Post by Asim Bakari on Nov 11, 2015 22:20:05 GMT -5
Asim Bakari
Current Stats
❄Class❄ 3
❄Sp❄ 1300
❄CPT❄ 6365
❄TTP❄330
❄Ryo❄ 1000
❄SKP❄ 15/21 (1 unused) (2/8 for new skp)
❄Sp❄ 1300
❄CPT❄ 6365
❄TTP❄330
❄Ryo❄ 1000
❄SKP❄ 15/21 (1 unused) (2/8 for new skp)
Speaking color: gold Thinking color: silver
Stats/Skills
Strength - [100] .6=60Points
Speed – [200]Points
Spiritual Pressure – [300] Points
Reiatsu Strength – [400]x1.75=700Points
Instinct - [150] Points
Senses - [100]. Points
Energy sensory - [50] Points
Healing Expertise - [0] Points
Stealing:2
Analysis:2
Learning :2
Strength of Will:2
Anti-Stealth:2
Focused Eye:2
Stealth:2
Techniques
14/23
1 Technique Name: [Scarab Frenzy]
Class: [7]
Technique Type: [Hollow/Arrancar Technique]
Usable By: [Hollow]
Technique Element: [Insect ]
Technique Description and Effects :
The scarabs that Asim makes go into a frenzy and start to convert the area around him into a desert faster making the area changed doubled
How to use technique:
Asim's eyes glow yellow and wills this to happen. Costs 75 reiatsu per post.
Technique Drawbacks None
2 Technique Name: [Scarab skin]
Class: [6]
Technique Type: [Hollow/Arrancar Technique]
Usable By: [Hollow]
Technique Element: [Insect]
Technique Description and Effects:
From his body Asim unleashes a pheromone from his body that makes the scarabs around him and the ones he is spewing out wrap all around his body and crawl around it acting as a suit of armor. These scarabs will not attack Asim or try to go looking for water. They will cling to his body as long as the pheromone last.
How to use technique :
Asim's body leaks out a pheromone that attracts scarabs to his body for three posts.
Technique Drawbacks
This lasts for three posts and after that must be refreshed. During the time he has the scarabs on him only half of scarabs will be converting the area around him into desert so that means that his conversion rate is cut in half. Even though this is considered a class six tech the class of the scarabs actually count when attacking him as they're the ones taking the hit and this tech is only keeping them there. When summing more then one type of scarab and using this tech it is assumed that the strongest scarabs are used to create the suit of armor unless otherwise stated. Costs 150 reiatsu then to refresh costs 50 more. Eyes aren't covered nor his nasal cavities
Made By: Asim Bakari
Reserved?: [Yes]
Made By: Asim Bakari
Reserved?: [Yes]
3 Technique Name: [ Larva Gas]
Class: [5]
Technique Type: [Hollow/Arrancar Technique]
Usable By: [Hollow]
Technique Element: [Gass]
Technique Description and Effects :
Just how Asim spawns out the fully grown scarabs using this tech he can expunge from his body scarab eggs that will fill the air around him. Asim can breath out this gas in many forms from going into a cone to a straight line coming out depending on how Asim breaths out the gas. The gas appears as a white mist then dissipate quickly however the eggs stay in the air for much longer. Since the eggs are from Asim himself if he breaths them in they will do nothing. Once the eggs are breathed in they slowly attach to oxygen and pass into the blood stream without causing harm to the damage to the host. The eggs in the blood stream will hatch into larva that will crawl into a person's muscle and skin tissue. The larva will absorb the water from their body and causing them to feel as if they are being taxed each post while having the larva inside of them they will get an extra tax of 10 speed per post.
How to use technique:
Asim takes in a deep breath then blows out the gas.
Technique Drawbacks
The gas is non harming and needs to be breathed in for any of the larva to enter someone's body. The larva don't cause pain, but can be felt crawling under a person's skin. The larva don't do any physical damage as they slip into the spaces between cells and start to absorb water. A person with a higher class than Asim can resist the larva eggs from hatching. If a person has twice as much RS as Asim they can also resist the larva eggs from hatching. Which would render this tech useless. Costs 100 reiatsu. Someone can purge the scarabs by giving up 450 reiatsu. Also having a higher RS than Asim grants immunity to the larval gas.
Made By: Asim Bakari
Reserved?: [Yes]
Made By: Asim Bakari
Reserved?: [Yes]
4 Technique Name: [Scarab Bomb]
Class: [5]
Technique Type: [Hollow/Arrancar Technique]
Usable By: [Hollow]
Technique Element: [None]
Technique Description and Effects:
As the scarabs keep flying around and absorbing water Asim can will them to explode at his RS strength. This makes any of the Scarabs that are around him essentially ticking time bombs that can go off at any moment.
How to use technique:
Asim picks out a scarab and it explodes.
Technique Drawbacks
Only strong as a class five tech and each scarab has to pay 50 for each scarab he wants to explode. Range of 100 feet for scarab bombs.
