Post by Tsuyoshi Minamoto on Jul 13, 2022 21:04:39 GMT -5
On Bleach World, characters are given a set of attributes that determine their raw capability in a variety of fields, referred to as ‘Stats’, providing a numerical reference point for their abilities. Every character, based on application, is given a certain number of ‘SP’ or ‘Stat Points’ on creation, and is awarded a certain number of SP when earning Class promotions based on their race. Additionally, SP can be allocated by converting TP to SP, as shown in Section 1. Different races have different maximums for their total amount of SP and how SP is acquired with each Class promotion, so it is important to read each race carefully to determine your character’s specific SP growth, as shown in Section 2.
Traditionally, ‘SP’ (or Stat Points) are assigned before Type modifiers are added. Before Type, the average character can have no more than 400 SP applied to any singular stat. There are rare exceptions to this.1 Type modifiers are then applied (usually based on rank) to achieve an ‘After Type’ set of stats. Some techniques and abilities utilize stats ‘before’ type, while some utilize them ‘after’, so it is important to read techniques and abilities carefully when choosing them for your character.
Each of the below sections are divided for convenience into an introductory section, a section for reference, and a narrative section. For most players, after reading the post, the referential section will be enough for future review, but it is important for all players to read through each section at least once to get a full idea of what each statistic does.
In each section, including this one, there are footnotes at the end of the post that more fully explain unusual or exceptional circumstances that are not included in the main body of the post. Please click the numbers at the end of each post in order to read these exceptions.
Traditionally, ‘SP’ (or Stat Points) are assigned before Type modifiers are added. Before Type, the average character can have no more than 400 SP applied to any singular stat. There are rare exceptions to this.1 Type modifiers are then applied (usually based on rank) to achieve an ‘After Type’ set of stats. Some techniques and abilities utilize stats ‘before’ type, while some utilize them ‘after’, so it is important to read techniques and abilities carefully when choosing them for your character.
Each of the below sections are divided for convenience into an introductory section, a section for reference, and a narrative section. For most players, after reading the post, the referential section will be enough for future review, but it is important for all players to read through each section at least once to get a full idea of what each statistic does.
In each section, including this one, there are footnotes at the end of the post that more fully explain unusual or exceptional circumstances that are not included in the main body of the post. Please click the numbers at the end of each post in order to read these exceptions.
{1}Failures have a specific stat allotment for Reiatsu Strength and Beast-Clansmen have unique maximums for each stat. Please read each of those races for more information.