Post by silvermt on Jul 13, 2011 3:01:46 GMT -5
-Basic Information-
Password 1: [Wish Bug]
Password 2: [Pied Piper's Goose]
Type: [WIP]
Name: [Ryuuki Kaido]
Age of Death: [13]
Age of Appearance: [19]
Real Age: [170]
Blood Type: [AB+]
Fighting Style: [Ryuuki trained in the Shinigami Academy and has witnessed many moves by high-level Shinigami, such as liutenants and Captains. Ryuuki has concerns over those charging forward at their foes directly while in their sights, which gives them the chance to block or evade the attack anyway. Even then, Ryuuki at first failed to prove anyone wrong due to his lack of agility, but he quickly learns shunpo in one week. Afterwards, he is able to use his knowledge of the environment and exposed points of his opponent as his advantage in battles.
Although Ryuuki excels in swordsmanship, his physical strength itself is terrible. Ryuuki hates excercises that involves lifting weights, and so his muscles are hardly developed. Ryuuki focuses primarily on his agility and strategies on how to defeat his opponent, rather than beating them down with brute force until one falls.
In general, Ryuuki rarely goes on the offense and would rather dodge or block incoming attacks until his foe is drained from strength and reiatsu. However, this means he relies heavily on his zanpakuto to weaken his foes before he will strike.]
-Appearance-
Height: [5' 9"]
Weight: [70lb]
Eye Color: [Green]
Overall Appearance: [Ryuuki wears a standard Shinigami Garb. His skin colour is normal pink and his hair is yellow and dishevelled, which he only gels the front to the side to keep them away from his eyes. Ryuuki wears an amulet, which is just a small but long piece of rope with a small, fake ruby piece attached to it. He gained the fake ruby from a friend in Rukongai, which is his first and only present and a good luck charm (cliched xP) before his training in Academy. Due to his time in the poorer districts of Rukongai, he is quite skinny.] [WIP]
-Personality-
Dislikes:
1. Alcohol - Hates drunk people, and therefore hates alcoholic drinks
2. Fighting - Ryuuki doesn't want any break-up of friendships or relationships and tends to settle disputes by dragging their anger towards him.
3. Bitter foods - Tastes horrible
4. Exercises that improves physical strength - Ryuuki barely has any muscles and therefore carrying anything heavy will give him back pains in addition to weary arms.
5. Ignorant people - Those who tends to dismiss issues annoys Ryuuki, especially if they are serious.
Likes:
1. Sweet foods - No questions asked.
2. Nature - Ryuuki loves exposing his four senses (excluding taste) to exotic nature. This helps him find a suitable place to meditate and speak with his zanpakuto.
3. Being Alone - Although he also doesn't like feeling isolated, Ryuuki sometimes want to clarify his head and remember his past experiences. This also helps him find solutions to problems.
4. Helping others with their training - Ryuuki knows there will a lot of problems if one person continues to excell in strength while others fall even further behind. He often meets people in training grounds and will happily help them train. Ryuuki rarely spars though.
5. Taking a walk around Sereitei - Not only it's physical exercise for his legs, it allows him to meet other people and become more familiar with the vast environment Sereitei is.
Flaws:
Shy - Ryuuki tends to avoid taking leadership. However, he is sometimes open in discussions.
Curious - Many unusual events or sights will get the better of him, dragging him to investigate and putting his life in danger.
Habits:
Optimistic - Ryuuki rather sees the bright side of things and it makes others happy and confident. However, this can make him forget warnings.
Fiddling with the fake ruby - Ryuuki believes he is able to rub some of its 'good luck aura' on him.
Fears:
Isolation - Ryuuki's mind easily becomes clouded with thoughts of abandonment and rejection.
Heights - Ryuuki doesn't like having to stand on thin air as it means he must maintain his reiatsu in order to stay up or risk taking the plunge and break a few bones.
Goals: [Create a list below.] [WIP]
Alignment: Passive Good
Overall Personality: Ryuuki is an optimistic Shinigami who tries to find ways of uplifting depressed spirits, however he doesn't feel the same happiness inside if things went out of hand. If no one out of a group of Shinigami will take the risk of doing something that may cost them, Ryuuki will often volunteer to do so if he finds the job to be "not difficult". [WIP]
-Powers-
Zanpakutou Spirit Appearance(Optional):[/b] Hakumei Hebihime is a brown western red-eyed dragon with silver streaks winding all over her body. As part of the Zanpakutou Spirit, two large silver pythons coil their tails around the dragon's body.
Inner World(Optional):[/b] Sunset sky with raining Sakura petals and the orange sea as the ground.
Zanpakutou Sealed Appearance: A sword with a plain hilt and guard but a longer blade (170cm). It looks like Sephiroth's Masamune from FFVII, but shorter so Ryuuki can carry it on his back without having to bump through corridors or people. Due to Ryuuki's struggles to contain his reiatsu, it follows that once he achieved his zanpakuto, he also has to deal with its size. The best he can do is maintaining it to a standard weapon with very long blade. Attached to both sides of the guard is two long, translucent lavender ribbons. Their purpose is to act as a sheath by wrapping around the blade until the tip is covered.
