Post by Celes Shindazu on Jun 26, 2022 13:54:56 GMT -5
☯ Opening ☯
Discord: ButterflyLayla
Passwords: Black Hole & Moon Pray
Type: Genius
Position: Tenth Division Captain☯ Basic Information ☯
Name: Celes Castellanos
Age of Death: 27
Real Age/Age of Appearance: 79/27
Birthday (Month/Day): February 7th
Blood Type: AB+☯ Appearance ☯
Height/Weight: 5'7"/132 lbs{Art Reference: By @erick_Artxel on Instagram!}
Physical Description: XXXX☯ Personality ☯{Likes}
"What can I say? I love a good fight. The adrenaline rush... to truly learn and understand my opponent... the opportunity to improve myself... It's all so wonderful. Above all, it allows me to truly understand my own strengths and liabilities."
XXXX{Dislikes}
XXXX{Flaws}
XXXX{Habits}
XXXX{Fears}
XXX{Goals}
"One of my goals is incredibly simple. It's more of a personal vendetta than a goal aimed at helping Soul Society. I simply wish to destroy all Artificial Zanpakutō that I come across. Serving as utter mockeries of the connection we share with our Zanpakutō Spirits, I will do what I can to shatter it to pieces. May the Soul King have mercy on anyone who dare purchase one by the time I'm done with them."
"As the Captain of the Defense Division, I only seek to protect my comrades in any way I can. From the Soul Society as a whole to the least gifted Academy Student, they all will stand behind my shield. Should anyone dare to strike at Soul Society, I will fight with every ounce of strength I can muster. I shall do my best to repel them. For the truly wicked and iredeemable, I can only offer a swift death."
"I do not know where he came from, but there is a leech attached to my very soul. An Inner Hollow who refers to himself as Yukito. He haunts my most private moments, he is cruel and worst of all, he brutalized Yunorashi. Mark my words. I will do what I can to suppress this power and when the time comes... when I must face off with Yukito for dominion over my own body, I will fight for dominance. Defeat is not an option!
"Let it be known that I thrive on friendly competition. There are some in Soul Society who like me have rejected the art of Kido and chosen to pursue martial disciplines. I simply wish to prove myself among these like-minded Shinigami. I'm not saying that I need to be the strongest among them, but I want to know that I can stand among them as one of Soul Societies' finest. Those who can match or even surpass me in combat serve as sources of improvement. The road to greater heights seems neverending.
Alignment: Neutral Good
Overall Personality: XXXX☯ Powers ☯
Fighting Style: [Insert Here]{Zanpakutō Spirit Appearance}
Serving as both her Inner Hollow and Zanpakutō Spirit, Honegumi is a striking beauty. Standing at 5'7" and weighing 150 lbs, Honegumi has a sleek but athletic frame. Her pale skin is immaculate, free of any blemishes or other imperfections. From a glance, it is very easy to tell that she's spry and quick on her feet. Nobody would be faulted for assuming that her feminine frame leaves her frail, yet this couldn't be even further from the truth. Honegumi's aura is enigmatic at best. Her intentions never seem clear. Unlike Celes' reiryoku and reiatsu, Honegumi's is fairly unsettling.
Honegumi has brown eyes and long, pointed brown hair, sinking to her midback. The hair also covers the right side of her face leaving her eye hidden from sight. The back of her hair is decorated with a distinct white bow. As a side note, her hair is usually very well kept; a testament to her orderly appearance. Her facial features are sharp. Thin eyebrows and pink lips are the only other notable features of her face. As mentioned before, her body is well-built and well-endowed. Age-wise, she appears to fall around 23 or 24. Naturally, Honegumi doesn't wear any makeup as an Inner Hollow.
Much like Yukito, Honegumi wears clothing that would identify her as a ninja, specifically a kunoichi. Around her neck, the woman wears a bright yellow scarf that covers her neck and clavicle. Her outfit is tan in color, covering her arms and trunk. The outfit does have an opening to reveal some of her bust. Aside from that, Honegumi wears leather greaves and bracers. She also wears a leather corset around her waist. This leather is a much darker brown, contrasting her pale skin and tan clothing. Additional red ribbons and other sashes decorate her upper arm and the leather around her waist.
