Post by Sieglinde P. Krantz on Dec 11, 2021 4:20:24 GMT -5
Character Name: Priscilla Krantz
Previous Real Age: 467
Current/New Real Age: 468
Previous Age of Appearance: 25
Current/New Age of Appearance: 25
New Powers:
What kind of update: Rank Update, Power Update.
Current Rank: Captain Supervisor
New Rank: Sternritter D - The Diva
Threads of Justification:
The Demon Hunter - Priscilla's fight with Kitai Yoru. Despite having lost the fight, Priscilla managed to put up a rather exceptional fight, despite being matched up with someone outside of her "weight class" at the time. It was through this fight that Priscilla displayed not the strength required to hold a position like Sternritter, but the mental ingenuity and strategy required for her to maintain the level of renown she has within the Silbern to hold a position like Captain Supervisor, as well as maintaining a role within the Vandenreich's militaristic forces as a chief strategist.
*Despite Everything, It's Still You. - Priscilla's fight with Celes Shindazu. Through this fight, Priscilla displayed the strength and raw power required to hold a position as Sternritter. Sitting as a Vice Captain at the time, Celes Shindazu was an opponent with a rather significant amount of notoriety about her at the time; something that has only grown in time. Not only did Priscilla win against the girl in their fight, but she managed to win even through Celes' Hollow Takeover; something that allowed the girl to temporarily significantly outmatch Priscilla in numerous fields for a moment; a feat that very few other Vandenreich Quincy have accomplished, if any at all. Not only that, but due to Priscilla's strategic mind and note-taking abilities, this fight allowed her to gain quite an amount of information on a very high-profile target within Soul Society; powerful information with a serious leverage over the faction itself, considering Priscilla is one of the few, if not the only one to know about the girl's insidious secret.
Generations Ultimate & Cage Match - Both of Priscilla's fights with Adolf Reinhardt. While both were relatively short, it was through these fights that Priscilla had managed to take down a lesser-Espada. While certainly not an exceptional feat, given Adolf's position at the time, something like this still stands as a reasonable display of combative potential; a place in which Priscilla has only grown from.
Previous Real Age: 467
Current/New Real Age: 468
Previous Age of Appearance: 25
Current/New Age of Appearance: 25
New Powers:
{Stat Adjustments}
Type: Strategist
Strength: 50 [30]
Speed: 300 [225]
Reiatsu Strength: 50
Spiritual Pressure: 400
Senses: 300 [900]
Instinct: 250 [750]
Energy Sensory: 350 [1,050]
Healing Expertise: 0
Light Aura: 100
Dark Aura: 0
----------
Stealth - 4
Calm Mind - 4
Battle Analysis - 3
War Strategy - 3
Type: Strategist
Strength: 50 [30]
Speed: 300 [225]
Reiatsu Strength: 50
Spiritual Pressure: 400
Senses: 300 [900]
Instinct: 250 [750]
Energy Sensory: 350 [1,050]
Healing Expertise: 0
Light Aura: 100
Dark Aura: 0
----------
Stealth - 4
Calm Mind - 4
Battle Analysis - 3
War Strategy - 3
{Class 6 - Form - Brick by Boring Brick}Through her form Property, Priscilla is able to supplement the use of her bow with something else. Generally taking the form of an electric guitar, Priscilla is able to allow her bow to take on the form of anything that produces sound or music; whether it be said guitar, another instrument, an airhorn, you name it. Regardless, her bow changes form. While in this form, though, Priscilla is given a new "basic attack" of sorts; that of soundwaves. These soundwaves function exactly as one would expect shockwaves to, creating a physical distortion and requiring 50 senses in order to see. The force behind them functions the same, though they use her Offensive Stat in order to damage. These soundwaves, while costing nothing to fire, only have a range of five to ten feet depending on the instrument used. If a guitar is played, this shockwave is released in a cone from the guitar. For a grand piano, this soundwave fires off in all directions. Changing her weapons is instantaneous.
