Post by Mirim Frost on Aug 19, 2023 19:15:34 GMT -5
-Opening-
Discord: novemberfrost (Frostolini)
Password 1: Kazu's Kidnapper.
Password 2: Miraculous Kouhai
Type: Soul Specialist Version 2
Affiliation: Los Noches
Rank: 1
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-Basic Information-
Name: Mirim Frost
Real Age/Age of Appearance: 2/ 25
Birthday (Month/Day): ??
Blood Type: [Insert Here] O-
RP Sample (Optional): [Insert Here] In progress♥
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-Appearance-
Height/Weight: [Insert Here/Insert Here]5’0” / 169
Physical Description:
Firstly, Mirim Frost retains certain physical traits that most in the Frost clan of souls. Mirim has medium length, white hair and a silver right eye much like her predecessors such as Miranda or Cassandra Frost. She has fair skin and a toned body that reflects the strength her clan embodies and delivers. Secondly, she is the shortest member of her clan, given how her soul started with the smallest fragment to form from
She lacks the scars of past battles, so her body is relatively unmarred, but there is one jarring aspect to her appearance that reflects her origin, her left eye. Her left eye is mechanical and consists of a polished steel sphere with a cross shaped lense. The eye once belonged to her grandmother, Cassandra Frost, in which it was used as a reiatsu regulator. It no longer serves this purpose as it has lost its inherent power, but instead serves as a way for others to gauge her emotional spectrum. Her reiatsu ‘network’ is connected to the eye and glows brightly in the color of her reiatsu. Her reiatsu color is based on her most prominent emotion at any given time. If no prominent emotion is felt, it glows a soft white.
Clothing Wise, she wears a variety of clothing with a preference for articles that do not restrict her range of motion such as athletic shorts, skirts, tees, or loose jackets and hoodies. She doesn’t care much for how revealing or non revealing her clothing options are so one could find her in a lavish suit and tie one day tending to a garden or find her in a miniskirt and crop top hitting a bag another day. The only preference she has in regards to clothing other than range of motion is a matching color theme, whether it be the same color or of colors that compliment each other well. Neutral colors are often chosen when she’s feeling indecisive or lazy that day.
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-Personality-
Dislikes: -Demons: The longest living member of the Frost Clan remains to be Cassandra Frost, Ex-Stern Ritter, charged with holding quarentine on Death Mountain, Russia. Over a thousand years of constant vigil and repelling the hellions that burst from the hellgate in that mountain has created a special hate for hellions that has been passed to Miranda Frost and now Mirim.
-Quiet: Sometimes the silence is the loudest noise. Its unnerving and makes her anxious. Often enough she’ll listen to music or sing just to break the silence.
-Traitors: Just as hellions betrayed themselves, sinned, and became bound to hell, traitors in life deserve their own living punishment.
-Loneliness: Just because she sings to avoid the silence doesn’t mean she’d rather sing with or to an audience. Hell, she sings to her enemies while locked in combat. She sings to communicate. Its always with someone else around. To do it alone fills he with a sense of melancholy.
-Onions: They stink, sting her nose, and overall put her in a bad mood. Also the crunchy texture alone is enough to trigger a gag reflex, even if the onions are hidden in her food.
Likes: [Create a list below.]
-Music: This is the thing that allows her to communicate with the outside world as well as provide her with entertainment and a means to lose herself. How she does lose herself will be described below under flaws.
-Punching Things: Like really hard. Like really really hard. There is just something about activating multiple muscle groups at once, drawing your fist back then sending it forth, transmitting that stored energy into another object. Its the impact, the sound, and the reaction to the action that makes this so satisfying to her.
-Working Out: Mirim has a lot of energy and can go restless when there isn’t a whole lot going on. If she cant fight, she’ll expend this energy through the lifting of rather heavy objects. She isn’t smart about the science of fitness, nor is she efficient about it, but she does work hard when she can. Life is simple: there is weight and it needs to be lifted up.
