Post by Alastor Caedes on Dec 22, 2021 2:59:42 GMT -5
{Current}
Type: Berserker
Description: Someone that is so physically strong that they don't even need the help of other attributes. They can just get by purely with Strength. Usually, these people end up being the minions of more intelligent individuals.
Advantage:
Rank 1: 150% increase to Strength (100 Strength would be 250). Berserker gains 1 free point in Pain Tolerance which doesn't count towards their SkP total. This cannot increase Pain Tolerance beyond it's normal cap.
Rank 2: 350% increase to Strength (100 Strength would be 450). Instinct is increased by 25% (100 Instinct would be 125). Berserker gains 2 free points in Pain Tolerance which doesn't count towards their SkP total. This cannot increase Pain Tolerance beyond it's normal cap.
Rank 3: 550% increase to Strength (100 Strength would be 650). Instinct is increased by 50% (100 Instinct would be 150). Berserker gains 3 free points in Pain Tolerance which doesn't count towards their SkP total. This cannot increase Pain Tolerance beyond it's normal cap.
Rank 4: 700% increase to Strength (100 Strength would be 800). Instinct is increased by 100% (100 Instinct would be 200). Berserker gains 3 free points in Pain Tolerance which doesn't count towards their SkP total. This cannot increase Pain Tolerance beyond it's normal cap.
Disadvantage:
Rank 1: Speed and Spiritual Stats are decreased by 50% (100 would be 50). Senses and Energy Sensory decreased by 50% (100 would be 50)
Rank 2: Speed and Spiritual Stats are decreased by 60% (100 would be 40). Senses and Energy Sensory decreased by 50% (100 would be 50)
Rank 3: Speed and Spiritual Stats are decreased by 70% (100 would be 30). Senses and Energy Sensory decreased by 50% (100 would be 50)
Rank 4: Speed and Spiritual Stats are decreased by 80% (100 would be 20). Senses and Energy Sensory decreased by 50% (100 would be 50)
Race Restrictions: Available to All Races
Initial Weapons: One Starting Weapon (i.e. one Zanpakutō, one Doll, etc.)
Example Races
Standard Arrancar {Assuming nothing is going into HE}
Strength: 400+700% {3200}
Speed: 400 -80% {80}
Instinct: 200 +100% {400}
Reiatsu Strength: 100 [20 ]
Spiritual Pressure: 400 {80} {800}
Energy Sensory: 200 {100}
Senses: 200 {100}
Light Aura: 0
Dark Aura: 100
Healing Expertise:
1900 / 1900 used
Hollow to Arrancar with TT
Strength: 400+700% {3200}
Speed: 400 -80% {80}
Instinct: 300 +100% {600}
Reiatsu Strength: 200 [40 ]
Spiritual Pressure: 400 {80} {800}
Energy Sensory: 300 {150}
Senses: 300 {150}
Light Aura: 0
Dark Aura: 100
Healing Expertise:
2300 / 2300 used
Standard Beastclan. Again assuming nothing in HE.
Strength: 500+700% {4000}
Speed: 500 -80% {100}
Instinct: 400 +100% {800}
Reiatsu Strength: 200 [40 ]
Spiritual Pressure: 300 {60} {600}
Energy Sensory: 250 {125}
Senses: 350 {175}
Light Aura: 0
Dark Aura: 100
Healing Expertise:
2500 / 2500 used
Beastclan with Training Tier. Again assuming nothing goes into HE.
Strength: 500+700% {4000}
Speed: 500 -80% {100}
Instinct: 500 +100% {1000}
Reiatsu Strength: 200 [40 ]
Spiritual Pressure: 300 {60} {600}
Energy Sensory: 250 {125}
Senses: 450 {225}
Light Aura: 0
Dark Aura: 100
Healing Expertise:
2700 / 2700 used
{Proposed}
Type: Berserker
Description: Someone that is so physically strong that they don't even need the help of other attributes. They can just get by purely with Strength. Usually, these people end up being the minions of more intelligent individuals.
Advantage:
Rank 1: 100% increase to Strength (100 Strength would be 200). Berserker gains 1 free point in Pain Tolerance which doesn't count towards their SkP total. This cannot increase Pain Tolerance beyond it's normal cap.