{Class 5 - Form - Broken Dreams}Through her second Form Property, Priscilla is able to change the form of her own arrows into various sound-producing items; whether it's speakers, bells, or other various items. Regardless, these arrows will still be rather small in size. When fired, these arrows are able to stick onto whatever they come in contact with, not damaging but providing a conduit for her Power Property. All these arrows need to do is come in contact with something for them to stick. These arrows have a durability equal to Priscilla's own OS, and will break should an attack beat that. While Broken Dreams is active, these arrows persist indefinitely. Though, when toggled off, these arrows will start to fade depending on the class of the arrow fired. Class 6-4 arrows will last 1 post, Class 3-2 arrows will last 2 posts and Class 1 arrows will last 3 posts before dissipating.
{Class 4 - Power - Queen for A Day}Through her Power Property, Priscilla is able to produce sound through her arrows. Each arrow can produce or absorb 10 decibels of sound in a five foot radius around it. While within five feet of another arrow, the range of sound that these arrows expand outward is increased by five feet, to potentially massive sizes. Once per post, Priscilla can shift the decibel count generated from these arrows either positively or negatively, increasing or decreasing the current decibel count in the area that her arrows cover. Priscilla herself counts as an arrow for the purpose of this property, and change her own decibel count as though she were a singular arrow. Each arrow allows Priscilla to change the entire zone by 10 decibels per arrow, either positively or negatively.
While active, Priscilla cannot overload her own senses through her release abilities. By moving decibels back toward the equilibrium of 60dB after she changes it, Priscilla is able to create some rather interesting effects, depending on how much they’re moved by. While not limited to a once-per-post use, these effects do actively cost dB in order to do, and are thus limited by how much Priscilla is able to produce or remove from the area around her. Naturally, she can’t lower her decibels if they’re lower than 60, and can’t increase them if they’re larger than 60. These specific effects don’t actually allow the girl to gain the effects tied to spending lesser amounts of decibels; spending 30dB doesn’t grant both the 30dB and 15dB effects.
-30dB - While sound is loud enough for Priscilla to reduce a sound by 30dB, the Hertz released from her arrows are made strong enough to tear through spiritual matter. Spiritual attacks are treated as having their OS reduced by 10% for the purposes of clashing only. This can stack up to 75%.
-15dB - By sacrificing 15dB, Priscilla is able to rip through most physical matter with her sound. Physical attacks are treated as having their OS reduced by 10% for the purposes of clashing only, stacking up to 75%. Alternatively, Priscilla can release a sound-based shockwave, functioning exactly like a shockwave, with an OS equal to her Decibel count, prior to paying the cost. This wave has a five-foot radius from its origin, expanding by 1 foot for each arrow she has within the range of the shockwave.
+/- 5dB - By decreasing or increasing her Decibels by 5, Priscilla is able to transmit sound through her arrows at her current Decibel count, either creating a rather booming presence with high decibels, or being able to send a number of hidden messages with low decibels. While her First Form Property is active, this sound can be transmitted through fired arrows, creating these sounds disturbances, and while her Second Form Property is active, this sound can be automatically transmitted through her arrows from one to another, allowing an easy transfer between the two. One of these two properties needs to be active in order for her to use this effect. Sound produced through these arrows function as standard sound; if sound is produced 250 feet away via a bell, those that are still 250 feet away from it won't be able to hear this sound without high senses.
+15dB - By increasing her Decibels by 15, Priscilla is able to generate a rather nauseating wavelength through her abilities, throwing those that hear it off-balance, giving them a powerful urge to want to vomit, and giving them dizziness and a headache, for one whole post. This is resisted by a 1 in Strength of Will, and this effect stacks, increasing both the duration by one post and the Strength of Will requirement by 1 rank, capping at 3.
+30dB - By increasing her Decibels by 30, Priscilla is able to insert subliminal messages into her sound. Sound that’s transmitted through her arrows are able to possess a simple command, trick on the mind, or some other message ranging from a subtle nod toward doing an action, or even somewhat inserting Priscilla into the minds of others. These cannot directly impact someone, such as commanding them to do something that would be actively detrimental to them, but rather allows Priscilla the ability to place herself into the minds of others as a “background character” of sorts, aiding her stealth, or to make convincing others to give her information much easier. This cannot force others to take strenuous physical action, nor can it be used to actively control people; this is solely used for information gathering and stealth. Resisting these messages requires a 1 in Illusion Resist or Calm Mind, increasing by 1 rank in each for every time that the same message is played, with a 3 in either making those involved immune.