Naturally, as Celes' Inner Hollow, the kunoichi keeps twin Zanpakutō on her person. They appear entirely identical to Celes' own. An indigo purple hilt with a polished and gleaming white blade. They typically remain within their sheath, carried around her hip. For small sidearms, Honegumi carries small throwing knives. To note, when alone in the Inner World, Honegumi will opt to doff the leather pieces of her armor for some degree of comfort. In general, her outfit clings to her body very tightly with the sashes and ribbons very rarely coming undone. Honegumi emanates staunch professionalism and intensity with her appearance alone.{Inner World Appearance}{A Silent Temple}
Serving as the centermost point within the Inner World, this dojo is the only standing building that has endured the test of time. Starting at the very bottom, the main entrance into the dojo is a small hallway that leads into one of several training rooms. The room is decorated with various things ranging from racks with a myriad of weapons to training tools and other memorabilia such as accomplishments. Towards the back wall to the left is a door that leads to a stone stairwell. Snaking up the side of the cliff and decorated with lamps to light the way in the darkness, the staircase ends at a wooden gate.
Just past the gate is the second building of the dojo. Unlike the former building, this one serves as residential quarters on the second floor. Entering through two large wooden doors would lead to a common area with a table centered in the middle. To the side of the common area rests numerous shelves and cupboards with pillows and blankets. Just past the table, rising up the stairs leads to the residential area. Several rooms are scattered throughout the 2nd floor, fully fitted with several beds, a simple nightstand, and several flowers. Each is decorated, entirely different from the last. Past the rooms is another door that leads to a second stone stairwell.
At the top of the stairwell is a moon gate which leads to a small courtyard. The courtyard is littered with various objects from potted plants to fresh fruit. This leads to the third building, the final and by far the largest. Upon opening the door, one would be greeted by the kitchen. Several tables, pots, and pans, among other equipment normally found in a kitchen are littered all around. Empty bottles and bowls are scattered across some of the tables. The next door leads to a common room, much larger than the one in the residential building. A staircase leads to the second floor with more rooms for students. The common room possesses numerous tables and chairs for recreation and talks among students. Several games of cards and other board games litter the tables. Past the commons room is several more rooms which house students.
The door to the left leads to a small garden. Stone hedges serve as seating along with a balcony which allows any visitor to look upon the greater landscape of the Inner World. One final door to the left, however, leads to the innermost sanctum of the dojo. Serving as another training room, the sanctum has various weapons and tools lying around. Various shelves and vases decorate the corners of the room. A shrine sits at the head of the room with two incense rods laying in a bowl. A large window allows spectators to gaze upon the Inner World just like outside, but the right wall has a door that leads to a small inner garden with a single growing tree.
The overall appearance of the dojo is completely unlike any other building represented within Celes' Inner World. Despite its size and lack of students, the school itself remains properly maintained. In pristine condition, the school appears to have been a large ground for the teachings of martial arts. Based on its size, the school appears to have been able to half a hundred or more students. Since times are unknown, however, the school sits quietly. Its halls are silent, its teachings unused. The only soul, besides Celes, that may ever be seen here is the Inner Hollow who patiently waits within the innermost sanctum in meditation.{A Forgotten Kingdom}
Much like Celes' Inner World prior, much of it consists of forestry. Abnormally large trees decorate the world, tall cliffs sporadically forming within the landscape. All across the Inner World, withered buildings can be found. Unlike the silent temple, these have not withstood the test of time and were abandoned, left to rot. These buildings, whether individual or seemingly larger towns, are littered with all kinds of items that one would expect. Personal effects and household items litter the ground and the inside of houses that were once brimming with life. Some of the buildings that are scattered around the world are even battle-scarred.
Past the withered buildings, some shrines can be found in the wild. Marked shrines with various writings and other decorations. These shrines are normally hidden, requiring strange paths and travel that would potentially lead people astray. Past even these constructions is an eternal forest with trees that defy imagination. If one were to walk in a single direction, it may be days or weeks before another set of shrines or even buildings could be found. It is a desolate and strange land with not a single soul in sight. Strange that the only building that remains whole should also hold the most dangerous beast of them all.
