Post by Deleted on Jul 6, 2021 0:07:17 GMT -5
Name: One Hundred Sleepless Nights.
Participants: Ailene Haschiro, Akira Hinosai, Arcadus, @rayleigh, @kerrigan, @minerva.
Location: An abandoned mansion in who knows where.
Difficulty Level: Hard.
Setting: NDE.
Plotline: Much like the original Get Out written by Rin, you all find yourself coming to in the Foyer of a rather large mansion, with nothing but yourself and a voice in your head telling you to explore. Those of you familiar with the original thread know what you're getting yourself into.
Estimated Enemy Strength: Enemies will be few and far between, but for record sake let's say Class 7-1.
Estimated Time Until Completion: I'm hoping this thread doesn't die, so I'd like to say probably about 6-7 pages.
Starts: After this post, with whomever decides to make the first post.
Special Conditions: Similarly to the original thread, this one has a few different conditions/rules.
Firstly, everyone is reduced to 50 in all stats, with a 0 in Energy Sensory and Healing Expertise.
Second, any reiatsu use or technique use of any kind will result in you finding that it simply just doesn't work.
Third, and much like the original thread, this is based off of Betrayal at House on the Hill. As such, here is a copy of the rules if you'd like. That said, I'll be going over all of the important information below.
Finally, once we have a post order going, everyone will be given the choice to post out of order should they like, though simply for character interaction. Mechanical effects cannot and will not happen in these posts, including but not limited to trading items, moving rooms, etc.
Participants: Ailene Haschiro, Akira Hinosai, Arcadus, @rayleigh, @kerrigan, @minerva.
Location: An abandoned mansion in who knows where.
Difficulty Level: Hard.
Setting: NDE.
Plotline: Much like the original Get Out written by Rin, you all find yourself coming to in the Foyer of a rather large mansion, with nothing but yourself and a voice in your head telling you to explore. Those of you familiar with the original thread know what you're getting yourself into.
Estimated Enemy Strength: Enemies will be few and far between, but for record sake let's say Class 7-1.
Estimated Time Until Completion: I'm hoping this thread doesn't die, so I'd like to say probably about 6-7 pages.
Starts: After this post, with whomever decides to make the first post.
Special Conditions: Similarly to the original thread, this one has a few different conditions/rules.
Firstly, everyone is reduced to 50 in all stats, with a 0 in Energy Sensory and Healing Expertise.
Second, any reiatsu use or technique use of any kind will result in you finding that it simply just doesn't work.
Third, and much like the original thread, this is based off of Betrayal at House on the Hill. As such, here is a copy of the rules if you'd like. That said, I'll be going over all of the important information below.
- First, everyone will be given 4 stats to keep track of. Those are; Strength, Speed, Knowledge, and Sanity. These will fluctuate throughout the game. Should you drop to 0 in any of them, you will die. Each of these stats will begin at 5.
- After a certain amount of time, an event called the Haunt will begin. This will result in everyone learning the goal of the adventure, as well as the main adversary/adversaries. Every time that a crow is found in a new room, a haunt has a chance to begin. When a crow is found, a dice roll will be made, and once a dice roll is failed, the Haunt will start. More on dice rolls below.
- In everyone's first post, I'd like you to roll a few dice with this command, just to get a feel for dice rolls: {roll range="0-2"}. These will be the cornerstone of how this adventure is going to work. When you make a roll based off of a stat, you'll roll a number of dice equal to that stat.
- Only one room can be explored at a time, and you'll be able to move through a number of rooms equal to your speed at a time.
Finally, once we have a post order going, everyone will be given the choice to post out of order should they like, though simply for character interaction. Mechanical effects cannot and will not happen in these posts, including but not limited to trading items, moving rooms, etc.