While active, Priscilla cannot overload her own senses through her release abilities. By moving decibels back toward the equilibrium of 60dB after she changes it, Priscilla is able to create some rather interesting effects, depending on how much they’re moved by. While not limited to a once-per-post use, these effects do actively cost dB in order to do, and are thus limited by how much Priscilla is able to produce or remove from the area around her. Naturally, she can’t lower her decibels if they’re lower than 60, and can’t increase them if they’re larger than 60. These specific effects don’t actually allow the girl to gain the effects tied to spending lesser amounts of decibels; spending 30dB doesn’t grant both the 30dB and 15dB effects.
-30dB - While sound is loud enough for Priscilla to reduce a sound by 30dB, the Hertz released from her arrows are made strong enough to tear through spiritual matter. Spiritual attacks are treated as having their OS reduced by 10% for the purposes of clashing only. This can stack up to 75%.
-15dB - By sacrificing 15dB, Priscilla is able to rip through most physical matter with her sound. Physical attacks are treated as having their OS reduced by 10% for the purposes of clashing only, stacking up to 75%. Alternatively, Priscilla can release a sound-based shockwave, functioning exactly like a shockwave, with an OS equal to her Decibel count, prior to paying the cost. This wave has a five-foot radius from its origin, expanding by 1 foot for each arrow she has within the range of the shockwave.
+/- 5dB - By decreasing or increasing her Decibels by 5, Priscilla is able to transmit sound through her arrows at her current Decibel count, either creating a rather booming presence with high decibels, or being able to send a number of hidden messages with low decibels. While her First Form Property is active, this sound can be transmitted through fired arrows, creating these sounds disturbances, and while her Second Form Property is active, this sound can be automatically transmitted through her arrows from one to another, allowing an easy transfer between the two. One of these two properties needs to be active in order for her to use this effect. Sound produced through these arrows function as standard sound; if sound is produced 250 feet away via a bell, those that are still 250 feet away from it won't be able to hear this sound without high senses.
+15dB - By increasing her Decibels by 15, Priscilla is able to generate a rather nauseating wavelength through her abilities, throwing those that hear it off-balance, giving them a powerful urge to want to vomit, and giving them dizziness and a headache, for one whole post. This is resisted by a 1 in Strength of Will, and this effect stacks, increasing both the duration by one post and the Strength of Will requirement by 1 rank, capping at 3.
+30dB - By increasing her Decibels by 30, Priscilla is able to insert subliminal messages into her sound. Sound that’s transmitted through her arrows are able to possess a simple command, trick on the mind, or some other message ranging from a subtle nod toward doing an action, or even somewhat inserting Priscilla into the minds of others. These cannot directly impact someone, such as commanding them to do something that would be actively detrimental to them, but rather allows Priscilla the ability to place herself into the minds of others as a “background character” of sorts, aiding her stealth, or to make convincing others to give her information much easier. This cannot force others to take strenuous physical action, nor can it be used to actively control people; this is solely used for information gathering and stealth. Resisting these messages requires a 1 in Illusion Resist or Calm Mind, increasing by 1 rank in each for every time that the same message is played, with a 3 in either making those involved immune.
{Class 3 - Mass - Bohemian Rhapsody}Priscilla's Mass Property is interesting in the fact that it has two different applications depending on Priscilla's current decibel count. If her Decibel count is positive, activating this property allows the girl to fire off a "super-shockwave" of sorts from any of her arrows suspended from her second Form Property. This shockwave has an OS of 800, flies at 1,000 speed, and has a diameter of 25 feet. Unlike most shockwaves however, this one explodes on contact, damaging everything in a 30-foot radius from the point of contact of the shockwave.
At a negative Decibel count, though, this shockwave takes advantage of the lack of noise in the area, and will take advantage of the fact that the mind produces "white noise" in the lack of any noise. Like before, Priscilla produces a shockwave through one of her arrows, travelling at 1,000 speed, and possessing a 25-foot diameter in range, but this shockwave does not have a distinct OS. Instead, the effects of this shockwave are made apparent upon contact. Those that are hit are forced to perceive this sort of "white noise", applying an auditory hallucination to those afflicted of Priscilla's own choice. This hallucination lasts for two posts, but can be reduced down to one post for those that have 3 Ranks in Battle Focus or Illusion Resist, or three times Priscilla's Offensive Stat.