Zanpakutō Names & Chants: 骨組み合奏 - Honegumi Gassō (lit. Skeleton Ensemble) / 神々しい装甲合奏 - Kōgōshī Sōkō Gassō (lit. Divine Armor Ensemble)
"Assemble, Honegumi Gassō" / "Soar across the heavens, Kōgōshī Sōkō Gassō"{Overall Ability}
Yunorashi is a Zanpakutou with the capability of manifesting itself into an avatar to be guided by Celes, either by mimicking her motions or guiding it with mental commands, effectively giving the Astral Soul the opportunity to act independently from its user. Upon releasing Shikai, a secondary resource is accumulated which Celes needs to manage; Strength of Spirit. The amount that is generated depends on two factors. The first of which is a natural accumulation. Celes generates a static amount of Strength of Spirit every post to be spent on temporary and later, permanent enhancements to the Avatar. Celes may also spend Strength of Spirit to repair the Avatar should it suffer damage. The second and more proactive method is through a reiatsu conversion. Celes can spend her reiatsu to gain Strength of Spirit which she can then spend like normal.
Upon entering Shikai, Celes is capable of summoning forth a ribcage which acts as the foundation for her avatar. This ribcage, while summoned, grants Celes a 360° defense as it manifests around her. From there, Strength of Spirit may be used to make additions to the ribcage. These additions include up to four arms, a head, and two weapons; a broadsword and a shield. Once these additions have been manifested, Celes may spend points to make these permanent additions to her Avatar. The progression of these stages begins with skeletal. This is the most infantile stage, giving the Avatar the appearance of a skeleton. The second stage is Humanoid. This gives the Avatar musculature and skin, making it appear more human. The third and final stage in Shikai is Armored. This stage shrouds the Avatar in a full set of armor. Both Humanoid and Armored raise the defenses of the Avatar giving it considerable bulk when allowed to evolve.
As the Avatar begins to evolve, it continues to surround Celes as its durability increases. The durability of the Skeletal stage is equal to Celes’ Strength. Humanoid increases this durability by 50%. Armored further increases the durability to 2x Celes’ Strength. Upon entering Bankai and attaining the Complete stage of her Avatar, the durability of the Avatar reaches 3x Celes’ strength. The Avatar clashes with techniques and opponents in a unique way. Physical and Spiritual attacks can gradually deteriorate the Astral Soul. Upon clashing, the OS of the attack harms the durability. For example, if Celes has a durability of 1000 and the OS of the attack is 500, the remaining durability is 500. If the technique has a 2 Class Superiority, then it both harms the durability of the Astral Soul and pierces it, making Celes susceptible to its effects. In contrast, if the technique has a 2 Class Inferiority, then only deals 50% of its OS to the Astral Soul. Should the Avatar be reduced to a durability of 0, the Avatar reverts to its previous stage. Damage from one stage does not bleed over into a previous stage. Finally, Celes may allow others to enter her avatar freely. Doing so incurs no harm to the ally. Opponents may also force their way into Celes’ Astral Soul as long the durability of the Astral Soul's body has fallen below 25%. Opponents of a higher class than Celes can always force their way into the Astral Soul no matter the durability. If the durability is repaired above 25%, any hostile currently within the Astral Soul is forcibly shunted out. Should an opponent make it into Celes’ Avatar, there is one last line of defense. Any hostile of an equal or lower class to Celes will find themselves at the mercy of gravitational pressure as if they are 2 Classes lower than Celes.
Using this Avatar comes with a primary weakness. The Avatar is a representation of Celes’ will; given focus and shaped into a physical form by her. This is extremely taxing and will inevitably result in extreme pain if maintained for an extended duration. Celes can utilize the first instance of Shikai with little risk, suffering no pain from using the Avatar. Once Celes refreshes her Shikai, the pain escalates. Every post thereafter, Celes suffers consistent pain which worsens every four posts. The first instance of pain requires a Pain Tolerance of 1 to withstand. This Pain Tolerance requirement grows every four posts to a maximum of 3. Meeting the Pain Tolerance requirement allows Celes to continue fighting through prolonged exposure threatens to debilitate her if she has sustained wounds. If Celes should ever not meet the Pain Tolerance requirement, she will be writhing in so much pain that her Shikai or Bankai loses its focus and dissipates, effectively ending her release. Having perfected the Avatar in Bankai, the four-post pain escalation increases to 7 posts.