5 Technique Name: [Scarab clones]
Class: [5]
Technique Type: [Hollow/Arrancar Technique]
Usable By: [Hollow]
Technique Element: [Insect]
Technique Description and Effects :
The scarabs form into the shape of Asim and look like him in shape and form. They will act as clones of him, however all they are is a moving mass of scarabs. They will mimic the way Asim fights however they are driven on the same need to find water and will act on that. Asim has no control over the so called clones. Just like the scarab skin while the class of this tech is class five the actual class when it comes to clashes is based off of the scarabs themselves. If someone blows away part of the scarab clone's body it will reform from scarabs around and keep on going.
How to use technique :
Asim's eyes glow yellow just like scarab frenzy and the scarabs around him form into a shape that looks like him, but is easily seen as a mass of scarabs.
Technique Drawbacks
Asim has no control over the clone he creates and it moves based on instinct of hunting down water. Normally this can't fool people as to which is the clone and which is just a massive mound of scarabs as they look nothing alike. However if Asim is using scarab skin they can fool someone, but it's still easy to tell which is which. This skill only makes one clone at a time, but Asim can have up to three scarab clones running around. This skill only lasts for three posts before the scarabs break apart and act as normal. Costs 200 reiatsu per clone
Made By: Asim Bakari
Reserved?: [Yes]
6 Technique Name: [Burst from within]
Class: [4]
Technique Type: [Hollow/Arrancar Technique]
Usable By: [Hollow]
Technique Element: [None]
Technique Description and Effects :
A buzzing sound comes from the scarabs and then it happens the larva inside of anyone start to mature rapidly and start to burrow out of the host body their in. This will be painful as they will eat away at anything that is in their way leaving holes all over a person as they crawl out to seek out water to turn into desert.
How to use technique :
Asim signals the scarabs to create a sound that alerts the larva to grow.
Technique Drawbacks
This tech does nothing if someone hasn't breathed in the eggs of the scarabs. The Larva never attack a person's internal organs. All larva actually only stay under a person's skin and in their muscles. So this tech will never do any damage to a person's internal organs. All larva are always in either the skin or muscle tissue and no where else. The muscle tissue doesn't include the heart as it is an internal organ. A person with a higher class can resist the larva from burring out of their body. If a person has more than 300 strength the larva cannot burrow out of the person's body and end up dying. Costs 200 reiatsu
Made By: Asim Bakari
Reserved?: [Yes]
7 Technique Name: [Heatwave]
Class: [4]
Technique Type: [Hollow/Arrancar Technique]
Usable By: [Hollow]
Technique Element: [Fire]
Technique Description and Effects:
The scarabs start heating up the air around them and start to cause the temperature in the desert to rise rapidly. The water in the desert will dry out and evaporate. All around the desert a hot wind will blow constantly. While being constantly hit with hot air isn't that bad the real damage comes from what a person doesn't feel and that's, that the heat is slowly causing them to lose more water each post causing them to tire faster. The rapid raise in temperature will cause a person to sweat more meaning that scarabs will be more attracted to the person. Meaning it will be harder for someone to keep the scarabs away. During this heat wave a person will also be feel an additional tax on their body when moving of 50 speed. (This applies after Asim's overall ability)
How to use technique:
The scarabs heat up and start to flap their wings and unleash the heat off of their body and fill the air around them. Asim must force the scarabs to do this by commanding them via his mind however they keep on doing this without any other input from him until he tells them to stop.
Technique Drawbacks
This lasts for six posts before Asim needs to repay to reactivate it. The heat wave doesn't do any physical harm. If Asim stops this tech stops for a post then the next post it picks up or picks it up later the posts in between still count towards the six posts. Costs 250 reiatsu
Made By: Asim Bakari
Reserved?: [Yes]
8 Technique Name: [Sandstorm body]
Class: [3]
Technique Type: [Hollow/Arrancar Technique]
Usable By: [Hollow]
Technique Element: [Sand]
Technique Description and Effects:
While controlling the sand around him is one thing Asim takes it a step further with this property by turning his body into sand. Asim can do this at will allowing him to avoid being damaged by converting his body to sand. Asim can do this fully or just part of his body at a time. If he turns his entire body into sand he can allow the wind to carry him away and reform at another location in his desert or dissolve into the sand he created and then reform at a later time.
How to use technique :
By Asim's will and command his body turns to sand then to turn it back he must concentrate to reform his body. If he doesn't reform his body it will stay as sand.
