Post by Impossible on Jun 21, 2016 20:59:01 GMT -5
Technique Name: An Elemental Switch
Class: [Equal to your class]
Technique Type: [other]
Usable By: [Any race]
Technique Element: [Various]
Technique Description and Effects: [The basis of this technique is reiatsu. What one can do with the byproduct of one's life essence. Everyone is different, yet one fact remains true for each individual: the element in which your reiatsu manifests as. Every spirit manifests itself as wind while outside of the body. This is what allows one to influence the air to increase the gravity around them. It's also the reason that a normal person is unable to detect a spirit with a majority of their senses. This ability can change that, at a cost. The use of this can change the element of your own spiritual pressure into one of four other things, while master's of this technique can change others.
With earth, your spirit is unwavering, and makes the Reiatsu inside you almost completely solid and unwavering. This gives you two abilities. The first replaces both your gravitational pressure, and makes it so a spirit is unable to hide from the senses of normal humans. Gravitational pressure is a tool used by the strong to subjugate the weak, completely and absolutely. For earth, this is not the same. For earth, you might loose your gravitational pressure, but in it's place, you gain a body of steel. Your body becomes as strong as your highest offensive stat while this ability is active. The cost for this is dramatically reduced speed, cutting it in half, and making all techniques cost twice as much to use.
With water, the effect isn't nearly as painful. While still causing slight discomfort, it's nowhere NEAR the level that the other three cause, only making your body feel constantly bloated with too much blood. This makes your Reiatsu far easier to control, unlike its other elemental counterparts, especially over air, with air being the second hardest to control, and earth taking the number one spot. While using this element, your control is precise, your entire body becomes a stream of reshi, and unlike air, you can gain near perfect control of your power.
Any technique's cost is cut down by huge chunks, aside from any technique that requires a user-determined cost or all of the user's Reiatsu. At a beginner level of control, all your techs costs, including release, is cut down by a 10%, with proficient being at 20%, and a master only needing 70% of the power that is normally needed. Any technique that nulls another tech still needs to paid in full, and this ability does not reduce the sprp needed to counter it. High speed movement is painful for you however. With every movement you make, your blood sloshes around, making you dizzy and nauseous. Anything over a speed of 300, including step techs, will do this, and is possible to knock you out after five consecutive posts of high speed.
Fire probably causes the user the most pain out of the four. The pure discomfort from earth can contend with the number one though. While earth hardens your reshi, and water makes it into a liquid, fire is the most like air. The energy burns inside the body, like fire to a log. While using this, 50% of the reshi spent will return to the user after used after a tech is used in the following post, returning your reiatsu. This is more bad than good, as it returns as pure flame, trying to re enter your body, any way possible causing you massive burns. The flames will harm you, but in return, every attack, kido, or battle technique will explode with a fiery wrath, equal to the highest offensive stat, plus one fourth.
Lastly, lightning, the least painful of the four, if only because it numbs you. Lightning is pure energy. It's a fleeting moment in time, but with you, lightning will strike twice. Your body will become a generator, converting your reiatsu into pure energy. This energy does not act as normal reiatsu. This energy will never want to stay still, and thus you will never want to either. Your soul will begin to use this energy in place of your normal energy, making all energy-based techs pure 'energy', instead of reiatsu. This ignores defences that state reiatsu specifically.
Physical abilities that still cost reiatsu have the added effect of being made of the electric energy, and will stun the area or persons that the tech collides with. You body will also be affected, turning the skin on your hands and feet transform into energy, destroying anything it touches with less than half your rs. Anything higher will be damaged and blocked, with repeated strikes destroying the target. The lightning will crawl up your skin, eventually covering your entire body. This is not a good thing, because the energy replaces your skin with itself. The moment this ability deactivates, or you refuse to pay the cost, your skin will be stripped away. The total covering of your skin would take around 15 posts to do, and after that point, the energy would then immediately begin to eat away at your muscles. You would have 5 posts before your muscles are completely covered, and will vanish like your skin, meaning that extended use of this power will eventually eat all of your body. Unless you think you can survive without your skin or muscles. This ability also has the added downside of costing 100 per post, but does not have the usual limit.
How to use technique: (How is it activated?): [The original caster can pass change the properties of one's reiatsu of a willing non failure participant once per thread, in a non-combat situation. The process leaves the two completely immobile, and unable to fight anything off if they were attacked. The failure casting however, can do the same for himself in the same amount of time. The failure, however, is not restricted in their mobility, but loses the use of their flood for two posts, as in the post you cast it, and to the end of your following post.
In combat, you can activate your element of choice by paying 400 reshi. It lasts five posts before it deactivates, and you can reuse it immediately after it wears off. This does not apply to lightning, which is stated in its use above. While active you gain both the positives and the negatives, and are unable to turn it off until the post have worn off. This ability takes up one tech slot as its name, followed by the element chosen.]
Technique Drawbacks: {[Stated above, plus you lose the ability to use gravitational pressure until your reshi is returned to its natural state, and will render all spirits visible as the element chosen, along with the pain each ability cause while active. Can only have one chosen element at a time, and are unable to have it altered aside from another failure with the technique known as 'A failure's gift'. ]
Made By: Impossible
u]Reserved:[/u] [Yes, but due to the nature of this ability, other's learning this ability are able to reach master with it. Can be taught to another if the teacher has 'A failure's gift', and does not need to actually learn this ability to teach.]