At a negative Decibel count, though, this shockwave takes advantage of the lack of noise in the area, and will take advantage of the fact that the mind produces "white noise" in the lack of any noise. Like before, Priscilla produces a shockwave through one of her arrows, travelling at 1,000 speed, and possessing a 25-foot diameter in range, but this shockwave does not have a distinct OS. Instead, the effects of this shockwave are made apparent upon contact. Those that are hit are forced to perceive this sort of "white noise", applying an auditory hallucination to those afflicted of Priscilla's own choice. This hallucination lasts for two posts, but can be reduced down to one post for those that have 3 Ranks in Battle Focus or Illusion Resist, or three times Priscilla's Offensive Stat.
{Class 2 - Heart - Eye of the Tiger}Through her Heart Property, Priscilla is able to echolocate using her arrows. While active, Priscilla still produces sound through her arrows, but is now able to hear, and even see through the sound she creates via her arrows, allowing the girl the ability to see and hear even when she normally wouldn't be able to do so. So long as she has the senses, Priscilla is able to perceive up to one hundred feet around her in a 3D way even if she’s not generating the sound; so long as the sound is there, she can perceive it. Naturally, if her Decibel count is 0 or lower, this property does not work. Should she have the arrows in the area, though, she can potentially increase this vision up to two hundred feet instead of just one hundred, provided she's in range of her arrows and there's enough to cover a two hundred foot area. Visual sensory overload is naturally going to make itself more apparent, and Priscilla will suffer it twofold.
{Class 1 - Soul - Breaking the Habit}Lastly, through her Soul Property, Priscilla has the ability to almost “force” others to echolocate. It’s through this property that Priscilla is able to distort how others perceive soundwaves, in order to create visual disturbances in the world around her. While this property is active, those in sound that Priscilla creates are forced to perceive the world differently, depending on how she desires; those with arrows attached to them could appear different, not appear at all, look half-damaged, you name it. Naturally while this property is active, the arrows she fires off are all completely hidden from sight. The natural counter to this ability is having high Energy Sensory; generally 600 is required in order to perceive the changes to the world around, but this is reduced by 100 for every rank in Anti-Stealth, Focused Eye, Illusion Resist, and Calm Mind that someone has. Having any combination of 6 ranks in these skills will reduce this to 0 entirely, and make them unquestionably immune if they don’t already have the Energy Sensory requirement. Using this property requires Priscilla to be within the range of one of her arrows (she herself counts), and this cannot be performed at 0dB or lower considering the distinct lack of perceivable sound.
{Divine Form - Black Parade}Priscilla’s Divine Form is one that gives the girl a new uniform; something very unlike what one would normally expect from Vollstandig, seeing as it’s not angelic in nature. Instead, her uniform turns completely black, and takes on a number of spikes, giving her that “metal rocker” vibe. It’s through her Vollstandig that Priscilla focuses all of her efforts toward amplifying sound, instead of also absorbing it. As such, everything within half a mile in diameter is set to an average of 100dB of sound. Enough to cause permanent damage with constant exposure, but not enough to instantly make someone deaf. All sound is amplified, and sound-based stealth becomes impossible. Priscilla’s bow takes on the form of an electric guitar, with her arrows taking the appearance of various music notes. Strumming this guitar produces similar shockwaves to that of her first Form Property, though these shockwaves have a range of 30 feet, and are locked to a cone shape. While active, Priscilla is unable to overload her own senses through her Vollstandig abilities.
{Divine Power - Dear Agony}Through her Divine Power, Priscilla can push this decibel count into unmanageable levels. At the end of every post, the decibels in her Divine Form continually climb by 100dB at the end of every post, and will continue to scale upward. Depending on the current Decibel count in the area, certain effects will take place across the entire area of her Divine Form:
100dB - All physical attacks that are made within this zone immediately lose 10% of their OS as the soundwaves continue to rip through the area. Hearing loss becomes a serious issue, and threatens permanence.
200dB - Both physical and spiritual attacks that are made within this zone immediately lose 25% of their OS as the soundwaves continue to absolutely demolish everything in this half-mile zone. During this second post, all hearing loss is made permanent in non-NDE threads, as those that are forced to endure Priscilla's soundwaves are made deaf.
