Post by Zeich Yajuu on Jul 5, 2014 15:06:54 GMT -5
Alright, so someone brought it to my attention that we have a lot of skills that are undefined, because they are "Other" type skills or they're simply not on the original chart, such as the "Kido" skill. So I'm going to organize a list that will be appended onto the Skills section, but the thing is that there's a lot of profiles to search through in order to find these "custom" skills. So I'm asking people to post here with any unique ones that are currently accepted; if it's a WIP or just not graded yet, I'll add them as they get approved. You don't need to list ones that are categories under an existing skill (i.e. Martial Arts - Hakuda and Martial Arts - Karate would both fall under "Martial Arts). For custom ones, please give a short description to give an idea of what this skill does, and how it applies across levels. Also note if it can be taken to a 4.
So! I'll start with my own in order to get us rolling, and I'll keep a list here.
So! I'll start with my own in order to get us rolling, and I'll keep a list here.
- Mental (Other) - Soul Detection - This skill allows a Fullbringer to see the movement and flow of a spiritual being/spiritually aware being's soul, using their ability to manipulate souls in a sensory manner, thus allowing them to visualize what they normally just alter. This sight is literal, making these spiritual movements visible to the Fullbringer's eyes. Like Energy Sensory, this allows one to determine the general strength of a combatant, becoming more refined as ranks are put into it. It also allows for detection of another's race when disguised, and also allows the user to see when Reiatsu is gathering. There is much to be gained from reading another's soul, if one is skilled enough to do so. This trait is compared against abilities like Stealth and Reiatsu Masking to determine final effectiveness, and is good at bypassing Disguise. It synergizes well with abilities such as Analysis. Max Rank of 4.
Rank 1: General sensing; while the level of detection is not refined, the user can see the flow of another's soul, allowing them to get a vague idea of how much more powerful or how much weaker the target is than the user.
Rank 2: At this level, the user can get a better idea of the target's strength. Mechanically, this is like seeing the target's Class compared to the user's, with a one-class margin of error. It also allows the user to start determining race, though it is hard to differentiate between those of similar races, like Quincies to humans, Shinigami and Rogues, Arrancar and Hollows, etc; if they possess similar backgrounds or racial qualities, then it is difficult to determine which is which. At this level, the user can start to sense Reiatsu gathering, though they cannot tell how much; they simply see the flow of the target's spirit.
Rank 3: At this level, sensory abilities have improved greatly; the user can accurately pinpoint the opponent's Class as opposed to theirs in terms of general presence, as well as determine their exact Reiatsu Strength and Spiritual Pressure. It is easy to differentiate between races as well, as the differences are much more obvious to the trained eye. Finally, the user can get an idea of how much Reiatsu is being gathered, though it is a vague amount such as "large" or "a moderate amount" rather than a specific focus.
Rank 4: This is very similar to Rank 3, except the user can accurately gauge the amount of Reiatsu being gathered by the target, and see how it is being shaped into an ability in order to more accurately analyze it and prepare for it. - Battle (Other) - Kido - This Skill determines how effective one is at using Kido in combat. As one becomes more proficient, the user can shape or alter the general use of their Kido in unusual ways. Max rank of 4.
- Battle (Other) - Soul Manipulation - Much like the Shinigami Kido Skill, this allows a Fullbringer to more exceptionally manipulate and control the spirits of objects that they can already affect. Max Rank of 4.
- Body (Other) - Alcohol Tolerance - Allows the user to act more coherently under the effects of alcoholism and intoxication, allowing them to remain focused to an extent varying with the SKP put into it. Often reduces the sensory penalties from alcoholic effects. Max Rank of 3.
- Body (Other) - Low-Light Vision - This Skill allows the user to see more effectively in conditions with limited lighting. At max ranks, one can see with even the faintest glimmers of light. Max Rank of 3.
- Body (Other) - Acrobatics - How agile and acrobatic are you? No matter how fast you are, without being skilled in Acrobatics, some of the more skillful maneuvers are beyond you. This ability allows one to twist their body, move in the air more freely; Acrobatics is a very versatile skill. Max Rank of 3.
- Utility (Other) - Reiatsu Masking - Similar to the Stealth Skill, this focuses exclusively on hiding one's Reiatsu presence. This allows the user to appear to have no spiritual presence at all, and is more effective the more skilled the user is, requiring a higher ES from opponents to detect any sort of spiritual presence from them. Anti-Stealth can counter Reiatsu Masking of inferior ranking. Max Rank of 4.