Post by Androxus Sekenomi on Nov 11, 2020 23:57:56 GMT -5
”Smile my dear, you’re never fully dressed without one.”
"Please don't be alarmed, I'm certain we may come to a peaceful resolution..For your sake."
Member's Discord Name (include nicknames): Zykian
Password 1: Black Hole
Password 2: Moon Prey.
Type: Soul Specialist 1.
Affiliation: Exequias/Hueco Mundo/Las Noches.
Rank: Leader of the Exequias.
Name: Androxus Sekenomi.
Age of Death/Rebirth: 23/33.
Real Age/Age of Appearance: 820/23.
Birthday (Month/Day): December 12th.
Blood Type: O-
RP Sample (Optional): Refer to Hakai Castellan’s RP Sample.-Appearance-
Height/Weight: 5’11ft/175lbs.
Physical Description:
Androxus Sekenomi is considered to be at an Olympic level physique, a well-toned body which is littered with small scars which have been permanently placed upon the olive complexion which adorns his flesh, a little lighter than you’d expect which brings on this guise of being ghostly to some but with the right sunlight the complexion displays this isn’t the case. An intimidating frame to the smaller Arrancar indeed, some envy the sight of the upper torso which has a five line marker etched into the right breast, a toned and built upper frame which is only consistent throughout the rest of his body, powerful thighs yet his entire form remains to keep a lithe framing, displaying one which has spent decades if not longer in refining a more dexterous outtake on activities. As this follows down it’s to be noted that his right forearm, left forearm, upper back in between the shoulder blades, centre mass of the chest and on each of the kneecaps are beautifully intricate tattoos, each in a different coloration as all display a sigil of one of the Virtues in ancient Latin.
Crowning the top of this males head is a tuff of pearl white hair, medium in length as the slightly spiked head of it dangles in front of the eyelids whilst the rest of the locks often dance down to the back of his neck, well kept and seemingly cleaned regularly it’d almost be supernatural how majestic the ball of fluff dances in the light. It’d be foolish or blind to also note the pair of beautiful amber hues which pierce out, each one glimmering ever so gently and mesmerizing if one were to stare into them, accompanied by a gentle tone, an alluring and graceful invitation to converse with him. As Androxus often displays around his thick neck a silver pendant, a corrupted cross which instead of having the usual vertical and horizontal lines, alternated at the sides so the vertical lines interlocks with the top end of it, allowing for two loops to form.
It’d be noted that Androxus is impeccably groomed, an individual who despises any form of stain or dirt apparently as even the clothing which he keeps is often kept smelling delightful, an odd factor as most Arrancar don’t seem to care to alternate clothing on a daily but that isn’t the case for this individual, actually having four attires. Some are more obvious than others, but all keep a rather gorgeous, pearl hue, each item of clothing keeping to this trend and only adding robust colors like blacks or blues, never really diverting this trend at all.
Androxus’s first attire is the one most often perceive him in, this attire consists firstly of a large overcoat, undone and kept rather unkempt in the sense of never being done, silvery buttons hardly touching their respective holes, displaying the black cloth underneath in the form of a shirt, a little creased in areas but displays the rest of his toned form. The following is a pair of loose trousers, whilst fitting the creases make them appear to the naked eye of most people, black shoes following to complete the first ensemble. The Arrancar often utilities this to infiltrate most other societies be it human or Soul Society, it’s rather casual in ware and humble in nature which he prefers and if it were up to him it’d be his only piece of attire.
Alas it isn’t meant to be as his second attire is for more formal encounters, especially Lord Kouhai…Primarily for Kouhai, often showing decorum and a little grandeur during major Espada meetings with a rather tight fitting, white suit. The suit itself is made from a fine material which is soft to the touch, adorning a piece of blue cloth to go in the breast pocket and a matching baby blue tie to complete it all, it isn’t often Androxus wares such overtly major clothing but it’s clothing which is designed specifically of the purpose of showing up to such formal occasion.
Infiltration?! Yes sir! Androxus actually has a shocking amount of attires specifically utilised for the likes of infiltration, a basic Quincy outfit which was handmade by him which is the more shocking part, beautifully decorated to mimic your average soldier within their rankings, accompanied by several metallic pendants to match their often ornate designs…It’s to be noted he utterly despises it, the Arrancar hates the ornate fashion in which they present themselves and despite their so called cathedrals and churches, it is one attire that has collected quite a lot of dust, especially recently as it’s been stuffed into a leather trunk.
The next piece of attire comes in three sections, specifically for the Shinigami and their admirable basic attires, of course it being a simple black kimono for most and that suits Androxus just fine, allowing him to adorn it with relative ease and efficiency including having a basic katana on standby, it adorns a pearl white hilt though with a black sheathe. It’s got basic spiritual properties to guise itself yet isn’t in anyway a Zanptaktou, alongside this is enough wooden boards with each divisions numbering on bar Zero division as that is something the Arrancar has only ever dreamed of infiltrating…A final piece to this large array of gear for the Soul Society is quite simple: The white Captain’s trench coat, twelve of them with their respective signs and numbering, each hasn’t been used in sometime.
As this is all fascinating it’s to be noted that Androxus does frequent the Human world on occasion and has a plethora of basic attires for it, including one for the beach which is a simple opened shirt, sandals and shorts which reveal most of his lower legs. Out on the streets if required though, it’s more basic yet formal clothing, shirts and jeans alongside shoes more than anything else of varying colourations, white still plays as a primary factor in all of this and often or not he’ll simply adorn the basic attire up above but if a situation requires for a more lax or formal proceeding, he isn’t against adapting to the trends to better suit their needs.
Due to the job description of also observing potential and key targets which interest Kouhai, this can also force him into odd jobs and attires which are outright tacky and hilarious, he’s on occasion wore rather large animal attires to blend into society where needed and even has a school attire should Kouhai’s target remain within such a social environment.
There is a clear factor which often off puts most individuals is when they learn he’s actually eight hundred or so years old, one fact he hasn’t ever really divulged to anybody and why is this? Well simply because he doesn’t find it important, most are shocked if they do discover this as Androxus doesn’t even for a spiritual being look like he’s beyond the twenty two mark and this youthful appearance is due to his aspect of being. The virtuous energies, albeit corrupted are allowing an aging process to remain slower, meaning that his actual age doesn’t represent the physical features on the outside, yet this doesn’t mean he is by any means eternally youthful, it simply means whilst most will start presenting prominent aging features, he won’t until much later.
Androxus’s posture is something of a paradox as his personality doesn’t often match the way he’s often carrying himself, a straightened back and puffed out chest of pride accompanied by a decisive and almost authoritative walk, one might even say it’s add that a man so humble would walk around with such exertion yet it’s a necessity which has been shifted into as natural as breathing to him. Hueco Mundo is a rather bold place and one doesn’t know when somebody is going to challenge so Androxus carries out these prideful walks
Finally and most prominently, a detail which irks most Arrancar as a whole is his aura, the naturally radiating Light Aura which exudes from Androxus isn’t natural in the slightest and presents a double edged sword, those of a higher Dark Aura presence instead of feeling like it’s one of happiness will feel unnaturally sickened, much like the Dark Aura presents at one hundred to others, it’ll be the same effect on him despite his Light Aura being the polar opposite, a gentle warning which brings shivers and shudders to most beings of sin. As this is the case, those with a Light Aura of utter purity will feel drawn to him and see him as friendly almost instantly…It’s an odd case…Being a creature of corruption whilst holding such capabilities…In the most strenuous term.
Personality Based Qualities and the Aspiration of the Angel.-Personality-
Dislikes:
Hedonists: “They indulge in every practice of Sin possible to fulfil a bottomless pit instead of facing their problem, unfortunate.”
Loud individuals: “It’s far better to remain at an equal volume if not lower then garner attention constantly by something as fickle as loudness.”
Narcissism: “Don’t believe you’re above everyone around you, that unstable foundation will be your downfall.”
Flirts: “I’m not against such an advancement aslong as it’s toward -one- individual of your appeal, anything more is…Distasteful.”
Acts of unnecessary violence: “Diligence is required to become feared, to act outside of a target or cause unrequired damage shows a lack of such.”
Vegetables: “W-Why? I fail to see their…Taste.”
Stupidity: “Stupidity is unfortunately a trait which should be held for those below…Yet I seem to find it far higher than it should be, has natural selection taken a day off I wonder?”
Headstrong people: “Patience is the foundation of victory, don’t ever presume nor act without first being seventy percent away of whom your target or opponent is..Too many have fallen due to their desire at a fleeting glory.”
Isolationists: “The world is large, you won’t grow unless you explore it and discover yourself.”
Espada: “The hierarchy of the Espada is one which strokes fragile ego’s and satisfies the unclean wretches inflated sense of self importance.”
Cain: “You…You are the first killer…I will have you repent for your sins, one day…”
Faithless: “To lack faith in anything is to lack faith in existence, it’s wasteful.”
Ignorance: “An ignorant man is often blinder than another who lacks physical sight..Don’t let it corrode your development.”
Soul Society: “The bedrock of corruption…A society built on nobility, a disgusting, filthy excuse of a people.”
Quincy: “Your egotistical sense of working to better the Human Race is precisely why you’ve been culled more than once…Perhaps another Is due…”
Not being given space: “As much as I adore interaction, I do prefer it if you grant me time to myself.”
Rude: “There isn’t any reason why you should naturally be inclined to lack etiquette”
Disloyalty: “Loyalty is paramount to progression, anyone who isn’t able to uphold it is committing an act worst than murder…Never…Forget those who are with you.”
Disrespect: “There is a hierarchy, whilst I don’t wish for my ranking to interfere with an interaction I’d much prefer it if they atleast displayed a modicum of respect.”
Those unwilling to help themselves: “If I give you the ability and support to drag yourself out of your trauma…Then don’t waste it, some simply are too engrossed in the attention it presents to ever let it go.”
Likes:
Piety: “To be pious is to be capable of moderation…Good…All because you’re capable of taking it, doesn’t mean you should.”
Faith: “To have faith is to solidify your loyalty and forge the bedrock of your life.”
Purity: “As many aren’t truly -pure- it’s fulfilling to finally see some aren’t…Corrupted.”
Singing: “An expression of raw emotion most of the time, rather good to indulge in.”
Dancing: “Much like singing, dancing is a physical way to express emotions that can’t be verbally offered…I’d highly recommend it.”
Loyalty: “Loyalty shall provide unity, through unity…Progression.”
Etiquette: “Cordiality is incredibly important in a time which is filled with beasts…It separates us somewhat.”
Willpower: “It’s a display which I find most enjoyable, whilst this trait can be commonly found in the damned…I have to admire their core desires
to keep on their path.”
Women: “Attractive, intelligent and incredibly complicated…What’s not to like?”
Uniqueness: “Sheep are commonplace but it is the unique, the odd and the outcasted which truly bring my attention…You’ll never know when they’ll surprise you.”
Humans: “You’re both a stain and a breath of fresh air…Your life is the challenge in which depicts your afterall.”
Pluses: “You’re holding on…I adore listening to your stories, what’s keeping you gripping onto this world? Perhaps I’m capable of…Helping.”
Exequias: “This is my way of cleansing these worlds...Each of my targets shall be judged accordingly, dispatched with efficiency but those under me? Are here to help me, they’re my family, my subjects…My angels.”
Meats: “It’s juicy and indulging…I’ve no idea why you’d replace it.”
Honesty: “Speak your mind aslong as you’re capable of making it polite, even if the content is disrespectful…Never keep stuff on your mind.”
Acceptance: “To accept is to progress.”
Non-judgemental: “It’s difficult to hold a decent interaction with other creatures if they’re swift to jump to conclusions…My thanks to those who’re happy to indulge.”
Inflicting Pain on Sinners: “Deserve it…You’re all in need of repentance of cleansing, if you’ve failed twice to provide evidence of your desire to change…Then pain will be the teacher, I am its hand.”
“Helping”: “To strike a deal to the troubled, depressed and emotional is a way I may offer them a better life…Of course some aren’t exactly capable of upholding this path.”
Doing his job: “It’s a marvelous appointment, an ability to seek out, destroy and bring in those who lack repentance…I often find a bit of guilty pleasure in witnessing an Espada’s face upon realising whom they’re speaking too.”
Flaws:
Zealot: Androxus is entirely a zealot to -his- cause and will do anything to accomplish and bring about his vision of a pure world, entirely faithful in his own capabilities to help people..Even if it’s forceful.
Judgmental: Kindness goes a far way but Androxus’s perception on Arrancar and Sinners is incredibly low, he’ll find them to be in need of repentance and judges them based on their own Sins.
Hypocritical: As above points out, he’s a bit of a hypocrite as whilst passive in his belief, he is condescending and often or not won’t even realize he’s acting entirely against his own desires, a major part is that he’s a major sadist yet believes he isn’t.
Selfless: Androxus isn’t selfless in the traditional sense, simply lacks emotional care on his own part and can on occasion forget to take time to himself by “assisting” others. Stress comes constant when he’s attempting to do so.
Non-ambitious: Shockingly Androxus isn’t ambitious in anything, he’s far too humble when it comes to overall desires to ever believe he desires a large, fancy throne or infinite amount of armies…In a sense though he’s too humble in that he won’t grab at things he adores, people he loves.
Twisted: Androxus’s vision and belief is twisted Virtue, often playing the role of “God” to pulses and Humans who are spiritually aware, offering them saving in exchange for their desire to walk a better path…This itself doesn’t sound twisted until you realise his variation of saving involves torturing those who’ve bullied you but keeping the virtues whilst doing so. Charity is touching them, such unclean creatures, diligently working out their frustrations on the unclean whilst patiently waiting for the perfect opportunity to strike and act on this, humbly accepting that it’s needed to be done and being one with themselves, an act of kindness not just on themselves but to also carry on his teaching to the sinners…Forging a cult…But one must always temper themselves when doing so, only do enough to break them. Chastity is also accepted through this as they obtain a pure high which should abstain them from other substances..
