Post by Crystal Tokei on Aug 15, 2022 22:37:07 GMT -5
Character Name: Crystal Tokei
New Powers:
What kind of update: Power update
New Powers:
{Old}Technique: Gear Create
Gear Create is the best way to describe Crystal's unusual ability. Crystal has access to a special personal dimension, one she can't fully enter and at most can only reach her arm into via portal. What makes this dimension so intriguing is when she wants to she can vacuum up corpses (both physical and spiritual), there is no maximum corpses that can be stored. Once stored the corpses can be siphoned for some of their power and with this siphoned power Crystal can have it form a variety of gear which is only limited by what level she has unlocked. After the siphoning process the corpses are then purified and then released back into the soul cycle as not to mess it up.
When gear gets created they are stored in the dimension, being pulled out and stored as Crystal see's fit. Limits on the number of gear that can be pulled out/used in a thread are limited to 3, (this limit is raised to 4 when level 7 has been unlocked) and she cannot have more than one type of each specific Gear out at a time. The process of Switching gear during combat comes with a 1 post cooldown. The gear made during this process holds a minuscule amount of power from the corpse used to create it, being stronger the higher the class of the corpse. Though Crystal cannot fully enter this dimension she is able to see its contents through her mind, almost as if the dimension were a part of her. She can only use corpses equal to her Class and lower.
When a Gear is made it may have one property, this property must be activated before the Gear can truly show its potential. At Class 8 the duration of this activation lasts for 2 posts increasing by 1 post every Class above 8. The cost of this activation starts at 100 reiatsu while it's Class 8, increasing by 50 reiatsu for each Class above 8.
While there is very few limits on what each ability allows for the things each ability must adhere to are as followed: They must ALWAYS relate to the theme/power of the corpse used to create it, they must never boost her stats. She can't store corpses unless they were gained from Invasion/Rampage, PvP, Adventures/Quest threads and I cannot be the one to have made them if they are NPC's (PC's are the exception but the Thread must be DE). Corpses can also only be gathered/gained at the end of a thread to prevent in thread gear creation. The one thing all Gear gain upon creation is an OS equal to the users highest base OS (including SprPr) and can bypass cutback.
Gear Create is the best way to describe Crystal's unusual ability. Crystal has access to a special personal dimension, one she can't fully enter and at most can only reach her arm into via portal. What makes this dimension so intriguing is when she wants to she can vacuum up corpses (both physical and spiritual), there is no maximum corpses that can be stored. Once stored the corpses can be siphoned for some of their power and with this siphoned power Crystal can have it form a variety of gear which is only limited by what level she has unlocked. After the siphoning process the corpses are then purified and then released back into the soul cycle as not to mess it up.
When gear gets created they are stored in the dimension, being pulled out and stored as Crystal see's fit. Limits on the number of gear that can be pulled out/used in a thread are limited to 3, (this limit is raised to 4 when level 7 has been unlocked) and she cannot have more than one type of each specific Gear out at a time. The process of Switching gear during combat comes with a 1 post cooldown. The gear made during this process holds a minuscule amount of power from the corpse used to create it, being stronger the higher the class of the corpse. Though Crystal cannot fully enter this dimension she is able to see its contents through her mind, almost as if the dimension were a part of her. She can only use corpses equal to her Class and lower.
When a Gear is made it may have one property, this property must be activated before the Gear can truly show its potential. At Class 8 the duration of this activation lasts for 2 posts increasing by 1 post every Class above 8. The cost of this activation starts at 100 reiatsu while it's Class 8, increasing by 50 reiatsu for each Class above 8.
While there is very few limits on what each ability allows for the things each ability must adhere to are as followed: They must ALWAYS relate to the theme/power of the corpse used to create it, they must never boost her stats. She can't store corpses unless they were gained from Invasion/Rampage, PvP, Adventures/Quest threads and I cannot be the one to have made them if they are NPC's (PC's are the exception but the Thread must be DE). Corpses can also only be gathered/gained at the end of a thread to prevent in thread gear creation. The one thing all Gear gain upon creation is an OS equal to the users highest base OS (including SprPr) and can bypass cutback.