Technique Drawbacks
Lighting type techniques that have an RS equal to Asim or more will hurt Asim in this form and either melt him or turn his body into glass. A technique that has 1.5 more RS than Asim can still hurt him after the tech's class is taken into account. Someone with more than 600 in strength can still hurt Asim by blowing away the sand making it harder for him to control his body. At max he can use it for three posts then he must reform his body and wait two posts before being able to use it again. 200 reiatsu cost per post
Made By: Asim Bakari
Reserved?: [Yes]
9 Technique Name: [Sandstorm]
Class: [2]
Technique Type: [Hollow/Arrancar Technique]
Usable By: [Hollow]
Technique Element: [Sand]
Technique Description and Effects:
The sand created by the scarabs slowly starts to be picked up by the wind. As the sand starts to pick up it slowly becomes harder and harder to see things until it becomes a full on sandstorm making it hard for people to see clearly. Because the sand is also made by the scarabs it has trace amounts of Asim's reiatsu in it making it hard to sense him within the desert. The fact that visibility goes down because of the sandstorm is just something that happens it isn't the real purpose of this technique. The real purpose is to tire out his opponents. Fighting off the winds and sand at the same time takes a toll on a persons body. Unlike before where someone speed was taxed, the toll on a person's body now comes in the form of reiatsu loss. While in the sandstorm a person loses 25 reiatsu a post due to exhaustion. However this is only the base amount, for every action requiring a reiatsu cost or something that would drain stamina they would lose an additional 25 reiatsu for that post.
How to use technique:
The scarabs kick up sand into the air and start to flap their wings to cause the wind to carry the sand around. The wind off of the scarabs will keep the sandstorm going meaning Asim just needs to command them once to start it and it will stay active until he says to stop it. This can last for a maximum of ten posts. 600 reiatsu cost
Technique Drawbacks
Made By: Asim Bakari
Reserved?: [Yes]
10 Technique Name: [Solar cycle]
Class: [2]
Technique Type: [Hollow/Arrancar Technique]
Usable By: [Hollow]
Technique Element: [Fire]
Technique Description and Effects:
Just as time passes in the world Asim is able to replicate this effect using his scarabs. Now while he isn’t really changing time at all, his scarabs will simulate the way the sun's light affect the desert. When first activated a large ball of scarabs will form up in the sky out of reach. This large ball will start to glow yellow as it begins to heat up and act as a false sun. This so called sun will let off a large amount of heat causing the desert to warm up rapidly making it much hotter than before. The sun isn't the only thing this tech does. As time passes the sun sets and a moon rises made out of scarabs. The rise of this moon also brings along darkness and cold. Slowly the light around the desert will fade out and the temperature will drop to chilling levels. Asim the only control Asim has over this technique is to activate it and to pick if he wants it to start it with the moon in the sky or the sun in the sky.
Now as said before over time the sun will fall and the moon will rise. Depending on how much time has happened there will be a different effect on the desert. The list below is going off of the sun starting in the sky. For the moon starting pick up where the moon is in the center of the sky and continue from there. Each stage lasts two posts
1st Stage: The sun is first created and hangs in the center of the sky. At this point the sun is at it's highest point and is at it's strongest meaning that the heat off of the sun is at the highest it will be. The heat off of the sun dries out a person and makes the effects of sandstorm worse. In this extreme heat a person will lose twice as much reiatsu from sandstrom or just 25 a post if sandstorm isn't active. While this is devastating it isn't the only drain from the heat, techniques that require a reiatsu cost will also have a 1.25% increase in cost.
2nd Stage: The sun has moved down a bit and is now in the western part of the sky. It isn't as bright as before but it still is giving off some heat for the first post. Now that the sun is starting to lower the amount of reiatsu lost if sandstorm is active is 35, each time it is triggered or only ten for the entire post. Besides that there is no further drain from the heat. During the second post the sun has lowered and the temperature has evened out actually becoming rather cool meaning that there is no additional effect during this time.
3rd Stage: During the first post of the third stage there is no benefit for this post only the moon slowly rises up while the sun starts to set. The second post is when this technique's power starts to take hold. Now all that reiatsu that was lost due to sandstorm and solar cycle has to go somewhere right? Well it actually goes into the very little moister in the air. Well during the second post of the third cycle the water starts to freeze over everything coating it. Now the ice has the durability of the amount of reiatsu lost due to solar cycle and sandstorm's effects.
4th Stage: With the moon up the temperature has plummet to as cold as it will get and all the water around the desert will be frozen solid .While the ice maybe weak at this stage it constantly reforms each post. The durability of the ice has also doubled. Now any attack with a stronger force behind it may break the ice, be it physical or spiritual in nature. Just like other stages this one lasts for two posts before the next stage starts
5th Stage: At the start of the fifth stage the moon starts to slowly set and the sun starts to poke up from the eastern side. Ice has weaken as the temperature starts to raise up. The ice is now back to normal durability and if broken will not reform.The next post the temperature has risen enough to be considered normal, there isn't enough heat to cause negative effects for a person, at the same time it isn't cold enough for the ice to form over which means this post is free of effects against his foes.
6th stage: The first post the temperature still is pleasant and doesn't cause any ill effects so someone can move freely in this post. However the next post the sun has risen high enough to heat the area up again. The effects of sandstorm once more now cost 35 reiatsu instead of 35 each time it is triggered, and if sandstorm isn't active it only taxes 10 reiatsu for this post.
