Post by Impossible on Jul 3, 2016 15:42:39 GMT -5
Technique Name: [Skull slayer]
Class: [3]
Technique Type: [Kido]
Usable By: [Hollows, vizards, hell races, and failures]
Technique Element: [None]
Technique Description and Effects: [This ability creates a giant skull, with the head being different for each individual. The few consistencies between person to person however, is that it is always bone white, always shares the eye color of its caster, and is always the skull of an animal. You write in your animal skull in after learning this tech. The skull can be no larger than a car, and no smaller than a bike for adults.
This 'skull' has three major abilities. The first is the ability to fly. It has the ability to move at very high speeds, having a static speed of 800. It is not autonomous however, only responding to your physical commands. When you just learn this ability, you are able to control two at a time, one per each hand. At adept, you'll be able to control one per finger, moving them as you see fit. At mastered, you can control two per finger. Keep in mind that this is a very mentally taxing ability, and even controlling one requires you to split your focus in half. You would need very high instincts to manipulate more than five.
The second ability is that these skulls give you a shared vision, thus the reason they have your eye color. This does not mean they share your senses. They only give you their vision. They cannot hear, feel, or smell anything. They do not give sensory overload however or any other negative effects, meaning if they are subject to a flashbang or an illusion, the caster will receive the blinding effect. The skull will be subject to however long the effects of whatever hit them would normally last, in spite of the caster still being able to guide them with his own vision in place of the skull's.
And finally, these creatures can cast abilities for their caster, save for release techs and step techs. Any ability the user would normally fire, these guys will fire for them if they so please, at the cost of an additional 25% of the normal tech cost. The ability will always start off as a cero-like beam of energy. Once the beam hits something, the struck is immediately subjected to the effects the ability would normally do, be it freezing, burning, binding, etcetera. The fire rate is a static speed of 800, and the laser is launched as a constant stream for the post that it was activated.]
How to use technique: [By raising your hand to the sky, this ability takes away 500 reiatsu to activate, and forms the skull you designed upon learning this tech. The caster is unable to move while he activates this, nor are they able to use any abilities that require use of their hands to use. You are able to summon up to five at a time is you pay the cost for however many you summon. Meaning if you summon all five at once, you'd be paying 2500 reiatsu.]
Technique Drawbacks [This ability is very hard for those with low mental abilities to use. Their vision becomes split between the two heads, or even more if you dare try for more than one skull. Attacks to the skull might register as attacks to you, and force you to jump instead of moving the skull. The same is also true. The skull only has one of your senses, meaning that it is vulnerable to attacks outside of its vision, unless the caster is paying a heavy amount of attention to both their own, and their summon.
If you use an ability that would cause normally damage will not be transferred to the skull. The caster will still take the damage they normally would.
This ability is only able to use abilities that are within one class of this ability. This means only abilities that are class four, three, or two are able to be used. Any other abilities would be either too weak to charge the skull, or would overload it, and the skull would break down.
Users of weapons are also unable to use their hands for melee combat. If they tried, their summon, or summons, would fly all over the place, crashing into all sorts of things. The skulls aren't very sturdy either, with even a hit higher than 100 strength being able to destroy it.
Made By: Impossible
Reserved?: [Yes]
Class: [3]
Technique Type: [Kido]
Usable By: [Hollows, vizards, hell races, and failures]
Technique Element: [None]
Technique Description and Effects: [This ability creates a giant skull, with the head being different for each individual. The few consistencies between person to person however, is that it is always bone white, always shares the eye color of its caster, and is always the skull of an animal. You write in your animal skull in after learning this tech. The skull can be no larger than a car, and no smaller than a bike for adults.
This 'skull' has three major abilities. The first is the ability to fly. It has the ability to move at very high speeds, having a static speed of 800. It is not autonomous however, only responding to your physical commands. When you just learn this ability, you are able to control two at a time, one per each hand. At adept, you'll be able to control one per finger, moving them as you see fit. At mastered, you can control two per finger. Keep in mind that this is a very mentally taxing ability, and even controlling one requires you to split your focus in half. You would need very high instincts to manipulate more than five.
The second ability is that these skulls give you a shared vision, thus the reason they have your eye color. This does not mean they share your senses. They only give you their vision. They cannot hear, feel, or smell anything. They do not give sensory overload however or any other negative effects, meaning if they are subject to a flashbang or an illusion, the caster will receive the blinding effect. The skull will be subject to however long the effects of whatever hit them would normally last, in spite of the caster still being able to guide them with his own vision in place of the skull's.
And finally, these creatures can cast abilities for their caster, save for release techs and step techs. Any ability the user would normally fire, these guys will fire for them if they so please, at the cost of an additional 25% of the normal tech cost. The ability will always start off as a cero-like beam of energy. Once the beam hits something, the struck is immediately subjected to the effects the ability would normally do, be it freezing, burning, binding, etcetera. The fire rate is a static speed of 800, and the laser is launched as a constant stream for the post that it was activated.]
How to use technique: [By raising your hand to the sky, this ability takes away 500 reiatsu to activate, and forms the skull you designed upon learning this tech. The caster is unable to move while he activates this, nor are they able to use any abilities that require use of their hands to use. You are able to summon up to five at a time is you pay the cost for however many you summon. Meaning if you summon all five at once, you'd be paying 2500 reiatsu.]
Technique Drawbacks [This ability is very hard for those with low mental abilities to use. Their vision becomes split between the two heads, or even more if you dare try for more than one skull. Attacks to the skull might register as attacks to you, and force you to jump instead of moving the skull. The same is also true. The skull only has one of your senses, meaning that it is vulnerable to attacks outside of its vision, unless the caster is paying a heavy amount of attention to both their own, and their summon.
If you use an ability that would cause normally damage will not be transferred to the skull. The caster will still take the damage they normally would.
This ability is only able to use abilities that are within one class of this ability. This means only abilities that are class four, three, or two are able to be used. Any other abilities would be either too weak to charge the skull, or would overload it, and the skull would break down.
Users of weapons are also unable to use their hands for melee combat. If they tried, their summon, or summons, would fly all over the place, crashing into all sorts of things. The skulls aren't very sturdy either, with even a hit higher than 100 strength being able to destroy it.
Made By: Impossible
Reserved?: [Yes]