde leeches 50% of the increased Reiatsu cost from those that are forced to spend because of it (using the example above, if that 400 Scorn individual would spend 100 reiatsu, the cost is increased to 110, and Sieglinde would siphon 5 reiatsu from them).
When someone reaches enough Scorn to equal 100% of their base Maximum Reiatsu Pool, their soul will be broken down, destroying them in a DE thread (or simply incapacitating in an NDE/DP thread), and storing their Soul or a fragment of their Soul in her Quincy Cross for the remainder of the thread. Wounds left from Scorn-infused attacks require a healing technique backed with an Offensive Stat equal to or greater than the amount of Scorn infused, or require a Healing Expertise equal to or greater than the Scorn infused. Every Rank in Poison Resist that an individual has treats the value of Scorn infused in attacks as 25% lower for this purpose, to a minimum of 1 point of Scorn.
As one can expect, Scorn serves as a double-edged sword for Sieglinde and her allies as well. Sieglinde is similarly required to pay any extra Reiatsu costs due to Scorn, though will not be destroyed upon reaching 100%. Sieglinde entering her Vollständig is the only exception to this cost increase. Allies afflicted will also have to pay these extra costs, and will be destroyed at 100%. Given her ability to regenerate Reiatsu is removed due to her Osen, and Sieglinde is required to gain Scorn herself before forcing it upon others, poor management of this resource will quickly burn Sieglinde out of Reiatsu faster than she can reasonably keep up with. Ranks in Poison Resist will reduce incoming Scorn build-up by 5% per Rank, starting at 10% and capping at 25% with 4 Ranks. Even if an individual possesses three times Sieglinde's Offensive Stat, due to the sheer number of hits being required to land, someone cannot be out-right immune to any of the effects of Scorn.
As one can expect from her Schrift, this ability serves as her weaponization of her position; a deliverance of His Majesty's wrath upon her foes. Through her Class 4 Power Property, Sieglinde is given a new resource to keep track of; Scorn. Used by Sieglinde to "infect" the souls of those she fights, Scorn contaminates those with it from the inside out until broken down entirely, leaving the remnants of the destroyed soul trapped within Sieglinde's Quincy Cross for the time being. Scorn can only be gained - both for allies, enemies, and unnamed bystanders alike - while this Property, or Sieglinde's Class 1 Soul Property are active. While these two Properties are inactive, Scorn will still be maintained, but new Scorn cannot be gained and the effects of Scorn are completely ignored.
An amount of Scorn can be stored equal to her current maximum reiatsu pool, and is gained through a few separate methods. To start, every post that this Property remains active, Sieglinde will generate an amount of Scorn based off of the Class of her highest-active Property; 100 Scorn for Class 4, 200 Scorn for Class 3, and 300 Scorn for Class 2. Class 1 will offer additional benefits, as listed in that property itself. Every time that Sieglinde Reloads, she'll gain an amount of Scorn equal to the Reiatsu spent. Every Bullet that finds its mark will reward 50 Scorn, and every successful strike from the Verfluchtes Dolce will reward 150 Scorn.
By spending Scorn when making an attack through her release - whether through slashing with Verfluchtes Dolch, or through her Bullets, Sieglinde is able to immediately infect those that take the hit with the same amount of Scorn. If an attack misses, the spent Scorn is still lost. For every point of Scorn that an individual has, that amount will be compared against their base maximum Reiatsu Pool. The resulting percentage will increase all Reiatsu costs by that amount (i.e. if someone has a maximum Reiatsu Pool of 4,000, and they have 400 Scorn, all Reiatsu costs will increase by 10%). When someone's costs are increased via Scorn, Sieglinde leeches 50% of the increased Reiatsu cost from those that are forced to spend because of it (using the example above, if that 400 Scorn individual would spend 100 reiatsu, the cost is increased to 110, and Sieglinde would siphon 5 reiatsu from them).
When someone reaches enough Scorn to equal 100% of their base Maximum Reiatsu Pool, their soul will be broken down, destroying them in a DE thread (or simply incapacitating in an NDE/DP thread), and storing their Soul or a fragment of their Soul in her Quincy Cross for the remainder of the thread. Wounds left from Scorn-infused attacks require a healing technique backed with an Offensive Stat equal to or greater than the amount of Scorn infused, or require a Healing Expertise equal to or greater than the Scorn infused. Every Rank in Poison Resist that an individual has treats the value of Scorn infused in attacks as 25% lower for this purpose, to a minimum of 1 point of Scorn.