How to use technique
Scarabs will start to form into a ball in Asim's hand and then shoot up into the sky and start to let out a massive amount of heat and light. For the moon a second ball is formed that absorbs heat from the area cooling it down. This continues and is done all automatic so Asim has no control over this
Technique Drawbacks
While there is the normal cost of the tech this only lasts for one round of stages so 12 posts. However for 4 of the posts that it is up nothing happens to his foes and they're considered rest posts. To keep this skill going after the first round it costs Asim twice as much as it did normally. This can only be activated once a thread, however Asim can keep it going as long as he wants. 500 reiatsu cost per cycle
Made By: Asim Bakari
Reserved?: [Yes]
11 Technique Name: [Scarab Genus]
Class: [5,4,3,2,1]
Technique Type: [Hollow/Arrancar Technique]
Usable By: [Hollow]
Technique Element: [Insect]
Technique Description and Effects :
Just like in the real world there are many different scarabs that Asim has inside of him that he can create. By paying a cost he is able to create different scarabs to spew from his body. When he does he will also permanently spew forth those scarabs along side his normal ones. However each scarab spewed out is different in color. The class five ones glow blue, class four glow green, class three glow red, the class two glow a bright white while the class one's don't glow at all. Instead they keep the black color that matches the real ones in nature.
How to use technique :
Asim pays the cost and scarabs spew forth from his body. If he uses this more than once for both class five and class three scarabs three different scarabs will from from his body at once. He can pay the cost to summon all the different classes of scarabs if he wanted to. These scarabs are the same as his passive scarabs including their strengths and weaknesses.
Technique Drawbacks
The cost to activate the tech is based off of the class of the scarab. He can only activate this once a post safely. If done twice a post or more he will take some damage and after two posts he wont be able to summon any scarabs for three posts inducing the ones from his overall power. When he does get his scarabs back it will only be the regular ones and not stronger class ones. Costs go as followed 150, 200, 250, 300,400
Made By: Asim Bakari
Reserved?: [Yes]
12 Technique Name: [Sand Control]
Class: [5,3,1]
Technique Type: [Hollow/Arrancar Technique]
Usable By: [Hollow]
Technique Element: [Sand]
Technique Description and Effects:
Asim is essentially a walking force of nature that turns everything into a desert. This technique allows him to tap into the power of the sand he has created and allows him to control it with his mind. The sand can take any shape and form as long as he thinks of it. Now this technique actually classes up with Asim. The class will always be the same class as Asim by default, Asim can choose to activate it at a lower class if he wants. Tapping into the power of the sand is him activating his will over the sand. This is a mental state Asim needs to go into to use this power. The only limits Asim has is what he can think up to shape the sand and how much sand he has access to. When it comes to clashes against the sand it is treated based off of the level that Asim chose to activate this at.
How to use technique:
Asim pays the cost of the Technique and he gains control over the sand he has made with his scarabs.
Technique Drawbacks
This has a one time activation cost, after that it doesn't cost him anything to keep on using the sand. While there are multiple classes of the tech the cost and class of the tech varies depending on which class Asim is. He can only use classes equal or lower than his own class. Costs are as followed 100,200,400. The shapes he can make also depend on the class that the tech is activated at, at class five he can make broad things, such as walls, barriers, and even a sharp edge or a cylinder. At class three he is able to make more complex shapes like weapons, chains, handcuffs. At class one however he is able to finally replicate human and animal anatomy in the sand. Now each creation does take some concentration, basic shapes take very little focus to create and maintain at a max he can have eight different basic shapes at any given time. Now complex shapes take twice as much focus, he can only ever have a max of four complex shapes at once. Replicating human anatomy or animal anatomy takes the most concentration limiting him to only two at a time ever.
Made By: Asim Bakari
Reserved? (Yes/No) [yes]
Technique Name: [Cero (Zero)]
Class: [4]
Technique Type: [Hollow Technique]
Technique Element: None
Technique Description and Effects:
Available only to Hollows or Arrancar of at least Gillian status, Cero is the signature technique of higher level Hollow races. This concentrates their reiatsu into a condensed blast of light which fires out, usually from the hands or similar body part, though many can use it from their chests, feet, mouths, or other appendages. Color is usually red, but many Arrancar have learned how to alter the color of their fired Cero. When charging it appears to be an orb, but when fired is a large, very wide beam. It has a distinct high-pitched sound when charging, and a very low growl when fired. Anyone can hear either, and thus discerning a Cero is very easy. In power, weaker Cero explode on contact with targets, but some Cero have enough power to keep going after hitting a target, and simply consume and disintegrate it.
How to use technique:
Aim body part at target and charge the technique, then fire. In speed, takes a few seconds total.
Technique Drawbacks
Reiatsu cost of 200, despite being class 4.
Technique Name: [Bala] (Bullet)
Class: [6] [Cannot be learned until class 6]
Technique Type: [Hollow Technique]
Technique Element: [None]
Technique Description and Effects:
An Arrancar-exclusive technique that hardens the user's Reiatsu and releases it like a swift blast of spiritual energy. While the technique is not nearly as powerful as a Cero, its speed is 20 times faster and allows for it to be fired in quick repetition. The orb of reiatsu fired varies in size and strength, some Arrancar creating one the size of a basketball with the rough power of a massive punch, and others creating Bala with enough power to blast holes in adversaries. Some Espada can create Bala as large and powerful as an average Arrancar's Cero.
