Post by Zou ۞ on Oct 8, 2010 18:16:24 GMT -5
Name: Saifullah (Sai) Hunter
Real Age: 459
Age of Appearance: 33
Height: 5' 3''
Weight: 126lbs
Appearance: Sai is a bit on the odd side to say the least. One day he might be wearing a dress suit with a top hat, the next khaki shorts and a shirt with holes in it. Then the next wearing traditional ceremonial monk robes. He isn't built in an extreme way, not muscular, but he isn't a toothpick. He would seem to be active though, as he isn't toned but built. His skin is slightly tanned as if a few days ago he was in the sun. He has dark purple hair with violet highlights. His eyes a soft yellow color with a hint of orange on the outside. He could be considered gorgeous and quite the ladies’ man if it weren't for his attitude.
Personality: Sai's attitude is a little on the on ball side. He can be quite attentive at times, then just cruel, almost as if his personality is faked, which it actually is. When alive he belonged to a noble family and he was pretty much brainwashed into being distant. But he loves to go out and do things, and gather around with friends, he isn't sure how to act on most circumstances. He loves to joke, and seems to never be serious when out and about. Though this makes him amazing in general combat. Always cool and collective when needed, and can be quite deceptive with his emotions shown to the enemy.
Powers:
Shikai: "Doppelganger Release"
This zanpakutou was considered to be one of the weakest in existence. The time it takes isn't useful in a dueling type atmosphere so he was never able to fully release his ability. And against hollows, it had very little use, other then identifying their abilities. So Sai wasn’t considered useful in most combat situations. So Sai was never placed into any of the Gotei Thirteen Squads. They considered him useless in most combat situations. But he was highly trained in general combat and multiple weapon types. And kept on in a secret squad to deal with rogue shinigami and the similar.
"Disseminate": This is Sai's first stage of his shikai. He says this immediately after releasing his shikai and the sword seems to turn into dust that circles him 5 times then spreads. This attack takes about 8 seconds to do it's job which is to spread onto the enemy within 10 meters. Can take 20 seconds and spread 20 meters. Can take 40 seconds and spread 30 meters. Can 100 seconds and spread 40 meters. Can take 240 seconds and spread 50 meters. Only Sai or an individual with an extremely high amount of sensory can see the particles. These particles will stay on the enemy for some time. (Whole topic)
"Extract": When Sai sees that he has achieved what is needed, he says this word and the particles will pull the needed information from the enemy. This extracts all information about the enemy; stats, weapon abilities, and other special abilities. This process takes 5 seconds.
"Replicate": This is the final phrase he utters. After the particles have gained the needed information, sai can now reach the full abilities of his zanpakutou. In his hands, a replicated or combination form of anyone that has his swords particles on them will weapon will form in his hands. This sword has the same abilities as all that were copied. Minus bankai.
"Tracking": this is a passive effect caused by his use of his Shikai. As the particles bind upon the object, and extract technique is used, they release a type of energy that can be sensed by Sai easily. This is also what allows higher sensing individuals to sense his power having been used on themselves or others.
Bankai: Doppelganger Effect
Sai’s bankai is much different compared to others in a general sense. Where others can instantly enter bankai, Sai must use his shikai first for it to be useful. Again, causing his sword to be thought of as useless by most.
Only one of his abilities can be active at any time.
"Full Replication": Considered to be Sai’s strongest ability. He is able to copy the enemy fully, bankai and all. He gains all the increases or abilities of the enemy(ies) sword.
"Shadow Copy": Not as strong an ability as full replication, but it has it’s merits in combat. A good portion of the particles that were on the enemy fly off and become visable. They come together and form a darkened replica of the enemy they were on. This shadow has the same stats and combat abilities as the them. But are able to be destroyed with a single hit.
Mask: His mask is faceless blank white. Nothing identifying about it to tell the truth. What is even more disturbing is it has no eye holes or a place for him to speak. The mask removes his sight, and enhances his other senses. Along with sensory increases, he can remove the effects of spiritual pressure.
Resurrection: none
History:
Sai wasn’t considered a useful shinigami, mostly doing the crap work that was needed. He did receive extensive training in combat, but it was mostly used as a training tool for shinigami hopefuls in the academy.