-Colors: Vibrant colors, dull colors, it doesn’t matter. Colors tell a story, stimulate her wandering eyes.
-Alcohol: Mirim’s unstable mind and the issue of confusing her memories with reality often result in some chaotic experiences. For example, say she is recalling the memory of a battle inherited from her predecessors and her inhibitions are damaged with alcohol and song working in tandem. This could result in quite a bloodbath. As one that enjoys using her fists, she would experience quite the spectacle.
Flaws: [Create a list below.]
-Communication: Mirim cannot speak more than three words in a given phrase with her own words, nor can she stack these phrases naturally to get around this. She cant avoid this affliction even by expressing herself through writing. She can, however, communicate via song and through the words of others, though she has a preference for music.
-Hallucination: Mirim was derived from the purged, corrupted fragment of Miranda’s soul that survived and rebuilt the soul to completion. Such a technique was practiced in the past by Mirim’s great-grandmother, Aurum Frost. Her tribe circumvented the Soul Cycle through soul fission. Such a technique requires precision and intent. Because such fission was done without intent, without precision and care, Mirim’s condition is unstable. Though her body has been restored, the mind has obtained the memories of her predecessors: Miranda Frost, Cassandra Frost, and Aurum Frost. Through song and/or alcohol or drugs, these memories of the past can be easily mistaken as reality, her reality. Those who venture with her should be wary, for she may one day perceive them as an enemy, if only for a brief time.
-Berserker: Through song, the boundary between reality and memory melt, and the emotions told and nurtured by the song become prominent, as if her mind was executing her emotional response using the song as programming. If she recites three lines of a song, she will fall into the song’s grasp and enter a berserker state. Now this doesnt necessarily mean bloodlust, anger, or hate, but any emotion encouraged by a song she sings. One song of anger or hate might lead her to enact acts of great violence while a song of love might lead her to initiate acts of sexual depravity. A song of heroism might have her enact justice on the streets of a city and a sad song might thrust her into the depths of depression. In any case, such acts will likely reflect the extremes of whatever emotion she’s lost into, as many songs depict such extremes. However this is a case by case occurrence and it is by no means the rule, only the trend.
Habits:
-Music: Wherever she goes she’ll always bring a medium in which to listen to music. Whether it be an mp3 player or a boombox, there is always something she could keep her ears buzzing
-Impulsive- Often enough, she’ll act on her instincts and emotions regardless of her ‘Berserker’ state. If she feels insulted, she may retort with a punch. If her allies are in danger, she’d be swift to defend.
-Bursting out into Song: during normal day to day living, one might not see her singing, but she doesn’t need a reason, just the urge or feeling alone is enough to burst into song. Life’s a musical and Mirim is a participant.
Fears:
-Losing her Voice: being put into a state in which she can’t speak let alone sing is agonizing and terrifying for her. She’d be in a state in which her ability to communicate with the world would be severely crippled, inducing a state of loneliness bereft of warmth
-Loneleness: Mirim was born by being cast and exiled from Miranda Frost’s soul. In her mind, she was a member of a beloved religious order, but they were all killed when Miranda purged it for their crimes. Her earliest memories were that of loneliness. She never wants to return to this state. Ever.
Goals:
-Regain her Strength: The Frost Clan’s heirloom soul is defined by the aspect of strength. After being passed down so many times without a proper, unfaulted soul cycle to refresh the soul, Mirim’s soul has lost much of its original strength. The potential remains, but she still is only a fragment, for now.
-Learn to speak properly: singing may be her primary means of communicating, but it is risky and she knows it. It crushes her everytime she snaps out of her state while she’s in the process of killing a friend or ally. If she could learn to speak without singing, that may lead the way in curing her affliction
-Obtain Demon’s Bane: Demon’s Bane is a family heirloom that has been passed down to each Frost incarnation for thousands of years. Mirim has yet to inherit this from Miranda Frost, and it remains in her office, deep within the Sereitei
Alignment: Neutral, Varies depending on emotional state.