Opinionated: Androxus will always have an opinion on something, displaying it without issue.
Condescending: Whilst un-ambitious, he still acts like he’s God when it comes to playing with peoples lives.
Habits:
- “I’m often moving my fingers to the rhythm of some form of song or another, I like to keep them occupied during conversations.”
- “Eye contact is important, I often keep it with those I converse with.”
- “Humming is something I’m inclined to indulge in whilst walking, I enjoy it.”
- “Stopping constantly, unfortunately if I’m not on duty I like to take in the natural scenery be it urban or rural.”
- “A gentle kiss upon the back of the hand for the women or firm handshake for the men, old fashioned but cordial.”
- “Snoring…Oops.”
- “Knitting actually, I’m something of a versatile individual when it comes to textiles and other forms of expressing oneself..”
- “Violin practice is important.”
Fears:
- Failing the Exequias and an assignment.
- Falling to a cardinal Sin.
- The inability to help a pure Pulse.
- Losing his position as Leader.
- Falling in love.
Goals:
Androxus’s goal is relatively simply, swell the rankings of Exequias whilst also becoming the most dangerous Arrancar in Hueco Mundo. The reason he’s got this goal is because the Espada and Exequias are constantly at one another’s throat, yet whilst the Espada are stuck in a consistent and discordant like nature, it is the Exequias which should be reformed into a unified force for Kouhai and in correlation…Him…Can utilise to cleanse this world. It’s an odd side goal but Androxus desires to also fight and beat Cain, killing him isn’t his goal but to get him to accept the sin he did oh so long ago.
Alignment: Neutral.
Aspect of Death: Zealotry.
Overall Personality:
It’s complicated when it comes to Androxus’s personality, on a baseline the Arrancar often displays and demonstrates a cool demeanour, a warm smile gracing the soft lips which is accompanied by an alluringly soft tone of voice, cordial in nature and barely ever showing any form of aggression. The point of this is Androxus himself follows each of the Seven Heavenly Virtues almost to their nth degree, an odd concept and aspect which this corrupted being is and always has been but has shown to be very beneficial to those whom surround him, especially Exequias…The following paragraphs will now go in depth and explore the twisted psyche behind Androxus.
The Arrancar’s first virtue which is displayed is patience, it’s almost unnatural and potentially is how tolerant he is of other people’s consistent rudeness, disrespect or even outbursts of emotion are often responded with soft head pats, gentle pieces of advice and to a rare few, a welcoming hug to calm them of their internal and turmoil. It’s incredibly odd but he’s got an ability to empathise with every and any who end up being in his path, it’s an interesting thing to witness but this patience leaks into everything, often conversing with an enemy rather cordially too and doesn’t intend to attack unless it’s his initial target. As this continues it’s also to point out that Androxus is shockingly kind to Humans, most of them being seen as interesting creatures to be observed and to some degree protected.
Diligently carrying out every task with utmost thoroughness, training, documentation, routine physical workouts, orders from Kouhai…All of these are diligent based and it comes into the friendships, often assuring all his relationships are solid foundations with no room to doubt their loyalty for a second and it’s even clear in the clothing…The reason his clothing is so impeccably clean though is part of the narcissistic nature, a subtle indication of something as he believes “God” wouldn’t appear to the judged in any state other than immaculately clean.
Charity, an odd one which has been displayed far less than the other six but one which is still prominent…Children have woken up to find their financial state far better off as a box of Ryo was left at their parents door, bullies disappeared and others allowed to live their lives whilst others end up being granted a “miracle” moment. Androxus enacts twisted version of Charity though, the ryo would no doubt to be taken from sinners who didn’t deserve nor need it, the bullies stopped doing their dastardly tasks as they’re now…Dead. The charity directly links into the other counterpart of Kindness, Androxus’s kindness is something which is so twisted it’s unreal, whilst helping other Hollows eat sinners. You’ve got an ex which is causing you emotional turmoil? Then he’ll end up killing them…The kindness is a double-edged sword, one might enjoy it…Yet you might find him a little…Obsessive with it.
As follows is chastity, an abstinence of alcohol and other bodily pleasures, whilst it’s entirely true physically the man does leer from time to time at an attractive female, part of the stress migraines which Androxus suffers from is denying himself such pleasures on a daily basis…Saving them for a hopeless romantic love which he constantly yearns for, did I mention he was seeking not just a girlfriend but a wife? He’s…Old fashioned.
Temperance is a difficult one, you’d think that due to him being the Leader of the Exequias he’d be inclined to indulge yet this isn’t the case, only requesting the necessities or desires for his subordinates and not going beyond those requirements, nor is he inclined to strike down everyone excessively…He moderates everything obsessively and can be a bit of a workaholic for it, often finding himself bearing the weight of the world on his shoulders. As this does come into the fact that gentle cracks can be seen through that smile, a crack which displays a loneliness, a crippling one which brings him to have secretive doubts which are responded with long nights of walking…
Despite all this there is one virtue which coincides with them all, one which often is considered the scariest and most terrifying of them all…Androxus’s humility, the sheer lack of egotism from this Arrancar is genuinely horrifying as he doesn’t gloat nor bring forth a sense of impending destruction, this humility makes him extremely irritating for those who are the opposite. This humility isn’t seen as a weakness as one moment he’ll be smiling, the next he’ll decide to remove your tongue from your mouth…Humbly of course. This has lead to him relishing in the way people snarl at him, as this twisted hypocrisy finally starts to show more…Shall we lead more into his psyche then?
Androxus is a loyal friend and subject to Kouhai for the most part but only due to this loyalty being under the presumption Kouhai desires the same thing: Cleansing of the world, this passive faith isn’t almost as in your face zealotry as most would come to expect but it’s the truth. If you’re his colleague or subject he will find time for somebody, welcoming them, doing everything in his power to assure they’re safe, secure and overall happy but this happiness as hinted at prior is a little..Corrupted.
The way in which Androxus perceives this world is full of Corruption, cleansing all those who he’s legally allowed too and if it were up to him, Cain would be among them, a condescending and borderline messiah complex which is both upfront yet hidden away. This complex makes Androxus truly at his core believe that’s he’s not only the being capable of bringing about a new world order but with Kouhai’s blessing to do so, that said, he isn’t against forgiving those sinners…But it will be at a cost, often the cost of servitude to repent for their sins. Androxus believes the only way these sinners can truly come out into the light is by serving the man directly, be it a spy or otherwise. Why does he do this? It’s simply whom he is.
As this has stated though he does suffer from a form of depression, a unacknowledged aspect of loneliness which is a direct cause of this humility and narcissism, it’s one which is bred by the ideological perception that he’s alone in this very vast world, a world which is filled with corruption and none are able to see the way he sees it. Every act of so called kindness is only appreciated by those who’ve been graced by the presence of this Angel, a saddened world which needs a beacon of light.
Androxus’s passive interaction with most pulses and other Humans whom are spiritually aware is that of an Angelic figure, coming to the desperate, the needy as he believes truly they require to be uplifted in their dark times, unknowingly of course manipulating them into enacting acts of purity which are otherwise considered…Horrifically violent. As Androxus believes pain is the only way to absolve a sinner fully, as this occurs he often even speaks to most human world dwellers, regardless of Aura’s as if they’re lost children, amusing creatures which need to be offered wise advice. The Arrancar isn’t exactly unwise at all but his suggestions can be considered to the average individual…Questionable.
As it comes to gregarious situations again, Androxus adores hearing peoples stories, often or not spending hours listening to them if granted the ability to do, especially sinners once they’ve been broken in…He likes to know what caused them to go on such a path, so he may divert others off it, learning and adapting from the experiences of prior people.
Now the other races? Dependent…
Shinigami! These are actually something Androxus finds utter joy in punishing, they’re a society built on corruption and perceives most of them as sheep who need a shepherd, this is where that condescending attitude shines the most as he’ll softly act out mannerisms and speak words purposefully to garner some form of emotional reaction…If they’ve got some form of high Dark Aura as well, it’s one of the few times you’ll see him on the verge of an actual battle or engaging. The Shinigami are a race of self-entitled imbeciles whom have no real concept of freedom, an act which Androxus likes to play on…These are the most amusing of the spirit world creatures, as they’re often unique and diverse enough that it brings him joy.
Quincy? Eugh…Quincy are abominations, they act on behalf of the “Light” or so they state and harness it but truthfully, Androxus is unknowingly envious of them due to the fact they act like they’re the righteous beings who’ll cleanse the spirit worlds of corruption, this isn’t at all the case. There isn’t enough room for two beings of Light and their Emperor has to go one day, when interacting Androxus is constantly tense as he’s aware of what being defeated by such beings does to you…Erases…Potentially one if not the only species that he’s at his core, afraid of…Yet that conviction hasn’t altered or doesn’t alter.
Arrancar…This is where things get complicated, Androxus acts his usual self around such beings whilst also showing a disdainful look upon their existence, beings of corruption who’ve made manifest yet ironically there is a sense of enjoyment…All Arrancar are unique, fascinating oddities whose very existence forges a story or has one behind it, natural selection dictated these were beings worthy reaching their status. So what Arrancar does he like? Those in the Exequias are often hand selected, chosen and sought out to suit his needs, but most will one day be subjected to facing their leader as he judges them…The Exequias are his hand, sword and shield when it comes to inflicting his divine punishment on the world, being borderline obsessive when protecting his own subjects.
So…What’s Androxus like whilst on assignments? Well he’s incredibly diligent as I stated prior, he’ll happily take weeks to simply scope out the place if he’s able too, gain intelligence on the individual he’s fighting, their personality, friends, scenery, hobbies. This is an asset which has been demonstrated to be utterly ruthless on several occasion as his desire to get a job completed reinforces this, as it’s clear that this man will go that extra mile to assure the target is efficiently eliminated without issue or remorse…Whilst he doesn’t like collateral and will display mercy to those around the target, it is the target that matters…If there is an order to be entirely unseen, then that mercy is reluctantly taken back.
The sheer persistence of Androxus is shockingly horrifying as during combat he’ll happily lose a limb for the ability to get closer..This patient, diligent and humble nature often brings him to lead rather efficiency, speaking with authority whilst allowing leeway for allies to offer their input into the matter, every direction has be covered and it can cause some problems…Elaborate schemes can be thrown into the trash if he isn’t careful and has on several occasions caused several unnecessary targets to escape due to the time it took to conjure up a new plan.
So..Th- Wait there’s more?! Well you see, something requires to be explained…Androxus’s released state alters all of the above, it won’t be a large amount elaborated on but it’s to elaborate on what actually alternates. The power which is sealed in the Arrancar is finally unleashed, allowing him to enact a divine punishment far better…What alters?
Passiveness…Androxus’s passive nature is completely reversed into the true Zealot which hides, conceals itself behind the sealed state and embodies the Seven Virtues in their pure yet twisted state of beings, it’s in this release that he’s often engaging and attacking those who truly deserve this. A rather harsh reality is that it’s in this form which Androxus is borderline a sociopath, a sadistic smile never departing, pain barely showing as his mind is fueled by the desire to see them accept their judgement accordingly. As this is a rather terrifying prospect and it’s often suggested that even during this Release you simply let him do as he states, he expects utter obedience without question as whom are they to question their God?
The paradoxical nature of Narcissism and Humility is incredibly difficult to explain, so I’ll attempt to articulate it in a better method. The Humility is that he’s not gloating about his godlike nature, he believes it isn’t required and such doesn’t verbally remind those around him of the superiority yet in itself is that narcissism of perceiving himself as the hand of god…The light will always cast a shadow…Androxus is both, he is the embodiment of this virtue concept being risen to the nth degree and becoming utilized for a twisted evil.
Damnation and Subjugation.
The Primera Release is barely a person to speak of as Androxus’s nature demands to bring about a calamity unseen before on his opponent, an Apocalypse to cleanse the unclean of this world and others. It’s a dangerous thing to come into contact with and most of his subjects and colleagues aren’t entirely aware of it’s danger. This reversal doesn’t just include a passive aspect which has been cast side, or the zealot hidden beneath the waters finally surfacing.
To state zealotry is clear would be in itself the understatement of the century, often barely speaking and if so they’re words of a degrading nature, to pick apart the opponent spiritually and physically whilst his narcissism which constantly is often subtle finally breaches the surface. The virtues paradoxically enforce this furthermore, finding reasons which just aren’t there to continue his metaphorical crusade of blood. To co-operate with this being is akin to trying to co-operate with an angel, a creature above that people bend their necks to gaze upon above but he isn’t here to offer forgiveness, that comes after they’ve repented for their sins.
It's an incredibly patient being with a desire to simply cleanse a corrupted world, negotiation isn’t effective at all as words don’t work upon the self-righteous who act on behalf of “God” or in his deluded state of being, his own perception of Gods work. This is a variation of crusade which could be considered inhumane, even to an Arrancar’s standpoint…Many don’t wish to feel the wrath of the incoming Apocalypse.
It is in a sense a wave of subjugation made manifest, a point to be proven in every aspect, no matter how fast you are, strong you are, smart you are…You’ve lost. He will do everything in this power to provide a superiority over the enemy to break their spirit to fight, those rare few whom have fought with him know he’s incredibly fond of fighting enemies one on one and won’t allow most to interfere.
To think there was more?....I’m afraid so…
Segunda Etapa….This is the epitome of cleansing, an Apocalypse unchained and without remorse. Primal destruction with malicious intent, there hasn’t been anyone alive bar Kouhai whom have witnessed this atrocity of power. Androxus in this point has elevated further from acting out the will of God to being -God-. His perception is the law, his judgement is truth as he’s been gifted with the power of the Apocalypse, as such those who push him to this stage must suffer.