As one can expect, Scorn serves as a double-edged sword for Sieglinde and her allies as well. Sieglinde is similarly required to pay any extra Reiatsu costs due to Scorn, though will not be destroyed upon reaching 100%. Sieglinde entering her Vollständig is the only exception to this cost increase. Allies afflicted will also have to pay these extra costs, and will be destroyed at 100%. Given her ability to regenerate Reiatsu is removed due to her Osen, and Sieglinde is required to gain Scorn herself before forcing it upon others, poor management of this resource will quickly burn Sieglinde out of Reiatsu faster than she can reasonably keep up with. Ranks in Poison Resist will reduce incoming Scorn build-up by 5% per Rank, starting at 10% and capping at 25% with 4 Ranks. Even if an individual possesses three times Sieglinde's Offensive Stat, due to the sheer number of hits being required to land, someone cannot be out-right immune to any of the effects of Scorn.
{Class 3 Mass - Vernichtendes Nachladen (Devastating Reload) - 250 Reiatsu}
Sieglinde's Mass Property, Vernichtendes Nachladen, aims to fire each round of her revolver all at once. While this property is active, Sieglinde is able to fire her revolver once, and spend every Bullet currently loaded in the weapon. Each Bullet is forcefully pressed together to fire a singular, supercharged round. Instead of the normal split-Offensive Stat that the round in question would otherwise have, the Bullet fired is made either Physical or Spiritual; Sieglinde must choose at the time of firing. Each Bullet spent counts for 50% of the Offensive Stat of this round (with only 1 Bullet spent, the round will only hit with 50% of the chosen Offensive Stat, whereas a full six Bullets will result in a 3x to the Offensive Stat in question). This Property, being an Attack Boost, can only be done once per post. If Bullets of a varying Class are fired alongside once another, the Class of this round is equal to the lowest of the group. Despite only firing off one Bullet, use of this property will treat the round as though it were the same number of Bullets used to create it, interacting with her Properties were appropriate in order to account for this. Reloading will take noticeably longer to do while this Property is active at all, so much so that even with a 4 in Revolvers Sieglinde is going to need a second to do so, leaving her open with one gun, and dangerously vulnerable while reloading two.
Sieglinde's Mass Property, Vernichtendes Nachladen, aims to fire each round of her revolver all at once. While this property is active, Sieglinde is able to fire her revolver once, and spend every Bullet currently loaded in the weapon. Each Bullet is forcefully pressed together to fire a singular, supercharged round. Instead of the normal split-Offensive Stat that the round in question would otherwise have, the Bullet fired is made either Physical or Spiritual; Sieglinde must choose at the time of firing. Each Bullet spent counts for 50% of the Offensive Stat of this round (with only 1 Bullet spent, the round will only hit with 50% of the chosen Offensive Stat, whereas a full six Bullets will result in a 3x to the Offensive Stat in question). This Property, being an Attack Boost, can only be done once per post. If Bullets of a varying Class are fired alongside once another, the Class of this round is equal to the lowest of the group. Despite only firing off one Bullet, use of this property will treat the round as though it were the same number of Bullets used to create it, interacting with her Properties were appropriate in order to account for this. Reloading will take noticeably longer to do while this Property is active at all, so much so that even with a 4 in Revolvers Sieglinde is going to need a second to do so, leaving her open with one gun, and dangerously vulnerable while reloading two.
{Class 2 Firing - Giftige Peitsche (Toxic Lash) - 400 Reiatsu}
Through her Class 2 Firing Property, Giftige Peitsche allows Sieglinde to fire arrows through the Verfluchtes Dolch. While this property is active, the Verfluchtes Dolch is capable of firing a single Swordbeam-like arrow about two feet in size with the swing of the blade, traveling much like the arrows listed under Verfluchtes Geschoss; instead of functioning off of one standard Offensive Stat, function off of a mix of both; namely, 25% of Strength, and 75% of Spiritual Pressure. These slashes are pseudo-physical in nature, and are treated as both physical and spiritual for the purposes of bypassing and/or overcoming defensive options. When these Swordbeams come in contact with an individual, that individual is treated as though the Verfluchtes Dolch had just landed a hit, and interacts with Sieglinde's other Properties as if that had just occurred. Due to the rather massive 'tell', and physical exertion required to fire these Swordbeams, the reiatsu cost for these is reduced by 50%, after any other reductions may apply.
