Post by Koshka Volkov on Mar 5, 2023 14:21:33 GMT -5
Pesticide
Off the corner of a busy street in Karakura, just inside an alleyway that looks a little bigger than it actually is, rests a small shop known as Shinku no Hana Apothecary. Selling predominantly herbal remedies and other mundane medicines, the shop tends to go mostly under-the-radar for most, aside from those that know precisely what to ask for. Word of mouth spreading information about the particularly potent poisons that tend to float about on the market all lead back to this one shop within Karakura.{Class 6 Poisons}{Entropic Embrace}
Name: Entropic Embrace
Description: A lesser toxin sold by Pesticide. A single purchase of Entropic Embrace comes as a singular vial, easily stored in a Gintō-esque container. One dose is enough to coat a weapon for three successful strikes, or enough to coat five consumable weapons and/or ammunition. Durability applies to the vial itself, and not the contents inside.
Class: 6
Item Type: Weapon - Poison.
Item Power (IP): 100
Offense Type: Physical.
Durability: 150
Bonuses: Entropic Embrace applies to its victims through contact; so much as 1 point of incoming damage is enough to infect a victim with a single dose. Every dose that courses through the veins of a victim will lower the Stepping Technique multiplier on their techniques by x1 for three posts. Subsequent applications will refresh this duration, and lower this multiplier by an additional stage. Consuming any number of vials alongside 75 reiatsu will douse a Quincy’s bow in this dose, applying the effects of this poison to all strikes and arrows over two posts per vial.
Drawbacks: Consumable. Requires multiple consecutive strikes in order to get noticeable effect from the toxin, requiring multiple doses. 1 rank in Poison Resist will require two total doses after the first to lower the multiplier by one stage, whereas two ranks will outright negate the effects of the toxin. Five posts after application to a weapon, the poison will wear off, requiring another application.
Cost: 900/vial.
Crafting Skills: 1 in Toxicology.
Donated to Urahara's: No, going to Pesticide.{Code for Item}[spoiler]{Entropic Embrace}
[b][u]Name:[/u][/b] Entropic Embrace
[b][u]Description:[/u][/b] A lesser toxin sold by Pesticide. A single purchase of Entropic Embrace comes as a singular vial, easily stored in a Gintō-esque container. One dose is enough to coat a weapon for three successful strikes, or enough to coat five consumable weapons and/or ammunition. Durability applies to the vial itself, and not the contents inside.
[b][u]Class:[/u][/b] 6
[b][u]Item Type:[/u][/b] Weapon - Poison.
[b][u]Item Power (IP):[/u][/b] 100
[b][u]Offense Type:[/u][/b] Physical.
[b][u]Durability:[/u][/b] 150
[b][u]Bonuses:[/u][/b] Entropic Embrace applies to its victims through contact; so much as 1 point of incoming damage is enough to infect a victim with a single dose. Every dose that courses through the veins of a victim will lower the Stepping Technique multiplier on their techniques by x1 for three posts. Subsequent applications will refresh this duration, and lower this multiplier by an additional stage. Consuming any number of vials alongside 75 reiatsu will douse a Quincy’s bow in this dose, applying the effects of this poison to all strikes and arrows over two posts per vial.
[b][u]Drawbacks:[/u][/b] Consumable. Requires multiple consecutive strikes in order to get noticeable effect from the toxin, requiring multiple doses. 1 rank in Poison Resist will require two total doses after the first to lower the multiplier by one stage, whereas two ranks will outright negate the effects of the toxin. Five posts after application to a weapon, the poison will wear off, requiring another application.
[b][u]Cost:[/u][/b] 900/vial.
[b][u]Crafting Skills:[/u][/b] 1 in Toxicology.
[b][u]Donated to Urahara's:[/u][/b] No, going to Pesticide.[/spoiler]{Angel's Caress}
Name: Angel’s Caress
Description: One of the simpler substances sold by Pesticide, Angel’s Caress, serves as a relatively “harmless” toxin, compared to the rest of the poisons on the market. A single purchase of Angel’s Caress comes as a singular vial, easily stored in a Gintō-esque container. One dose is enough to coat a weapon for three successful strikes, or enough to coat five consumable weapons and/or ammunition. Durability applies to the vial itself, and not the contents inside.
Class: 6
Item Type: Weapon - Poison.
Item Power (IP): 100
Offense Type: Physical.
Durability: 150
Bonuses: Angel’s Caress applies to its victims through contact; so much as 1 point of incoming damage is enough to infect a victim with a single dose. Every dose that courses through a victim will result in a light numbing across the body, reducing Senses for the purpose of the sense of touch by 5%, for five posts. Every subsequent dose administered will refresh this duration and increase the severity of the effect, up to 25%. Consuming any number of vials alongside 75 reiatsu will douse a Quincy’s bow in this dose, applying the effects of this poison to all strikes and arrows over two posts per vial.
Drawbacks: Consumable. Effects are minimal, and generally have little use aside from creative applications in combat. Effects drop to 2.5% per dose with 1 Rank in Poison Resist, and are negated with two Ranks. Five posts after application to a weapon, the poison will wear off, requiring another application.
Cost: 900 Ryo/vial.
Crafting Skills: 1 in Toxicology.