Zanpakutou Release Appearance:
Shikai:Ryuuki's blade splits into two. The blades are much shorter than the sealed state, but still longer than an average katana. The blades become translucent red, the same colour as Hakumei hebihime's eyes. Each blade has a translucent, lavender ribbon now attached to the butt of the hilt. Despite their frail appearance, the ribbons are strong. This allows Ryuuki to hurl his blades at enemies and pull them back (although sometimes he has difficulties catching them).
Bankai: The two blades becomes transparent. Ryuuki can freely manipulate the length of the blades (70cm - 1000cm) by using up his reiatsu. The more reiatsu he uses, the more longer the blades become. and due to their invisibility, the foes must keep guessing how long the blades are.
Zanapkutou Release Names(Include both Shikai and Bankai names, and call out phrases)
Shikai: Defy all Reality, strike upon the falling sun, when heaven rises once more, let nothing stand in thy way. Hakumei-hebihime (Twilight Serpent Princess).
Bankai: Ryuumegami, hebiseishin (Awaken Dragon, Serpent Spirit)
Overall Ability: Hakumei hebihime continuously absorbs the reiatsu and spiritual pressure of her opponent with increasing speed with longer exposure or closer distance until she stores enough to release a devastating blast of energy that destroys remaining reiatsu. The backfire of this is that Hakumei hebihime also absorbs her wielder's reiatsu but at a slower rate (half the rate of absorption against opponent). Hakumei hebihime will cease to absorb any reiatsu if the opponent is too far away (2km) or the wielder's reiatsu falls below 25% of his limit (e.g. if Ryuuki starts with 100 reiatsu, his zanpakutou will stop absorbing at 24 reiatsu or lower).
Rate of absorption from opponent: 5 (+2 per post)
Rate of absorption from wielder: 3 (+1 per post)
How Absorption Works: Simply Hakumei hebihime needs a specific "DNA" that is unique to the one Ryuuki intends to absorb e.g. blood, hair, spiritual pressure, presence of reiatsu etc. Ryuuki must expose his blade to any one of these. The opponent must be close by or in sight of Ryuuki in order to commence absorption. Once an opponent has been identified and close-by, Hakumei hebihime will pull and "suck out" both the opponent's and Ryuuki's reiatsu.
Shikai Overall Ability: Increases the rate at which reiatsu is absorbed from the opponent and reduces the cap limit of 25% reiatsu required to 10%. However, the rate at which the wielder's reiatsu is absorbed increases as well. Hakumei hebihime can absorb at most 500 reiatsu from opponents in the Shikai-form. Exceeding this amount will "burn" Ryuuki's organs due to excess reiatsu and will force him to use up the absorbed reiatsu before suffering from any further organ damage.
Rate of absorption from opponent: 40 (+5 per post)
Rate of absorption from wielder: 15 (+3 per post)
Shikai Techniques:
Reiatsu Ken (Reiatsu sphere) - The most basic way for Ryuuki to remove the absorbed reiatsu from his zanpakutou. Simply Ryuuki scrapes off the blunt edge of a blade with his other blade and this creates a white orb of reiatsu. Reiatsu Ken doesn't do much except floats around in mid-air being the only storage of reiatsu Hakumei hebihime cannot absorb. But because it decreases the amount of stored reiatsu in the zanpakutou, it enables Hakumei hebihime to absorb more reiatsu.
Drawback: Due to the increasing rate at which reiatsu is absorbed from opponents, it means Ryuuki has to throw off more Reiatsu Ken more frequently as time progresses, which in turn, costs his own reiatsu, hence not only weakens his foe but weakens himself as well.
Cost: 1 reiatsu per 2 of opponent reiatsu absorbed.
Uzu (Vortex) - Created in a similar manner to Reiatsu Ken, but the sphere is black instead. Uzu absorbs opponent's reiatsu at a faster rate but at a short range and has a limit depending on how much reiatsu Ryuuki used, which also influences on the amount of enemy reiatsu Hakumei hebihime uses. (E.g. if Ryuuki uses 50 reiatsu, Hakumei hebihime will also use 50 reiatsu. Uzu limit= 50 + 50 = 100). Once the limit is reached, Uzu will implode and sends out a shockwave. Uzu lasts for 3 posts before disappearing into thin air if it does not reach its limit.
Drawback: Uzu absorbs ANY reiatsu. Once Ryuuki creates one, he has only a little more than a second to escape its range. Also, the implosion can cause Ryuuki physical injuries if he strayed too close.
Cost: Half of intended reiatsu limit from Ryuuki and Hakumei hebihime.
Range: 3m - 4m
Rate of absorption: Always half of its limit
Bankai Overall Ability:
Bankai Techniques:
-History-
Birthplace: Karakura Town (Classic xD)
Current Residence: 13th Squad Barracks.
Squad: 13th Division
History:
Rank: 6th Seat - 3rd Seat
RP Sample: [Insert Here]
Known Techniques: [Insert Below. App must be high quality to have high level start techniques, or lots of start techniques.]