Through her Class 2 Firing Property, Giftige Peitsche allows Sieglinde to fire arrows through the Verfluchtes Dolch. While this property is active, the Verfluchtes Dolch is capable of firing a single Swordbeam-like arrow about two feet in size with the swing of the blade, traveling much like the arrows listed under Verfluchtes Geschoss; instead of functioning off of one standard Offensive Stat, function off of a mix of both; namely, 25% of Strength, and 75% of Spiritual Pressure. These slashes are pseudo-physical in nature, and are treated as both physical and spiritual for the purposes of bypassing and/or overcoming defensive options. When these Swordbeams come in contact with an individual, that individual is treated as though the Verfluchtes Dolch had just landed a hit, and interacts with Sieglinde's other Properties as if that had just occurred. Due to the rather massive 'tell', and physical exertion required to fire these Swordbeams, the reiatsu cost for these is reduced by 50%, after any other reductions may apply.
{Class 1 Soul - Nebel der Verdammten (Mists of the Damned) - 500 Reiatsu}
Serving as Sieglinde's 'capstone' ability, Nebel der Verdammten serves as a rather extreme applicant of Scorn. Upon activation of this Property, Sieglinde emits a black-green mist in a five-foot radius around her. While within this radius, all living individuals - including Sieglinde herself - will be immediately infected with 100 Scorn. For every Bullet fired while within this area, the radius will expand outward by a foot, with no maximum distance. Every 6 Bullets fired while within this area will increase the Scorn infection to all individuals by an additional 25 per post from this Property. Every 18 Bullets fired while within this area will reduce the cost of Sieglinde's Bullets by 10%, to a minimum of 10%. Every 54 Bullets fired while within this area will cause the mist to explode outward for a short moment, immediately infecting everything within the area with 1,000 Scorn. When Nebel der Verdammten is deactivated, any built-up range is lost. Upon reactivation, Nebel der Verdammten will reset back to a five-foot radius. Scorn infections happen at the beginning of a post, before any actions are taken by Sieglinde.
As mentioned in Verachtung der Seele, this Property shares quite a number of similar effects when active: For every point of Scorn that an individual has, that amount will be compared against their base maximum Reiatsu Pool. The resulting percentage will increase all Reiatsu costs by that amount (i.e. if someone has a maximum Reiatsu Pool of 4,000, and they have 400 Scorn, all Reiatsu costs will increase by 10%). When someone's costs are increased via Scorn, Sieglinde leeches 50% of the increased Reiatsu cost from those that are forced to spend because of it.
When someone reaches enough Scorn to equal 100% of their base Maximum Reiatsu Pool, their soul will be broken down, destroying them in a DE thread (or simply incapacitating in an NDE/DP thread), and storing their Soul or a fragment of their Soul in her Quincy Cross for the remainder of the thread. Wounds left from Scorn-infused attacks require a healing technique backed with an Offensive Stat equal to or greater than the amount of Scorn infused, or require a Healing Expertise equal to or greater than the Scorn infused. Every Rank in Poison Resist that an individual has treats the value of Scorn infused in attacks as 25% lower for this purpose, to a minimum of 1 point of Scorn.
While most of the basic effects of Scorn carry over into this property, there are a couple of variations. For one, Scorn cannot be actively spent through attacks with only this Property active, nor can it be gained through additional methods; all Scorn is acquired through this Property, making it quite the double-edged sword for Sieglinde and her allies. One thing to note, however, this Property has rather powerful interactions when used in conjunction with Verachtung der Seele; when both Properties are active at the same time, all infections of Scorn are doubled, as are the detriments. This means that Scorn will build twice as fast as before, and potentially ramp Reiatsu costs up to quadruple their normal costs for those afflicted, serving as a powerful tool to burn through Reiatsu, but given all applications of Scorn will hit Sieglinde either first or at the same time, it becomes an incredibly dangerous game for her to carefully manage.
