Bleach: Online World is a fun and exciting way to exercise your creativity and escape into a world you help build! It is an expansive roleplay experience depicting the entire Bleach Universe, but this time we control what happens. This is a great place to meet new people, make friends, and come to have fun and relax for a few hours as you lose yourself in the mind of a character that you design!
Here, you decide your own destiny as you forge your way through Soul Society as a Shinigami, or through Hueco Mundo as a Hollow. Travel the world as a human, or corrupt it as a Bount. Hunt your prey and escape your enemies as a Quincy, or put on your mask and roar as a Vizard. Whichever path you choose, your role in this expansive, alternate Bleach universe is up to you! There are no canon characters to deter or impede you, and everyone can help each other build their story! So what are you waiting for? Hop on in, and get started!
A movement technique that allows the user to move faster than the eye can follow. The focal point that determines the basis of this technique is speed. As speed is the main point of the technique, the method is best characterized by how fast one can get from Point A to Point B in the least amount of steps. Training and skill are what determines how fast a user of Shunpo can move. Those of little skill in the technique or those who haven't used it for an extended amount of time would obviously be out of practice, causing those individuals to be considerably slower. This requires the use of more steps to move the same distance and become tired more easily in a shorter amount of time. A single step magnifies speed for that step by ten times. Shunpo uses fifty Reiatsu per step. This one is automatically learned in the academy. All Shinigami know this when created. This technique does not take up a technique slot.
How to use technique:
Focus of Reishi around the feet area and launch off into a single blurring step. It is not unlike teleportation in appearance, but it is simply extremely fast movement. It is often used to gain an edge in a single moment of combat or to dodge incoming attacks.
A straightforward and simple technique that hardens the user's Reiatsu and releases it like a swift blast of spiritual energy. While the technique is not nearly as powerful as a Cero, its speed is 20 times faster and allows for it to be fired in quick repetition. The orb of reiatsu fired varies in size and strength, some Arrancar creating one the size of a basketball with the rough power of a massive punch, and others creating Bala with enough power to blast holes in adversaries. Some Espada can create Bala as large and powerful as an average Arrancar's Cero.
How to use technique:
The user must first aim and then fire the technique, as is custom of any projectile type.
A Cero that takes a physical shape. By bending the Cero emitted from the user's hand, they can create animal shaped Cero beings. Each Cero Animal has aztec shaped markings along their body and lack eyes. They do not make noise, speak or growl as they are just condensed energy. They cannot even explode, and physical contact with them simply burns. Typically, causing damage to their bodies will kill them and dissolve them.
How to use technique:
Fired through aim like a regular Cero, though the user most focus more.
Technique Drawbacks
Reiatsu cost.
CTP:0-> 990 Class: 8->5 (+120 SP) Sp: 350->615 (400 from Class, 215 from Training) Stats:
A special Shunpo technique where one moves to their opponents back. Directly attacking and sealing one's "Saketsu" (First Soul Chain) and "Hakusui" (Second Soul Chain) in one strike. The movement is so fast that an opponent may not be able to tell whether he was attacked from the front or the back and even an outside observer may find it impossible to tell what the movements are. It costs 100 Reiatsu per use. To use this particular brand of Shunpo, the user must train to learn it. It is treated as a Class 5 technique. Senka is an 11x increase in Speed.
How to use technique:
Focus of Reishi around the feet area and launch off into a single blurring step. It is not unlike teleportation in appearance, but it is simply extremely fast movement. It is often used to gain an edge in a single moment of combat or to dodge incoming attacks.
Usable By (Technique is available to which races?): Hollow Races
Technique Element: None
Technique Description and Effects: The Roto Cero does as the name implies; it breaks Cero. This discovery was brought on by the peskiness of Cero; however, it has found much more use against Kido. By building the same Reiatsu that would normally be used to launch an attack, the user bellows the energy from his mouth as a devastating roar. The roar is a Cero, in essence, traveling forward on a set trajectory. What is unique is that Roto Cero vibrates in such a fashion that it energy disrupts and deforms other cumulated bodies of Reiatsu. It has no effect on the densely formed clusters of physical, spiritual bodies. This is a harmless attack, incapable of killing other souls. Its sole purpose for existing is to unmake other Reiatsu based attacks. Emitted in a 30 by 30 cone, the attacks sacrifices distance for an increased field of effect. Any Reiatsu-based attacks caught within Roto Cero are canceled as if struck by an attack with twice the user's Reiatsu Strength Stat. Canceled techniques simply dissipate; they are not absorbed or redirected.
How to use technique (How is it activated?): Gather Reiatsu and release in a roar that destabilizes Reiatsu.
Technique Drawbacks Damage is nonlethal, this Technique can NOT be used to kill. It has a reduced speed and range from standard Cero. This has no effect on techniques with twice the user’s Reiatsu Strength Has no effect on Techniques of superior Class. Has no effect on highest-tier Release techniques (Bankai, Sklaverei, Segunda Etapa, Quinto Etapa, Fullbring v2).
Technique Description and Effects: This technique is a basic stale for a Hollow's ability to slide in and out of the valley of screams at will when it is hunting or stalking prey. By gliding in and out of the space used by techniques like garganta or descorrer, a hollow can get around quickly. This technique operates similarly to a stepping technique, but only moves at 5x the user's speed. However, the user weaves through rips in the fabric of whatever world they are in, and as such the hollows exits, and then re-enters at the destination, Hollows do not lose awareness of the world as they move through an Ulcera, and can return to the material world mid-step in response to a threat or opportunity. This technique does not take up a Technique slot.
How to use technique (How is it activated?): See Above
Technique Drawbacks (Limitations, repercussions for use, etc) Costs 75 reiatsu per step.