Post by Zou ۞ on Nov 1, 2011 21:05:52 GMT -5
These are also called "body techniques." The other name is "Physical Manifestation." Keep in mind, these don't actually exist in the anime/manga. I made them so we could even out human world dwellers with the other races, and make strength a bit more even. Anyway, this is to try and counter Kido and similar, more or less. The races that use these are Humans, Quincy, Bount, and Mod Souls, and Nakabakki with parents from one of these groups. Those that CANNOT use these in the human world are Nakabakki without HWD heritage, Saika, Hason, Failures, and Rogues.
Let's begin. There are FOUR techniques, and each one has different variants. The techniques are Willpower, Output, Movement, and Energy Generate.
Let's begin. There are FOUR techniques, and each one has different variants. The techniques are Willpower, Output, Movement, and Energy Generate.
{Willpower}Technique Name: Physical Manifestation: Willpower
Class: 3
Technique Type: Other
Technique Element: None
Technique Description and Effects:
Willpower is a technique that is available to most who dwell within the human world, and has a variety of effects that make it a versatile and useful technique. This technique is one that manifests the willpower of the physical body. It essentially causes spirit and physical body to "become one" and merge their powers. There are two uses of it. The first is a non battle use, and is the main use. The main use is simply to know the technique, which slows the aging process of the body and allows the possessor to live easily as long as a Shinigami or Arrancar. This is a will-based technique, however, and thus, if will vanishes, so does its power to stop the aging, which quickly catches up. Mod Souls and Bounts have a minor version of this part at all times, which allows them to age slowly at all times; humans and Quincy learn this version at Class 1.
Willpower has three stages that are associated with it, as listed below:
Drawback: See each individual stage. Atop that, when Willpower is learned, it comes with all three stages, but costs double the TTP to learn. Humans, Mod Souls, Quincy, and Bounts only.
Class: 3
Technique Type: Other
Technique Element: None
Technique Description and Effects:
Willpower is a technique that is available to most who dwell within the human world, and has a variety of effects that make it a versatile and useful technique. This technique is one that manifests the willpower of the physical body. It essentially causes spirit and physical body to "become one" and merge their powers. There are two uses of it. The first is a non battle use, and is the main use. The main use is simply to know the technique, which slows the aging process of the body and allows the possessor to live easily as long as a Shinigami or Arrancar. This is a will-based technique, however, and thus, if will vanishes, so does its power to stop the aging, which quickly catches up. Mod Souls and Bounts have a minor version of this part at all times, which allows them to age slowly at all times; humans and Quincy learn this version at Class 1.
Willpower has three stages that are associated with it, as listed below:
- [Stage One: Cog]: By giving up 100 Reiatsu, the user pumps an explosive amount of intimidating power out. Anyone of inferior class will immediately be intimidated. This does not mean they won't fight. Those who are weak enough in comparison will feel a huge, exaggerated surge of power that will probably make them surrender. This can also be used on Hollows to actually scare them away instead of having to kill them. This does NOT work on animals! It only works on "intelligent beings." This means unless it has a similar to human intelligence, this wont' work on an animal.
- [Stage Two: Pulley]: This causes physical output to increase based on draining spiritual energy. It costs 400 reiatsu. When activated, it increases physical stats by 50%. However, it causes the skin to begin to blister from pumped out Reiatsu. Essentially, skin begins to burn. It's a quick burn. Within 5 posts, burning will start to become quite serious. On top of that, statistic gain is lost by the post, starting after the second post of this being active. After that time, 10% of the gain is lost every post. It can only be restored by sacrificing 150 Reiatsu per 10%.
- [Stage Three: Gate]: This has no initial cost. Reiatsu strength and Spiritual pressure (but NOT Reiatsu amount) both double. From there, reiatsu output goes up, meaning that costs are also doubled for everything. On top of that, 100 reiatsu is lost per post until this is deactivated.
Drawback: See each individual stage. Atop that, when Willpower is learned, it comes with all three stages, but costs double the TTP to learn. Humans, Mod Souls, Quincy, and Bounts only.
{Willpower: Bount Variation - Immortality Drink}
Technique Name: Immortality Drink
Class: 3
Technique Type: Bount Technique
Technique Element: None
Technique Description and Effects:
This allows them to strengthen their Willpower and rejuvenate their bodies by feeding on the souls of others. This is a technique that all Bount eventually learn to use. Bounts are humans that were plunged into a spirit form. Essentially, they were half killed. Bount are like half human half spirit creatures. Thus, they are not immortals, despite having the power of spirits. As a result, Bount developed a power to sustain immortality for themselves. This allows them to either feed on dead souls to sustain their immortality, or feed on living souls to sustain it for a longer time. This technique also allows Bount to take in spirit particles to heal their injuries. This technique counts as Class 3 for learning purposes, though its various uses vary in Class.