Overall Personality:
In keeping with the trend of inheritance, Mirim has inherited a few personality traits from her previous incarnations, with some minor differences. A Frost incarnation is generally strong in willpower and mind and are steadfast along their path. They are generally deadset on a single task, taking life one step at a time. Mirim differs from this due to her fractured mindstate. Though her will is strong, what that willpower holds onto differs depending on what events she is depicting.
Such events are her memories and the memories she inherited from her predecessors. These memories are brought to the surface through music. When she sings, after the third line she will fall into a Berserker state and become overwhelmed by the emotion that particular song exhibits. As the song continues, memories of her past or her previous incarnations will distort the world she perceives. This can be quite dangerous to those she considers allies.
Mirim’s mind is an inexperienced one assaulted by the combined memories of several incarnations. Such states can be so powerful that for brief moments, she may believe herself to be one of these incarnations, typically until the song is over. With all this in mind, one could wonder if she could stay true to her loyalties. The answer would be yes, with some conditions.
Mirim is aware of her condition and often enough fights the urge to sing when falling into a berserker state could harm herself or others she doesn’t wish to be harmed.
Such resistance is where her willpower comes into play. It takes a decent amount of effort to keep silent and not sing. During these periods, she can’t speak more than three words per phrase using her own words and thoughts. She cannot get around this through writing or other modes of communication.Insanity aside, she enjoys life as much as anyone could. She enjoys working and and pushing her body to its limit. She enjoys a good bout and appreciates the satisfaction of a job well done. She adores music and loves to gaze up at the moon and stars.
-Powers-
Fighting Style:
Mirim is insane, her mind state split and heavily influenced by her emotions. Her fighting style is very much the same. When not singing, her fighting might not be up to par with its full potential. She still has her skills and strength, but its about the willingness to do what needs to be done. When not emotionally encouraged, she might not want to throw a punch that can cave a man's chest in, and might hold back her strength. When under the song's spell, her inhibitions get thrown out the window. A song of rage, murder, vengeance, etc will forcer her to use her full strength while a love song might have her hold her strength further. Her measure of strength his whole dependent on the song she sings.
As far as how she applies her strength, she is a basic hand-to-hand specialist. She hasn't trained in any specific form of hand to hand combat, her skills mostly improvized from various media she's consumed over the short amount of time she's existed. From this, she's develeped a hybridization of boxing and pro-wrestling. She rarely uses her feet for striking, focusing primarily on foot work. For her arms and fists, she focuses on precise strikes and grapples, which become more wild and savage the more unhinged she falls. Punches, bites, grapples, throws, scratches, anything's possible when she cast off the chains of her sanity.
Her pacing relies on keeping close inside the enemy's guard and transmitting her sound through physical contact with her opponent. She often enjoys going for head or body shots, rarely hitting below the belt, but she will, if necesary, go for the legs if the opponent needs to be immobilized. When particularly speedy opponents are encounted, she may try to transmit ther sound through the ground.
Her powers rely on distabilizing an opponent's emotional backing to effect the effectiveness of their ability to fight. One who relies on their willpower or ability to keep cool in the face of overwhelming fear might be destabilized when introduced or reintroduced to emotions dictated by their song. Their shots and blows may not be as accurate where Mirim thrives in this chaotic, emotional environment, giving her the edge in those types of encounters.
Main Fullbring Appearances:
Mirim's Fullbring, Siren, essentially is a half-mask, when putting it plainly. It appears to have silverish steel trim with a black screen that covers its outer surface. The screen can show a great number of things from stylized interpretations of how her mouth moves to classic windows media player visualization effects to pair with her music. She has a distinct preference for "Scope". Regardless of what is shown, the color will match that of her eye.
Additionally the fullbring will discharge an aura that spreads down over her upper body to her arms and fists, taking the appearance of flames when at full strength. Additionally as the Eye itself is what the fullbring is made from, it will be replaced with a ball of aura, with the cross shaped retina remaining and keeping with its trait of changing color based on her emotion.The flames or aura will take the color reflected by Mrim's Eye.