This isn’t just -him-, allies can be found at the end of this for their beliefs or innocents who are merely bystanders to the fight. There isn’t anything safe from Androxus’s perception or reach.
[ A B I L I T I E S ]
Statistics
Physical | Spiritual | | Sensory | Miscellaneous |
Strength: 100/25/100 Speed: 300/75/300 | Reiatsu Strength: 500/500/1750 Spiritual Pressure: 300/300/1050 (10500) | Instincts: 100/100/200 Senses: 100/25/100 Energy Sensory: 100/25/100 | Light Aura: 100 Dark Aura: 0 Healing Expertise: 400/100/400 |
Total SP: 0/?
Skills
Mental | Battle | | Body | Utility |
Analyzing: 1 Strength of Will: 1 | Weapons: Katana & Wakizashi: 1 Battle Analysis: 1 Pain Tolerance: 1 Kidō Mastery: 1 | | Mental Incantation: 1 Stealth: 4 | N/A |
Total SkP: 0/15
Fighting Style:
“There are many creatures…Frightening…Terrifying…Beasts in Hueco Mundo…But it is not them I am concerned about but what they fear.” “What’s that?” “Judgement..” – Conversation between two minor Arrancar.
To face Androxus isn’t a mere flip of the coin but a choice in which you’ll have to face everything you’ve ever done made manifest, a core being of pure radiance yet twisted to bring anyone to heel through various abilities and machinations, speech and sword alike are utilised in unison much like a dancer does with their partner. It isn’t often that the Arrancar does actually engage and if it is, the individual hasn’t survived to tell of it and it’s primarily rumours and reputation which has built a foundation of terror in a smile…But what of his -actual- fighting capabilities? What is it like to face virtue? Even for those of a pure soul it is an experience they won’t ever…Forget.
Firstly Androxus’s sealed state is relatively weak and almost like a paradoxical version of narcissism in a delusion that he is the manifestation of God’s own judgement yet in this state of being he’ll test you mentally, inquiries which hold little meaning to the opponent but everything to him, idle strikes being held back accompanied by minor actions of Bala’s and Cero’s to see if the enemy is worth fighting beyond his current state. This is lead to interesting engagements as Androxus has actually lost to weaker Shinigami far below Captain level due to this mindset, happily acting defeated and retreating…It adds to the misdirection of it all…Kiyomeru, a longsword of ornate design is often brought to bare with one hand upon the hilt, although it isn’t rare he’ll utilise both hands.
This fighting style is coupled with intense trips, tricks and hand to hand combat styles, putting off the sense he’d always like to engage his opponent on a footing equal to their own capabilities…Why? It’s about getting a baseline, once a baseline is formed Androxus may proceed with adequate judgement on the enemy and it’s rare he’ll divert from such an attack pattern.
The method of attack does finally alter though once he’s deemed you either Sinful enough or you’re his target…Unless it’s a life or death situation beyond that it’s rare he’ll actually indulge in his release at all, you’re finally met with Judgement incarnation…An aerie form of wispy energy, floating about as a pair of ethereal wings sprouted from the spine. The wings consistently offering whispers on the ear of guilt.
In Primera Etapa, Androxus alters from a laid back teaser to a zealot with a burning desire for utter cleansing, they’ve shifted into a being of pure onslaught almost from the get go and his powerset is misleading to this attack pattern, you see the reason he acts so aggressively in Primera Etapa is to give off the crippling fear of the oncoming tide. An apocalypse forged to dominate his opponent whilst the constant primal force came crushing down upon the backs of his enemies, there is no mercy, no backing down. They will fall before the Apocalypse for there is no being that can stand against such a thing.
The Reaper’s shroud is a primary defence which demonstrates the dominating aspect of the Arrancar, Death is one of the four and often is considered the most outright potent. This is often a method to degrade the opponent on a spiritual level, hoping to demoralize them as incoming strikes become increasingly nullified. As it often brings people to immediately reconsider their combat focus, deterring and cornering them to a more applicable fight: His own territory.
One thing is he’s fond of is bala,, he’s specifically fond of Pedagizo Bala, an ability which continuously can harass the opponent into submission with Cero’s igniting on their person…Due to the perceivable difference of a Bala and this one, it allows for almost a constant state of panic and fear to imprint in an opponent.
Following onto this Famine comes to encroach upon the opponent, it’s utilized to lock down those who continue to slither about and have never truly been subjected to the atrophy effects of Famine. It’s often used to strike against the spiritual capacity to run away, cowardice is in itself pathetic when running away from the cleansing waves. There is something to say about it, as those who do suffer rather aggressively due to it, coming to be stuck and isolated against the Apocalypse which does not intend to stop. As most will learn rapidly, there won’t be a method of retreat.
To even be near, to strike against the approaching Apocalypse causes a toxin to seep into their body. Androxus enjoys to utilize this surprise to bring them down, to force them into desperation as they utilize their strongest techniques, only to realize the fundamental problem…It’s poisoning them horrifically, a disease which begins to consume them spiritually.
Many would find though it isn’t over, even if one were to contemplate or prepare for the sheer spiritual assault, War itself consistently brings the brunt. Each strike can come from another corner, or an unseen blade from behind, as each swing could potentially be the last due to the mirages effect. It’s based around dominating the opponent, regardless of the aspect and engagements, no matter what combat.
All this forms into a force which exudes a presence of power, domination and condescension which drives most insane…His entire aim is to bring you down to your knees in submission, not to strike you into it but break the will and drive to survive.
Finally…Somehow…Someway…Androxus has brought you down this much and you stand, you resist, you fight and bring him into a corner in which he’s forced to retreat…He will retreat if need be but perhaps you’ve ticked him off? Or there is a part of you which is entirely corrupted, corroded and forged in the darkest pits…True scum…Does he reveal that this isn’t even his final form…
Once Androxus’s Segunda Etapa is released there isn’t a part of mercy left, it’s about punishment and forcing the opponent to kneel and face their most horrifying desires, as he’s barely actually fought in this form there isn’t much to go on but Androxus’s polearm skills are more efficient than that with his regular weapon from time to time.
Zanpakutou Appearances:
Androxus’s zanpaktou is a beautiful piece of weaponry to say the least, a long sword for starters which is completely different to your traditional arsenal of samurai or katana. The long sword's blade is a thin yet dense pearl alloy which shifts into a tone of radiant as you get down to the base of it, a double edge which stretched from tip to hilt at about thirty three inches, whilst the pommel itself sits at a comfortable seven inches.
The hilt is golden and due to the seven inch size fits comfortably in the palm of either left or right hand, still being able to be wielded with both. A key feature about it also is that for starters at the butt of the hilt is a crucifix which has the same twisted looping, in the cylinder like area below is a ruby gemstone which often pulsates with a rather aerie vermilion lighting, a natural one at that as the piece resembles a crusaders sword. As the hilt is rather sturdy, the cross guard also shifts into a point into the steel, a beautiful, larger crimson gemstone accompanied by ruby linings around four arrow like fillings which make the entire thing seem grandeur, an odd aspect comparatively to the individual wielding it.
As it’s also noted though that Androxus doesn’t carry this openly but has an active sheathe for it, a pearl white, golden and ornately decorated item which comfortably holds the large weapon without fail on the left side of the hip. As it’s unsheathed though a cinematic effect will occur, upon doing so the edges of the blade will give off a luminescent energy which does nothing but simply is a sign of light and purity, one which then begins to aggressively let off sparks off, even an impact of this weapon will cause no alteration in wounding other than each slash feeling like a harsh burn more than cut.{Zanpaktou Appearance:}
Zanapkutou Release Names
Primera Etapa: “Allow me to enlighten them, Kiyomeru!”
Segunda Etapa: “Repent for your sins, Kiyomeru Shokan!”
Overall Ability:
Androxus’s capability is one of the Apocalypse, an embodiment of the cleansing wave which requires to be enforced upon Sinners. This is often a consistent demoralization of the enemy, a consistent wave of assault and defense which whittles away the desire to fight him on that level, many don’t desire to even touch upon the aspect of fighting an Exequias leader. This conforms into primarily Apocalypse stacks, each connecting strike offering him extra parts to techniques or other variations of them, providing an aspect of ramping up to the upcoming apocalypse. These constant strikes can be a slow burn at first, initially powers seeming relatively behind but thrusting forward in a calamity upon his opponents of unprecedented proportion. Whilst time does pass though enemies begin to come to a fundamental understanding that the current predicament they have is quite simply, if they don’t eliminate or somehow halt this progression…Doom awaits.
As this continues to occur though you’ll find them advancing into actual abilities upon Release, the release is his focal point of such calamity and these calamities are segmented into an ability each, each one representing one of the infamous Horseman on their ride to destruction. These techniques are segmented and have extra effects dependent on the incoming stacks which are used as a resource to burn fuel into the fire, many don’t withstand it enough to suggest otherwise or make it to levels beyond this. As this does continue, it is often backed up by powerful Cero which many don’t live long against.
Each Horseman covers a fundamental aspect of their respective existence, transforming into horrifying yet specific techniques which are designed to function together. Each of them acting as a consistent overlap for their colleagues, defending, attacking, wilting them down until nothing truly remains of his opponent. This consists of a specialized build, dedicated to facing most opponents with little remorse during this stage of war.
This ultimately sums up to the capacity to create and gain Apocalypse stacks.{ Primera Etapa Appearance:}
Primera Etapa Overall Ability:
Kiyomeru’s tip is placed up to the heavens above, as Androxus’s lips part and speak softly the release wording which is required in which the entire area in a ten foot radius suddenly becomes enveloped in an orb of radiant energy, pulsating and causing harsh wind effects whilst Seven symbols correlating to the Virtues begin to form around this sphere. The energy then dissipates in a rather shattering effect, pieces dissipating almost like dust into the air…Revealing the Angel which has come…Androxus’s form has gained height, standing at 6’2ft now whilst wielding an extended blade of Kiyomeru, only adding a few inches upon the blade itself.
The two large, angelic wings are ethereal in nature, whilst his entire body is segmented into his ornate, plate whilst displaying each of the minor horseman symbols embedded upon the chest piece. As it’d come to also become abundantly apparent, a face had been removed instead a garb which consistently gives off an entropic aura, able to remove it if desired but often he doesn’t, as a sign of cinematic effect the wings are consistently offering whispers and hymns of a different nature. Some will whisper the benefits of being cleansed, others punish.
Once the Primera Etapa has been released, Apocalypse has begun but all Apocalypse’s often have omens. In this sense, Androxus’s capacity is to inflict stacks of Apocalypse or as he refers to them (Omens) upon those he’s punishing to activate specialist effects of his tech’s. How do they work?
An Apocalypse stack is obtainable through two variations, firstly if Androxus can connect a tech/non-release or attack upon the opponent then a stack is earned overall, secondly one is gained every post naturally. This is a resource system for alternate methods of assault.
Stacks on others:
To clarify there are two separate stack variations, Apocalypse stacks upon the opponent which are inflicted naturally through non-release tech’s impacting alongside release weapon strikes and those he obtains naturally.
The Stacks on Androxus can’t be removed and are considered a resource cost he may naturally gain as each post continues to go by. Starting off with one.
Whenever an attack, physical or spiritual, hits an opponent they gain an omen stack. Those with 400 ES may notice the first stack, reducing by 50 per stack acquired after to a cap of 50 ES as the lowest it may drop. To utilize omen-based effects Androxus must be within 40ft of his opponent to have access to the Colum based upon them, to a maximum of 12 stacks. They effect constructs/Major/Minor NPC’s but omens can effect summons. . Focused Eye (2), Illussion resist (2) respectively will reduce it by fifty, each point higher does increase this respectively. OS to ignore is 25% more than Androxus.
Zanpakuto Techniques:
Technique Name: (Shinigami no shuraudo: Reaper’s Shroud.).
Technique Description and Effects:
The Reaper’s Shroud is a thin membrane of miasma which seems to seep off the Arrancar, a constantly shifting garb which clings upon the form whilst killing plant life and rapidly decaying lifeforms which hold no spiritual presence to the point of dust. They rot away until their at end of their respective cycle on a molecular level (Aesthetic wise/Cinematic).
The shroud is a defensive passive which Androxus may activate, upon activation the garb which shrouds his form may act as a defensive membrane against physical based tech’s and attacks, each strike which follows upon this basis is considered 20% less. The major part about this is though should the strike be an -organic- material, construct or release weapon (Summons count) then the shroud will lash out at a speed of 300 to latch upon the closest limb which will begin rapidly decaying. This doesn’t effect those with a higher OS and can be cleansed by paying 150 Reiatsu. The lash out can reach out to a maximum of 5ft.
The decay will only travel up to a segment of the body, I.E if it strikes your arm it’ll only consume and attempt to eat through up to the elbow. This can be extended via Apocalypse stacks, it takes four posts before it utterly consumes the respective part.
Note: It doesn't stop incoming strikes and merely reduces the incoming physical strikes.
Post active cap: 4.
Entropic response (Stack effect: Death): The Apocalypse stack for this caps at six. Each stack costs 50 reiatsu to activate, to a maximum of 300 reiatsu. For each stack utilized incoming strength damage is considered 5% less than it’d usually be, furthermore the cost of diminished consumption increase by the respective stack cost. To a maximum of: 50% less/450 Reiatsu to diminish. This lasts for an amount of posts equal to the stacks utilized. For each two stacks added to this technique, an extra lash will occur to a respective limb, closest to the target to a maximum of four. Note: The payment for these lashes is only -one- cost all for all.
Cost: 400 + 100 reiatsu for every active post.