How to use technique:
The user must first aim and then fire the technique, as is custom of any projectile type.
Technique Drawbacks
50 Reiatsu cost.
Class: [7]
Technique Type: [Hollow/Arrancar Technique]
Usable By: [Hollow]
Technique Element: [Insect ]
Technique Description and Effects :
The scarabs that Asim makes go into a frenzy and start to convert the area around him into a desert faster making the area changed doubled
How to use technique:
Asim's eyes glow yellow and wills this to happen. Costs 75 reiatsu per post.
Technique Drawbacks None
2 Technique Name: [Scarab skin]
Class: [6]
Technique Type: [Hollow/Arrancar Technique]
Usable By: [Hollow]
Technique Element: [Insect]
Technique Description and Effects:
From his body Asim unleashes a pheromone from his body that makes the scarabs around him and the ones he is spewing out wrap all around his body and crawl around it acting as a suit of armor. These scarabs will not attack Asim or try to go looking for water. They will cling to his body as long as the pheromone last.
How to use technique :
Asim's body leaks out a pheromone that attracts scarabs to his body for three posts.
Technique Drawbacks
This lasts for three posts and after that must be refreshed. During the time he has the scarabs on him only half of scarabs will be converting the area around him into desert so that means that his conversion rate is cut in half. Even though this is considered a class six tech the class of the scarabs actually count when attacking him as they're the ones taking the hit and this tech is only keeping them there. When summing more then one type of scarab and using this tech it is assumed that the strongest scarabs are used to create the suit of armor unless otherwise stated. Costs 150 reiatsu then to refresh costs 50 more. Eyes aren't covered nor his nasal cavities
Made By: Asim Bakari
Reserved?: [Yes]
Made By: Asim Bakari
Reserved?: [Yes]
3 Technique Name: [ Larva Gas]
Class: [5]
Technique Type: [Hollow/Arrancar Technique]
Usable By: [Hollow]
Technique Element: [Gass]
Technique Description and Effects :
Just how Asim spawns out the fully grown scarabs using this tech he can expunge from his body scarab eggs that will fill the air around him. Asim can breath out this gas in many forms from going into a cone to a straight line coming out depending on how Asim breaths out the gas. The gas appears as a white mist then dissipate quickly however the eggs stay in the air for much longer. Since the eggs are from Asim himself if he breaths them in they will do nothing. Once the eggs are breathed in they slowly attach to oxygen and pass into the blood stream without causing harm to the damage to the host. The eggs in the blood stream will hatch into larva that will crawl into a person's muscle and skin tissue. The larva will absorb the water from their body and causing them to feel as if they are being taxed each post while having the larva inside of them they will get an extra tax of 10 speed per post.
How to use technique:
Asim takes in a deep breath then blows out the gas.
Technique Drawbacks
The gas is non harming and needs to be breathed in for any of the larva to enter someone's body. The larva don't cause pain, but can be felt crawling under a person's skin. The larva don't do any physical damage as they slip into the spaces between cells and start to absorb water. A person with a higher class than Asim can resist the larva eggs from hatching. If a person has twice as much RS as Asim they can also resist the larva eggs from hatching. Which would render this tech useless. Costs 100 reiatsu. Someone can purge the scarabs by giving up 450 reiatsu. Also having a higher RS than Asim grants immunity to the larval gas.
Made By: Asim Bakari
Reserved?: [Yes]
Made By: Asim Bakari
Reserved?: [Yes]
4 Technique Name: [Scarab Bomb]
Class: [5]
Technique Type: [Hollow/Arrancar Technique]
Usable By: [Hollow]
Technique Element: [None]
Technique Description and Effects:
As the scarabs keep flying around and absorbing water Asim can will them to explode at his RS strength. This makes any of the Scarabs that are around him essentially ticking time bombs that can go off at any moment.
How to use technique:
Asim picks out a scarab and it explodes.
Technique Drawbacks
Only strong as a class five tech and each scarab has to pay 50 for each scarab he wants to explode. Range of 100 feet for scarab bombs.
5 Technique Name: [Scarab clones]
Class: [5]
Technique Type: [Hollow/Arrancar Technique]
Usable By: [Hollow]
Technique Element: [Insect]
Technique Description and Effects :
The scarabs form into the shape of Asim and look like him in shape and form. They will act as clones of him, however all they are is a moving mass of scarabs. They will mimic the way Asim fights however they are driven on the same need to find water and will act on that. Asim has no control over the so called clones. Just like the scarab skin while the class of this tech is class five the actual class when it comes to clashes is based off of the scarabs themselves. If someone blows away part of the scarab clone's body it will reform from scarabs around and keep on going.
How to use technique :
Asim's eyes glow yellow just like scarab frenzy and the scarabs around him form into a shape that looks like him, but is easily seen as a mass of scarabs.