Main Fullbring Name: Siren
Main Fullbring Level 1 Property:
"Sirens are humanlike beings with alluring voices... The term 'Siren Song' refers to an appeal that is hard to resist but that, if heeded, will lead to a bad conclusion."
Siren is a weapon that uses sound as its primary medium to apply her desired effect while the mask acts as a transmitter of sorts, amplifying and filtering her words and blasting it out of its built in "speakers" That being said, to use such a weapon, Mirim must be able to speak, and her opponent must be able to hear or feel its vibrations to take effect. Language barrier is nonexistant, as her song is spiritual and speaks to the soul. The medium used to transmit her sound does not have to be air, but can be liquid or solid.
Air is the natural way to hear her song, but is the least effective in delivery given how sound travels through air. Its even faster if transmitted through water or solid objects like the floor they both share or her fist or other parts of her body making contact with. That being said, there are certain people who may have trouble with her sound ability in the way it interacts with them. Those with 300+ Senses, and without hearing protection, might find their ears rendered useless and in tremendous pain.(in accordance with da rules).
This isn't a stealthy ability. Assuming the sound is transmitted through air, it may be akin to being at a concert. She may transmit her sound through the ground, which is quieter until someone comes in contact with the object in question.
So what does this sound do? In essence, it takes the emotions Mirim is feeling and inflicts them upon whoever hears her song, making them act out of character, or more in character than they are comfortable. It depends on the emotion, and it depends how each individual character acts under each emotion. A tactful battlefield genius might not be so tactful when lulled into a berserker's rage. A warrior who's strength dirives from their strength of will may not be so effective when they are bawling in the fetal position.
Such emotions can be laced into a single line of her song for 150 reiatsu per line and transmitted via air, fluid, or solid (because its sound). Not being able to hear can negate transmision through air, whereas not being in contact with the object being transmitted through can negate the solid or fluid transmission. Resistances are based on class and skill. Class 4 & 3 requires a 2 in Calm Mind to resist. Class 2 requires a 3 in Calm Mind. Class 1 requires a 4 in Calm Mind. Mirim can also concentrate her sound via her body by maintaining contact, liquifying the area beneath the area she is making contact with a cost of 200 reiatsu per post of contact.
Once applied, the the state described above will be take effect and last two posts after application. To apply the effect via air, there is a 2 post cool down until it can take effect, though transmitting through physical contact can refresh the duration starting on the following posts. Those who resist will have one post duration of effect. Additionally, the power doesn't care about friend or foe. All who are struck by the power will be effected by the power regardless of relation.
Secondary Fullbring Appearances: [Insert Here]
Secondary Fullbring Properties: [Insert Here]
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-History-
Birthplace: Fringe Districts, Rukongai
Current Residence: Los Noches
Memorable Figures: [Insert Here]
History:
Gladiator, Aurum Frost:
Mirim’s story starts with her deepest memories past on to her from individual to individual, with the ancient gladiator, Aurum Frost. Aurum hailed from a small nomadic tribe that hailed from the Germanic lands north of Rome. In these days, the hold of the major spiritual powers of today on the human realm was still disputed. Besides the Quincies, other small groups of spiritually aware beings rose and contested, among these were the Frost Clan.
These people wielded a power not unlike that of modern fullbring. Through focus of intent and their energies, they were able to master the physical body. Strength was their domain and they utilized this to hold the piece in the lands they traveled. Through their training and meditation, they gleamed the slightest truth of the separation of the realms and became startled from the truth of the soul cycle and the repercussions of tipping the balance of one world over another. As such they strove to remove themselves from the soul cycle of death, cleansing, and reincarnation.
The technique they learned allowed themselves to separate fragments of their souls into another being, imbuing them with the memories and experiences of those who came before. Once complete they would nurture the new being’s soul back to full strength, and such this cycle began anew. Such a process required the participation of several members. Deliberate intent and control was required to incarnate themselves, but the result was similar to what we may think of a perfect clone.