Technique Drawbacks: The technique itself has no spiritual defense whats so ever, furthermore he can’t control how it strikes out, alongside the reiatsu cost. The power of this ability really depends on the amount of striking impact he can dish out. It is effected by cutback effect. Causes a minor necrosis effect on Androxus and reduces the effect of HSR when active. I.E He can't instantly regenerate a limb, full limbs need full post. Half limb is a single post. Hand is instantly. One post cooldown.
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Technique Name: (Kikin no haaku: Famine’s Grasp.).
Technique Description and Effects:
Famine’s Grasp upon activation causes many to feel nauseous and empty, a siphoning like aspect which purely for cinematic effect causes a sensation of drowsiness. The gauntlets of the Arrancar glow a slickly pale energy, pastel like in hue as it seeps about within the energy before unleashing it into the opponent with the overall capacity to harm their movement and ability to regain their stamina.
Famine’s Grasp is an effect that can only be transferred through contact either through contact with a release weapon or a non-release technique, this imbues a maximum of 2 targets, paying a separate cost -each- to strike them with Famine. Firstly, should a subject to Famine move at a speed above 200 they’ll find an increased amount of pain throughout their body unless they have Pain Resistance (2), and people moving count as moving 100 more (Segunda = 200). Moving with a step technique speed will result in a fracture (Opponents choice) within the body. This effect lasts for two posts.
The cost to disable the effects of Famine of paying 100 reiatsu, allowing free movement once again.
The two variations of this are imbuing his release weapon and making physical contact with an opponent or an energy-based shot. The size of a bala and shrieks through the air with a speed of 600. The imbuement upon the weapon is a single post before dissipating.
Those with a Poison Tolerance (1) may resist it to move at 300 speed, those with Poison Tolerance (2) 400 speed. Poison Tolerance (3) Will allow someone to ignore the effects entirely. (In Segunda these shunt up by one)
Desecration (Stack effect): For each Stack with a cap of six. The cost to disable the reiatsu goes up by 50 reiatsu but increase the cost of the attack by 50. For each two stacks.
Cost: 200 + 100 upkeep if they're under the effects, counts for each individual person.
Technique Drawbacks: The cost -must- be paid prior to an attack, furthermore it must contact part of an individual in order to be effected. There is also a chance it’ll simply miss, which one must still pay the cost of the attack – with stacks if added. Any barriers forged may instantly negate this assault due to it not making contact. If the opponent is 25% OS superiority they count automatically as being at Poison Tolerance (2).
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Technique Name: (Gaichū no purēto: Pestilence’s Plate.).
Technique Description and Effects:
Pestilence’s Plate, each segment of the carapace of the Arrancar begins to passively spew some form of sickly miasma, a soft pulse of it radiates from him as if like a chimney with thick smog. The Arrancar’s form seems to constantly radiate this type of aura, although it’s purely cinematic in quality, an intimidation factor more than anything.
The real effect of Pestilence’s Plate is the ability to spread out a quick and rapid surge of miasma, that moves at 500 speed and works off his highest spiritual stat. If Androxus has an OS (Spiritual based) which is equal or superior then it takes effect almost instantly, rooting itself within the core of the individual. Note: It can only effect a maximum of three individuals, paying the passive cost for each he wishes to continue it on. Their reiatsu is cut into two portions, Unclean and Clean. 25% of their reiatsu pool is considered Unclean. Anyone with a 50% superior OS stat to Androxus is immune to this effect.
The size of the cloud which spews forth is fifteen ft sphere of sickly green miasma, swirling about consistently and threatening to engulf those too close. Is static sphere at designated location.
Anyone with a 25% superior OS will take atleast three posts within the miasma to infect and incubate its target.
A quarter of the enemy reiatsu used in techniques has to be unclean. I.E Cero. That's 200 reiatsu used. A quarter of that reiatsu spent should be toxic, drawing from both the clean and unclean reiatsu pools. (This includes Arrancar non-release techniques during their resurrection)
There is hope, one can -purge- their reiatsu by actively channeling 100 into their body for a post to assure it doesn’t incubate, regardless of how long it’s gone on by the opponent may do such.
Damage: The damaging process is relatively simple, once someone dips into the toxic reiatsu, for each 50 points they’ve spent correlates to an aggressive, flesh eating bacteria which causes necrosis at a rapid rate. The more they dip into the Unclean pool of their reiatsu does it effect their body further. It starts at the left knee - following the respective column below.
This reiatsu is total reiatsu spent.
For every 100 points utilized, causes a single limb in this order: Left Knee/Right Arm/Right Knee/Left Arm. To be effected by rapid necrotic damage, this bacteria will spread across the limb itself if not treated in 3 posts or the overall spent reiatsu is over 300 of the Unclean energy. The rapid necrosis causes flesh to be lost, excruciating pain and often or not impacts their capacity to move. 3 Posts and the respective first limb is covered/ 3 posts after the limb is entirely consumed if not treated.
If they utilize over 500 reiatsu of Unclean energy without cleansing, they’ll experience high levels of fatigue, cysts upon the back, coughing of blood as their organs have been hit and most likely dizziness.
1000+ reiatsu utilized of Unclean energy: This type of energy causes blood clotting, heightened fever, profuse sweating and leaking among orifices.
Purging the infection: An individual effected by Pestilence’s Plate can purge their reiatsu as stated before by concentrating 100 reiatsu into themselves as a cost to eliminate the unclean energy which is infecting them. In doing so the Unclean reiatsu pool is reverted back to clean -however- 15% (25% in Segunda)of the unclean is removed during the process.
The other method one may actually assist against this is having a HE of 300 (450 in Segunda), they may clean their reiatsu for a mere 50 reiatsu and won’t suffer the removal process. This is under the impression that an individual with such a HE has a deep and fundamental comprehension of poisons and diseases of a spiritual nature instead of blunt force purging. Poison Tolerance (1) decreases the amount of lost reiatsu by 5%, each tolerance after to a maximum of Poison Tolerance (2) which will have them only lose 5%. (Shunted up by one in Segunda)
Disease (Stack effect): To a maximum of six as all stacks tend to be, 50 reiatsu a stack can increase the channeling cost by that much to a maximum of 300 hundred. The incubation process if utilizing -full- stacks can cut half of their remaining reiatsu into toxic reiatsu. For each two stacks utilized in activating disease, the radius also increases by 5ft to a maximum of 15ft.
Cost: 500.
Technique Drawbacks: Easily purged should they decide too early on. Wind tech’s are efficient in pushing it away, heavy ramp up ability alongside long term cost. Wind techniques of an equal OS Clash can push away the miasma. One post cooldown. Analysing (2) will allow an individual how to cleanse (3 when in Segunda) Battle Analysis (3) will figure it out immediately.
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Technique Name: (Sorujāurufu: Way of War.).
Technique Description and Effects:
The Way of War is primarily to do with the Zanpaktou which he carries, an offensive capability which adds into the arsenal overall. War is both upfront and trickery, it has no real rules and War incarnate only cares for the blood which is spilled and carnage in its wake.
War’s trickery can be shocking to most, but mis-direction is a key element within it. As Androxus attacks, a sudden surge of smoke from the consistent radiating smoke like energy forges about, a deep vermillion clear in it allowing him to strike akin to mirage, I.E if he envisions a strike from the right hand side then only his arm will be concealed as the mirage follows. This offers more opening against opponents for attacks, those with Illusion resist (3), Battle Focus and Focused Eye 3 may also see through the mirages. Each point in this reduces the necessary ES and Instinct by 50.
Instinct in 300 knows something is wrong but cn't see through the illussion itself.
Whilst rather simple it can also conceal energy based tech’s and conceal charge ups of only one post, but those with a high enough ES (200) can sense the concentrated energy. (400 ES Necessary in Segunda)
Charge! (Stack effect): To add to this though Androxus may call upon the true onslaught of war, by consuming an amount of stacks equal to six as the cap to conceal another body part within this mirage. To a maximum of his whole form being able to act whilst he remains concealed, although still limited to one major action. 50 reiatsu cost for each. For every three stacks used, adds 50 then the ES to discover concealed spiritual based charge up increases to 500. For every two stacks utilized, the instinct required is improved by 50 to a maximum of 400 instinct.
For each stack starting from one, Androxus’s form is capable of being concealed by a major appendage at a time of his choosing. Two stacks would include an arm and a leg, or arm and a torso, so forth.
Cost: 400 – 3 posts. One post cooldown.
Technique Drawbacks: Can only be utilized during an attack and not defensively, so the illusion must be either manoeuvring or mid-attack. AoE’s still strike him as normal. It doesn’t stop people using detection based tech’s to find him normally.
{Segunda Etapa Appearance:}
Segunda Etapa Overall Ability:
Androxus’s wings fall around his form, uttering the words Kiyomeru Shokan…At this point does the sings begun to burn a radiant energy, obliterating the feathers as his form is encased in a column of pure, radiant energy as it’d then come to face his foe, standing the same height but seemingly far more dangerous as a consistent amber halo hangs over the head whilst burning hues stare. The right and left wings have all but been destroyed, instead following a more unorthodox level of flight as these radiant tendrils spread out, whilst in his right grasp is a new weapon.
This is the epitome of cleansing, a guilt which can’t be washed away from the sinful creatures which are around him. Upon releasing, a cinematic effect begins to wash over in 150ft area, the ground begins to alter whilst the environment itself begins to be subjected to a post-apocalyptic environment, trees are desecrated, grass turned into dust, buildings decrepit and rusted. Civilians appear to be walking corpses with little emotion, those with spiritual presence aren’t affected.
Up to two opponents are then brought to bare witness to their -guiltiest- sin as an environmental factor, playing out a multitude of times around the area. Their guilt Is also amplified twice over.
The subject effect is all the four ride into one, Conquest…This is in itself the epitome of the Apocalypse and cleansing of all sin. Any Apocalypse stack which makes contact is now increased to two per hit, furthermore Androxus may convert up to 2 stacks of Apocalypse to make the opponent more vulnerable to incoming techs.
Firstly, Androxus's stacks naturally acquire 2 for every post in Segunda and 2 for every tech or release weapon which makes contact.
For every 3 stacks Androxus spends he can gain the ability to increase his OS against one opponent by 5%. This buff then lasts for his total divided by 3. So if he spends 9 he gets 3 posts of 15% to a cap of 25% and 15 stacks but will remain at 3 post maximum with a two post cooldown. This only applies to a single individual. Cap is also doubled: 24 Stacks. The stack increases only for OS clashes and release techs. An opponent must have 50% OS superiority to Androxus to negate omen stacks.
Segunda Etapa Specific Techniques:
Technique Name: (Seiiki no Yari: The Spear of Sanctuary)
The Spear of Sanctuary is an angel weapon of beautiful design, a weapon which stands his height and is as light as a feather, able to be wielded with some rather horrifying accuracy and efficiency. As it’s six inch tip also is embroiled in a constantly radiant flame which burns a turquoise hue, being struck by it will cause 2nd degree burns on impact, as flesh and material alike sizzles.
The major affect of this weapon comes with the striking, if the tip strikes into the flesh or an individual then they’d feel the pulsating, radiant energy surging through their very souls as it’d begin judging them and in doing so, draining them of their endurance. As each impacting strike comes into the flesh of somebody, they’d have their soul struck instead! The more somebody is struck it can cause cinematic issues to occur, squabbles with their inner Zanpaktou Spirit? Potentially use it to have a midlife crisis! The attack strikes the physical body mechanically but radiates through their core/soul.
As for statistical: Every time the Spear of Sanctuary strikes into somebody who has an Apocalypse stack they’re marked by Retribution, this marking allows the second attack to act as if it’s been replicated on the opposite side of the body at the same amount of damage as the initial attack. After such occurs, it’ll be on cooldown for one post before re-activating once again! Anyone who is neutral in their Aura (Anything that isn’t 100DA/LA) will need to be struck two consecutive times by the spears tip before it can mark them, anyone with 100 Light Aura is immune to this effect.
The spear may impart an additional effect dependent on which of the four Primera tech’s they’ve been effected by! Note: Androxus must utilize one effect per strike.
Death: Additional effect once they’ve been struck by Shroud atleast once, Androxus can, for 1 Apocalypse stack and 200 reiatsu impart the decay effect. (Same rules apply, basic effects.) Damage Recovery (2) will reduce the effects drastically. (3) negate. Half of the effects of the lashing of Shroud apply at (2). Must pay prior to strike.
War: Must’ve been effected to War atleast once, the point of impact is expanded on by three inches, blade growing or widening the wound with reiatsu! One Apocalypse stack plus 150 reiatsu.
Famine: Must’ve been subjected to Famine atleast once, the body of the opponent is subjected to a horrific atrophying effect, this effect locks up the limb which has been struck for a single post. If the chest is struck, then Androxus may choose the limb. 200 reiatsu, Two stack. Poison Tolerance (2) Will seize up part of the limb instead of the full limb, (3) ignores. Pay for prior to strike.
Pestilence: Must’ve been subjected to Pestilence atleast once, the injury point of the opponent is subjected by a festering plague and heavy necrosis. The necrosis spread to a portion of flesh and inside the body, below a single layer of flesh and up to a joint of a limb. Example: Striking the shoulder, would engulf up to the elbow. Damage occurs a post after contact. 150 reiatsu and 1 Apocalypse stack. Poison Tolerance (2) Allows only part of the segment, (3) will negate it.
The Stack's come from Androxus personally.
Cost: 250 For a marking.
Technique Drawbacks: LA’s users are primarily immune to the major effects of the Spear, the time it takes is also considerable furthermore it has to be a physical attack on impact to activate the effect, meaning any longer ranged or other techniques will not double in damage. He may only utilize two of the four horseman effects in one attack
Technique Name: (Penansusutoraiki: Penance Strike.)
