Post by ☾ Aevus | Umbra ☽ on Apr 10, 2022 16:48:53 GMT -5
So this a recommendation from an oversight on my part when I created Fractured as a type years back. The only change I'm recommending is to increasing either RS or Spiritual Pressure, instead of only having Spiritual Pressure as a choice. In turn if boosting RS you'd be decreasing Spiritual Pressure as a disadvantage. This makes the type less niche for Arrancar who rely almost solely upon RS.{Original Fractured}Type: Fractured
Description: Those who are defined as Fractured possess an unusually strong spirit, strong enough that it cannot be easily contained in a single body. As a result, the user's soul is split into two portions; one that exists within the body, and one that forms a separate spiritual body outside of the original. The original tends to be protective of their split self for multiple reasons. The companion holds the power of the owner's Release as well as a large portion of the original's soul and spiritual energy. However, this separation also causes the split to, over time, develop a personality and emotional pattern all of their own. This gives many the impression of two separate, yet inseparable, beings that work together in a strange symbiosis. This is especially apparent during Release when the two portions of the soul become one once more, forming a single being until the effects end.
For Shinigami, this split often manifests in the form of their Zanpakutō spirit's true form while it tends to take on a humanoid figure similar to a child in appearance in Arrancar. Fullbringers find their souls developing into an animal form that represents their spirit, such as a bird for those who are more free-spirited. Even Vizard can manifest their Zanpakutō, though the one behind it is often their Inner Hollow, frequently giving them more of a monstrous counterpart than that of a normal Shinigami's.
Advantage: Advantage for All Ranks: Upon assuming this Type, the user can choose the form that their split soul's appearance takes on based on the criteria above. This spirit is able to fight alongside the user, possessing its own SP pool equal to half of the user's total SP before Type. This SP is assigned to any Stats besides Spiritual Pressure, but all Stats are limited to a cap of 300 SP before Type. Type bonuses and penalties apply to the spirit just as they do to the user. Spiritual Pressure is determined by taking half of the user's Spiritual Pressure after Type, locking the spirit's Spiritual Pressure at this value (if the user has 600 Spiritual Pressure after Type, then the spirit will possess 300 Spiritual Pressure). This value can only be changed as a result of CIUs to shuffle Stats or via techniques that project one's spirit into a manifested form. The latter will alter a spirit's Stats according to the technique (Spiritual Projection, for example, states that the spirit has the same Stats as the user), but projection techniques used by the Fractured Type can only last a maximum of five posts before needing to be refreshed, regardless of greater maximum duration normally. This is due to the natural instability of a separated soul. This spirit also possesses its own Reiatsu pool based on its Spiritual Pressure, and can use any techniques that the user possesses as long as it meets the requirements.
- Rank 1: 50% increase to Spiritual Pressure (100 would be 150). 35% increase to either one Physical Stat or one Sensory Stat (100 would be 135).
- Rank 2: 75% increase to Spiritual Pressure (100 would be 175). 50% increase to either one Physical Stat or one Sensory Stat (100 would be 150).
- Rank 3: Double Spiritual Pressure (100 would be 200). 75% increase to either one Physical Stat or one Sensory Stat (100 would be 175).
- Rank 4: Double Spiritual Pressure (100 would be 200). Double either one Physical Stat or one Sensory Stat (100 would be 200).
Disadvantage: Drawback for All Ranks: For a split to even occur in the first place, the user must have a very strong IC history or a series of IC threads that build up to the point of the split. Upon the split, one non-Release technique slot is immediately taken up by the companion. Additionally, the user has their maximum Reiatsu halved as long as they are separate from their other half (1000 would be 500). During Release, maximum Reiatsu is restored, and any Reiatsu that the companion had upon activation is added to the user's current amount. Upon separation due to Release's end, Reiatsu is split evenly between the two. If the companion is incapacitated to the point of being unable to participate in battle, Release cannot be used. If the companion is injured at the point of Release, then injuries are carried over to the user and remain there even at the termination of Release. Finally, if the companion is killed, then the user is unable to use their Release without a significant rest period (NDE) or two completed threads aside from the one in which the companion was killed (DE).
Additionally, the two individuals must possess distinct and unique personalities, as they often develop their own nature as time goes on. The companion is often very aware of their status as a portion of something bigger, rather than a whole, and this tends to affect their personality. As the companion has their own personality and their own ideals, which may contrast with the user's own, they may refuse to aid their other half in certain situations. Finally, there is a maximum of five characters with this Type at a time.
- Rank 1: 30% decrease to Reiatsu Strength (100 would be 70). 25% decrease to either one Physical or one Sensory Stat that was not increased of the same type as the one that was increased (100 would be 75).
- Rank 2: 40% decrease to Reiatsu Strength (100 would be 60). 30% decrease to either one Physical or one Sensory Stat that was not increased of the same type as the one that was increased (100 would be 70).
- Rank 3: 50% decrease to Reiatsu Strength (100 would be 50). 40% decrease to either one Physical or one Sensory Stat that was not increased of the same type as the one that was increased (100 would be 60).
- Rank 4: 50% decrease to Reiatsu Strength (100 would be 50). 50% decrease to either one Physical or one Sensory Stat that was not increased of the same type as the one that was increased (100 would be 50).
Race Restrictions: Available only to Shinigami, Vizard, Arrancar, and Fullbringers. Only five Fractured Types may exist at a single time.