Aurum Frost was one of these incarnations and would be the last proper descendent of her tribe before the Romans came and conquered the lands they roamed. Most of her people refused to fight back, holding true to their code of never flexing their strength upon those who could not see the world they could, but Aurum was prideful.
To the Romans she was a giant. A fortress of a woman at 8 ft and 250 pounds of muscle, she’d fight the legions that were capturing her people. Though none alone among them could contest her might, she was still just alone in this fight. Wounded and exhausted, she’d be captured, enslaved, and sold to a rather peculiar buyer in Rome itself.
In the spiritual community, her tribe wasn’t an unknown topic. When the tale of her defiance reached her buyer, she would be swiftly acquired and brought to rome to meet with the man. The buyer was mysterious, a vessel of Vulcan, Demon of the Forge, though she wouldn’t know this in her time. Vulcan held interest in spiritually strong humans, seeing them as his way to interact with the world and Aurum would be a perfect vessel, should she be conditioned.
Once arriving at Vulcan’s estate, her shackles would be removed and a proposal given. She could take a sword in hand in his service and gain her freedom upon winning a hundred victories, or she would be sent to a labor camp to build great roman works for the rest of her life. For Aurum, the glory of combat was tantalizing, and thus she took the blade and succeeded in her trial to become one of his gladiators.
In Rome’s underground, many gladiator groups fought spiritual beings. Hollows, hellions, captured shinigami, it made no difference. While the common, ignorant humans above enjoyed the boring fights of man, the ones who could see could stand in awe as gods fought. Aurum would fight in both realms, becoming quite the popular figure in Rome for her strength and prowess. The emperor himself would bestow a giant ceremonial blade to her for her valor in battle.
In the underrealm, this blade would be enchanted through drenching it in a pool of pure reishi, making it lighter and able to send a spiritual being back to which it came, circumventing the purification process. Such a thing could send hollows to the rukongai to cause chaos, but excelled in repelling and banishing demons back to hell. At this point Aurum knew the true intent behind her owner and confronted him openly, declaring she would banish him and drink of his blood. Aurum was, however, a woman of her word and would only do so once she had completed her 100 victories.
This gave Vulcan time to think, to plan, to scheme. When the quincies came to witness their games, to scout out particular fighters for their own ranks, a devilish opportunity presented itself. He approached them and struck a deal, if they could defeat Aurum upon her 99th bout, they would be able to take her into their ranks. The quincies had seen their fight and saw the value in her strength and accepted the challenge.
Vulcan didn’t intend to let her go and put her through hell for her last few matches before the final match, intending for her to enter the fight exhausted and wounded. She wouldn’t stand a chance. He also held the information that they would be sending one of their elite to fight her, a Sternritter.
Before the bout, she would turn to her tribe’s treasured technique and split her soul using the power of ancient fullbring. This new being, this woman, would be named Cassandra. Though Aurum would have preferred to raise her properly and experience that one particular joy in life, she knew it wouldn’t come to pass. Instead she’d transfer her thoughts and memories to her as a gift, for that was all she could do.
While Cassandra slept, she’d enter the arena one last time with Demon’s Bane in hand. The quincy, though not quite enthused to be here, seeing this fight as beneath himself, introduced himself as Stasius Scipio, the Steel. In their intense fight, she’d see for herself how advance a quincies powers could be in comparison to her innate strength. The ability to make oneself as hard or sharp as steel was strong, but even steel could be bent and broken.
Aurum played on the quincie’s sense of superiority and waited for his guard to fall. When that moment arose she’d burn through her life force for a boost in her physical ability. Now she could cut through his defenses. Dealing a serious wound to the sternritter, the quincy panicked and went on the defensive. Once again she couldn’t breach his defenses, but that didnt matter. The heat of her blows would cook him alive in his own flesh as his skin glew bright. When the pressure was too much, he’d implode. Aurum won.