{New}Technique: Gear Create
Gear Create is the best way to describe Crystal's unusual ability. Crystal has access to a special personal dimension, one she can't fully enter and at most can only reach her arm into via portal. What makes this dimension so intriguing is when she wants to she can vacuum up corpses (both physical and spiritual), there is no maximum corpses that can be stored. Once stored the corpses can be siphoned for some of their power and with this siphoned power Crystal can have it form a variety of gear which is only limited by what level she has unlocked. After the siphoning process the corpses are then purified and then released back into the soul cycle as not to mess it up.
When gear gets created they are stored in the dimension, being pulled out and stored as Crystal see's fit. Limits on the number of gear that can be pulled out/used in a thread are limited to 3, (this limit is raised to 4 when level 7 has been unlocked) and she cannot have more than one type of each specific Gear out at a time. The process of Switching gear during combat comes with a 1 post cooldown. The gear made during this process holds a minuscule amount of power from the corpse used to create it, being stronger the higher the class of the corpse. Though Crystal cannot fully enter this dimension she is able to see its contents through her mind, almost as if the dimension were a part of her. She can only use corpses equal to her Class and lower.
When a Gear is made it may have one property, this property must be activated before the Gear can truly show its potential. At Class 8 the duration of this activation lasts for 2 posts increasing by 1 post every Class above 8. The cost of this activation starts at 100 reiatsu while it's Class 8, increasing by 50 reiatsu for each Class above 8.
While there is very few limits on what each ability allows for the things each ability must adhere to are as followed: They must ALWAYS relate to the theme/power of the corpse used to create it, they must never boost her stats. She can't store corpses unless they were gained from JT, Invasion/Rampage, PvP, Adventures/Quest threads and I cannot be the one to have made them if they are NPC's (PC's are the exception but the Thread must be DE). Corpses can also only be gathered/gained at the end of a thread to prevent in thread gear creation. The one thing all Gear gain upon creation is an OS equal to the users highest base OS (including SprPr) and can bypass cutback.
Gear Create is the best way to describe Crystal's unusual ability. Crystal has access to a special personal dimension, one she can't fully enter and at most can only reach her arm into via portal. What makes this dimension so intriguing is when she wants to she can vacuum up corpses (both physical and spiritual), there is no maximum corpses that can be stored. Once stored the corpses can be siphoned for some of their power and with this siphoned power Crystal can have it form a variety of gear which is only limited by what level she has unlocked. After the siphoning process the corpses are then purified and then released back into the soul cycle as not to mess it up.
When gear gets created they are stored in the dimension, being pulled out and stored as Crystal see's fit. Limits on the number of gear that can be pulled out/used in a thread are limited to 3, (this limit is raised to 4 when level 7 has been unlocked) and she cannot have more than one type of each specific Gear out at a time. The process of Switching gear during combat comes with a 1 post cooldown. The gear made during this process holds a minuscule amount of power from the corpse used to create it, being stronger the higher the class of the corpse. Though Crystal cannot fully enter this dimension she is able to see its contents through her mind, almost as if the dimension were a part of her. She can only use corpses equal to her Class and lower.
When a Gear is made it may have one property, this property must be activated before the Gear can truly show its potential. At Class 8 the duration of this activation lasts for 2 posts increasing by 1 post every Class above 8. The cost of this activation starts at 100 reiatsu while it's Class 8, increasing by 50 reiatsu for each Class above 8.
While there is very few limits on what each ability allows for the things each ability must adhere to are as followed: They must ALWAYS relate to the theme/power of the corpse used to create it, they must never boost her stats. She can't store corpses unless they were gained from JT, Invasion/Rampage, PvP, Adventures/Quest threads and I cannot be the one to have made them if they are NPC's (PC's are the exception but the Thread must be DE). Corpses can also only be gathered/gained at the end of a thread to prevent in thread gear creation. The one thing all Gear gain upon creation is an OS equal to the users highest base OS (including SprPr) and can bypass cutback.
What kind of update: Power update