How to use technique:
It is necessary to bite the victim to suck in their soul. If the spirit particle effect is used, simply release Reiatsu and have it suck in spirit particles. The Class of this technique depends on the extent of the usage. Sucking in a dead soul is Class 3. Sucking in a living soul is Class 2. Sucking in weak dead souls (as the majority of Bounts do) is class 6. Weak souls can be a child's soul or a young girl's soul. Healing injuries is where the other classes are used. Healing slashes and whatnot, or injuries less severe than that, is class 4. Healing stabs and impaling is class 3. Healing severed body parts and whatnot is class 2. Regenerating organs (though this does not include the heart or brain, as they cannot be regenerated) is Class 1.
Technique Name: Immortality Drink
Class: 3
Technique Type: Bount Technique
Technique Element: None
Technique Description and Effects:
This allows them to strengthen their Willpower and rejuvenate their bodies by feeding on the souls of others. This is a technique that all Bount eventually learn to use. Bounts are humans that were plunged into a spirit form. Essentially, they were half killed. Bount are like half human half spirit creatures. Thus, they are not immortals, despite having the power of spirits. As a result, Bount developed a power to sustain immortality for themselves. This allows them to either feed on dead souls to sustain their immortality, or feed on living souls to sustain it for a longer time. This technique also allows Bount to take in spirit particles to heal their injuries. This technique counts as Class 3 for learning purposes, though its various uses vary in Class.
How to use technique:
It is necessary to bite the victim to suck in their soul. If the spirit particle effect is used, simply release Reiatsu and have it suck in spirit particles. The Class of this technique depends on the extent of the usage. Sucking in a dead soul is Class 3. Sucking in a living soul is Class 2. Sucking in weak dead souls (as the majority of Bounts do) is class 6. Weak souls can be a child's soul or a young girl's soul. Healing injuries is where the other classes are used. Healing slashes and whatnot, or injuries less severe than that, is class 4. Healing stabs and impaling is class 3. Healing severed body parts and whatnot is class 2. Regenerating organs (though this does not include the heart or brain, as they cannot be regenerated) is Class 1.
{Willpower: Quincy Variation – Eigenwillig}
Technique Name: Eigenwillig
Class: 5
Technique Type: Quincy Technique
Technique Element: None
Technique Description and Effects:
Rather than taking advantage of the longevity and making it immortality as Immortality Drink does, Quincy use the battle variant of Willpower. They use it to focus Reiatsu within a physical (in the human world) manifestation. By focusing their Reiatsu, they can create a small, silver capsule known as a Ginto Tube. While these are purchasable in shops, this technique allows the user to manifest them even in the field, reducing the risk of running out of Ginto tubes at a key moment. By spending 100 Reiatsu, the user condenses it into a Ginto tube that is immediately added to their inventory.
Technique Name: Eigenwillig
Class: 5
Technique Type: Quincy Technique
Technique Element: None
Technique Description and Effects:
Rather than taking advantage of the longevity and making it immortality as Immortality Drink does, Quincy use the battle variant of Willpower. They use it to focus Reiatsu within a physical (in the human world) manifestation. By focusing their Reiatsu, they can create a small, silver capsule known as a Ginto Tube. While these are purchasable in shops, this technique allows the user to manifest them even in the field, reducing the risk of running out of Ginto tubes at a key moment. By spending 100 Reiatsu, the user condenses it into a Ginto tube that is immediately added to their inventory.
{Willpower: Human/Mod Soul Variant – Variant}
Technique Name: Variant
Class: 3
Technique Type: Other
Technique Element: None
Technique Description and Effects:
This variant of the Willpower technique is incredibly deadly. It's very simple, purely taking advantage of the second stage. In addition to the physical increases, awareness is also required. It causes the head itself to become covered in blue Reiatsu. The eyes will also turn yellow during activation. It costs 300 Reiatsu to activate this variant. This increases sensory stats by 30% while active.
How to use technique: Extend “Pulley” to apply to the head as well as the body.
Drawback: After the post of activation, this goes down by 5% per following post. It costs an additional 50 Reiatsu per sacrificed 5% to rejuvenate the 5%.
Technique Name: Variant
Class: 3
Technique Type: Other
Technique Element: None
Technique Description and Effects:
This variant of the Willpower technique is incredibly deadly. It's very simple, purely taking advantage of the second stage. In addition to the physical increases, awareness is also required. It causes the head itself to become covered in blue Reiatsu. The eyes will also turn yellow during activation. It costs 300 Reiatsu to activate this variant. This increases sensory stats by 30% while active.
How to use technique: Extend “Pulley” to apply to the head as well as the body.
Drawback: After the post of activation, this goes down by 5% per following post. It costs an additional 50 Reiatsu per sacrificed 5% to rejuvenate the 5%.