In the ceremony to come, Aurum would be gifted her freedom as agreed upon and given citizenship in Rome for herself and her kin. Taking this she’d return home to Cassandra one last time. Laying herself in bed she’d look out her window at the sun as it began to rise over the city. She’d bestow Demon’s Bane upon Cassandra and bid her to go to the Arena below and swing that familiar blade with the elite men, and show them that Aurum was not dead, but alive in her successor
Sternritter D, The Dreadnought, Cassandra Frost
Cassandra would do as she bid and participate in a series of exhibition matches in her name and honor. At the end of these matches, Aurum would be buried in the sands of the arena, bestowing all who fight there with her spirit and strength. Among the attendees were the Quincies who came to honor their fallen comrade and Aurum for a good fight. Though offered to have the Sternritter buried alongside Aurum, the Quincies refused, stating that this place belonged to Aurum alone and that Stasius would be buried within Silbern. The vessel of Vulcan would not be seen and would never be seen again.
The quincies offered and invitation for Cassandra, now that she was free to choose her own destiny. They offered the chance to serve a greeter master and serve a more important purpose. Cassandra agreed and went along. There she would be trained in the ways of the Quincy. Cassandra retained much of the strength of Aurum as well as her physical battle prowess, but such things were not in line with Quincy Doctrine, especially for the lower troops.
Those of the Vandenreich kept to a distance, preferring spiritual bows to wear down the enemy. Those who have yet mastered the ability to form bows formed into formations of pikes and spears. The skill with a blade or the fist had no place in the lower ranks of the Vandenreich. Put through the wringer, critiqued, and chastised, Cassandra faired poorly here, unable to rise through the ranks for a time.
After a hundred years she’d finally rewire her way of thinking, manifesting a rather odd bow, the bow within. By combining her philosophy with theirs, she was able to utilize her own body as the bow and fire her arrows from her fist. This allowed her to pelt her enemies from afar, while retaining a stance that focused on close combat.
With her fighting style developed, there weren’t many lower ranking Quincy who could contest her rise among their rank. She proved herself time and time again through loyalty and valor that she was meant for more. Upon breaking into the higher echelon of Quincy at the time, circa 1000 A.D., Cassandra would be bestowed the Schrift “D”, the Dreadnought.
Unfortunately, this act was merely to prevent her betrayal. She had quite a few counts of disregarding her betters in favor of her own way, but her overwhelming strength became the one thing keeping her from an untimely execution. Now she had no choice. Further more she would be utilized primarily in solidifying holds in the human realm, just as Stasius Scipio once did before his demise by the hands of Aurum. Cassandra would repay the Emperor for taking away something belonging to himself.
As she was moved place to place, the halls of the Silbern would become more and more foreign to her. The place she had come to love as home was stripped from her, replaced by various locations in the human world. She became bitter and cold, exhausted by the boredom at times and sick of the bloodshed she’d drown in at other times. It was then she would be assigned to her final duty, a mountain within the Russian wastes aptly named Death Mountain.
To the locals, on the last day of the month, a percentage of the small city on the base of the mountain would go missing. The locals believed it was God himself punishing them. In reality these were hellion attacks from a hellgate located inside the mountain. Cassandra’s presence there would curb this demonic threat, but she had no way of knowing that she would remain there for the next Millenia.
The city would be seemingly be under attack constantly by this threat. The amount of demons she purged would stop being counted, and she’d fall in a melancholic state, that is until she became inraptured by a man by the name of Joseph in the late 1700s. It would hardly be the first time she fell in love, but it would be the first time it went anywhere. They would marry, and she’d settle down in the outskirts of town in a small village. There she’d have two children, November Frost, and Miranda Frost, the latter of which would inherit a sizable fragment of her soul.
Demonic attacks had been decreasing in frequency over the previous centuries, so she grew complacent, weak. Hollow attacks would sense this drop in power and move to capitalize, attacking the family’s residence in the dead of night, killing Joseph and severely wounding Cassandra before Miranda’s eyes. This would traumatize Miranda greatly, the trauma etching itself onto her soul, corrupting it. One could argue this is Mirim’s conception.