This brings up the topic of Bankai. Celes’ Shikai focuses her will into an Avatar and Bankai sharpens that focus to push her Avatar to new heights. While her Shikai normally allows her to acclimate to the increasing pain, Celes can activate Bankai at any point with a stipulation. Bankai has a starting Pain Tolerance of 4 with a max of 4 that needs to be met. Each rank of Ascendant Spirit in Shikai will reduce the starting Pain Tolerance by 1. For example, if Celes activates Bankai without Shikai or upgrading Ascendant Spirit, the Pain Tolerance requirement will be 4. If Celes has Ascendant Spirit Rank I, the starting Pain Tolerance is 3 and caps at 4. At Rank II, the stating Pain Tolerance is 2 and caps at 4. At Rank III, the starting Pain Tolerance is 1 and caps at 3 similar to her Shikai. It should be noted that if Celes met a Pain Tolerance milestone in Shikai, it carries over to when she activates Bankai.
Given the malleable nature of this Astral Soul, Celes can utilize the construct much like one dons regular armor. Similar to how Celes can wield the weapons generated by her Astral Soul, Celes can shrink parts of the Astral Soul to fit close to her body. This grants her all the benefits that her Astal Soul would normally grant her. While in Shikai, Celes would only be able to protect her torso, arms and head utilizing each part of the Astral Soul. Bankai allows her to shroud her legs while also gaining the corresponding wings. This condensing of her Astral Soul, however, forfeits her range advantage since Palms of the Astral Soul fits to match her arm length.{Shikai Overall}
Earthly Sentinel uses Celes’ willpower and using herself as a conduit, focuses it to give it physical form. This results in an Astral Soul that protects Celes and grows over the course of combat. Upon utilizing Shikai, Celes receives 10 Strength of Spirit every post. Leftover Strength of Spirit from one post carries over to another post and there is no cap to the amount of the Strength of Spirit that Celes can accumulate. Additionally, Celes can generate Strength of Spirit out of her own reaitsu at a cost of 25 Reiatsu per Strength of Spirit. Strength of Spirit can be used in a number of ways.
Once a post, Celes can spend any amount of Strength of Spirit to restore 4% per Strength of Spirit in durability to her Astral Soul, restoring the durability to a part of Celes’ choice. Strength of Spirit spent on restoring durability can be divided among multiple parts of the Astral Soul. For example, if Celes spends 4 Strength of Spirit to repair, she can allocate 4 to one part of the Astral Soul or divide it up among multiple parts such as the arms or head. Strength of Spirit may also be spent to enhance the Astral Soul, making temporary additions that can become permanent by use of Ascendant Spirit.
The Astral Soul has durability equivalent to Celes’ OS. This durability increases by 1.5x Celes’ OS when Humanoid. The durability finally rises to 2x Celes’ OS while Armored. Each part of the Astral Soul which includes the Head, Body, and Arms has its own separate durability. No part of the Astral Soul may ever be more than one stage above the Body. Physical and Spiritual attacks can gradually deteriorate the Astral Soul. Upon clashing, the OS of the attack harms the durability. For example, if Celes has a durability of 1000 and the OS of the attack is 500, the remaining durability is 500. If the technique has a 2 Class Superiority, then it both harms the durability of the Astral Soul and pierces it, making Celes susceptible to its effects. In contrast, if the technique has a 2 Class Inferiority, then only deals 50% of its OS to the Astral Soul. If the Body of the Astral Soul were to fall to the durability of 0, the Astral Soul regresses to its previous stage. For example, Armored would regress to Humanoid.
Celes may allow others to enter her Astral Soul freely. Doing so incurs no harm to the ally. Opponents may also force their way into Celes’ Astral Soul as long the durability of the Astral Soul's body has fallen below 25%. This includes techniques that would target Celes directly, requiring opponents to wear down her defenses first. Opponents of a higher class than Celes can always force their way into the Astral Soul or target Celes through her Astral Soul no matter the durability. If the durability is repaired above 25%, any hostile currently within the Astral Soul is forcibly shunted out. Should an opponent make it into Celes’ Astral Soul, there is one last line of defense. Any hostile of an equal or lower class to Celes will find themselves at the mercy of gravitational pressure as if they are 2 Classes lower than Celes. Higher-class opponents are not affected by this gravitational pressure.{Palms of the Astral Soul}
For 1 Strength of Spirit Celes can summon one arm, up to a maximum of four. These arms have a reach of 15 ft and have a Strength equal to Celes’ own strength. Each arm must be maintained via the upkeep of # Strength of Spirit until it is made permanent. The upkeep cost of the arms increases with each stage.