Technique Drawbacks
Asim has no control over the clone he creates and it moves based on instinct of hunting down water. Normally this can't fool people as to which is the clone and which is just a massive mound of scarabs as they look nothing alike. However if Asim is using scarab skin they can fool someone, but it's still easy to tell which is which. This skill only makes one clone at a time, but Asim can have up to three scarab clones running around. This skill only lasts for three posts before the scarabs break apart and act as normal. Costs 200 reiatsu per clone
Made By: Asim Bakari
Reserved?: [Yes]
6 Technique Name: [Burst from within]
Class: [4]
Technique Type: [Hollow/Arrancar Technique]
Usable By: [Hollow]
Technique Element: [None]
Technique Description and Effects :
A buzzing sound comes from the scarabs and then it happens the larva inside of anyone start to mature rapidly and start to burrow out of the host body their in. This will be painful as they will eat away at anything that is in their way leaving holes all over a person as they crawl out to seek out water to turn into desert.
How to use technique :
Asim signals the scarabs to create a sound that alerts the larva to grow.
Technique Drawbacks
This tech does nothing if someone hasn't breathed in the eggs of the scarabs. The Larva never attack a person's internal organs. All larva actually only stay under a person's skin and in their muscles. So this tech will never do any damage to a person's internal organs. All larva are always in either the skin or muscle tissue and no where else. The muscle tissue doesn't include the heart as it is an internal organ. A person with a higher class can resist the larva from burring out of their body. If a person has more than 300 strength the larva cannot burrow out of the person's body and end up dying. Costs 200 reiatsu
Made By: Asim Bakari
Reserved?: [Yes]
7 Technique Name: [Heatwave]
Class: [4]
Technique Type: [Hollow/Arrancar Technique]
Usable By: [Hollow]
Technique Element: [Fire]
Technique Description and Effects:
The scarabs start heating up the air around them and start to cause the temperature in the desert to rise rapidly. The water in the desert will dry out and evaporate. All around the desert a hot wind will blow constantly. While being constantly hit with hot air isn't that bad the real damage comes from what a person doesn't feel and that's, that the heat is slowly causing them to lose more water each post causing them to tire faster. The rapid raise in temperature will cause a person to sweat more meaning that scarabs will be more attracted to the person. Meaning it will be harder for someone to keep the scarabs away. During this heat wave a person will also be feel an additional tax on their body when moving of 50 speed. (This applies after Asim's overall ability)
How to use technique:
The scarabs heat up and start to flap their wings and unleash the heat off of their body and fill the air around them. Asim must force the scarabs to do this by commanding them via his mind however they keep on doing this without any other input from him until he tells them to stop.
Technique Drawbacks
This lasts for six posts before Asim needs to repay to reactivate it. The heat wave doesn't do any physical harm. If Asim stops this tech stops for a post then the next post it picks up or picks it up later the posts in between still count towards the six posts. Costs 250 reiatsu
Made By: Asim Bakari
Reserved?: [Yes]
8 Technique Name: [Sandstorm body]
Class: [3]
Technique Type: [Hollow/Arrancar Technique]
Usable By: [Hollow]
Technique Element: [Sand]
Technique Description and Effects:
While controlling the sand around him is one thing Asim takes it a step further with this property by turning his body into sand. Asim can do this at will allowing him to avoid being damaged by converting his body to sand. Asim can do this fully or just part of his body at a time. If he turns his entire body into sand he can allow the wind to carry him away and reform at another location in his desert or dissolve into the sand he created and then reform at a later time.
How to use technique :
By Asim's will and command his body turns to sand then to turn it back he must concentrate to reform his body. If he doesn't reform his body it will stay as sand.
Technique Drawbacks
Lighting type techniques that have an RS equal to Asim or more will hurt Asim in this form and either melt him or turn his body into glass. A technique that has 1.5 more RS than Asim can still hurt him after the tech's class is taken into account. Someone with more than 600 in strength can still hurt Asim by blowing away the sand making it harder for him to control his body. At max he can use it for three posts then he must reform his body and wait two posts before being able to use it again. 200 reiatsu cost per post
Made By: Asim Bakari
Reserved?: [Yes]
9 Technique Name: [Sandstorm]
Class: [2]
Technique Type: [Hollow/Arrancar Technique]
Usable By: [Hollow]
Technique Element: [Sand]
Technique Description and Effects:
The sand created by the scarabs slowly starts to be picked up by the wind. As the sand starts to pick up it slowly becomes harder and harder to see things until it becomes a full on sandstorm making it hard for people to see clearly. Because the sand is also made by the scarabs it has trace amounts of Asim's reiatsu in it making it hard to sense him within the desert. The fact that visibility goes down because of the sandstorm is just something that happens it isn't the real purpose of this technique. The real purpose is to tire out his opponents. Fighting off the winds and sand at the same time takes a toll on a persons body. Unlike before where someone speed was taxed, the toll on a person's body now comes in the form of reiatsu loss. While in the sandstorm a person loses 25 reiatsu a post due to exhaustion. However this is only the base amount, for every action requiring a reiatsu cost or something that would drain stamina they would lose an additional 25 reiatsu for that post.