300dB - An OS-clash between Priscilla and those in the area is forced, with Priscilla's own OS being treated as 1.5x larger than normal. Should she succeed in the clash, any non-release techniques that others may use are immediately reduced in Class by 1, and are still forced to suffer the 25% reduction to OS. Should they win the clash, only the 25% reduction still applies.
100dB - All physical attacks that are made within this zone immediately lose 10% of their OS as the soundwaves continue to rip through the area. Hearing loss becomes a serious issue, and threatens permanence.
200dB - Both physical and spiritual attacks that are made within this zone immediately lose 25% of their OS as the soundwaves continue to absolutely demolish everything in this half-mile zone. During this second post, all hearing loss is made permanent in non-NDE threads, as those that are forced to endure Priscilla's soundwaves are made deaf.
300dB - An OS-clash between Priscilla and those in the area is forced, with Priscilla's own OS being treated as 1.5x larger than normal. Should she succeed in the clash, any non-release techniques that others may use are immediately reduced in Class by 1, and are still forced to suffer the 25% reduction to OS. Should they win the clash, only the 25% reduction still applies.
{Divine Soul - Faint}And finally, Priscilla’s Divine Soul. When looking at a sound and music-based ability, the natural progression for such is that of a perish song; as such, this is what she’s able to uphold. After enduring three posts of the sound she creates in Vollstandig, the area covered by Priscilla’s Divine Form immediately emits a cacophonous ring, capable of utterly debilitating those that hear it (and even those that have since lost their hearing due to her own powers), but naturally, this isn’t the primary effect of such. Upon hearing this ring, those that are in this area are subject to the horrors of Priscilla’s own Perish Song. While her sound keeps playing, nothing new happens. Things remain ordinary, and don’t particularly change. That said, though, once her Vollstandig ends, the effects of this Soul Property kick in. A certain number of conditions will be checked to determine the outcome, should someone remain in this zone for a total of three posts. Firstly, those at Class 0 are immediately immune to Priscilla’s perish song. Next, those that possess a 4 in Calm Mind are also immune. Finally, those with 8 ranks distributed amongst Pain Tolerance, Strength of Will, Illusion Resist, Damage Recovery, Calm Mind, or Battle Focus are left immune as well. Those that aren’t however, meet a terrible fate; those that heard the sound will immediately lose consciousness and take permanent hearing damage (generally straight deafness) upon the end of these sounds in an NDE or DP thread, or will simply have their head explode in a DE thread. This property is rendered useless to those that are deaf for a reason that isn't related to Priscilla's release; whether it be natural deafness, the ability to turn off their own senses, or what have you.
What kind of update: Rank Update, Power Update.
Current Rank: Captain Supervisor
New Rank: Sternritter D - The Diva
Threads of Justification:
The Demon Hunter - Priscilla's fight with Kitai Yoru. Despite having lost the fight, Priscilla managed to put up a rather exceptional fight, despite being matched up with someone outside of her "weight class" at the time. It was through this fight that Priscilla displayed not the strength required to hold a position like Sternritter, but the mental ingenuity and strategy required for her to maintain the level of renown she has within the Silbern to hold a position like Captain Supervisor, as well as maintaining a role within the Vandenreich's militaristic forces as a chief strategist.
*Despite Everything, It's Still You. - Priscilla's fight with Celes Shindazu. Through this fight, Priscilla displayed the strength and raw power required to hold a position as Sternritter. Sitting as a Vice Captain at the time, Celes Shindazu was an opponent with a rather significant amount of notoriety about her at the time; something that has only grown in time. Not only did Priscilla win against the girl in their fight, but she managed to win even through Celes' Hollow Takeover; something that allowed the girl to temporarily significantly outmatch Priscilla in numerous fields for a moment; a feat that very few other Vandenreich Quincy have accomplished, if any at all. Not only that, but due to Priscilla's strategic mind and note-taking abilities, this fight allowed her to gain quite an amount of information on a very high-profile target within Soul Society; powerful information with a serious leverage over the faction itself, considering Priscilla is one of the few, if not the only one to know about the girl's insidious secret.
Generations Ultimate & Cage Match - Both of Priscilla's fights with Adolf Reinhardt. While both were relatively short, it was through these fights that Priscilla had managed to take down a lesser-Espada. While certainly not an exceptional feat, given Adolf's position at the time, something like this still stands as a reasonable display of combative potential; a place in which Priscilla has only grown from.