Initial Weapons: One Starting Weapon (i.e. one Zanpakutō, one Doll, etc.){New Fractured}Type: Fractured
Description: Those who are defined as Fractured possess an unusually strong spirit, strong enough that it cannot be easily contained in a single body. As a result, the user's soul is split into two portions; one that exists within the body, and one that forms a separate spiritual body outside of the original. The original tends to be protective of their split self for multiple reasons. The companion holds the power of the owner's Release as well as a large portion of the original's soul and spiritual energy. However, this separation also causes the split to, over time, develop a personality and emotional pattern all of their own. This gives many the impression of two separate, yet inseparable, beings that work together in a strange symbiosis. This is especially apparent during Release when the two portions of the soul become one once more, forming a single being until the effects end.
For Shinigami, this split often manifests in the form of their Zanpakutō spirit's true form while it tends to take on a humanoid figure similar to a child in appearance in Arrancar. Fullbringers find their souls developing into an animal form that represents their spirit, such as a bird for those who are more free-spirited. Even Vizard can manifest their Zanpakutō, though the one behind it is often their Inner Hollow, frequently giving them more of a monstrous counterpart than that of a normal Shinigami's.
Advantage: Advantage for All Ranks: Upon assuming this Type, the user can choose the form that their split soul's appearance takes on based on the criteria above. This spirit is able to fight alongside the user, possessing its own SP pool equal to half of the user's total SP before Type. This SP is assigned to any Stats besides Spiritual Pressure, but all Stats are limited to a cap of 300 SP before Type. Type bonuses and penalties apply to the spirit just as they do to the user. Spiritual Pressure is determined by taking half of the user's Spiritual Pressure after Type, locking the spirit's Spiritual Pressure at this value (if the user has 600 Spiritual Pressure after Type, then the spirit will possess 300 Spiritual Pressure). This value can only be changed as a result of CIUs to shuffle Stats or via techniques that project one's spirit into a manifested form. The latter will alter a spirit's Stats according to the technique (Spiritual Projection, for example, states that the spirit has the same Stats as the user), but projection techniques used by the Fractured Type can only last a maximum of five posts before needing to be refreshed, regardless of greater maximum duration normally. This is due to the natural instability of a separated soul. This spirit also possesses its own Reiatsu pool based on its Spiritual Pressure, and can use any techniques that the user possesses as long as it meets the requirements.
- Rank 1: 50% increase to either Spiritual Pressure or Reiatsu Strength (100 would be 150). 35% increase to either one Physical Stat or one Sensory Stat (100 would be 135).
- Rank 2: 75% increase to either Spiritual Pressure or Reiatsu Strength (100 would be 175). 50% increase to either one Physical Stat or one Sensory Stat (100 would be 150).
- Rank 3: Double either Spiritual Pressure or Reiatsu Strength (100 would be 200). 75% increase to either one Physical Stat or one Sensory Stat (100 would be 175).
- Rank 4: Double either Spiritual Pressure or Reiatsu Strength (100 would be 200). Double either one Physical Stat or one Sensory Stat (100 would be 200).
Disadvantage: Drawback for All Ranks: For a split to even occur in the first place, the user must have a very strong IC history or a series of IC threads that build up to the point of the split. Upon the split, one non-Release technique slot is immediately taken up by the companion. Additionally, the user has their maximum Reiatsu halved as long as they are separate from their other half (1000 would be 500). During Release, maximum Reiatsu is restored, and any Reiatsu that the companion had upon activation is added to the user's current amount. Upon separation due to Release's end, Reiatsu is split evenly between the two. If the companion is incapacitated to the point of being unable to participate in battle, Release cannot be used. If the companion is injured at the point of Release, then injuries are carried over to the user and remain there even at the termination of Release. Finally, if the companion is killed, then the user is unable to use their Release without a significant rest period (NDE) or two completed threads aside from the one in which the companion was killed (DE).
Additionally, the two individuals must possess distinct and unique personalities, as they often develop their own nature as time goes on. The companion is often very aware of their status as a portion of something bigger, rather than a whole, and this tends to affect their personality. As the companion has their own personality and their own ideals, which may contrast with the user's own, they may refuse to aid their other half in certain situations. Finally, there is a maximum of five characters with this Type at a time.
- Rank 1: 30% decrease to the Spiritual Stat that wasn’t increased (100 would be 70). 25% decrease to either one Physical or one Sensory Stat that was not increased of the same type as the one that was increased (100 would be 75).
- Rank 2: 40% decrease to the Spiritual Stat that wasn’t increased (100 would be 60). 30% decrease to either one Physical or one Sensory Stat that was not increased of the same type as the one that was increased (100 would be 70).
- Rank 3: 50% decrease to the Spiritual Stat that wasn’t increased (100 would be 50). 40% decrease to either one Physical or one Sensory Stat that was not increased of the same type as the one that was increased (100 would be 60).
- Rank 4: 50% decrease to the Spiritual Stat that wasn’t increased (100 would be 50). 50% decrease to either one Physical or one Sensory Stat that was not increased of the same type as the one that was increased (100 would be 50).
Race Restrictions: Available only to Shinigami, Vizard, Arrancar, and Fullbringers. Only five Fractured Types may exist at a single time.
Initial Weapons: One Starting Weapon (i.e. one Zanpakutō, one Doll, etc.)