Technique Description and Effects:
Penance Strike is incredibly dangerous and acts by first initiating a single touch upon his target, a firm hand upon an appendage before it’d unleash a harsh amount of horrifying reiatsu, a blinding light occurring before it’d begin to feast upon the Sins of the enemy but it doesn’t work off physical burning, it’s a horrific bubbling of reiatsu which is being forcefully purged and causing burns on the body, flesh starts to bubble or senses begin to completely come off. The Penance strike works off Androxus’s RS and requires a physical touch of him or his release weapon, often being utilized to entirely strike at someones core as the pain is enough to bring someone to their knees, shrieking with agony as the feeling of everyone they’ve ever wronged, every crying moment, each little wasteful moment coming back like a cacophony, burns of a 2nd degree nature may occur alongside scratch marks!
The strike itself may only be accomplished by hand only and remain holding for a single post or the weapon embedded into the opponent. Should they manage to remove it from them during this process, the technique is wasted whilst still paying the cost.
One the strike is concluded those without a 3 in Strength of Will or 3 In Pain Tolerance and survive the strike, will suffer from severe spasms within their body for two posts, attempts of physical movements above 50% of their base speed will result in excruciating pain.
Those with LA 100 effected by the conclusion effect, as the attack finds they aren’t guilty of any more sins. Furthermore this attack can only be used -once- on people with LA of 100, their soul being now washed away by the oncoming Apocalypse. Those with DA a superior DA can be subjected by this technique constantly and anyone with a DA 75 or above will have the skill checks required be (4).
75 LA is considered to be twice and then they're considered to be a hundred LA. Each attack after is 15 more to LA until they reach 100 LA. Those with DA 100 can be subjected to this infinite amount of times aslong as Androxus has reiatsu to spend.
Those set alight by the energy are set alight for a single post, during this time though someone may extinguish them with 50% OS superiority. Water tech’s of an equal class aslong as they’re -spiritual- based may extinguish them.
Cost: 600.
Technique Drawbacks: The techniques waiting time plus instant reiatsu cost are considerably high and alongside even anyone with a 100 LA Penance Strike alongside the physical touch being required to initiate it. After being used once.
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Technique Name: (Kuiaratameru: Repent.).
Technique Description and Effects:
Repent. The coup de grace, of the cleansing riders of the Apocalypse and Androxus’s attack to truly eliminate a target to the nth degree. The Arrancar first places his spear up to the air, condensing reiatsu to begin a charge up which -must- last four posts, each one representing a hue of energy. First: A horrifying crimson that lashes out from the base of the spear, each moment passing causing it to flare in carnage and desire for battering. Secondly: A sickly green begins to overtake the tip of the spear’s blade, a constant pulsating energy which causes nausea from it being around, a miasma of utter plague. Thirdly: At this point there is a constant outline of sickly, white energy which clings to the outline of all reiatsu which siphons the nearby organic life, atrophying anything about. Finally: Death…The pitch black coalescing of energy corrupts the tendrils which sprout of the -angels- back, signalling the final charge, to come together for Conquest.
It'll require Androxus four extra stacks which don’t accommodate to the Apocalypse to reach the x3 OS. 2 Stacks for x2. No stacks for basic spiritual OS.
Repent requires a four post charge up, being fired upon the fifth which is mandatory. It can be unleashed in one of two variations:
Beam: This is a beam of concentrated energy, pure reiatsu firing without regarding for anything in it’s path with a 10ft by 10ft thickness. It moves at a speed of 700 and strikes with enough force of a Gran Rey Cero.
Sphere: There is a sudden bubble around Androxus before spreading out rapidly, a speed of 400 and reaching out to 50ft in all directions, obliterating all in it’s path with the sole of intention of annihilation as he stabs it into the ground below.
Apocalypse comes! (Stack effect): The stack effect for Apocalypse comes in sets of 2’s for consumption, both opponent and his own. For each pair of stacks consumed by Androxus, raises the Reiatsu cost of the tech by 50. This caps at 4 sets of stacks, totalling a cap of 200 reiatsu extra for the tech. For each pair consumed in this manner during the charge up process, the speed of the Beam is increased by 75 and increase 5ft to a maximum of 20ft across. The Sphere itself increases by 75 speed and 50ft per pair of stacks to a cap of 200ft.
As is customary of Androxus’s abilities, in Segunda Etapa. The Horseman are ever present in their combination for conquest, as such he may -choose- to activate an effect, up to all four for a reiatsu cost but must do it in order of the charge up. I.E He may not activate War when Pestilence is charging up.
War: The onslaught of war is ever apparent, for 50 reiatsu he may engage War within the attack, to embody the aspect of his mis-direction of war within the other abilities, Androxus may release a -false- variation of the attack in -one- direction before unleashing it properly. The mirage can be seen through with an ES of 400 or any other trait within Way of War. The misdirection is a partial illusory effect over the upper half of the Arrancar, which unleashes a falsified variation of the attack of his own accord.
Pestilence: The seeping and toxic energy of pestilence infects most and often lingers, assuring those about feel the effect even after the destruction of War. 250 reiatsu is the cost, Androxus may enhance both Beam and Sphere, with necrosis. Necrosis eats away for two posts after contact on two parts of the body, one arm and one leg until naturally fading away.
Famine: Once pestilence has eaten away at the physical strength of someone, Famine often takes their spirit and capacity to fight back. Androxus may pour reiatsu into it, 50 to enhance it to allow a 10ft, unseen circumference around both variations to emanate a cacophony of horrific shrieks, degrading remarks and prying upon the dark fears of the spiritual capacity of the enemy. Illusion resist (3) or Strength of will (4) will negate this effect. Those subjected to it will be rung with phantasmal guilt and the attack itself shifts into a horror, be it a person or phobia. Example: It’ll shift into looking like millions of spiders for those with Arachnobia, each one squealing in delight as they ridicule them for their sinful acts.
Death: The inevitable end, Death. This one costs a little more at 300 reiatsu which simply allows Androxus to fire two variations of Beam in rapid succession, the second being far weaker than the first at only the original OS of Androxus and 300 speed. The blast variation has the same effect although only emanating a mere 30ft (Regardless of stacks or other horseman effects), 300 speed and normal OS. Note: It doesn’t and can’t hold the effects of the respective Horseman.
Cost: 900 (Base tech). Stack full cost: 1600. Apocalypse Cost: 1950.
Technique Drawbacks: First the charge up time is high, as is noted and the price of Reiatsu can be incredibly costly. The full power of the technique not being easily achievable due to the high stack cost, furthermore after firing if Apocalypse has managed to go off with -two- or more horseman effects. The sheer power of this technique on a primal level also causes necrosis to the joints, burn marks of a 2nd degree to the knees, age degradation to the back and atrophy to the ankles. This can be recovered after he is -out- of the current thread. His High-Speed regeneration is also deactivated for three posts akin to his stack effects.
The technique can only be utilized once per release, second usage will -immediately- cause him to revert to sealed form and his HSR and Hierro are entirely mitigated, alongside harsh damage to the left arm, upper chest.
Other Techniques:
Techniques marked a * are mastered.{Hierro}{Hierro (Harden)}Technique Name: Hierro (Harden)
Class: [3]
Technique Type: [Hollow Technique]
Technique Element: [Metal]
Technique Description and Effects:
Hierro is an Arrancar technique in which the user's reiatsu condenses, creating a steel-hard skin strong enough to block a Zanpakuto. This also allows them to fight some of the sword-wielding Shinigami barehanded. This technique guards against reiatsu based and melee techniques. If the user has 150+ reiatsu strength superiority to the enemy, then the user is totally undamaged by all attacks from the enemy. This means an Arrancar is essentially invincible based on Hierro for some time. At 75-149 reiatsu strength advantage, damage is very minor, but present. A large slash could be a tiny cut. At less than 75 advantage, there is resistance to damage from the Hierro. Small resistance.
How to use technique:
Always active. Doesn't use reiatsu to keep active, uses reiatsu strength for strength. Permanently active as soon as it is learned.
Technique Drawbacks:
Must deactivate this to use High Speed Regeneration. Reiatsu is lost upon deactivation, reiatsu equivalent to the technique class, which is 3. 400 is lost upon deactivation. 400 is then also lost upon reactivation in the same thread. Final stage release bypasses Hierro automatically by default. (Bankai, Fullbring Stage 2, etc.) Vizard Bankai does NOT bypass Hierro. Vizards, even if they have not yet become full Vizards, must use their mask to bypass Hierro. Those facing Hierro can gradually adjust to it per combat hit against the enemy, though within a certain post limit. Let's say Person A has Hierro, and is fighting Person B. If Person B hits Person A twice with attacks, then after 8 posts of their combat have elapsed, then Person A's Hierro counts at 80% of its strength (100 Reiatsu strength would be 80). After 12 posts of combat, if Person A has been hit at least four total times, then Person B can now treat Hierro as if it is simply 60% strength (100 Reiatsu Strength would be 60). After 16 posts of combat, if at least six hits have been landed, Hierro stops working against Person B.{Cero / Bala}{Bala (Bullet)}Technique Name: [Bala] (Bullet)
Class: [6] [Cannot be learned until class 6]
Technique Type: [Hollow Technique]
Technique Element: [None]
Technique Description and Effects:
A straightforward and simple technique that hardens the user's Reiatsu and releases it like a swift blast of spiritual energy. While the technique is not nearly as powerful as a Cero, its speed is 20 times faster and allows for it to be fired in quick repetition. The orb of reiatsu fired varies in size and strength, some Arrancar creating one the size of a basketball with the rough power of a massive punch, and others creating Bala with enough power to blast holes in adversaries. Some Espada can create Bala as large and powerful as an average Arrancar's Cero.
How to use technique:
The user must first aim and then fire the technique, as is custom of any projectile type.
Technique Drawbacks:
50 Reiatsu cost.{Pegadizo Bala}Technique Name: Pegadizo Bala
Class: 3
Technique Type: Hollow/Arrancar
Technique Element: None
Technique Description and Effects:
Once struck by the Pegadizo Bala, the next attempt to use reiatsu by the opponent, will result in a Cero. This replaces the prior effect with a Cero, and still deducts the reiatsu that the prior Technique would have. This applies to all uses of reiatsu, including noncombat abilities such as Step Techniques and General Reiatsu Techniques. The Cero is created at the center of the chest, where a Hollow's hole most typically exists and where most Reiatsu gathers on a body. Those who have mastered the regular "Cero" Technique or who have Skill in "Cero", can fire this unnatural creation as normal. Whatever Class the intended technique was, will determine the Class of the Cero. The target's Reiatsu Strength will be used for the Cero. The created Cero will carry no special properties.
How to use technique: Pool reiatsu into the palm, then fire like a typical Bala.
Technique Drawbacks:
Pegadizo is nonleathal. Pegadizo costs eight times as much as a typical Bala. The target is granted the use of Cero for one attack. Pegadizo travels at half the speed of typical Bala. Pegadizo's duration is only one post; if the affected target does not attempt to use their reiatsu during that post, then Pegadizo fades. Class 0 Techniques cannot be altered by Pegadizo Bala.
Cost: 400
Made By: Marcelius Despres
Reserved: No{Cero (Zero)*}Technique Name: [Cero (Zero)]*
Class: [4]
Technique Type: [Hollow Technique]
Technique Element: None
Technique Description and Effects:
Available only to Hollows or Arrancar of at least Gillian status, Cero is the signature technique of higher level Hollow races. This concentrates their reiatsu into a condensed blast of light which fires out, usually from the hands or similar body part, though many can use it from their chests, feet, mouths, or other appendages. Color is usually red, but many Arrancar have learned how to alter the color of their fired Cero. When charging it appears to be an orb, but when fired is a large, very wide beam. It has a distinct high-pitched sound when charging, and a very low growl when fired. Anyone can hear either, and thus discerning a Cero is very easy. In power, weaker Cero explode on contact with targets, but some Cero have enough power to keep going after hitting a target, and simply consume and disintegrate it.
How to use technique:
Aim body part at target and charge the technique, then fire. In speed, takes a few seconds total.
Technique Drawbacks:
Reiatsu cost of 200, despite being class 4.{Cero Artimana (Trick Zero)*}Technique Name: [Cero Artimana (Trick Zero)]*
Class: [4]
Technique Type: [Hollow Technique]
Technique Element: None
Technique Description and Effects:
This technique is tricky. It fires like a normal Cero at first, but before hitting a target, it disappears and reappears behind them instead.
How to use technique:
Stated above.
Technique Drawbacks:
This, despite being class 4, has a 250 reiatsu cost, and moves more slowly than the average Cero.{Solido Cero*}Technique Name: Solido Cero*
Class: 4
Technique Type: Hollow/Arrancar
Technique Element: None
Technique Description and Effects:
Solido Cero strikes without exploding. When contact is made, Solido Cero strikes as a physical attack with Strength equal to the Reiatsu Strength of the User. Solido Cero causes a massive burst around the user when fired, which causes disorientation to Observer's with 200 or more in Senses; disorientation lasts only a few seconds. Solido Cero travels as fast as a typical Cero.
How to use technique:
Reiatsu is pooled within the palm, firing the same as a typical Cero.
Technique Drawbacks:
Solido Cero has recoil, much like Human World gunfire. Being much larger and more powerful than a simple gunshot, Solido Cero requires a minimum Strength stat to maintain accuracy. A User with less than 200 Strength cannot fire the Solido Cero accurately. A User with less than 300 Strength can only hit within a meter of their targets. User's with 300 or more in Strength may accurately fire the Solido Cero. Regardless of strength, the recoil causes small fractures throughout the hand used to fire it. After using Solido Cero three times, the bones of the User's firing hand will shatter if unattended.
