Post by Kisala Shihoin on Jun 14, 2015 2:26:09 GMT -5
Hey guess, I had an idea for a type a few nights ago and took some time to think about it. Please note that all these numbers and mechanics are the base idea, and are completely subjected to change. Please leave comments about what you think, how to improve it, or any questions that i may be able to answer.
Type: Quick Learner
Description:
These are the people that can quickly grasp concepts from the simple to the complex. They can lean things at an increased rate than most other people this can allow for great specialists or general knowledge.
Advantage:
Level 1: If a specialist is chosen, increase physical or spiritual stats by 25%, and TTP cost of none release techs by 5% If Generalist is chosen, decrease TTP cost by 10%
Level 2: If specialist is chosen, increase physical or spiritual stats by 50% and decrease TTP cost by 10%. If generalist is chosen decrease TTP cost by 20%
Level 3: If a specialist is chosen, increase physical or spiritual stats by 75%, and TTP cost of none release techs by 15% If Generalist is chosen, decrease TTP cost by 35%
Level 4: If a specialist is chosen, increase physical or spiritual stats by 100%, and TTP cost of none release techs by 25% If Generalist is chosen, decrease TTP cost by 50%
Disadvantage:
All Levels: If either physical or spiritual specialist is choses, then only those types of abilities can be learned. Spiritual specialists can only learn reitsu based attacks and physical specialists can only learn martial techs. In addition, specialist half the stats that did not gain a boost. Those of this type are not the most skilled in the world despite their quick ability to learn. They do not gain any additional SKP from completing posts. Beast Clan cannot take the spiritual specialist, and Failures cannot take physical specialist.
Race Restrictions: All races
Initial Money: 1000 Ryo
Initial Weapons: One weapon, doll etc.
Type: Quick Learner
Description:
These are the people that can quickly grasp concepts from the simple to the complex. They can lean things at an increased rate than most other people this can allow for great specialists or general knowledge.
Advantage:
Level 1: If a specialist is chosen, increase physical or spiritual stats by 25%, and TTP cost of none release techs by 5% If Generalist is chosen, decrease TTP cost by 10%
Level 2: If specialist is chosen, increase physical or spiritual stats by 50% and decrease TTP cost by 10%. If generalist is chosen decrease TTP cost by 20%
Level 3: If a specialist is chosen, increase physical or spiritual stats by 75%, and TTP cost of none release techs by 15% If Generalist is chosen, decrease TTP cost by 35%
Level 4: If a specialist is chosen, increase physical or spiritual stats by 100%, and TTP cost of none release techs by 25% If Generalist is chosen, decrease TTP cost by 50%
Disadvantage:
All Levels: If either physical or spiritual specialist is choses, then only those types of abilities can be learned. Spiritual specialists can only learn reitsu based attacks and physical specialists can only learn martial techs. In addition, specialist half the stats that did not gain a boost. Those of this type are not the most skilled in the world despite their quick ability to learn. They do not gain any additional SKP from completing posts. Beast Clan cannot take the spiritual specialist, and Failures cannot take physical specialist.
Race Restrictions: All races
Initial Money: 1000 Ryo
Initial Weapons: One weapon, doll etc.