How to use technique:
The scarabs kick up sand into the air and start to flap their wings to cause the wind to carry the sand around. The wind off of the scarabs will keep the sandstorm going meaning Asim just needs to command them once to start it and it will stay active until he says to stop it. This can last for a maximum of ten posts. 600 reiatsu cost
Technique Drawbacks
Made By: Asim Bakari
Reserved?: [Yes]
10 Technique Name: [Solar cycle]
Class: [2]
Technique Type: [Hollow/Arrancar Technique]
Usable By: [Hollow]
Technique Element: [Fire]
Technique Description and Effects:
Just as time passes in the world Asim is able to replicate this effect using his scarabs. Now while he isn’t really changing time at all, his scarabs will simulate the way the sun's light affect the desert. When first activated a large ball of scarabs will form up in the sky out of reach. This large ball will start to glow yellow as it begins to heat up and act as a false sun. This so called sun will let off a large amount of heat causing the desert to warm up rapidly making it much hotter than before. The sun isn't the only thing this tech does. As time passes the sun sets and a moon rises made out of scarabs. The rise of this moon also brings along darkness and cold. Slowly the light around the desert will fade out and the temperature will drop to chilling levels. Asim the only control Asim has over this technique is to activate it and to pick if he wants it to start it with the moon in the sky or the sun in the sky.
Now as said before over time the sun will fall and the moon will rise. Depending on how much time has happened there will be a different effect on the desert. The list below is going off of the sun starting in the sky. For the moon starting pick up where the moon is in the center of the sky and continue from there. Each stage lasts two posts
1st Stage: The sun is first created and hangs in the center of the sky. At this point the sun is at it's highest point and is at it's strongest meaning that the heat off of the sun is at the highest it will be. The heat off of the sun dries out a person and makes the effects of sandstorm worse. In this extreme heat a person will lose twice as much reiatsu from sandstrom or just 25 a post if sandstorm isn't active. While this is devastating it isn't the only drain from the heat, techniques that require a reiatsu cost will also have a 1.25% increase in cost.
2nd Stage: The sun has moved down a bit and is now in the western part of the sky. It isn't as bright as before but it still is giving off some heat for the first post. Now that the sun is starting to lower the amount of reiatsu lost if sandstorm is active is 35, each time it is triggered or only ten for the entire post. Besides that there is no further drain from the heat. During the second post the sun has lowered and the temperature has evened out actually becoming rather cool meaning that there is no additional effect during this time.
3rd Stage: During the first post of the third stage there is no benefit for this post only the moon slowly rises up while the sun starts to set. The second post is when this technique's power starts to take hold. Now all that reiatsu that was lost due to sandstorm and solar cycle has to go somewhere right? Well it actually goes into the very little moister in the air. Well during the second post of the third cycle the water starts to freeze over everything coating it. Now the ice has the durability of the amount of reiatsu lost due to solar cycle and sandstorm's effects.
4th Stage: With the moon up the temperature has plummet to as cold as it will get and all the water around the desert will be frozen solid .While the ice maybe weak at this stage it constantly reforms each post. The durability of the ice has also doubled. Now any attack with a stronger force behind it may break the ice, be it physical or spiritual in nature. Just like other stages this one lasts for two posts before the next stage starts
5th Stage: At the start of the fifth stage the moon starts to slowly set and the sun starts to poke up from the eastern side. Ice has weaken as the temperature starts to raise up. The ice is now back to normal durability and if broken will not reform.The next post the temperature has risen enough to be considered normal, there isn't enough heat to cause negative effects for a person, at the same time it isn't cold enough for the ice to form over which means this post is free of effects against his foes.
6th stage: The first post the temperature still is pleasant and doesn't cause any ill effects so someone can move freely in this post. However the next post the sun has risen high enough to heat the area up again. The effects of sandstorm once more now cost 35 reiatsu instead of 35 each time it is triggered, and if sandstorm isn't active it only taxes 10 reiatsu for this post.
How to use technique
Scarabs will start to form into a ball in Asim's hand and then shoot up into the sky and start to let out a massive amount of heat and light. For the moon a second ball is formed that absorbs heat from the area cooling it down. This continues and is done all automatic so Asim has no control over this
Technique Drawbacks
While there is the normal cost of the tech this only lasts for one round of stages so 12 posts. However for 4 of the posts that it is up nothing happens to his foes and they're considered rest posts. To keep this skill going after the first round it costs Asim twice as much as it did normally. This can only be activated once a thread, however Asim can keep it going as long as he wants. 500 reiatsu cost per cycle
Made By: Asim Bakari
Reserved?: [Yes]
11 Technique Name: [Scarab Genus]
Class: [5,4,3,2,1]
Technique Type: [Hollow/Arrancar Technique]
Usable By: [Hollow]
Technique Element: [Insect]
Technique Description and Effects :
Just like in the real world there are many different scarabs that Asim has inside of him that he can create. By paying a cost he is able to create different scarabs to spew from his body. When he does he will also permanently spew forth those scarabs along side his normal ones. However each scarab spewed out is different in color. The class five ones glow blue, class four glow green, class three glow red, the class two glow a bright white while the class one's don't glow at all. Instead they keep the black color that matches the real ones in nature.