Class: [Equal to your class]
Technique Type: [other]
Usable By: [Any race]
Technique Element: [Various]
Technique Description and Effects: [The basis of this technique is reiatsu. What one can do with the byproduct of one's life essence. Everyone is different, yet one fact remains true for each individual: the element in which your reiatsu manifests as. Every spirit manifests itself as wind while outside of the body. This is what allows one to influence the air to increase the gravity around them. It's also the reason that a normal person is unable to detect a spirit with a majority of their senses. This ability can change that, at a cost. The use of this can change the element of your own spiritual pressure into one of four other things, while master's of this technique can change others.
With earth, your spirit is unwavering, and makes the Reiatsu inside you almost completely solid and unwavering. This gives you two abilities. The first replaces both your gravitational pressure, and makes it so a spirit is unable to hide from the senses of normal humans. Gravitational pressure is a tool used by the strong to subjugate the weak, completely and absolutely. For earth, this is not the same. For earth, you might loose your gravitational pressure, but in it's place, you gain a body of steel. Your body becomes as strong as your highest offensive stat while this ability is active. The cost for this is dramatically reduced speed, cutting it in half, and making all techniques cost twice as much to use.
With water, the effect isn't nearly as painful. While still causing slight discomfort, it's nowhere NEAR the level that the other three cause, only making your body feel constantly bloated with too much blood. This makes your Reiatsu far easier to control, unlike its other elemental counterparts, especially over air, with air being the second hardest to control, and earth taking the number one spot. While using this element, your control is precise, your entire body becomes a stream of reshi, and unlike air, you can gain near perfect control of your power.
Any technique's cost is cut down by huge chunks, aside from any technique that requires a user-determined cost or all of the user's Reiatsu. At a beginner level of control, all your techs costs, including release, is cut down by a 10%, with proficient being at 20%, and a master only needing 70% of the power that is normally needed. Any technique that nulls another tech still needs to paid in full, and this ability does not reduce the sprp needed to counter it. High speed movement is painful for you however. With every movement you make, your blood sloshes around, making you dizzy and nauseous. Anything over a speed of 300, including step techs, will do this, and is possible to knock you out after five consecutive posts of high speed.
Fire probably causes the user the most pain out of the four. The pure discomfort from earth can contend with the number one though. While earth hardens your reshi, and water makes it into a liquid, fire is the most like air. The energy burns inside the body, like fire to a log. While using this, 50% of the reshi spent will return to the user after used after a tech is used in the following post, returning your reiatsu. This is more bad than good, as it returns as pure flame, trying to re enter your body, any way possible causing you massive burns. The flames will harm you, but in return, every attack, kido, or battle technique will explode with a fiery wrath, equal to the highest offensive stat, plus one fourth.
Lastly, lightning, the least painful of the four, if only because it numbs you. Lightning is pure energy. It's a fleeting moment in time, but with you, lightning will strike twice. Your body will become a generator, converting your reiatsu into pure energy. This energy does not act as normal reiatsu. This energy will never want to stay still, and thus you will never want to either. Your soul will begin to use this energy in place of your normal energy, making all energy-based techs pure 'energy', instead of reiatsu. This ignores defences that state reiatsu specifically.
Physical abilities that still cost reiatsu have the added effect of being made of the electric energy, and will stun the area or persons that the tech collides with. You body will also be affected, turning the skin on your hands and feet transform into energy, destroying anything it touches with less than half your rs. Anything higher will be damaged and blocked, with repeated strikes destroying the target. The lightning will crawl up your skin, eventually covering your entire body. This is not a good thing, because the energy replaces your skin with itself. The moment this ability deactivates, or you refuse to pay the cost, your skin will be stripped away. The total covering of your skin would take around 15 posts to do, and after that point, the energy would then immediately begin to eat away at your muscles. You would have 5 posts before your muscles are completely covered, and will vanish like your skin, meaning that extended use of this power will eventually eat all of your body. Unless you think you can survive without your skin or muscles. This ability also has the added downside of costing 100 per post, but does not have the usual limit.
How to use technique: (How is it activated?): [The original caster can pass change the properties of one's reiatsu of a willing non failure participant once per thread, in a non-combat situation. The process leaves the two completely immobile, and unable to fight anything off if they were attacked. The failure casting however, can do the same for himself in the same amount of time. The failure, however, is not restricted in their mobility, but loses the use of their flood for two posts, as in the post you cast it, and to the end of your following post.
In combat, you can activate your element of choice by paying 400 reshi. It lasts five posts before it deactivates, and you can reuse it immediately after it wears off. This does not apply to lightning, which is stated in its use above. While active you gain both the positives and the negatives, and are unable to turn it off until the post have worn off. This ability takes up one tech slot as its name, followed by the element chosen.]
Technique Drawbacks: {[Stated above, plus you lose the ability to use gravitational pressure until your reshi is returned to its natural state, and will render all spirits visible as the element chosen, along with the pain each ability cause while active. Can only have one chosen element at a time, and are unable to have it altered aside from another failure with the technique known as 'A failure's gift'. ]
Made By: Impossible
u]Reserved:[/u] [Yes, but due to the nature of this ability, other's learning this ability are able to reach master with it. Can be taught to another if the teacher has 'A failure's gift', and does not need to actually learn this ability to teach.]