Post by ☾ Aevus | Umbra ☽ on Aug 16, 2015 21:45:36 GMT -5
Type: Fractured
Description: These beings have such immense spiritual energy that their body can’t contain it all. It is because of this outside of release a piece of their soul is separate from their body. They are known for being paranoid and protective around their fragmented soul. Not only because of their releases depend on them but because they are literally a piece of them. These people are generally lone wolves, preferring the company of their fragmented soul. It is because of this that they don’t get along with others or just avoid people in general. They are more attuned to themselves because of this. This companion has a personality all of its own and this can cause cooperation to become far more tedious than being a single person, having their own dreams and desires etc. They also have a taste of freedom and tend to be aware of the users emotions at all times and thus can easily get under their skin if they wanted.
For Shinigami this split soul manifests in the form of the users Zanpakuto spirit (Note the inner world of the Zanpakuto spirit still exists it is merely just a piece of them) . Arrancar it is a separate form usually in the form of a child. Fullbringers split soul becomes an animal of some kind. The same rule applies to Vizards as with Shinigami. Though Vizards inner hollow don’t manifest until devouring the Zanpakuto spirit. When released the separate soul will return to the user helping form said release.
Advantage:
The first advantage is the fact that the user has a companion to fight alongside them. Yet also making them easier to interact with. Regardless of race the fraction of the user is capable of combat. The durability and offensive strength of these companions are based off the beings Spiritual Pressure, working similar to a Zanpakuto or Fullbring in release. Possessing half of the users total SP (SpPr is exluded being half of users after type and does not impact total SP though reaitsu used by companion is deducted from user in release ) Boosts by type are still in effect, cuts from type are void though. The Location of these current stats can be added up and relocated where the user finds them most appropriate, though the companion can only have a total of 300 in a stat and nerfed stats can't exceed 200. (Must be updated the same as the character and can only be changed through a CIU: Change It Up) Additionally techniques that the user knows can be used by their companion.
Level 1: 50% Increase to Spiritual Pressure.(100 to 150); 35% increase to either a physical or sensory stat.(100 to 135)
Level 2: 75% increase to Spiritual Pressure.(100 to 175); 50% increase to either a physical or sensory stat.(100 to 150)
Level 3: Double Spiritual Pressure. (100 to 200); 75% increase to either a physical or sensory stat.(100 to 175)
Level 4: Double Spiritual Pressure. (100 to 200); Double either a physical or sensory stat.(100 to 200)
Disadvantage:
Level 1: 30% decrease to Reiatsu Strength, 25% reduction to one Sensory or Physical stat that did not receive the boost by type. Pre release, they have half their Reiatsu available for use.
Level 2: 40% decrease to Reiatsu Strength, 30% reduction to one Sensory or Physical stat that did not receive the boost by type. Pre release, they have half their Reiatsu available for use.
Level 3: 50% decrease to Reiatsu Strength, 40% reduction to one Sensory or Physical that did not receive the boost by type. Pre release, they have half their Reiatsu available for use.
Level 4: 50% decrease to Reiatsu Strength, 50% reduction to one Sensory or Physical stat that did not receive the boost by type. Pre release, they have half their Reiatsu available for use.
1 tech slot must be taken to make up for the companion. Additionally release can be thwarted if the companion is killed. Meaning if in a thread the companion is killed, they lose out on release during that entire thread unless there is a resting period during said thread. Binding of the companion will also prevent release until the said binding is removed. Shinigami, Arrancars and Fullbringers companion can be injured by both physical and spiritual means and can be killed in DE, granting the possibility of loosing release for a period of time before it manifests again (2 threads without release) Any wounds inflicted on the split soul before release are carried over to the user upon release. Another weakness is the users projection has a sense of freedom and may be unwilling to aid in release.
Special Requirements: Only those with release can switch to and start as this type (TT can’t start off as this type). (Shikai/Bankai for Shinigami. Primera Etapa/Segunda Etapa for Arrancar. Main Fullbring/Secondary Fullbring For Fullbringers.)
Race Restrictions: Available to only Shinigami, Arrancar, fullbringers and Vizards.
Initial Money: 1000 Ryo
Initial Weapons: One Start Weapon (i.e. one Zanpakuto)