Serving as Sieglinde's 'capstone' ability, Nebel der Verdammten serves as a rather extreme applicant of Scorn. Upon activation of this Property, Sieglinde emits a black-green mist in a five-foot radius around her. While within this radius, all living individuals - including Sieglinde herself - will be immediately infected with 100 Scorn. For every Bullet fired while within this area, the radius will expand outward by a foot, with no maximum distance. Every 6 Bullets fired while within this area will increase the Scorn infection to all individuals by an additional 25 per post from this Property. Every 18 Bullets fired while within this area will reduce the cost of Sieglinde's Bullets by 10%, to a minimum of 10%. Every 54 Bullets fired while within this area will cause the mist to explode outward for a short moment, immediately infecting everything within the area with 1,000 Scorn. When Nebel der Verdammten is deactivated, any built-up range is lost. Upon reactivation, Nebel der Verdammten will reset back to a five-foot radius. Scorn infections happen at the beginning of a post, before any actions are taken by Sieglinde.
As mentioned in Verachtung der Seele, this Property shares quite a number of similar effects when active: For every point of Scorn that an individual has, that amount will be compared against their base maximum Reiatsu Pool. The resulting percentage will increase all Reiatsu costs by that amount (i.e. if someone has a maximum Reiatsu Pool of 4,000, and they have 400 Scorn, all Reiatsu costs will increase by 10%). When someone's costs are increased via Scorn, Sieglinde leeches 50% of the increased Reiatsu cost from those that are forced to spend because of it.
When someone reaches enough Scorn to equal 100% of their base Maximum Reiatsu Pool, their soul will be broken down, destroying them in a DE thread (or simply incapacitating in an NDE/DP thread), and storing their Soul or a fragment of their Soul in her Quincy Cross for the remainder of the thread. Wounds left from Scorn-infused attacks require a healing technique backed with an Offensive Stat equal to or greater than the amount of Scorn infused, or require a Healing Expertise equal to or greater than the Scorn infused. Every Rank in Poison Resist that an individual has treats the value of Scorn infused in attacks as 25% lower for this purpose, to a minimum of 1 point of Scorn.
While most of the basic effects of Scorn carry over into this property, there are a couple of variations. For one, Scorn cannot be actively spent through attacks with only this Property active, nor can it be gained through additional methods; all Scorn is acquired through this Property, making it quite the double-edged sword for Sieglinde and her allies. One thing to note, however, this Property has rather powerful interactions when used in conjunction with Verachtung der Seele; when both Properties are active at the same time, all infections of Scorn are doubled, as are the detriments. This means that Scorn will build twice as fast as before, and potentially ramp Reiatsu costs up to quadruple their normal costs for those afflicted, serving as a powerful tool to burn through Reiatsu, but given all applications of Scorn will hit Sieglinde either first or at the same time, it becomes an incredibly dangerous game for her to carefully manage.
{Vollständig Update}
{Divine Form - Seelenlose Flügel (Soulless Wings)- 500 Reiatsu}
Upon entering Vollständig, Sieglinde doesn't actually undergo all that much of a transformation. Upon entering this form, Sieglinde is given a pair of wings, and a halo. Though, both of these appear to be rather fragmented; perfectly complimenting the girl's new Schrift and general falling out of favor. The halo in particular appears to be cracked in multiple places, with small fragmentations of the ring remaining present and still floating about as though in a sort of perpetual stasis. Contrary to the example picture, this halo appears a spectral blue, colored identically to her own reiatsu.
The wings that Sieglinde gains are similarly fragmented, though in a somewhat different way. Each wing is made up of a total of fifty individual crystalline segments, with her general wingspan reaching out to about half her height. As one can expect, these are rather small. In turn, however, these wings will scale in size based on how many Souls Sieglinde had managed to collect before entering her Holy Form. Each individual Soul will add another crystalline segment to her wings, adding on about half the girl's height to each wing for every 50 Souls she's able to collect. These wings are backed by her Spiritual Pressure, and are capable of blocking incoming attacks assuming she's able to move them in order to protect herself fast enough. While fragmented, these wings provide full protection; attacks will not slip through the cracks, and will instead by repelled by a sort of "barrier" coating the wings. While these wings allow for flight, flight is inaccessible while Sieglinde is protecting herself with her wings. If looking to protect herself without any sort of air ground, she'll likely begin to plummet without moving said wings to keep herself in the air.