He was treated as dirt by most of the Gotei Thirteen and seen as a traitor in the general sense. Besides having to fight his own kind when needed, he would also have to break up parities and the such for whatever reasons.
All this left Sai with a low view of shinigami’s so he wanted to find a better opportunity and more power. This lead him to become a vizard, and now a true use of his zanpakutou.
Kidou
Agility (歩法, hohō; Viz "Fast Movement"; lit. step method) is an important skill for most Shinigami, and is very similar to the Sonído used by Arrancar. Though never stated clearly it most likely relates to the Shinigami ability to walk on air using spiritual power. By collecting and solidifying Reishi beneath their feet, Shinigami can gain traction on thin air to either freely move about or to stop themselves from falling.[1]
Shunpo (瞬歩, Flash steps), a movement technique that allows the user to move faster than the eye can follow. The focal point that determines the bases of this technique is speed. As speed is the main point of the technique the method is best characterized by how fast one can get from point A to point B in the least amount of steps. Training and skill are what determines how fast a user of Shunpo can move; those of little skill in the technique or those who haven't used it an extended amount of time would obviously be out of practice, causing those individuals to be considerably slower, which requires the use of more steps to move the same distance and become winded far easier in a shorter amount of time. A single step magnifies speed for that step by 10 times. Uses 50 Reiatsu per step. This one is automatically learned in the academy. ALL shinigami know this when created.
Senka (閃花, Flash Blossom): a special Shunpo technique where one moves to their opponents back. Directly attacking and sealing one's "Saketsu" and "Hakusui" in one strike. The movement is so fast that an opponent may not be able to tell whether he was attacked from the front or the back and even an outside observer may find it impossible to tell what the movements are. Uses 100 Reiatsu per use. To use this particular brand of shunpo, the user must train to learn it. It is treated as a class 5 technique.
21. Sekienton (赤煙遁, Red Smoke Escape) Creates a blast upon activation and is used like a ninja's smoke bomb.[7]Incantation: unknown.
30. Shitotsu Sansen (嘴突三閃, Beak-Piercing Triple Beam) Forming a golden triangle with one's finger, it shoots three beams of light that pin the target to one place on a surface, slamming into his or her body in three places in a shape of a perfect triangle.
[9][10]Incantation: unknown.
62. Hyapporankan (百歩欄干, Hundred Steps Fence) A rod formed of energy is thrown towards the target before it disintegrates into numerous short rods which are used to pin the target to the surroundings and render them immobile.[17]Incantation: unknown
73. Shibarikuyou - This technique is only used once so far in the entire series, and the effect is rather obscure. The technique, once being cast, creates several small tears of black reiatsu around the victim, one connected by an invisible connection within a meter for each body part. The entire body is sealed for this, and spiritual pressure is slowly drained from the victim.
77. Tenteikūra (天挺空羅, Heavenly Rickshaws in Silken Air) Transmits messages mentally to anyone within an area of the caster's choosing. In addition to reciting the spell, the user must draw specific markings on their arms, which are animated by the spell to convey the messages. The messages can be spoken either by the caster or by another within the vicinity of the caster.[21]Incantation: "Black and white net. Twenty-two bridges, sixty-six crowns and belts. Footprints, distant thunder, sharp peak, engulfing land, hidden in the night, sea of clouds, blue line. Form a circle and fly though the heavens." ("黒白の羅!二十二の橋梁 六十六の冠帯 足跡・遠雷・尖峰・回地・夜伏・ 雲海・蒼い隊列 太円に満ちて天を挺れはし)[22]
Vizard Abilities:
Technique Name: Vizard's Cero
Class: 1
Technique Type: Vizard
Technique Element[if any]: None
Technique Description and Effects:
How to use the technique: As opposed to the regular Cero used by Gillian, Adjuchas, Vasto Lorde, and Arrancar, the Vizard's Cero uses 300 Reiatsu per Cero. It charges twice as fast as a regular Cero, but it fires off at the same speed. It is 3 times stronger than the traditional Cero, and so as a result it is supremely powerful.