Skeletal: 1
Humanoid: 2
Armored: 3
Complete: 4{Visage of the Astral Soul}
For 2 Strength of Spirit Celes can summon the head of her Astral Soul. This head, while active, heightens Celes’ visual acuity by allowing her to see through the eyes of the Astral Soul. This allows her to treat her senses as if they were at 300 for the purposes of sight which significantly enhances her eyesight. Additionally, for each stage that the Head has reached beginning at Skeletal, Celes gains 1 point in Charisma for the purposes of intimidation as it provides a menacing appearance up to a max of 3. The upkeep cost of the Head increases with each stage.
Skeletal: 2
Humanoid: 4
Armored: 6
Complete: 8{Arms of the Astral Soul}
For 1 Strength of Spirit, Celes can summon weapons wielded by the Astral Soul. These weapons are a broadsword, katana, or a shield. The broadsword and katana are 25 ft in length and the shield has a diameter of 12 ft. A weapon can be summoned upon manifesting of an arm or while the Astral Soul has one free hand. All three weapons both have an OS and durability equivalent to Celes’ Strength; Bankai increases the durability to 2x Celes' OS. While these weapons are spiritual constructs, they retain the benefits of their physical counterparts, I.E katana can still carry vibrations. These weapons can be destroyed by a 2x OS superiority to durability. Once broken, Celes may spend 1 Strength of Spirit once more to resummon these weapons. As long as the weapons are not broken, Celes may dissipate the weapon from the Astral Soul’s hands. When doing so, Celes summons her own copy of the weapon in her hand that acts as her release weapon. She may transfer her copy of the weapon to the Astral Soul at will as long as it is not broken. The weapons do not have an upkeep cost.{Bankai Overall}
Heavenly Sentinel is the pinnacle of Celes’ Astral Soul which bestows upon her several benefits. First and foremost, the durability of Celes’ Astral Soul rises to 3x her OS making it the bulkiest stage out of all of her options. Additionally, Celes generates an additional 5 Strength of Spirit for a total of 15 per post to utilize on techniques or restoration of her Astral Soul. Unlike the other stages where Celes was limited to the ground, Heavenly Sentinel grants the Astral Soul legs as Celes rises into its stomach, making it much more difficult to hit her. The addition of legs increases the speed of the Astral Soul by 50%. It is important to note that this increase in speed is only for the purposes of closing distance. It does not for increasing Celes’ reaction speed. This also increases the overall height of the Astral Soul to an imposing 40 ft. Additionally, while Bankai is active, Celes suffers less stamina drain from high-intensity movement. First, Celes' "comfortable" movement speed is set to up to ½ of her maximum Speed prior to applying the additional stride speed granted by Heavenly Sentinel. Additionally, instead of suffering progressively higher stamina drain every 100 speed, this is increased to every 200 speed. Heavenly Sentinel also grants the Astral Soul wings, allowing it to take to the skies and fly at a speed equal to Celes’ speed which gives it aerial superiority. The wings produced by Heavenly Sentinel have separate durability of 3x Celes’ OS. If the wings are reduced to 0, Celes’ cannot take flight until she uses 25 Strength of Spirit to restore them. The legs and is considered part of the body’s durability.{Shikai Techniques}{Devouring Steel}
Technique Name: Devouring Steel
Description: Devouring Steel allows Celes to utilize the broadsword manifested by her Astral Soul to absorb spiritual techniques to nourish herself and empower the blade. If a spiritual technique that Celes is aware of comes into contact with Celes’ shield or her blade, she may use Devouring Steel. When a spiritual technique comes into contact with Celes' blade, Celes can trap the technique and nourish her spirit with it. Starting at 1 Strength of Spirit at Class 7 and increasing by 1 for each Class up to her current release Class, Celes regains an amount of reiatsu equal to 25% of the techniques' cost. This increases to 50% in Bankai. If the OS of the technique is equal to or lower than Celes’ OS, 1.5x her OS or lower while using Bankai, the technique that was used becomes nullified and Celes has the option to trap its essence for 4 Strength of Spirit, dissipating into the blade of the Astral Soul.