Rank 2: 200% increase to Strength (100 Strength would be 300). Instinct is increased by 25% (100 Instinct would be 125). Berserker gains 2 free points in Pain Tolerance which doesn't count towards their SkP total. This cannot increase Pain Tolerance beyond it's normal cap.
Rank 3: 300% increase to Strength (100 Strength would be 400). Instinct is increased by 50% (100 Instinct would be 150). Berserker gains 3 free points in Pain Tolerance which doesn't count towards their SkP total. This cannot increase Pain Tolerance beyond it's normal cap.
Rank 4: 400% increase to Strength (100 Strength would be 500). Instinct is increased by 75% (100 Instinct would be 175). Berserker gains 3 free points in Pain Tolerance which doesn't count towards their SkP total. This cannot increase Pain Tolerance beyond it's normal cap.
Disadvantage:
Rank 1: Spiritual Stats are decreased by 40% (100 would be 60). Senses and Energy Sensory decreased by 50% (100 would be 50)
Rank 2: Spiritual Stats are decreased by 50% (100 would be 50). Senses and Energy Sensory decreased by 50% (100 would be 50)
Rank 3: Spiritual Stats are decreased by 60% (100 would be 40). Senses and Energy Sensory decreased by 50% (100 would be 50)
Rank 4: Spiritual Stats are decreased by 70% (100 would be 30). Senses and Energy Sensory decreased by 50% (100 would be 50)
Race Restrictions: Available to All Races
Initial Weapons: One Starting Weapon (i.e. one Zanpakutō, one Doll, etc.)
Example Races. No Boosts besides Rank boosts. All rank 4 Class 1.
Standard Arrancar {Assuming nothing is going into HE}
Strength: 400+400% {2000}
Speed: 400
Instinct: 200 +75% {350}
Reiatsu Strength: 100 [30]
Spiritual Pressure: 400 {120} {1,200}
Energy Sensory: 200 {100}
Senses: 200 {100}
Light Aura: 0
Dark Aura: 100
Healing Expertise:
1900 / 1900 used
Hollow to Arrancar with TT
Strength: 400+400% {2000}
Speed: 400
Instinct: 300 +75% {525}
Reiatsu Strength: 200 [60 ]
Spiritual Pressure: 400 {120} {1200}
Energy Sensory: 300 {150}
Senses: 300 {150}
Light Aura: 0
Dark Aura: 100
Healing Expertise:
2300 / 2300 used
Standard Beastclan. Again assuming nothing in HE.
Strength: 500 +400% {2500}
Speed: 500
Instinct: 400 +75% {700}
Reiatsu Strength: 200 [60 ]
Spiritual Pressure: 300 {90} {900}
Energy Sensory: 250 {125}
Senses: 350 {175}
Light Aura: 0
Dark Aura: 100
Healing Expertise:
2500 / 2500 used
Beastclan with Training Tier. Again assuming nothing goes into HE.
Strength: 500+400% {2500}
Speed: 500
Instinct: 500 +75% {875}
Reiatsu Strength: 200 [60 ]
Spiritual Pressure: 300 {90} {900}
Energy Sensory: 250 {125}
Senses: 450 {225}
Light Aura: 0
Dark Aura: 100
Healing Expertise:
2700 / 2700 used
Now. You might be thinking. 500 speed is a lot. Well, it is, also its beast clan. They always are better with the physical types. That being said. Why Beast Clan and why Arrancar? Well. They were the ones brought up *last* time Berserk rework was proposed. All in all. Yes with this. Berserkers become faster, but they also hit a lot less hard and only gain a slight boost to their spiritual abilities while their instinct does take a hit. Whether the hit to instinct is enough is something i don't know about. Hell, it could probably drop to 70% or 50% at max. The type itself remains the king of smash hard, hit hard high strength. Yet allows for a bit more flexibility.
The point of this is Berserker as a type is what? Years old? No one plays it. Ever. While the final numbers are up to debate, i just want to make this playable. Is this potentially inaccurate because i didn't include boosts outside of Rank 4? Probably. Im just trying to get the ball rolling on this again.