Technique Drawback: None
Technique Name: Vizard's Gran Rey Cero
Class: 1
Technique Type: Vizard
Technique Element[if any]: None
Technique Description and Effects:
How to use the technique: Gran Rey Cero uses 600 Reiatsu when used by Vizards, and it's charge and firing time is the same as any Espada's. However, the strength is triple the average Gran Rey Cero.
Technique Drawback: None
STATS:
Strength - 150 Points
Speed - 265 Points
Spiritual Pressure - 235 Points
Reiatsu Strength - 300 Points
Light Aura - 75 Points
Dark Aura - 25 Points
Instinct - 125 Points
Senses 150 Points
Energy sensory - 150 Points
Healing Expertise 25 Points
Total SP: 1400 Points
C-Weapon Name: [Kakuju]
Class: [1]
C-Weapon Type: [Animal Capsule]
Ability: [This is a very powerful capsule. It creates a shark made of raw reiatsu. The shark is in fact a shark made of Cero. It can detonate and re materialize at will.]
Limit: [None.]
Drawback: [This has a will of its own, and is therefore difficult to fight in combination with.]
Owner: [Arashi Manako]
Reserved? (Yes/No): [Yes]
Fusion Capability (Optional): [None]
I'm sure that I don't have to explain EVERYTHING, but Fusion Capability is what the capsule does if it's fused with the user's unique capsule. This is optional, some capsules can't be fused with unique capsules. Storage Capsules and Boost Capsules can't.
C-Weapon Name: [Tuono Orco (Thunder Giant)]
Class: [1]
C-Weapon Type: [Animal Capsule]
Ability: [This is the most feared of all of Sayu's capsules. It creates a small mouse of gold color, which moves towards enemies. However, the mouse is surrounded in a huge amount of dark blue lightning, creating a giant around it. The lightning isn't used to attack, but to teleport. This appears to be a thunder giant. The lightning can send someone to wherever Sayu has been before.]
Limit: [Must be somewhere Sayu has been before.]
Drawback: [Cannot regenerate once lightning is gone]
Owner: [Sayu Mihai]
Reserved? (Yes/No): [Yes]
Fusion Capability (Optional):
I'm sure that I don't have to explain EVERYTHING, but Fusion Capability is what the capsule does if it's fused with the user's unique capsule. This is optional, some capsules can't be fused with unique capsules. Storage Capsules and Boost Capsules can't.
C-Weapon Name: [Ryo]
Class: [1]
C-Weapon Type: [Animal Capsule]
Ability: [This is a miniature jade dragon, which is capable of breathing green flames. The green flames simply blast away the function capabilities of their target, snuffing out the ability to move from enemies, and snuffing out things such as photo synthesis from plants. ]
Limit: [None]
Drawback: [Will turn on Garyuu if he takes even the slightest bit of damage in its presence.]
Owner: [Garyuu Hyajong]
Reserved? (Yes/No): [Yes]
Fusion Capability (Optional): [Transforms the dragon into a pair of handcuffs with no chain link. Garyuu where's the handcuffs on his wrists, and they augment his strength by 50% by creating solid jade with each punch.]
I'm sure that I don't have to explain EVERYTHING, but Fusion Capability is what the capsule does if it's fused with the user's unique capsule. This is optional, some capsules can't be fused with unique capsules. Storage Capsules and Boost Capsules can't.
C-Weapon Name: [Shodaime Kami]
Class: [1]
C-Weapon Type: [Animal Capsule]
Ability:
Limit: [None]
Drawback: [None]
Owner: [Maldaga Sasori]
Reserved? (Yes/No): [Yes]
Fusion Capability (Optional): [None]
I'm sure that I don't have to explain EVERYTHING, but Fusion Capability is what the capsule does if it's fused with the user's unique capsule. This is optional, some capsules can't be fused with unique capsules. Storage Capsules and Boost Capsules can't.
C-Weapon Name: [Shinigami Capsule]
Class: [7-1]
C-Weapon Type: [Unique Capsule]
Ability: [Depends on combo.]
Limit: [Depends on combo.]
Drawback: [Depends on combo.]
Owner: [N/A]
Reserved? (Yes/No): [N/A]
Fusion Capability (Optional): [This is the fusion base.]
I'm sure that I don't have to explain EVERYTHING, but Fusion Capability is what the capsule does if it's fused with the user's unique capsule. This is optional, some capsules can't be fused with unique capsules. Storage Capsules and Boost Capsules can't.