After Mirim was sent to the soul society, the Vandenreich arrived with a battalion to reinforce her and give her medical attention. To any normal human, they would not have survived her injuries. She had lost all of her limbs, an eye, a chunk of her left lung, and a ruptured kidney and liver. She would be used as a testing ground for new technological advances. Arms, legs, mechanical organs and a reiatsu regulator in place of her eye.
She had become a monster.
4th Squad Captain, Miranda Frost, Mirim's Mother
(As Miranda is an existing character, i'll leave this section condesned)
Miranda, Mirim’s mother, would serve as the originator for Mirim. Miranda’s soul cleansing would be faulty, cleansing the hollow taint from her soul but not the etchings it left behind. These etchings served as instructions for the soul, tricking it into acting as if there were hollow taint there. Fortunately, this would come into play until after Miranda received her Zanpakuto and projected herself onto it.
As the blank zanpakuto spirit is a reflection of the self, the zanpakuto fixated on this faulty part of Miranda’s soul, the etchings and engravings that provided instruction to commit soul suicide since the hollowfication was incomplete. With the help of Arantima of Squad 10, she was able to beat back the rebellious zanpakuto spirit and seal away this taint, though she’d lack the strength to defeat it properly.
As Miranda grew stronger and obtained new experiences, the manifestation also grew stronger, but never strong enough to break the chains the shinigami placed upon it. These chains would be broken when Miranda returned to her home district to confront the priest that put her and so many through hell there. Wielding an ancient stone blade imbued with dark energies, the priest struck Miranda, amplifying the negative power growing in her heart, threatening cause her soul to degenerate.
The spirit took advantage and would be freed. Drawing Miranda back into her inner world it would challenge her to one final confrontation. Using her own memories against her, Miranda would overcome and prevail, severing this corrupted piece of her soul and casting it away. This fragment would linger on in the rukongai allowing it to manifest and heal, creating Mirim Frost, the latest incarnation of her line.
Mirim Frost, the Flawed Incarnation.
Mirim Frost would stabilize and gain a physical form amidst the rukongai, left to wander in her confused stupor, left to make sense of what has happened, why she remembers events she never truly experienced. She was convinced she was a chamber-maiden working with the local temple, the very same that was wiped out. This discovery when she wandered ‘home’ was catastrophic, and when she learned of who was responsible, she vowed vengeance, somehow.
She was still weak, but she did have a strange phenomenon hanging over her head. She couldn’t be sensed, not by most of the shinigami. She would be sought bout by a group known only by the ‘Flock’. This group served as an armed force that focused on operations in the soul society and human world for the Demon of the Forge, Vulcan. Through the Flock’s eyes, he saw something familiar about Mirim. He’d charge his minions in incorporating her into their service.
To their surprise, it didn’t take much work. Rogue elements from Squad 12 had moved in, creating a massive reishi cannon in the now wiped out district, right where her home used to be. Her tasking was simple, take a code into the generator room and upload this code, the code would do the rest. Gathering a militia of sorts and arming them with kido guns and other weapons, the Flock would assault the compound, serving as the distraction necessary.
Mirim would be caught by the Squad 1 Lieutenant, who was visiting upon following breadcrumbs left by the Flock’s activities, but would be drawn away once the assault began. Mirim would sneak away and initiate the self-destruct sequence of the cannon. Upon turning to leave she’d come face to face with another unexpected figure, the Sexta Espada, Serraph Quarrere. Serraph had been watching the events in the rukongai for some time, learning from the souls of the past and trailing the Flock’s activities when they picked up Mirim.
He found her intriguing, curious on why she could be sensed, not even by himself. He was here to test a theory, that had been brewing in his skull. He knew she was a fragment of Miranda Frost, and that most fragments when discarded fade away. He theorized that the fragment only was visible, or could only interact with the world when Mirim’s fragment is operating at a specific range of spiritual strength. Serraph would strike her, not to kill, no, but to injure. Mirim would lose her physical body, becoming a simple ball of barely sentient spiritual energy.