Cost: 150
Made By: Marcelius Despres
Reserved: No{Cero Flor (Zero Blossom)}Technique Name: Cero Flor (Zero Blossom)
Class: 3
Technique Type: Arrancar/Hollow Technique
Usable By: Hollow Races
Technique Element: None
Technique Description and Effects:
A Cero unique to Lucian’s personal style, the Cero Flor is one whose name matches its appearance. When the Cero is formed, either via the mouth or the hand, the Cero itself charges, and then a line of fifteen long, narrow Cero form outside of it, like the petals of a flower surrounding it. When this Cero is released, the central-most blast is fired directly forward, while the “petals” arch outwards before eventually closing back in on the target. This gives the attack a wide range of damage, but when it coalesces, assuming that no obstacles or targets are hit on the way, it does an incredible amount of damage equal to 150% of the user’s Reiatsu Strength (i.e. 100 becomes 150). The normal Cero hit alone is equal to the user’s Reiatsu Strength, while the petals each hit at 50% of the user’s Reiatsu Strength (i.e. 100 becomes 50).
How to use technique:
Charge Reiatsu either in an outstretched hand or in the mouth, and release.
Technique Drawbacks:
This technique has a fair charge-up time on it for both the Cero and the petals to form, giving a few seconds of interruption time. Aside from that, the only other drawback is Reiatsu cost.
Made By: Lucian De’Mont
Reserved?: No{Cero Lightning*}Technique Name: [Cero Lightning]*
Class: [3]
Technique Type: [Arrancar]
Usable By: [Arrancar]
Technique Element: [Lightning]
Technique Description and Effects:
[Cero Lightning is one of the most advanced, forms of a Cero. While it does not provide the stunning raw power of the higher class Cero, it is nonetheless a formidable weapon and also can be adapted to multiple purposes in battle, or out of battle.
When used, instead of the blast of energy most Cero produce, Cero Lightning creates crackling bolts of lightning to expel from the user in the direction they have aimed. While not as fast as a Bala, this technique requires no charge time, unlike normal Cero, and is three times as fast as a normal Cero. Like Shoji Cero, this technique can be extended for longer durations, and a user can employ a single use of this technique for up to two posts (including the post they used it). When unleashing this Cero at full power it is capable of burning targets with half or less RS than the user to ash instantly. In fact, even those that have equal reiatsu strength to the user can be burnt to ash if they are exposed to a full power blast for two consecutive posts. Even if a target is too strong to outright destroy with this power, it causes serious burns and blisters across the target’s form, and creates immense pain and electric shocks to cascade across their body, requiring a Pain Tolerance of 2 (or equivalent) to withstand, else the target will crumple in a heap, incapacitated by the pain and electrocution.
There is one other incredibly useful trait to this Cero. The user possesses complete and utter control over its power and form. The user can unleash concentrated, killing bursts of this power to annihilate the opponent, or they can create massive arcs of lightning to ensure that the opponent cannot dodge. The user is freely able to adjust the power of this technique on a 1:1 ratio with size. That is to say, if the user halves the power of the technique, they will double the space the technique covers, and so on and so forth. Naturally, because the user is lessening the power, it makes this technique easier to resist, but compensates by making it much harder to avoid. The amount of space this attack covers at full power is comparable to that of the user’s bala.]
How to use technique:
[Although this technique is a Cero move, it is used much more like a Bala.]
Technique Drawbacks:
[If one possesses a reiatsu strength that is 50% greater than the user, then they can resist the effects of the pain, getting away with minimal injuries, or even, if their reiatsu strength is double the user’s, being completely unharmed. Individuals with a Pain Tolerance of 2 can ignore the agonizing pain, though it will still be present, and continue to fight, only suffering the weakness of their injuries. Individuals with a Pain Tolerance of 3 (or greater) can outright push through the Cero, and be relatively unimpeded by it, if they are strong enough to survive it, minus the injuries they would receive from it. It has the standard cost of a Class 3 technique. Using this technique for more than a post fatigues the user greatly. The fatigue is intense enough that the user cannot maintain a single use of Cero Lightning for more than two posts.
The use of this technique causes slight burns to form on the bodypart using the power, which will steadily worsen with repeated use. These burns cannot be healed by High Speed Regeneration, or other immediate healing techniques and must either heal on their own, or be treated post-battle. Repeated use will cause these burns to worsen, and if a single limb uses them enough (ie. Over ten times in a single thread), the limb will burn away into ash.
Made By: Col Arana
Reserved?: [Only Level 3 Arrancar and above can learn this technique]{Cero Armada*}Technique Name: [Cero Armada]*
Class: [3]
Technique Type: [Arrancar]
Usable By: [Arrancar only]
Technique Element: [Cero]
Technique Description and Effects:
[Once the user successfully fires this effective bombardment out, several ceros (hundreds of smaller ceros) will go off in the distance like bombs causing massive radius damage of 200 yards across in front of the user in a chain. The cero's damage will be determined by the user's RS and can be whether reek havoc or simply be weak and small. This technique would be good for clearing out large areas. Requires a lot of practice to use this technique.
How to use technique (How is it activated?): [Aim the body part of which the user usually uses to fire ceros and relax themselves. They must sacrifice a large chunk of 650 reiastu and some of their blood like a Gran Rey Cero (Costing about the same as a Gran Rey Cero too in blood count with a sore hand). The user can aim this technique for several seconds while it goes off.]
Technique Drawbacks:
[This ability is used to clear an entire army of weaker opponents or simply the destruction of land. This ability will cost a lot of Reiatsu to use. Just one experienced opponent could easily avoid this if they notice the user charging this technique up. This ability is not recommended for one opponent as stated why in the last sentence. One must master this technique in order for it to successfully work completely.]
Made By: [Masa Kumasaka]
Reserved?: [No]{Gran Rey Cero (Grand King's Zero)*}Technique Name: [Gran Rey Cero (Grand King's Zero)]*
Class: [2]
Technique Type: [Hollow Technique]
Technique Element: Lightning
Technique Description and Effects:
An Espada-exclusive Cero of such great might that its use is forbidden while under the dome of Las Noches. It requires the user's blood to be used as a sacrifice to activate, but when activated is charged at about the same speed as a regular Cero. It is always blue in color, and appears to have the shape of a razor with several prongs. When fired, it zig zags at the enemy instead of firing in a straight line. While charging speed is the same as Cero, firing speed is three times that of Cero, and the actual destruction potential is twice the user's reiatsu strength.
Furthermore, the explosive power is so high that not even several Cero put together can rival it. This technique also releases a large mass of lightning and electricity not only upon firing, but on impact as well. The ferocity of the Gran Rey Cero is nearly unrivaled.
How to use technique:
Fire like a regular Cero, but only after also getting blood on the firing hand from its user. This is usable only by Espada. The secret to its use and why only Espada can use it are both unknown at this present time.
Technique Drawbacks:
400 reiatsu cost and blood sacrifice. Can only be fired once per post, up to four times a day.{Cero Deslumbrante (Blinding White Cero)*}Technique Name: [Cero Deslumbrante (Blinding White Cero)]*
Class: [2]
Technique Type: [Hollow Technique]
Technique Element: None
Technique Description and Effects:
This technique is usable only by Arrancar in their released form. It has the same speed, firing power, explosive potential, and charge time as a Cero Oscuras. The techniques are nearly identical, but this one is considered superior because it first blinds the opponent with a bright flash, and then as it approaches it strips away all darkness from their surroundings, instantly illuminating everything on its way.
How to use technique:
Fire like a regular Cero.
Technique Drawbacks:
400 reiatsu cost.{Sonido}{Sonido (Lit. Sound Step)*}Technique Name: [Sonido (Lit. Sound Step)]*
Class: [4] - 7-1.
Technique Type: [Hollow Technique]
Technique Element: [None]
Technique Description and Effects:
A powerful technique, Sonido is a step that increases movement speed for a single step. Essentially, it magnifies the speed of just that one step, by 13 times. Each step for Sonido costs 100 Reiatsu. Additionally, this technique does not take up a technique slot.
How to use technique:
Just use it and drain the Reiatsu.
Drawback:
-{Sin Sonido}Technique Name: Sin Sonido
Class: 4
Technique Type: Hollow/Arrancar
Technique Element: None
Technique Description and Effects:
Sin Sonido is the next stage of Sonido evolution, which was developed by Marcelius after countless examination of spirtual particles resisting the flow of spiritual beings through Hueco Mundo's dense atmosphere. Using the principles of Reiatsu-infused movements, introduced by Sonido, this technique uses a larger supply of Reiatsu to enhance every aspect of it's predecessor. Not only does the Reiatsu used allow for faster travel, but it also reduces all drag and impedance of spiritual particle resistance. Where Sonido filled the muscles with energy needed to heighten the user's speed, Sin Sonido additionally coats the user in Reiatsu. With this internal and external building of Reiatsu, the user will figuratively meld with the world around them as they burst with sudden speed. The density of the surrounding particles is of no consequence, as this technique was designed for Hueco Mundo's tremendously dense environment. The same density that forced Arrancar to improve Sonido's design over the Shinigami Shunpo has further enhanced this technique to a higher quality. In atmospheres with less density in spiritual particles, the task is all the simpler to accomplish and control.
The result is a reduced spiritual resistances means less of a footprint. It is possible for masters of Sin Sonido to travel so suddenly and so flawlessly, that they simply materialize at their intended destination. Even wild animals cannot interpret such a flawless transition. After all, this is a Predator's tool. Sin Sonido has also prove more difficult to react against, this is a forced psychological effect due to the techniques bizarre, traceless nature. Truly, this is a most fearsome technique... but is only recommended for practitioners of considerable skill. Once a soul can learn to use it with maturity, a Sonido without sound can prove a most deadly addition to an arsenal.
Sin Sonido increases the user's speed by x10. Observers with Senses beneath 400 cannot hear the beginning or completion of this technique. Observers with Senses of 400 or greater can detect the signature Sonido noise. Observers with Instincts beneath 200 cannot track the movement or arrival of this technique, though they may still prepare counters. Observers with Instincts of 200 and above are unaffected.
How to use technique:
Using Sin Sonido is exactly the same as using Sonido.
Technique Drawbacks:
The user of this technique must have Sonido mastered. Sin Sonido moves slower than typical Sonido, to avoid unnecessary noise Sin Sonido also costs more Reiatsu than typical Sonido to accommodate the atmospheric blending.
Cost: 150 Reiatsu
Made By: Marcelius Despres
Reserved: No{Sonido Garra}Technique Name: [Sonido Garra]
Class: [4]
Technique Type: [Arrancar Technique]
Technique Element: [None]
Technique Description and Effects:
The Shinigami have a technique called Shunpo Karin, which increases the speed of one of their limbs for one movement with an enhanced Shunpo. In other words, they get a 10x speed boost for one arm or leg movement. Oftentimes, Arrancar took unnecessary damage against sword strikes from that technique. To counter it, they created something new.
Sonido Garra is a partial Sonido technique which enhances a single limb's movement for one single movement with a Sonido. In other words, for one movement, either a leg or arm can use Sonido to speed up. 13x is the speed boost associated with Sonido Garra.
How to use technique:
Activate the technique. Unlike Sonido, which costs 100 reiatsu to activate, Sonido Garra costs 150 reiatsu every time one wishes to use it. It can only be used once per post.
Technique Drawbacks:
Reiatsu cost. Continued uses also cause strain to the user's arm. Usable by Arrancar only.
Made By: [Kuroi Naito]{Garanta}{Garganta (Cave)}Technique Name: [Garganta (Cave)] (CINEMATIC TECHNIQUE)
Class: [4]
Technique Type: [Hollow Technique]
Technique Element: [None]
Technique Description and Effects:
A technique used by Hollows and Arrancar to move between the human world and Hueco Mundo, though Arrancar under the service of Las Noches have demonstrated the ability to use it to enter Soul Society as well. This opens a black tear in the air which resembles the gaping maw of a shark, and the inside of which is simply a void of shimmering black. Those inside create pathways made from their reishi, on which to walk to the exit. Some, who have mastered the Garganta, are able to create a reishi pathway which moves them rather than them having to walk along it, treating the Garganta like a sort of elevator to where they are going. This is a slow opening technique, and one that cannot be used in battle.
How to use technique:
The tear simply opens upon the user's will. This technique uses no reiatsu, but it cannot be used if the user is down to 0 reiatsu.{Contrato}Technique Name: [Contrato]
Class: [5]
Technique Type: [Arrancar Technique]
Usable By: [Arrancar]
Technique Element: {None]
Technique Description and Effects:
This technique is an adaptation of the Garganta technique Hollow and Arrancar normally use to travel between worlds. Gen developed this technique during the absence of Miss Asuka in order to better be of service to the next Arrancar who chose him as their Fraccion. This technique allows the user, through contact, to create a seal upon whomever he chooses; however, the seal can only take form when the one who he touches agrees to it. The seal takes the form of three black vertical eyes that look. This technique allows the user to make a contract with those he wants to protect when this seal is created. What it does is simple: when activated for a cost of 100 reiatsu, the seal opens up before the one whom the seal was placed upon into a Garganta roughly six feet in height. A Garganta will also appear before the one who placed the seal and this will allow them to travel from their own position to the seal bearer's position without delay. Once the user steps into the Garganta that appears in front of them, they will step out of the Garganta formed from the seal within seconds. This allows the user to protect those he serves by being able to reach them whenever they are in danger. To activate the seal, the user must be within sight range of the seal bearer and the user must actually look at the seal bearer before activation can occur. This technique requires a mastery of Garganta to learn. Lastly, the amount of seals that can be in play depends on mastery. One seal at learned, two at proficient, and up to three at one time at mastery level.
When placing the seal, the user must say the phrase, "From evil I will protect you. My life is now yours. From now on, I will follow you till the end of time."
How to use technique:
The user must make a contract with the one whom he places the seal on. After saying the phrase, he must ask for permission to place the seal and the one he wants to protect must verbally declare in some way that it is okay.