Real Age: 459
Age of Appearance: 33
Height: 5' 3''
Weight: 126lbs
Appearance: Sai is a bit on the odd side to say the least. One day he might be wearing a dress suit with a top hat, the next khaki shorts and a shirt with holes in it. Then the next wearing traditional ceremonial monk robes. He isn't built in an extreme way, not muscular, but he isn't a toothpick. He would seem to be active though, as he isn't toned but built. His skin is slightly tanned as if a few days ago he was in the sun. He has dark purple hair with violet highlights. His eyes a soft yellow color with a hint of orange on the outside. He could be considered gorgeous and quite the ladies’ man if it weren't for his attitude.
Personality: Sai's attitude is a little on the on ball side. He can be quite attentive at times, then just cruel, almost as if his personality is faked, which it actually is. When alive he belonged to a noble family and he was pretty much brainwashed into being distant. But he loves to go out and do things, and gather around with friends, he isn't sure how to act on most circumstances. He loves to joke, and seems to never be serious when out and about. Though this makes him amazing in general combat. Always cool and collective when needed, and can be quite deceptive with his emotions shown to the enemy.
Powers:
Shikai: "Doppelganger Release"
This zanpakutou was considered to be one of the weakest in existence. The time it takes isn't useful in a dueling type atmosphere so he was never able to fully release his ability. And against hollows, it had very little use, other then identifying their abilities. So Sai wasn’t considered useful in most combat situations. So Sai was never placed into any of the Gotei Thirteen Squads. They considered him useless in most combat situations. But he was highly trained in general combat and multiple weapon types. And kept on in a secret squad to deal with rogue shinigami and the similar.
"Disseminate": This is Sai's first stage of his shikai. He says this immediately after releasing his shikai and the sword seems to turn into dust that circles him 5 times then spreads. This attack takes about 8 seconds to do it's job which is to spread onto the enemy within 10 meters. Can take 20 seconds and spread 20 meters. Can take 40 seconds and spread 30 meters. Can 100 seconds and spread 40 meters. Can take 240 seconds and spread 50 meters. Only Sai or an individual with an extremely high amount of sensory can see the particles. These particles will stay on the enemy for some time. (Whole topic)
"Extract": When Sai sees that he has achieved what is needed, he says this word and the particles will pull the needed information from the enemy. This extracts all information about the enemy; stats, weapon abilities, and other special abilities. This process takes 5 seconds.
"Replicate": This is the final phrase he utters. After the particles have gained the needed information, sai can now reach the full abilities of his zanpakutou. In his hands, a replicated or combination form of anyone that has his swords particles on them will weapon will form in his hands. This sword has the same abilities as all that were copied. Minus bankai.
"Tracking": this is a passive effect caused by his use of his Shikai. As the particles bind upon the object, and extract technique is used, they release a type of energy that can be sensed by Sai easily. This is also what allows higher sensing individuals to sense his power having been used on themselves or others.
Bankai: Doppelganger Effect
Sai’s bankai is much different compared to others in a general sense. Where others can instantly enter bankai, Sai must use his shikai first for it to be useful. Again, causing his sword to be thought of as useless by most.
Only one of his abilities can be active at any time.
"Full Replication": Considered to be Sai’s strongest ability. He is able to copy the enemy fully, bankai and all. He gains all the increases or abilities of the enemy(ies) sword.
"Shadow Copy": Not as strong an ability as full replication, but it has it’s merits in combat. A good portion of the particles that were on the enemy fly off and become visable. They come together and form a darkened replica of the enemy they were on. This shadow has the same stats and combat abilities as the them. But are able to be destroyed with a single hit.
Mask: His mask is faceless blank white. Nothing identifying about it to tell the truth. What is even more disturbing is it has no eye holes or a place for him to speak. The mask removes his sight, and enhances his other senses. Along with sensory increases, he can remove the effects of spiritual pressure.
Resurrection: none
History:
Sai wasn’t considered a useful shinigami, mostly doing the crap work that was needed. He did receive extensive training in combat, but it was mostly used as a training tool for shinigami hopefuls in the academy.