Serraph would take Mirim and encounter Miranda, using the soul and a locator chip to goad the Lieuntenant to travel to Death Mountain. Surely enough Miranda arrived and would be encountered by her long lost brother, November Frost. Siding with Vulcan and the Flock, November had stolen Demon’s Bane from Cassandra decades prior and used it to strike out at Miranda. Though his expertise with the sword was impressive, he lacked the power development to contend with the Lieutenant and would be struck down.
Once defeated, the rest of the flock would confront her and bring her to Cassandra. Simultaneously, Serraph had delivered Mirim’s soul to Cassandra, who had long since built an outpost on Death Mountain. Cassandra had lost herself in her constant vigil. Even after centuries of vigil over this hellgate, the Vandenreich had only replenished her manpower. She was alone. Her attempt at a family had been destroyed before it even cemented itself.
Serraph desired the secrets behind soul separation. Given the relation from Cassandra, Miranda, and Mirim, he theorized by giving Cassandra this fragment, he might gleam some truth from her. Cassandra wasn’t hostile to him, barely recognizing his existence, but shen she saw that soul fragment, a bit of life returned to her eyes. She took the fragment into her arms not unlike she would a newborn babe and she wept. Cassandra saw the poor state Mirim was in and it broke her heart.
To stabilize her, Cassandra would take the fragment into herself. Temporarily this would revitalize her. In this return to strength she’d notice Miranda coming to her. Her strength surprised the ex-sternritter. Until they came face to face, she didn’t recognize the shinigami. With this espada here and her daughter, they might be able to do something about this hellgate, not that they’d get a chance.
Vulcan, sensing the return to strength from beyond the doors, burst through the hellgate. For the first time in thousands of years he’d taste the air of the human realm and grace the puny beings with his size and power. A fiery serpent hungry for vengeance for what Aurum Frost did to him, he’d strike, but the Sternritter’s power had returned and demonstrated why the Emperor chose her for this task. Her strength beat back the behemoth, but it wouldn’t last.
His fang would pierce the cyborg quincy and cast her aside. Backed up by Cassandra’s legion of Vandenriech quincy, alongside the Flock and the Espada, Miranda would take on this demon. After a long fought battle, Miranda’s forces would be beaten down, exhausted, but so was Vulcan. Unfortunately for Miranda, Vulcan still had enough strength to fight. Unfortunately for Vulcan, Cassandra was complete in stabilizing and making Mirim whole. Separating Mirim from herself, Cassandra would bestow her reiatsu regulating eye upon her, giving her a temporary gift of her strength.
With this strength, Mirim would enter the fight, fresh and with the strength to beat down this hell-serpent. Vulcan’s might couldn’t do much to fight the onslaught. Vulcan would be defeated, forced back into the hellgate. Once shut, Cassandra would recover and seal the gate once again, concluding the Battle of Death Mountain.
Mirim would pass out, the temporary strength gain’s strain on her body finally taking its toll, but at least now she retained her form. Serraph would be disappointed, not learning what he desired from this event that he’d set in motion. With his incredible speed, he’d slaughter Cassandra’s forces, claiming they were tainted by the taint of chaos. Serraph would wound Miranda further, but when back-up arrived from Squad 11, he’d be forced to retreat, taking Mirim with him.
Serraph would abandon Mirim in Los Noches, choosing to watch over her from a distance. Here she would be forced to fend for her own, surviving in a city of Hollows. Always hunted, she’d hone her strength. She made the best of it, fighting day to day. In the area she lived in she’d become known. The hollows there would come to respect her gusto and would give her the run down on life here in Hueco Mundo. They’d teach her how to survive properly here as well as teach her how to best get around. Despite befriending this group of hollows, she was still a weak human in a city of strong humans and arrancar. She’d have to be careful here.
Careful is not what she chose to be here. She sang and she fought. She even rescued a hollow dog from a few villains that wished to devour it. The dog would follow her for weeks after the event, even going as far as to assist her in day to day life. Mirim would name him “Spike” and he would be her company in these lonely times
WIP