Once absorbed, the blade gains a bonus to its OS equal to half of the OS of the absorbed technique for two posts. For example, if Celes’ blade has 1000 OS and the technique she absorbed has an OS of 900, the modified OS of the blade is 1450. In Bankai, the full OS, up to Celes' OS, of the absorbed technique is added to the OS of Celes’ blade.
Drawbacks: Despite its capacity to nullify and absorb spiritual techniques, Devouring Steel has several key weaknesses. First and foremost, it can never absorb spiritual techniques that are higher in Class than Celes’ current release Class. Additionally, as Celes attempts to absorb higher class techniques, the Strength of Spirit cost increases. While in Bankai, Celes. Additionally, Devouring Steel cannot nullify or absorb techniques that Celes is not keenly aware of. For example, techniques that she cannot sense. Second, an OS superiority will render Devouring Steel useless; 1.5x+ OS Superiority in Bankai. Finally, Devouring Steel does not work on physical attacks at all which includes products of physical attacks such as shockwaves.{Majestic Armour}
Technique Name: Majestic Armour
Description: Majestic Armour allows Celes to effectively grant her allies a lesser copy of her own Astral Soul. By spending 2 Strength of Spirit per Stage upon touching an ally they gain their own Astral Soul except that it is one Stage lower than Celes’ current stage. For example, if Celes’ own Astral Soul is Armored, then Majestic Armour grants a Humanoid Astral Soul and costs 4 Strength of Spirit. Majestic Armour mimics the benefits granted Celes’ Astral Soul including the head and arms. Bankai allows Majestic Armour to ascend to Armoured Stage. While Celes’ own weapons for her Astral Soul are a Sword and Shield, this must not be the case for Majestic Armour. The weapon produced is up to the benefactor and benefits from any applicable weapon skills. For example, a benefactor may choose to manifest a Kanabo. The durability of Majestic Armour is equivalent to Celes’ at that stage, but the weapon produced scales off of the benefactors’ highest OS.
Drawbacks: Majestic Armour has the potential to grant impressive defense to allies, but has several limitations. Due to being one stage lower than Celes’ own Astral Soul, Majestic Armour only becomes usable upon reaching the Humanoid stage. While the weapon of a benefactors’ Astral Soul may resemble their release weapon, it does not possess any abilities inherent to the release weapon. Celes’ ability to spend Strength of Spirit to restore durability to her Astral Soul may not be used for Majestic Armour. If Majestic Armour falls to a durability of 0, the technique ends on the benefactor.{Transcendant Wings}
Technique Name: Transcendent Wings
Description: Transcendent Wings is the sister technique to Devouring Steel, allowing Celes’ Astral Soul to withstand significant punishment. Transcendent Wings also interacts with spiritual and physical techniques, having the potential to break them down and disperse them. By spending 3 Strength of Spirit, Celes can ready her shield as ethereal wings spread out from the back of the Astral Soul. These wings are incapable of flight and have a total wingspan of 75 ft, being separate from the wings produced via Bankai. If a spiritual or physical attack comes into contact with Transcendent Wings, its essence is immediately broken down weakening it. The techniques OS is reduced to half of its original effectiveness. If this modified OS were to be equal to or lower than Celes’ OS, the technique disperses, its force effectively rendered null and void. This renders Celes and anyone that stood behind Transcendent Wings safe. In Bankai, Transcendent Wings may be used in tandem with Devouring Steel to potentially capture the essence of stronger spiritual techniques.