He was treated as dirt by most of the Gotei Thirteen and seen as a traitor in the general sense. Besides having to fight his own kind when needed, he would also have to break up parities and the such for whatever reasons.
All this left Sai with a low view of shinigami’s so he wanted to find a better opportunity and more power. This lead him to become a vizard, and now a true use of his zanpakutou.
Kidou
Agility (歩法, hohō; Viz "Fast Movement"; lit. step method) is an important skill for most Shinigami, and is very similar to the Sonído used by Arrancar. Though never stated clearly it most likely relates to the Shinigami ability to walk on air using spiritual power. By collecting and solidifying Reishi beneath their feet, Shinigami can gain traction on thin air to either freely move about or to stop themselves from falling.[1]
Shunpo (瞬歩, Flash steps), a movement technique that allows the user to move faster than the eye can follow. The focal point that determines the bases of this technique is speed. As speed is the main point of the technique the method is best characterized by how fast one can get from point A to point B in the least amount of steps. Training and skill are what determines how fast a user of Shunpo can move; those of little skill in the technique or those who haven't used it an extended amount of time would obviously be out of practice, causing those individuals to be considerably slower, which requires the use of more steps to move the same distance and become winded far easier in a shorter amount of time. A single step magnifies speed for that step by 10 times. Uses 50 Reiatsu per step. This one is automatically learned in the academy. ALL shinigami know this when created.
Senka (閃花, Flash Blossom): a special Shunpo technique where one moves to their opponents back. Directly attacking and sealing one's "Saketsu" and "Hakusui" in one strike. The movement is so fast that an opponent may not be able to tell whether he was attacked from the front or the back and even an outside observer may find it impossible to tell what the movements are. Uses 100 Reiatsu per use. To use this particular brand of shunpo, the user must train to learn it. It is treated as a class 5 technique.
21. Sekienton (赤煙遁, Red Smoke Escape) Creates a blast upon activation and is used like a ninja's smoke bomb.[7]Incantation: unknown.
30. Shitotsu Sansen (嘴突三閃, Beak-Piercing Triple Beam) Forming a golden triangle with one's finger, it shoots three beams of light that pin the target to one place on a surface, slamming into his or her body in three places in a shape of a perfect triangle.
[9][10]Incantation: unknown.
62. Hyapporankan (百歩欄干, Hundred Steps Fence) A rod formed of energy is thrown towards the target before it disintegrates into numerous short rods which are used to pin the target to the surroundings and render them immobile.[17]Incantation: unknown
73. Shibarikuyou - This technique is only used once so far in the entire series, and the effect is rather obscure. The technique, once being cast, creates several small tears of black reiatsu around the victim, one connected by an invisible connection within a meter for each body part. The entire body is sealed for this, and spiritual pressure is slowly drained from the victim.
77. Tenteikūra (天挺空羅, Heavenly Rickshaws in Silken Air) Transmits messages mentally to anyone within an area of the caster's choosing. In addition to reciting the spell, the user must draw specific markings on their arms, which are animated by the spell to convey the messages. The messages can be spoken either by the caster or by another within the vicinity of the caster.[21]Incantation: "Black and white net. Twenty-two bridges, sixty-six crowns and belts. Footprints, distant thunder, sharp peak, engulfing land, hidden in the night, sea of clouds, blue line. Form a circle and fly though the heavens." ("黒白の羅!二十二の橋梁 六十六の冠帯 足跡・遠雷・尖峰・回地・夜伏・ 雲海・蒼い隊列 太円に満ちて天を挺れはし)[22]
Vizard Abilities:
Technique Name: Vizard's Cero
Class: 1
Technique Type: Vizard
Technique Element[if any]: None
Technique Description and Effects:
How to use the technique: As opposed to the regular Cero used by Gillian, Adjuchas, Vasto Lorde, and Arrancar, the Vizard's Cero uses 300 Reiatsu per Cero. It charges twice as fast as a regular Cero, but it fires off at the same speed. It is 3 times stronger than the traditional Cero, and so as a result it is supremely powerful.
Technique Drawback: None
Technique Name: Vizard's Gran Rey Cero
Class: 1
Technique Type: Vizard
Technique Element[if any]: None
Technique Description and Effects:
How to use the technique: Gran Rey Cero uses 600 Reiatsu when used by Vizards, and it's charge and firing time is the same as any Espada's. However, the strength is triple the average Gran Rey Cero.
