Bleach: Online World is a fun and exciting way to exercise your creativity and escape into a world you help build! It is an expansive roleplay experience depicting the entire Bleach Universe, but this time we control what happens. This is a great place to meet new people, make friends, and come to have fun and relax for a few hours as you lose yourself in the mind of a character that you design!
Here, you decide your own destiny as you forge your way through Soul Society as a Shinigami, or through Hueco Mundo as a Hollow. Travel the world as a human, or corrupt it as a Bount. Hunt your prey and escape your enemies as a Quincy, or put on your mask and roar as a Vizard. Whichever path you choose, your role in this expansive, alternate Bleach universe is up to you! There are no canon characters to deter or impede you, and everyone can help each other build their story! So what are you waiting for? Hop on in, and get started!
Description: This is a modification that can be equip to any weapon from the Kitai Shop. When equipped to an item, it allows the weapon to do additional damage to anything with durability, dealing 10% more per class this item is (50% Max).
Class: 5-1
Item Type: Equipment
Item Power (IP): 200
Offense Type: Physical
Durability: N/A
Bonuses: Adds the IP of the item to the weapon it is equipped to.
Drawbacks: Only three Equip items can be attached to any one weapon at a time. Added IP does not count towards the durability of the Weapon, or the OS/IP required to damage the item.
Description: This is a modification that can be equip to any weapon from the Kitai Shop. While this weapon is equipped, it allows the user to 'release' the weapon, much like a Zanpakuto. This lets the weapon act as a release weapon when interacting with cutback. 'Releasing' costs 200 reiatsu, and lasts for 5 posts.
Class: 4
Item Type: Equipment
Item Power (IP): 200
Offense Type: N/A
Durability: Equal to the item it is attached to.
Bonuses: Adds the IP of the item to the weapon it is equipped to.
Drawbacks: Only three Equip items can be attached to any one weapon at a time. Added IP does not count towards the durability of the Weapon, or the OS/IP required to damage the item.
Cost: 10,000 Ryo
Crafting Skills: 4 in Crafting
Donated to Kitai Shop: Yes, 100%, without question
Description: This is a modification that can be equip to any weapon from the Kitai Shop. Every post, this item will, as the name implies, repair the item it is equipped to. Every post, this will restore 5% of the durability, plus 2% per class (15% Max). This item is a small green gem that is embedded into whatever item it is equipped to.
Class: 6-1
Item Type: Equipment
Item Power (IP): 200
Offense Type: Physical
Durability: N/A
Bonuses: Adds the IP of the item to the weapon it is equipped to.
Drawbacks: Only three Equip items can be attached to any one weapon at a time. Added IP does not count towards the durability of the Weapon, or the OS/IP required to damage the item.
Cost: 10,000+3,000 per class(25,000 Max)
Crafting Skills: 4 in Crafting
Donated to Urahara's: Commissioned item, Kitai Shop
18000 Ryo is now in the Bank
Last Edit: Oct 2, 2022 21:09:26 GMT -5 by Jeff Franklin
The dark aura coming from someone who sealed a portion of Hell into their soul's gives off a more potent feeling that can seep into those who come in contact. If the user of this techniques makes contact they may force some of the special Dark Aura they gained from the merge into the being they are touching causing them to feel ill. This technique turns the Dark Aura of the user into a poison, once the target becomes poisoned they begin to feel dizzy, ill, and even begin questioning themselves. The poison takes 1 post to circle through the targets body before it takes affect.
How to use technique:
Pouring reiatsu into the Devouring Seal while imagining their aura to seep out of their skin and into whomever they touch.
Technique Drawbacks (Limitations, repercussions for use, etc):
You must have Mastered Merge and Seal. Poison Resistance 1 makes the poison begin it's effects 3 posts after poisoned instead of 1, Poison Resistance 2 prevents the affected from questioning themselves , Poison Resistance 3 prevents the affected from feeling ill (Ill meaning they feel more tired than usual after everything they do), Poison Resistance 4 makes the affected immune to this technique. This Technique costs 75 reiatsu and 2 Out of Hell Post. The poison lasts 4 posts once it begins affecting the target and can be refreshed.