Drawbacks: Transcendent Wings despite being a formidable defensive wall, has a number of drawbacks. It is rendered completely useless if, after the reduction, the OS of the technique is still higher than Celes’ OS. While Transcendent Wings protects completely from the front, it provides lesser protection from the side and none at all from the back allowing craftier opponents to take advantage of a blindspot. Finally, Transcendent Wings may only be maintained for a maximum of one post and incurs a fatigue equivalent to moving at 600 speed making it an exhausting technique if used consecutively. Additionally, Transcendent Wings can only be used if the Astral Soul possesses a shield.{Ascendant Spirit}
Technique Name: Ascendant Spirit
Description: Ascendant Spirit acts as a way for Celes to permanently upgrade her Astral Soul. By spending varying amounts of Strength of Spirit, Celes can permanently grant herself the superior stages of the Astral Soul. Once a stage has been unlocked permanently, Celes does not need to spend Strength of Spirit to maintain enhancements of that stage anymore. These permanent enhancements, if destroyed, allow Celes to spend Strength of Spirit equivalent to 1.5x their upkeep cost, rounded down, to restore the enhancement. When restored, the enhancement returns to the current unlocked stage of Ascendant Spirit. If the Astral Soul were to regress to a previous stage, Celes can spend Strength of Spirit equal to the most recently unlocked Stage to immediately upgrade back to it. For example, if Astral Soul reverts to Skeletal, she can spend # Strength of Spirit to enhance the Astral Soul to Humanoid once more. Activating Bankai immediately sets Ascendant Spirit to Rank IV. In Bankai, the Astral Soul can be restored to the Complete stage. Upgrading Ascendant Spirit lasts until the end of a regular thread such as a PVP/JT. In longer threads such as adventures, Ascendant Spirit resets on a "long rest". The requirements for upgrading or restoring Stages are:
Skeletal: 5 (Rank I)
Humanoid: 9 (Rank II)
Armored: 13 (Rank III)
Complete: 20 (Rank IV)
Drawbacks: Ascendant Spirit is a powerful way for Celes to retain certain benefits, but it does have several weaknesses. For another rank of Ascendant Spirit to be purchased, Celes must have at least maintained the next stage of enhancements at some point. For example, if Celes is currently using the Skeletal Astral Form, she must first purchase and maintain Humanoid Arms and Head to upgrade to rank II (Humanoid) of Ascendant Spirit. While each enhancement can be maintained individually, all enhancements must have been maintained at the next stage at least once. The only exception is Palms of the Astral Soul, which only require a minimum of two arms to be maintained to fulfill the requirement. Additionally, after upgrading Ascendant Spirit, the technique goes on cooldown for two posts before being able to upgrade again. If an enhancement is destroyed, Celes must wait 1 post before being able to restore that enhancement.{Bankai Techniques}{Blade of Heavenly Flame}
Technique Name: Blade of Heavenly Flame
Description: Blade of Heavenly Flame allows Celes to make use of her natural abilities to make flame roar into life. By using a combination of shockwaves and her own natural speed, Celes can make the very air combust. Using the spiritual weaponry of the Astral Soul along with her reiatsu, Celes can then guide these flames along her blade, effectively allowing her to add flame to her weaponry. These flames utilize a combined OS of half of Celes' Strength and her full RS to fashion these flames. Acting like regular flames, contact, especially prolonged, with them will result in severe burns. This, however, is not the true strength of this technique. Instead of reiatsu, Celes can utilize Strength of Spirit to turn these flames into something greater. When touched with the energies of her Astral Soul, these flames turn black in color. These black flames utilize 75% of her Strength and her RS to produce a new OS. Contact with these flames will not only be far more painful than normal, but the flames cling to whatever it touches, burning it until it is naught but ash over the course of 6 posts. Additionally, these flames burn much hotter than regular flames and are unnatural, using her own will to burn brightly, allowing them to burn in areas where flame could not exist with full potency and never being able to be extinguished except by Celes' own command. Finally, Celes can utilize these flames by allowing them to cling to a shockwave, turning it into a wave of burning air that uses the OS of the flames. Unlike regular shockwaves, they attain a Class equivalent to her Bankai.