Donated to Urahara's: No, going to Pesticide.{Code for Item}[spoiler]{Angel's Caress}
[b][u]Name:[/u][/b] Angel’s Caress
[b][u]Description:[/u][/b] One of the simpler substances sold by Pesticide, Angel’s Caress, serves as a relatively “harmless” toxin, compared to the rest of the poisons on the market. A single purchase of Angel’s Caress comes as a singular vial, easily stored in a Gintō-esque container. One dose is enough to coat a weapon for three successful strikes, or enough to coat five consumable weapons and/or ammunition. Durability applies to the vial itself, and not the contents inside.
[b][u]Class:[/u][/b] 6
[b][u]Item Type:[/u][/b] Weapon - Poison.
[b][u]Item Power (IP):[/u][/b] 100
[b][u]Offense Type:[/u][/b] Physical.
[b][u]Durability:[/u][/b] 150
[b][u]Bonuses:[/u][/b] Angel’s Caress applies to its victims through contact; so much as 1 point of incoming damage is enough to infect a victim with a single dose. Every dose that courses through a victim will result in a light numbing across the body, reducing Senses for the purpose of the sense of touch by 5%, for five posts. Every subsequent dose administered will refresh this duration and increase the severity of the effect, up to 25%. Consuming any number of vials alongside 75 reiatsu will douse a Quincy’s bow in this dose, applying the effects of this poison to all strikes and arrows over two posts per vial.
[b][u]Drawbacks:[/u][/b] Consumable. Effects are minimal, and generally have little use aside from creative applications in combat. Effects drop to 2.5% per dose with 1 Rank in Poison Resist, and are negated with two Ranks. Five posts after application to a weapon, the poison will wear off, requiring another application.
[b][u]Cost:[/u][/b] 900 Ryo/vial.
[b][u]Crafting Skills:[/u][/b] 1 in Toxicology.
[b][u]Donated to Urahara's:[/u][/b] No, going to Pesticide.[/spoiler]{Class 4 Poisons}{Wilting Flower}
Name: Wilting Flower
Description: The go-to toxin sold by Pesticide, Wilting Flower serves as the shop’s main “moneymaker”. A single purchase of Wilting Flower comes as a singular vial, easily stored in a Gintō-esque container. One dose is enough to coat a weapon for three successful strikes, or enough to coat five consumable weapons and/or ammunition. Durability applies to the vial itself, and not the contents inside.
Class: 4
Item Type: Weapon - Poison.
Item Power (IP): 200.
Offense Type: Physical.
Durability: 150
Bonuses: Wilting Flower applies to its victims through contact; so much as 1 point of incoming damage is enough to infect a victim with a single dose. Every dose that courses through a victim will result in rapid necrosis and decomposition within one inch of the area struck, requiring an ability of equal or greater Class to heal from the wounds left. Every subsequent dose administered will cause all previous Wilting Flower wounds to spread two inches in all directions, and leave a similarly large wound in the new location. Consuming any number of vials alongside 75 reiatsu will douse a Quincy’s bow in this dose, applying the effects of this poison to all strikes and arrows over two posts per vial.
Drawbacks: Consumable. Requires multiple consecutive strikes in order to get noticeable effect from the toxin, requiring multiple doses. One Rank in Poison Resist reduces the spread from subsequent wounds to one inch, two Ranks in the Skill removes the spreading from subsequent doses, and three Ranks will grant immunity to the toxin altogether. Five posts after application to a weapon, the poison will wear off, requiring another application.
Cost: 1,800/vial.
Crafting Skills: 2 in Toxicology.
Donated to Urahara's: No, going to Pesticide.{Code for Item}[spoiler]{Wilting Flower}
[b][u]Name:[/u][/b] Wilting Flower
[b][u]Description:[/u][/b] The go-to toxin sold by Pesticide, Wilting Flower serves as the shop’s main “moneymaker”. A single purchase of Wilting Flower comes as a singular vial, easily stored in a Gintō-esque container. One dose is enough to coat a weapon for three successful strikes, or enough to coat five consumable weapons and/or ammunition. Durability applies to the vial itself, and not the contents inside.
[b][u]Class:[/u][/b] 4
[b][u]Item Type:[/u][/b] Weapon - Poison.
[b][u]Item Power (IP):[/u][/b] 200.
[b][u]Offense Type:[/u][/b] Physical.
[b][u]Durability:[/u][/b] 150
[b][u]Bonuses:[/u][/b] Wilting Flower applies to its victims through contact; so much as 1 point of incoming damage is enough to infect a victim with a single dose. Every dose that courses through a victim will result in rapid necrosis and decomposition within one inch of the area struck, requiring an ability of equal or greater Class to heal from the wounds left. Every subsequent dose administered will cause all previous Wilting Flower wounds to spread two inches in all directions, and leave a similarly large wound in the new location. Consuming any number of vials alongside 75 reiatsu will douse a Quincy’s bow in this dose, applying the effects of this poison to all strikes and arrows over two posts per vial.
[b][u]Drawbacks:[/u][/b] Consumable. Requires multiple consecutive strikes in order to get noticeable effect from the toxin, requiring multiple doses. One Rank in Poison Resist reduces the spread from subsequent wounds to one inch, two Ranks in the Skill removes the spreading from subsequent doses, and three Ranks will grant immunity to the toxin altogether. Five posts after application to a weapon, the poison will wear off, requiring another application.
[b][u]Cost:[/u][/b] 1,800/vial.
[b][u]Crafting Skills:[/u][/b] 2 in Toxicology.
[b][u]Donated to Urahara's:[/u][/b] No, going to Pesticide.[/spoiler]