In addition to these wings and halo, Sieglinde is given a pair of revolvers, very much like that of her first Form Property. Instead of costing Reiatsu, these Revolvers instead cost Scorn to fire; the cost of Scorn compared to Reiatsu remains the same, meaning 70 Scorn will still net a Class 1 Bullet. Reloading is required as normal. If her Bullets strike an individual, the amount of spent Scorn will be rewarded to Sieglinde, encouraging her to accurately land her blows. One Class 1 Bullet will be loaded into each gun per post for no cost to Sieglinde; any additional Reloading still costs Reiatsu or Scorn, however. Scorn infections on Sieglinde will not increase her own Scorn costs; only Reiatsu costs.
{Image Reference}
Upon entering Vollständig, Sieglinde doesn't actually undergo all that much of a transformation. Upon entering this form, Sieglinde is given a pair of wings, and a halo. Though, both of these appear to be rather fragmented; perfectly complimenting the girl's new Schrift and general falling out of favor. The halo in particular appears to be cracked in multiple places, with small fragmentations of the ring remaining present and still floating about as though in a sort of perpetual stasis. Contrary to the example picture, this halo appears a spectral blue, colored identically to her own reiatsu.
The wings that Sieglinde gains are similarly fragmented, though in a somewhat different way. Each wing is made up of a total of fifty individual crystalline segments, with her general wingspan reaching out to about half her height. As one can expect, these are rather small. In turn, however, these wings will scale in size based on how many Souls Sieglinde had managed to collect before entering her Holy Form. Each individual Soul will add another crystalline segment to her wings, adding on about half the girl's height to each wing for every 50 Souls she's able to collect. These wings are backed by her Spiritual Pressure, and are capable of blocking incoming attacks assuming she's able to move them in order to protect herself fast enough. While fragmented, these wings provide full protection; attacks will not slip through the cracks, and will instead by repelled by a sort of "barrier" coating the wings. While these wings allow for flight, flight is inaccessible while Sieglinde is protecting herself with her wings. If looking to protect herself without any sort of air ground, she'll likely begin to plummet without moving said wings to keep herself in the air.
In addition to these wings and halo, Sieglinde is given a pair of revolvers, very much like that of her first Form Property. Instead of costing Reiatsu, these Revolvers instead cost Scorn to fire; the cost of Scorn compared to Reiatsu remains the same, meaning 70 Scorn will still net a Class 1 Bullet. Reloading is required as normal. If her Bullets strike an individual, the amount of spent Scorn will be rewarded to Sieglinde, encouraging her to accurately land her blows. One Class 1 Bullet will be loaded into each gun per post for no cost to Sieglinde; any additional Reloading still costs Reiatsu or Scorn, however. Scorn infections on Sieglinde will not increase her own Scorn costs; only Reiatsu costs.
{Divine Power - Seelenlose Stiftung (Soulless Foundation) - 1,000 Reiatsu}
Sieglinde's Divine Power is a bit on the odd side compared to what they would normally do. Instead of having any kind of offensive effect, Sieglinde's Divine Power instead allows the girl to sacrifice Scorn currently present on the battlefield in order to power her Holy Form. When entering Vollständig, every 1 Scorn translates to one point of Reiatsu. Payment of Scorn will count toward an unaltered Reiatsu cost; even if costs are increased through some outside means, every 500 Scorn paid will still grant the next advancement. No matter how much Scorn is currently in play, Sieglinde is only able to sacrifice an amount equal to her base maximum Reiatsu pool (if she has 1,000 Spiritual Pressure, only 10,000 Scorn can be sacrificed, assuming she's capable of producing that much). Before Scorn can be paid for this Property however, a minimum of 1,000 Reiatsu is still required in order to reach this stage. This part of her Divine Power only kicks in upon Vollständig's activation; she cannot spend Scorn after entering her Holy Form in order to prolong the duration. Aside from this, all active detriments and effects of Scorn remain in play while in Vollständig, as though both her Power and Soul Properties had been active at the same time. Applications listed in those Properties, however, won't be in effect; Scorn can only be produced via her Vollständig at this stage. When combined with her Bullets from Divine Form, accurately landing her shots will result in a net positive amount of Scorn as one could expect, instead of breaking even.