Drawbacks: Despite the potency of Blade of Heavenly Flame, there are several drawbacks that can make this technique precarious to use. To even utilize this technique requires a minimum of 600 Strength and 600 speed to properly form the shockwaves and ignite them. When utilizing the regular flames, this technique costs 100 reiatsu to guide it along the blade and 50 reaitsu per post to maintain it. Additionally, this normal flame can be extinguished by natural means such as wind or water since it is merely being guided by reiatsu. Additionally, a Heat Tolerance of 2 will minimize the burns while a Heat Tolerance of 3 will negate any burns. When using the black flames, Celes pays 10 Strength of Spirit to guide and ignite the black flames and 5 Strenght of Spirit per post to maintain it. While these black flames sear flesh to ash, the same is not applicable to spiritual barriers which do not simply burn to cinders, allowing combatants to protect themselves with defenses. Starting at a Heat Tolerance of 2, the flames will require two additional posts for the black flames to utterly consume whatever it is burning. Any flames produced by this technique are immediately extinguished once Celes ends her Bankai, is rendered unconscious, or dies. Finally, the OS of these flames may never exceed 3x Celes' own.{Celestial Weaponsmith}
Technique Name: Celestial Weaponsmith
Description: Celestal Weaponsmith is a technique that allows Celes to take advantage of her Astral Soul's ability to intuitively use her spiritual weaponry. Whereas Celes normally uses a broadsword or katana, this technique allows Celes to form a crossbow that rests upon the wrist of her spectral arms, allowing up to two. Each crossbow that she creates costs 2 Strength of Spirit. This crossbow has a durability equivalent to her OS and if destroyed, can be recreated for 1 Strength of Spirit. Upon doing so, Celes' Broadswords & Shields skill becomes a proficiency in Crossbows. This gives her proficiency with crossbows equivalent to that of her swordsmanship. Deactivating Celestial Weaponsmith reverts the skill changes. By spending 3 Strength of Spirit, Celes can produce a spectral arrow that is 8 ft in length and almost 1½ ft in width, allowing her arrows to effectively skewer, if not nearly bisect most humanoid targets. Each arrow moves at a speed equal to and strikes with her OS. Additionally, Celes can bolster these arrows by utilizing her own Astral Soul. Drawing from the durable nature of her Astral Soul, Celes can drain the durability of parts of her projection to form an arrow. Every 1 point of durability is converted into 1 OS for her arrow. This arrow is unique, however, as it can potentially reach an OS as high as 3x Celes' OS. This arrow speed is determined by the amount of durability sacrificed to fashion it. Every 2 points of durability increase the speed by 1. Blade of Heavenly Flame is able to apply and guide its fire along with the arrows that Celes forms with one notable permutation. While it removes the initial and upkeep cost of Blade of Heavenly Flame, it increases the cost to form each arrow to 5 Strength of Spirit. If Celes' Broadsword was already affected by Devouring Steel, the effect is transferred to the arrows.
Drawbacks: Celestial Weaponsmith, for as long as it is active, prevents Celes from manifesting either her broadsword or her shield which robs her of a powerful melee option that acts as a core to her Shikai techniques. While the durability of the crossbow is equivalent to Celes' OS, the physical striking OS is equivalent to 1/2 Celes' Strength. Additionally, while Celestial Weaponsmith is active, Celes cannot activate Devouring Steel or Transcendent Wings. While she can use Blade of Heavenly Flame to increase the potency of her arrows, it forces her to be more conservative with them as she can find herself quickly depleting her Strength of Spirit which she uses for almost every aspect of her Astral Soul. Finally, while Celes can draw upon parts of her Astral Soul to form a powerful arrow, it can quickly deplete the durability of her Astral Soul if used too often.{Hollow Mask}
Celes' Hollow Mask takes on the appearance of a familiar yōkai, an Oni. Described as hulking ogres with the strength of a hundred men, it would seem fitting for someone like Celes to don the visage of such an unstoppable force. If Celes' Bankai represents a heavenly Tengu, then it is only right for the Hollow to represent the demon within. The Hollow Mask is distinctly red in color. Upon donning the mask, Celes' eyes adopt the familiar black sclera and yellow irises of an Inner Hollow. The masks' features large teeth and goblin-like ears that largely obscure Celes' features while utilizing the mask.
Unlike most Hollow Masks, Celes' is notably more decorated. Taking inspiration from the infamous Oni, the mask is adorned with several horns and various marks that spread in almost perfect symmetry along it. To begin with, there are two large horns that spring from the forehead of the mask and curve up. From the cheeks, two smaller, curved horns. Finally, sitting at the ends of both sides of the mouth, four-horn-like canines rise and fall from the bottom and top of the mouth respectively. These features all serve to give her a primal, almost demonic appearance. The features are fairly masculine and rather sharp.
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