Technique Drawbacks:
First of all, the seal can't be placed unless the one whom the user is placing it upon gives him permission. If they do not, then the seal can't be placed. Also, there is the reiatsu cost for placing the seal.
Made By: Gen Shizuo
Reserved?: [No]{Spiritual}{Pesquis (Sight)}Technique Name: [Pesquis (Sight)]
Class: [5]
Technique Type: [Hollow Technique]
Technique Element: [None]
Technique Description and Effects:
An Arrancar exclusive technique that allows the user to cast a seeming "radar" for a one mile radius, allowing them to sense any and all beings that have reiatsu in the area, and tell how strong that reiatsu is, and even locate an enemy in battle. Vizards can slip through Pesquis during use of step techniques. Those of speed three or more times the user's can also slip through Pesquis. This allows a one mile radar per 50 energy sensory. Its accuracy also increases with higher levels of energy sensory.
The default version can sense location, general flaring and fluctuation of reiatsu, and basic movement.
How to use technique:
Focus. Lasts for 5 posts once activated.
Technique Drawbacks:
In addition to diverting some of the user's focus, this technique can be fooled by mid to high level illusions, and step techniques which reach a speed at least 30% or more of the user's step speed can slip through Pesquis, seeming to disappear like a ghost off of the radar.{Full Force Release}Technique Name: Full Force Release
Class: 2-0
Technique Type: Spiritual
Usable By: Any race with a release.
Technique Element: Reiatsu
Technique Description and Effects:
The user will gather extra energy into their release, overcharging it before it is activated. When this overcharged release is triggered, an explosion of energy will erupt from the user's body, turning the overflow of spiritual power into a weapon and a defensive tool. This explosion of power can be used to destroy binds, such as bakudo, block attacks, or just unleash a small explosion of raw destructive power around the user for a range of fifteen to twenty meters. It also helps ensure the completion of release by defending the user with their own energy output. This explosion is equal to the class of the release it is used for. It will use double the user's dominant OS (including spiritual pressure due to utilizing release) to factor its power.
How to use technique:
Overcharge a powerful release before using it.
Technique Drawbacks:
This can only be used at the exact moment of a person's release, making it useless if they release prematurely, and likely only useful once per thread. It can only be used with a release that is class 2 or higher. While it can reach class 0 in the rare case of a class 0 release, it can not block class 0 techniques, only have the class 0 advantage against class 1 and below techniques. Instead of a normal reiatsu cost, using this technique multiplies the cost of the release it is used with by 1.5x. If used more than once, consecutive uses will reduce release duration by 10% each time. (3rd use would have 80% duration, 4th 70% etc.)
Made By: Zane
Reserved?: No
Technique Name: [Intención]*
Class: [6]
Technique Type: [Escritura]
Usable By: [Exequias]
Technique Element: [None]
Technique Description and Effects: [Killing intent, said to be a mixture of body language, reiatsu fluctuations, and sheer instinct, is a phenomena well known to the denizens of Heuco Mundo. Reading your opponent's intent to help anticipate an attack is a basic principle of soul combat, and this technique exists to exploit that.
Intención is a surge of reiatsu and intent that gives the impression of launching several attacks simultaneously, an optical illusion similar to the afterimages left by extreme speed techniques. A feint so convincing that an opponent or onlooker cannot tell the "attack" takes place in their own imagination until it glides harmlessly through their defenses.
As an example, the user may feint a single image of slashing horizontally with their zanpakuto, while actually performing a thrust. From their opponent's perspective, two overlapping versions of the user would act out these attacks at the same time. Unable to determine the real attack from the fake, they must either react to both at once to ensure safety, or accept the extra risk of trying to guess the genuine threat.
Skilled users are able to layer multiple uses of Intención on top of each other, projecting up to three feints at once. Mastery increases this limit to four feints at a time. With or without a genuine attack hidden under those layers.]
How to use technique: [The user must clearly envision the physical attacks they intend to feint, flare their reiatu and project their killing intent outward.]
Technique Drawbacks: [Cost of 25 reiatsu per image the user projects, up to a maximum of 75 units of reiatsu at three images. (Or a maximum of four images for 100 reiatsu with Mastery.) The images created are harmless feints made to distract and confuse, and pass harmlessly though an opponent even if they appear to hit or are "blocked". These projections fade away as soon as their single attack finishes.
As a purely psychological trick, Intención can be resisted by characters with the Calm Mind skill. At one point, this is merely a sense that a projected "attack" is somehow suspicious. With two points, projected attacks develop noticeable flaws, distorting or wavering when focused on. A third point renders the images produced by Intención obviously imaginary, falling apart when faced with even basic observation. At four points, the image simply fails to form, instead seeing the user slightly shift in posistion as their reiatsu momentarily fluctuates to no effect.
Intención is limited to feinting physical strikes, and cannot create images of reiatsu based attacks such as bala or cero. It can however, fake the physical motions of activating them, such as getting into a firing stance.]
Made By: [The Exequias]
Reserved?: [Exequias Only]
Technique Name: [Redirection]
Class: [3, 2, 1] - 7-1.
Technique Type: [Other] - Kidou, Quincy Technique, Bount Technique, Human Technique, Hollow Technique, Other
Technique Element: [None] - If any
Technique Description and Effects: [What does your technique do? How strong is it? What is it's range of abilities? List these things below.]
This is a vicious technique used by strong reiatsu beings. This allows the user to grab a hold of reiatsu, cycle the energy through their body, consume it (therefore making it theirs), and then hurl it back. In other words, one can redirect the enemy's reiatsu based attack by catching it and throwing it back either by spin or just catch and throw.
How this works has been stated above. Now, the important thing to recognize is that there are three classes to this technique. The class 3 version can catch reiatsu of any class except class 1+, and redirect it for half cost of the technique. The class 2 version can do the very same, except it layers the user's reiatsu strength on top of the enemy's reiatsu strength for the returned attack. It also uses the full cost. The class 1 version can return any technique regardless of reiatsu strength, and does so with the user's reiatsu strength layered on top of the enemy's. However, it does so for double cost, and does not work on class 0 techniques.
How to use technique: [How do you use this technique? List below.]
Stated above.
Drawback: [What are the disadvantages and drawbacks of your technique? Don't forget that the drawback must be equal in strength to the technique. List everything related to the drawback below.]
This will burn the user. It will burn their arms. It will burn their insides a bit. They will cook a little. This will strain their body and reiatsu. It can only be used once per post. It shuts off release if used 3+ times in a released state.
Made by: [Admin]
Reserved?: [No]
-History-
Birthplace: England – 800 years ago.
Current Residence: Hueco Mundo/Exequias H.Q.
Memorable Figures:
Merina – Wife.
Cain – Decima Espada.
Kouhai - King of Las Noches.
History:
{Chapter One: Life of Redemption and Regret.}
The Crusades and Medieval England was a place filled with debauchery, corruption and violence in a perfect unison with piety, conviction and faith…Androxus wasn’t always called such, a shaggy dark haired man at the age of twenty with a loving wife who he cherished, working the fields and coming home on a regular. As with most families, people didn’t tend to live long but the man whom at this point was simply called Alex often kept to himself, Merina was a beauty to him but average to most, she wasn’t a princess on a tower but a stern woman who loved Alex as much as he loved her. Alex’s humour was somewhat legendary around the local tavern, the Horses Arse to be specific and was a local place where they’d frequent on occasion to indulge in the simple pleasures which could be offered to a man of such poor working environment.
Alex’s shift into crime was a relatively quick one, hoping to obtain a quick coin here and there through basic thievery but it continued to steamroll, a reason and only reason for this shift in demeanour was due to a harsh famine which struck the lands he worked on, crops barely grew and the markets weren’t kind nor the people. Merina’s own health was deteriorating due to their financial situation, begging for her beloved husband to eat instead of her for it was he who worked the fields almost twelve hours a day but pride and stubbornness caused many disputes. As the days grew, Alex committed a crime, a heinous one at that which was to embed a blade into the heart of another man, drunkard, barely able to walk back home but with a decent pouch of coin…The struggle between the pair was one of desperation on both parts, yet Alex’s advantage was pulling a blade, not expecting the man to fall onto it shortly after…
The blood was staining the ragged linen which adorned his form, a terrified, scared boy returned home to his other half who attempted to console him but it haunted him further…He wasn’t a devout man at all, why should he? God had done nothing to assist or help these people, so he shouldn’t expect blind faith…Yet did things get better? No…Poorer times washed in like a crushing tsunami as the local lord of the land came to investigate this murder, only being saved by a punishment which made the man hope his own life would’ve been taken that eve…A Holy Crusade had been called…Able bodied men were to prepare to depart, travel across the scorching deserts and crushing seas to cut down heathens by the dozen. It was easy to tell the sombre tone which fell upon his village, a sad yet clear truth came to be…Alex would soon be equipped with piss poor armour and be forced into battle, to die for greedy arseholes and a false god.
Alex’s form trembled with fear at the prospect of the upcoming war, a night of passionate intimacy with Merina and gentle sobs here after of hopelessness sunk into his soul like a poison, infecting his mind set being absolutely certain it was the last time he’d be able to gaze upon the woman he treasured…
As the days passed, departing Merina to go fight for their King and Lord did Alex clutch at a silver cross, one of the items of value in the Household but didn’t sell due to Merina being an incredibly devout woman, it’d become his focal point for the rest of the hellish months if not years which begun to ensue…The Man participating in only two battles, somehow surviving two…It was in such a hopeless situation did he beg for forgiveness to God…Did he desire to repent for his Sins, an arrow had sunk into the meaty flesh of the left thigh and the pain was unbearable but one thing he prayed for…One thing he desperately begged for in that pain…To see Merina safe..To be able to see her one last time and that he’d devout himself to the Lord if such were to occur..
Unconscious for no less than two days…Did Alex awaken to find himself alive…The infection in his leg had somehow been healed, unaware in those times of basic herbal remedies and their effects, he attributed to God. Alex’s faith become startlingly zealotry in a short amount of time, all for Merina and for the opportunity he’d been granted by his Lord…Offering his life in the service of retaking the Holy Land…Yet there was a loss, and the return home was a tragic one.
As Alex’s return to his village came, he decided to alternate and be patient with the reunion for his wife and went to the local Temple to pray, thinking back on the days of abstaining from alcohol, how he’d not subjected his body to bodily pleasures and had moderated his rations to the point that others had been granted the left overs instead. The man had truly changed, a change for the better and was excited entirely to re-introduce this newer, repented being to his beloved..
Yet God apparently had other desires…Sprays of vermilion staining the cold ground below as Alex’s breath came quiet, frantically grasping at a sudden wounding, steel had met flesh from behind as the heart pumped far too quickly, a rhythmic pounding which was the only sound which met his ear drums other than the desperate clawing out to a cloaked man…Departing…{Chapter 2: Guardian Angel.}
Alex’s soul had departed his body but no less than two years later, as the man felt like it went in an instant and wasn’t entirely aware of how he survived that ordeal…Awakening to find the church in mid sermon, apologising profusely yet realising after intense screaming that not a single person could see him? It was odd, a harsh oddity but he kept faith…Perhaps God had granted him a second opportunity? That these people are simply here to test him? Alex quickly noted Merina’s form within the crowd, believing she offered him a glance and thus acted as if nothing was different…Praying until the sermon finally concluded.
Upon finally ending the sermon, Alex approached the woman he’d come to adore in an attempt to divulge the oddity of what’d happened only for him to pass directly through her…A look of horror washing over his features as a coldness spread through Alex’s chest, noticing alterations to the surrounding area and followed her pleas to notice him. As it’d come to pass, Alex eventually realised his state of being wasn’t one of interaction with other people, on several occasions avoiding Hollow and Shinigami alike for sometime to simply watch over Merina. The promise he’d made was…Binding him to this, nor did he want to go beyond it…Part of him knew if he waited, just that long enough…He could be with her again…
Alex watched Merina’s firm will and strong spirit continue to push through the oddities of life in this era, coming to idly read books over her should or spend most of his time praying within the confides of the Temple, never knowing truly who slit his throat nor why they’d do such a thing? The man didn’t attempt to investigate it, why should he? Perhaps it was a dvine punishment? A sentence to be subjected too, being so close to the one you love yet being unable to have her touch, never being able to watch her lips curl into a smile because of a bad joke, to ever hear her whisper into your ear…That she loves you…Truly…Hell was a terrifying thing and for Alex? This was close to it.
It wasn’t until seven months passing did true Hell come to life, winters bite had glazed over the muddied ground, blades of emerald now being frosted by the gentle touch of white flakes as the burning fire was the only thing keeping Merina warm accompanied by her clothing…Alex had taken to sitting in the corner, reciting softly to himself books he’d memorised, humming away…This hum was broken by the cloppiting of horses, several in fact riding through town he’d at least thought but it’d appear to stop nearby.
A sinking feeling dropped into the pair, both Merina felt uncomfortable and Alex felt tense as he’d shift himself through the door, noticing four armoured gentleman alongside…The local Lord? It’d struck him as odd initially but he’d then noticed him coming to their house and inviting himself in, a stench of alcohol wreaking from two of them…And as the Lord continued to speak, he’d offer a proposition of a decent sum of coin in exchange for intimate services for his guard, an act which brought shock and distress to Alex…Merina denied…Proclaiming her faith to her late husbands departure…
A moment of reprieve was offered…
What came next was the sound of flesh striking flesh, shrieks and pleas of mercy whilst the sound of clothing ripping tore about the cabin…Alex’s witnessing to this, unable to act, begging desperately like a wild animal to God to strike them now for such a crime…Yet nothing came…
This sheer desperation drove his soul chain to break, a maddening and shrieking occurrence of anger swelling into his core as Alex’s form began to mutate horrifically, mask coating face as each arm begun to become elongated like a wendigo, sharp serrated talons pushing from the finger nails as the being had two small, stubby wings at the spinal area…
Alex doesn’t recall much after that…Only remember feasting on the taste of the Sinful…Gorging himself…W-What was his name again?{Chapter 3: The Sin Eater}
As a Hollow, Alex didn’t go by any name nor did he think one was relevant…The creature had an insatiable hunger which had to be constantly revitalised and as such, often hunted actively with a shocking amount of strategy and patience…The classic killing method for this Hollow had actually earned him the alias “Sin Eater”. The Sin Eater earned this title as he didn’t hunt often on random Pluses or Humans which roamed about, being too late nor was he the big boogeyman for children who’d sneak in whilst everyone was asleep and clamp his shockingly large maw onto unsuspecting victims….He hunted, as the name suggested…Criminals.