Sieglinde's Divine Power is a bit on the odd side compared to what they would normally do. Instead of having any kind of offensive effect, Sieglinde's Divine Power instead allows the girl to sacrifice Scorn currently present on the battlefield in order to power her Holy Form. When entering Vollständig, every 1 Scorn translates to one point of Reiatsu. Payment of Scorn will count toward an unaltered Reiatsu cost; even if costs are increased through some outside means, every 500 Scorn paid will still grant the next advancement. No matter how much Scorn is currently in play, Sieglinde is only able to sacrifice an amount equal to her base maximum Reiatsu pool (if she has 1,000 Spiritual Pressure, only 10,000 Scorn can be sacrificed, assuming she's capable of producing that much). Before Scorn can be paid for this Property however, a minimum of 1,000 Reiatsu is still required in order to reach this stage. This part of her Divine Power only kicks in upon Vollständig's activation; she cannot spend Scorn after entering her Holy Form in order to prolong the duration. Aside from this, all active detriments and effects of Scorn remain in play while in Vollständig, as though both her Power and Soul Properties had been active at the same time. Applications listed in those Properties, however, won't be in effect; Scorn can only be produced via her Vollständig at this stage. When combined with her Bullets from Divine Form, accurately landing her shots will result in a net positive amount of Scorn as one could expect, instead of breaking even.
{Divine Soul - Seelenlose Krieger (Soulless Soldiers) - 1,500 Reiatsu}
Serving as Sieglinde's capstone ability, even amongst both her Bow Release and Vollständig, Seelenlose Krieger is effectively the girl's "win condition". Upon entering her Vollstandig, a thirty-foot radius around Sieglinde will begin to emit the same black mist as described in her Soul Property, and will similarly generate 200 Scorn for all those inside every single post, before Divine Power's doubling effect. While this area's size doesn't grow like her Soul Property, it instead comes with a rather insidious effect. Upon activation of her Divine Soul, all of the Souls stored within the girl's Quincy Cross will be forcibly brought to the battlefield, fighting united under one banner for Sieglinde. Listed below are simple stat-blocks for the nameless NPCs that might have their Souls stolen over the course of the Thread. Unless otherwise specified, said NPCs will have the following Stat Blocks, but will maintain the same Class as Sieglinde's Vollständig, existing as a Classed entity. Due to this, even despite their low stats, the Souls of those she brings back from death are made frighteningly difficult to kill. Unnamed NPCs cannot be any stronger than the Class 6 examples given below, and these NPCs do not possess a type, Skills, or non-release techniques. Divine Soul summons of any kind will inflict an amount of Scorn equal to their Offensive Stat to those they strike, including Sieglinde, her Allies, or additional Summons. Individuals that are killed during the duration of Sieglinde's Divine Soul will grant her additional Souls to draw upon, but summoning these souls require her to spend 50 of her own Scorn per Class of the killed individual. Named NPCs will double this cost.
As one can expect, the slaughtering of named NPCs or RPCs will skyrocket the effectiveness of this Property. Thread NPCs or RPCs that have been killed via the effects of Scorn will also emerge from the girl's Quincy Cross, fighting for her with any option she'd seen them use in life. If an option hadn't been witnessed by Sieglinde, the summoned entity is unable to use said ability. Regardless of their Class, these individuals will be similarly set to the same Class as her Vollständig, but will maintain the same Stats, Skills, and Rank they had in life. Final Stage Releases cannot be used by Thread NPCs, but can be used by killed RPCs, and all stages of Release function at their normal Class. RPCs remain rather special, however; despite Souls being stored on a thread-to-thread basis, the Souls of Scorn-slaughtered RPCs that have met their demise in a DE Thread will persist. When an RPC is murdered in a DE Thread, Sieglinde will enter her Vollständig from thereon out with a bonus Soul, and will be able to call on said RPC during that time. While excruciatingly rare, getting kills like this will make Sieglinde more difficult to deal with the more she fights.