How to use technique :
Asim pays the cost and scarabs spew forth from his body. If he uses this more than once for both class five and class three scarabs three different scarabs will from from his body at once. He can pay the cost to summon all the different classes of scarabs if he wanted to. These scarabs are the same as his passive scarabs including their strengths and weaknesses.
Technique Drawbacks
The cost to activate the tech is based off of the class of the scarab. He can only activate this once a post safely. If done twice a post or more he will take some damage and after two posts he wont be able to summon any scarabs for three posts inducing the ones from his overall power. When he does get his scarabs back it will only be the regular ones and not stronger class ones. Costs go as followed 150, 200, 250, 300,400
Made By: Asim Bakari
Reserved?: [Yes]
12 Technique Name: [Sand Control]
Class: [5,3,1]
Technique Type: [Hollow/Arrancar Technique]
Usable By: [Hollow]
Technique Element: [Sand]
Technique Description and Effects:
Asim is essentially a walking force of nature that turns everything into a desert. This technique allows him to tap into the power of the sand he has created and allows him to control it with his mind. The sand can take any shape and form as long as he thinks of it. Now this technique actually classes up with Asim. The class will always be the same class as Asim by default, Asim can choose to activate it at a lower class if he wants. Tapping into the power of the sand is him activating his will over the sand. This is a mental state Asim needs to go into to use this power. The only limits Asim has is what he can think up to shape the sand and how much sand he has access to. When it comes to clashes against the sand it is treated based off of the level that Asim chose to activate this at.
How to use technique:
Asim pays the cost of the Technique and he gains control over the sand he has made with his scarabs.
Technique Drawbacks
This has a one time activation cost, after that it doesn't cost him anything to keep on using the sand. While there are multiple classes of the tech the cost and class of the tech varies depending on which class Asim is. He can only use classes equal or lower than his own class. Costs are as followed 100,200,400. The shapes he can make also depend on the class that the tech is activated at, at class five he can make broad things, such as walls, barriers, and even a sharp edge or a cylinder. At class three he is able to make more complex shapes like weapons, chains, handcuffs. At class one however he is able to finally replicate human and animal anatomy in the sand. Now each creation does take some concentration, basic shapes take very little focus to create and maintain at a max he can have eight different basic shapes at any given time. Now complex shapes take twice as much focus, he can only ever have a max of four complex shapes at once. Replicating human anatomy or animal anatomy takes the most concentration limiting him to only two at a time ever.
Made By: Asim Bakari
Reserved? (Yes/No) [yes]
Technique Name: [Cero (Zero)]
Class: [4]
Technique Type: [Hollow Technique]
Technique Element: None
Technique Description and Effects:
Available only to Hollows or Arrancar of at least Gillian status, Cero is the signature technique of higher level Hollow races. This concentrates their reiatsu into a condensed blast of light which fires out, usually from the hands or similar body part, though many can use it from their chests, feet, mouths, or other appendages. Color is usually red, but many Arrancar have learned how to alter the color of their fired Cero. When charging it appears to be an orb, but when fired is a large, very wide beam. It has a distinct high-pitched sound when charging, and a very low growl when fired. Anyone can hear either, and thus discerning a Cero is very easy. In power, weaker Cero explode on contact with targets, but some Cero have enough power to keep going after hitting a target, and simply consume and disintegrate it.
How to use technique:
Aim body part at target and charge the technique, then fire. In speed, takes a few seconds total.
Technique Drawbacks
Reiatsu cost of 200, despite being class 4.
Technique Name: [Bala] (Bullet)
Class: [6] [Cannot be learned until class 6]
Technique Type: [Hollow Technique]
Technique Element: [None]
Technique Description and Effects:
An Arrancar-exclusive technique that hardens the user's Reiatsu and releases it like a swift blast of spiritual energy. While the technique is not nearly as powerful as a Cero, its speed is 20 times faster and allows for it to be fired in quick repetition. The orb of reiatsu fired varies in size and strength, some Arrancar creating one the size of a basketball with the rough power of a massive punch, and others creating Bala with enough power to blast holes in adversaries. Some Espada can create Bala as large and powerful as an average Arrancar's Cero.
How to use technique:
The user must first aim and then fire the technique, as is custom of any projectile type.
Technique Drawbacks
50 Reiatsu cost.
Current Threads
Completed Threads
Feast for a god Gained 300 CTP, 100 Sp and 1/8 skp
The Second Coming Gained 1815 CTP, 720 total SP, 160 TTP, Learned Cero and 1/8 skp
The hunt begins Gained 1400 ctp
Arrancar Tea Party Gained 1800 CTP, 80 SP, 160 TTP
Flowers and sand Gained 250 CTP, 25 TTP
Hunting Grounds Gained 800 CTP