It often starts by someone committing a crime, it could be a mugger who got away, somebody whose radiating guilt constantly about cheating on their other half…Perhaps a domestic abuser? It doesn’t matter, the Sin Eater finds you eventually…The energy sensory of the creature was phenomenal when dealing with Sin and Guilt which made it difficult for Shinigami or Quincy alike to actually find him…For the undesirables or the criminals of the world are often under looked, they protect the innocent and purge the monsters hunting them yet due to this hunting pattern he went relatively undisturbed.
The Sin Eater once locating a Victim will stalk them for days, watching them from afar and often scoping out their average days duties, waiting for a perfect time to strike…Upon discovering such an act it’d swoop in, often in a methodical strike to the spine first, a single razor sharp strike aiming to incapacitate their bodies and ability to speak…Fear and regret seeping out of them…Only then did the Sin Eater begin feasting upon its prey with delight. It wouldn’t be off to state that the local police often didn’t find anything remaining, perhaps some blood here and there but most were placed in M.I.A until eventually they pieced together the correlation of all of these disappearances attributed to criminals or past criminals…Blaming it on a Vigilante Serial Killer.
The Sin Eater also prioritised other Hollows, simply because they were attempting to hunt the Innocent and came to enjoy feasting on them as they, much like himself, radiated a festering corruption which deep down he believed required to be cleansed…Unaware that he was being watched from afar by a shadier organisation. As the Sin Eater continued to grow stronger, he’d go for more prominent Hollows, Gillian and even on occasion a Shinigami or two…Although he hadn’t ever hunted a Quincy due to their natural radiance of good.
As the Sin Eater gained notoriety and power, he’d become more self aware and this sentience compelled him to nearby churches, recalling his devout faith to some omnipotent being…Whilst I have neglected to mention where he hunted primarily it is because through his rather extended lifespan of being a Hollow he travelled to many areas of the world, Japan being something he didn’t reach until hitting Gillian Class.{Chapter 4: New name of Judgement.}
There isn’t much to note regarding the Adjucha period of his lifetime, taking the form of an elongated, spindly like creature with natural flight due to a pair of Seven sets of bone marrow wings sprouting crookedly from the spinal column. It was during this phase of his existence though did he realise and find Arrancar, albeit seeing them as lost souls and corrupted beasts who need to be consumed, being able to do so to only one during this period of his life yet was satisfied…The Sin Eater realised at this stage that he lacked a true name, apparently foregoing any individualism for the sake of ideological symbols…Thus clinging to the alias which inspired such a paradoxical natural and warning for others of his kind.
Eventually the Adjucha donned a new name, a rather random one which held no meaning at all but it’d be Japanese in nature to accustom and adapt to the relatively primary location of his kin and all spirit activity from what he could gather, other than that he didn’t engage further in anything of note…Not every aspect of his life was important yet he did pick up that for almost an entire month, an Arrancar had been trailing him…Concealed rather well but not good enough…
The Adjucha’s new name…Androxus…Sekenomi…{Chapter 5: Divine Intervention.}
Androxus’s evolution into a Vasto Lordes was a shock even to him, not being aware of the pains which begun to alter his relatively avian like Adjucha form, bones breaking and limbs twisting, the thin skin of flesh finally overlapping to create some form of harsh armouring whilst a Halo was forged from Reiatsu, a Set of Seven tendrils sprouting from his back which constantly let off an earie essence of corrupted radiance. It was during this period where he’d spent most of his time forging the relationship with other Pluses and even Humans…Androxus’s hulking form was strong enough to contend with even Captains of the Gotei 13, able to purge Arrancar and this feeling of Zealotry burned brightly into the core of the Hollow.
Once the evolution was completed, Androxus’s first act was to test out the new form and he wasn’t disappointed, a blessing and divine choosing that he now had succeeded in his punishment…To become a being of righteous punishment upon the corrupted. The Vasto Lordes didn’t hesitate not waste time, decades passing as he’d constantly visit the Human World as some form of Guardian Angel, spiritually aware humans often met him…Noticing the Angelic figure and believing it to be a genuine Angel from up high, accompanied by a refined tone and alluring voice were they convinced themselves to be purged of their own sins…People enacting vengeance on their wrong doers, in a manner which didn’t compromise their own emotional state…Forging sadistic, psychotic and delusional Humans to begin popping up around Japan…Each claiming that they’ve finally repented for their sins.
Androxus himself often oversaw these sick, actions of torture…It doesn’t mean he didn’t get hands on, often subjecting the spiritually aware whom were guilty of Sin themselves to horrific tests akin to a game forged by a cruel God…Some who laid hands on others? Remove their hands or face death…Those who committed fraud? Confess your crimes by sculpting it into your own flesh…These are simply two of the punishments offered other than death, a death which some did choose…And regretted it…The Vasto Lordes feeding off their guilt and regret, burning them into sludge as their very bodies sizzled into nothing but a distant memory…Truly was he a Zealot and a Zealot which didn’t feel any anger toward these creatures, both a messiah complex which would place God to shame and a Humility which would make true Angels weep with envy…
Did he perceive Humans angrily? Did he perceive Sinners in rage? Not at all, they were like ants, pigs, farm animals which needed guidance and tempered…The best method to do so was to bestow upon them his kindness and charity, via the attention he graced them with and offering ways for them to repent or be released from the shackles of their traumas.
Androxus continued this subversion of expectation for sometime, spending almost ten years as a Vasto Lordes without ever mask breaking simply because he didn’t know how too, offering a twisted guidance to people but eventually discovered an Arrancar who’d been tracking him since the time of being an Adjucha…A short engagement did follow, the creature revealing he’d been tasked with keeping an eye on him although regardless of the pain inflicted, refused to reveal the exact organisation who’d been doing so…He had suspicions that it’d had to do with the monstrosity of grandeur built by the Las Noches Kings of old but pondered why they’d be so interested in his existence? As far as he was concerned, he was an enemy to his own species wasn’t he? A grander ploy and game was at play…A game which he decided to no longer be a pawn at but by being a player.
The Hollow decided to solidify himself in the history of all of Hueco Mundo, Soul Society and the entire spirit world…How would this Vasto Lordes do this? What action would Androxus attempt to take in order to bring repentance and the power of the divine into all the eyes? By forcing the first killer in biblical history to repent…Cain….Cain would finally find himself under the judgement of God.{Chapter 6: Saint vs Sinner.}
Androxus searched many weeks for Cain, idly walking through the pearly sands with nothing but a single goal in his mind…To beat Cain. As the Hollow and Arrancar alike often steered away as he proclaimed to challenge the first murderer, until eventually…It was done…Cain was only two hours away and the Vasto wasn’t inclined to halt his mission, eventually reaching the position of the most powerful Espada arguably in all of Hueco Mundo…Spiritual pressure rising drastically as the radiance from his own came to irk the creature, although the Vasto truly didn’t have any chance of winning, a sentence being stated before he’d intended to do so:
“Cain…You’ve been finally chosen to repent for your sin, the first sin…Resistance isn’t advised but if you desire to deny the guilt which has shackled you for all these years then by all means…I’m not inclined to deny you. Only one of us departs these sands with their lives..” Androxus’s sheer confidence in his ability was undeniable, faith had that effect on people and the Vasto’s faith was only upon the one thing he was certain that could prevail against such Sin…Himself. As the pair stood off, grains of pearl white idly drifting in a cool wind which now carried a voice he didn’t recognise…A voice which spoke of mild amusement, twisted words which sunk into the Vasto’s heart…
An explanation was presented to the Vasto by some Shinigami…Yet the power this individual presented felt like his own? Corrupted yet pure…It was an odd feeling, fear coming to forcefully tug at the natural bestial instincts of the Hollow yet he knew retreating would result in nothing but a delayed death. The man revealed himself to be a Lord Kouhai and preached of an opportunity, a simple one…The Arrancar who was stalking him since Adjucha belonged to an organisation separate from the Espada, an elite order of Arrancar whose entire purpose was too gather information, clean up and most importantly…Keep the Arrancar in check if need be. This brought little interest to Androxus until the thought of being able to cleanse failed Espada came to mind, suddenly being more invested…
Kouhai proceeded to display and show the method in which Androxus may obtain more power for his virtuous and righteous goals, to mask break and become akin to the Espada but presented in a way which made him feel like he was far above…The Vasto eventually kneeling without hesitance and accepting the proposition, loyalty for the opportunity to carry out his desires far more effectively and at a far wider scale…
Upon accepting this position did Androxus diligently work through the next hour figuring out the abilities of the mask break, eventually finding the capability to tear off the Mask…Sealing his form behind a less zealotry mindset, passive in nature and pearl white locks…The Angel had ascended…Now this Exequias would be his next location.{Chapter 7: Exequias.}
Androxus spent the majority of his time after mask breaking into refining Cero’s, realising a clear strength reduction, even speed had come to drastically drop but it didn’t halt him…No in fact it invigorated him, finally a form which could hold back and appeal to the common creature. The Arrancar eventually was inducted into the Exequias’s lower rankings but it lacked any true structure, most of the current members unable to carry out tasks efficiently or whispered of their own personal ambitions, selfish, internal corruption which mirrored the Central 46 horrors…This drove Androxus to increase adept attitude but first and foremost…Deciding to immediately challenge the prior leader of Exequias. The pair didn’t end up engaging in the end, the other unfortunately falling on an assignment leaving the position unfulfilled and whilst many sought to seize this power gap…Androxus came out victorious.
The Arrancar got the approval of Kouhai to arrange the Exequias into a more unified force, including recruitment alongside acting almost like a separate entity to those of the Espada…Offering him an authority which is second only to that of Kouhai. A rather delightful expectation and so begun what is now known as the Grand “Purge.”
The Exequias was first organised among those, fifty percent of them immediately executed and cleansed depending on their failure ratings which was a vast majority, the upper fifty percent acting out this order without delay although a few didn’t like this…It was necessary to build the foundations of a better Exequias. Once such was completed, Androxus placed in a three tier system in which information on assignments, operations and information is based heavily on which tier you are…The grunts are on a need to know basis, they’re often given a targets name, a baseline and told in briefing a specific manner in which they’re expected to carry it out. The thorough nature of these observation assignments is phenomenal, everything from that one day they walked their dog, obtained some food, spoke with class man A.B.C, then those individuals would also be looked into..
As you reach higher you’ll get to Exequias Third and Second, both of these are often aware of most objectives of an assignment, Thirds act more on hands on operations which require power over stealth, but exceptions of course are made if circumstance requires it. The Thirds are often utilised aswell to go into Las Noches and work on files about the other Espada, ever changing but every inch of information on them is stored within the Exequias H.Q.
The very rare two are fiercely loyal, tested and assured to be such…Often knowing about almost everything if not everything about an assignment or priority objective, these individuals carry out the will of the Sin Eater to the best of their capabilities most of the time and on occasion act as personal guards when there is a high target which requires to be taken out.
Androxus himself is an enigma to the other Espada, rarely displaying himself within the confines of Las Noches bar an odd meeting or two when it was necessary, most believe him to be of a lower ranking or simply kept around for a reason they don’t understand…None actually aware of the mans capabilities, even more so…Not even the Exequias rankings are aware of the Segunda Etapa he’s obtained. The man although is a familiar face even among the lowers of Exequias, prowling the H.Q’s halls with a smile on his face and a gregarious attitude toward his subjects, it’s not unknown that he’s attempting to open up the Exequias for a select few races which are considered Undesirable or Extinct to the Soul Society…It’s the best way to assure hatred.
During the Escudo’s arrival into Hueco Mundo, it was Androxus who offered the advice of patience in that they offer no real threat but an opportunity to see which of the Espada are willing to appease Kouhai or gain strength…Soon enough the group becoming an enigma and disbanding, as they still remain on his priority list…One Arrancar in particular by the naming of Col…
To the other races, Androxus hasn’t revealed his true ranking nor those that are aware are currently alive as he’s discreetly handled matters rather efficiently….So far the Exequias’s silence has been primarily due to the re-organisation of the base, specifically a method to get in is very much secretive as there are three entrances, each coming into a Cube like area whilst a wall before them is thick and opens up a small slit…Thus identifying if an individual is truly who they claim through a variety of tests in the Cube…Anyone who hasn’t got the authority to be there, is often barraged by Cero’s and Balas alike…
To even find these three entrances into the underground complex, you’d need to have an immensely high capability of energy sensory as the natural granite ground offers a perfect cover, plus the absolute sheer amount of Sand crushing down from above…
During this time he’d recently executed both of his Seconds for insubordination, feeding them to Gillian shockingly of all as they’re forced to relive that horrific experience as Androxus believed the upper echelon needed a reworking, discovering an oddity by the names of Colina…Evidence suggested her to have a unique Release in which he decided to go investigate, discovering this was the truth and she herself was odd…Offered her a position among the Exequias, grooming her for the second ranking.
Now this has been accomplished, Androxus has returned to his more active state…Seeking out potential information and hidden agents to bring about something which has eluded the Arrancar and Hollow species sometime, the ability to invade and burn the heretics under a false Emperor…The Silbern.