Serving as Sieglinde's capstone ability, even amongst both her Bow Release and Vollständig, Seelenlose Krieger is effectively the girl's "win condition". Upon entering her Vollstandig, a thirty-foot radius around Sieglinde will begin to emit the same black mist as described in her Soul Property, and will similarly generate 200 Scorn for all those inside every single post, before Divine Power's doubling effect. While this area's size doesn't grow like her Soul Property, it instead comes with a rather insidious effect. Upon activation of her Divine Soul, all of the Souls stored within the girl's Quincy Cross will be forcibly brought to the battlefield, fighting united under one banner for Sieglinde. Listed below are simple stat-blocks for the nameless NPCs that might have their Souls stolen over the course of the Thread. Unless otherwise specified, said NPCs will have the following Stat Blocks, but will maintain the same Class as Sieglinde's Vollständig, existing as a Classed entity. Due to this, even despite their low stats, the Souls of those she brings back from death are made frighteningly difficult to kill. Unnamed NPCs cannot be any stronger than the Class 6 examples given below, and these NPCs do not possess a type, Skills, or non-release techniques. Divine Soul summons of any kind will inflict an amount of Scorn equal to their Offensive Stat to those they strike, including Sieglinde, her Allies, or additional Summons. Individuals that are killed during the duration of Sieglinde's Divine Soul will grant her additional Souls to draw upon, but summoning these souls require her to spend 50 of her own Scorn per Class of the killed individual. Named NPCs will double this cost.
{Stat Blocks}
Class 8:
Strength: 50
Speed: 50
Reiatsu Strength: 50
Spiritual Pressure: 50
Instinct: 50
Senses: 50
Energy Sensory: 50
Healing Expertise: 0
Class 7:
Strength: 75
Speed: 75
Reiatsu Strength: 75
Spiritual Pressure: 75
Instinct: 75
Senses: 75
Energy Sensory: 75
Healing Expertise: 0
Class 6:
Strength: 100
Speed: 100
Reiatsu Strength: 100
Spiritual Pressure: 100
Instinct: 100
Senses: 100
Energy Sensory: 100
Healing Expertise: 0
Class 8:
Strength: 50
Speed: 50
Reiatsu Strength: 50
Spiritual Pressure: 50
Instinct: 50
Senses: 50
Energy Sensory: 50
Healing Expertise: 0
Class 7:
Strength: 75
Speed: 75
Reiatsu Strength: 75
Spiritual Pressure: 75
Instinct: 75
Senses: 75
Energy Sensory: 75
Healing Expertise: 0
Class 6:
Strength: 100
Speed: 100
Reiatsu Strength: 100
Spiritual Pressure: 100
Instinct: 100
Senses: 100
Energy Sensory: 100
Healing Expertise: 0
As one can expect, the slaughtering of named NPCs or RPCs will skyrocket the effectiveness of this Property. Thread NPCs or RPCs that have been killed via the effects of Scorn will also emerge from the girl's Quincy Cross, fighting for her with any option she'd seen them use in life. If an option hadn't been witnessed by Sieglinde, the summoned entity is unable to use said ability. Regardless of their Class, these individuals will be similarly set to the same Class as her Vollständig, but will maintain the same Stats, Skills, and Rank they had in life. Final Stage Releases cannot be used by Thread NPCs, but can be used by killed RPCs, and all stages of Release function at their normal Class. RPCs remain rather special, however; despite Souls being stored on a thread-to-thread basis, the Souls of Scorn-slaughtered RPCs that have met their demise in a DE Thread will persist. When an RPC is murdered in a DE Thread, Sieglinde will enter her Vollständig from thereon out with a bonus Soul, and will be able to call on said RPC during that time. While excruciatingly rare, getting kills like this will make Sieglinde more difficult to deal with the more she fights.
What kind of update: General Plot Update, Slight Rank alteration, Power Overhaul.
Current Rank: Captain Supervisor / Stern Ritter H - The Huntress
New Rank: Captain Supervisor / Stern Ritter S - The Scorned
Thread Justification:
None at the moment. This is currently a pre-grading CiU whilst the requisite threads are in-progress/soon to start. The goal is simply to get the powers looked at beforehand as to help speed up the process just a bit. Once the requisite threads, and other sections of this CiU are filled, it'll be submitted once more for a quick 1/1 to make sure the justification and everything else looks good.