Technique Drawback: None
STATS:
Strength - 150 Points
Speed - 265 Points
Spiritual Pressure - 235 Points
Reiatsu Strength - 300 Points
Light Aura - 75 Points
Dark Aura - 25 Points
Instinct - 125 Points
Senses 150 Points
Energy sensory - 150 Points
Healing Expertise 25 Points
Total SP: 1400 Points
C-Weapon Name: [Kakuju]
Class: [1]
C-Weapon Type: [Animal Capsule]
Ability: [This is a very powerful capsule. It creates a shark made of raw reiatsu. The shark is in fact a shark made of Cero. It can detonate and re materialize at will.]
Limit: [None.]
Drawback: [This has a will of its own, and is therefore difficult to fight in combination with.]
Owner: [Arashi Manako]
Reserved? (Yes/No): [Yes]
Fusion Capability (Optional): [None]
I'm sure that I don't have to explain EVERYTHING, but Fusion Capability is what the capsule does if it's fused with the user's unique capsule. This is optional, some capsules can't be fused with unique capsules. Storage Capsules and Boost Capsules can't.
C-Weapon Name: [Tuono Orco (Thunder Giant)]
Class: [1]
C-Weapon Type: [Animal Capsule]
Ability: [This is the most feared of all of Sayu's capsules. It creates a small mouse of gold color, which moves towards enemies. However, the mouse is surrounded in a huge amount of dark blue lightning, creating a giant around it. The lightning isn't used to attack, but to teleport. This appears to be a thunder giant. The lightning can send someone to wherever Sayu has been before.]
Limit: [Must be somewhere Sayu has been before.]
Drawback: [Cannot regenerate once lightning is gone]
Owner: [Sayu Mihai]
Reserved? (Yes/No): [Yes]
Fusion Capability (Optional):
I'm sure that I don't have to explain EVERYTHING, but Fusion Capability is what the capsule does if it's fused with the user's unique capsule. This is optional, some capsules can't be fused with unique capsules. Storage Capsules and Boost Capsules can't.
C-Weapon Name: [Ryo]
Class: [1]
C-Weapon Type: [Animal Capsule]
Ability: [This is a miniature jade dragon, which is capable of breathing green flames. The green flames simply blast away the function capabilities of their target, snuffing out the ability to move from enemies, and snuffing out things such as photo synthesis from plants. ]
Limit: [None]
Drawback: [Will turn on Garyuu if he takes even the slightest bit of damage in its presence.]
Owner: [Garyuu Hyajong]
Reserved? (Yes/No): [Yes]
Fusion Capability (Optional): [Transforms the dragon into a pair of handcuffs with no chain link. Garyuu where's the handcuffs on his wrists, and they augment his strength by 50% by creating solid jade with each punch.]
I'm sure that I don't have to explain EVERYTHING, but Fusion Capability is what the capsule does if it's fused with the user's unique capsule. This is optional, some capsules can't be fused with unique capsules. Storage Capsules and Boost Capsules can't.
C-Weapon Name: [Shodaime Kami]
Class: [1]
C-Weapon Type: [Animal Capsule]
Ability:
Limit: [None]
Drawback: [None]
Owner: [Maldaga Sasori]
Reserved? (Yes/No): [Yes]
Fusion Capability (Optional): [None]
I'm sure that I don't have to explain EVERYTHING, but Fusion Capability is what the capsule does if it's fused with the user's unique capsule. This is optional, some capsules can't be fused with unique capsules. Storage Capsules and Boost Capsules can't.
C-Weapon Name: [Shinigami Capsule]
Class: [7-1]
C-Weapon Type: [Unique Capsule]
Ability: [Depends on combo.]
Limit: [Depends on combo.]
Drawback: [Depends on combo.]
Owner: [N/A]
Reserved? (Yes/No): [N/A]
Fusion Capability (Optional): [This is the fusion base.]
I'm sure that I don't have to explain EVERYTHING, but Fusion Capability is what the capsule does if it's fused with the user's unique capsule. This is optional, some capsules can't be fused with unique capsules. Storage Capsules and Boost Capsules can't.