Post by Deleted on Jun 25, 2020 13:53:00 GMT -5
Type: Prodigy Version 3
Description: Someone who is exceptionally gifted at healing from a very young age. Such individuals are exceptionally rare, even among other prodigies.
Advantage:
Rank 1: Double Healing Energy (100 would be 200). 50% increase to Senses and one physical or spiritual stat (100 would be 150). Capable of using higher-class techniques one class early (capable of using class 2 techniques at class 4 instead of class 3).
Rank 2: 150% increase to Healing Energy (100 would be 250). Double Senses, and double one physical or spiritual stat (100 would be 200). Capable of using higher-class techniques one class early (capable of using class 2 techniques at class 4 instead of class 3).
Rank 3: Triple Healing Energy and Senses (100 would be 300). Double one physical or spiritual stat (100 would be 200). Capable of using higher-class techniques one class early (capable of using class 2 techniques at class 4 instead of class 3).
Rank 4: 250% increase to Healing Energy and Senses (100 would be 350). Triple one physical or spiritual stat (100 would be 300). Capable of using higher-class techniques one class early (capable of using class 2 techniques at class 4 instead of class 3).
Disadvantage: Drawback for all Ranks: Choose any (2) from Strength, Speed, Reiatsu Strength, or Spiritual Pressure. The chosen two stats are reduced by 66% (100 would be 34). 66% decrease in either Energy Senses or Instinct (100 would be 34). Release must be healing based, but may contain one offensive power.
Race Restriction: Available to all races
Initial Weapons: One Starting Weapon (i.e. one Zanpakutō, one Doll, etc.)
Description: Someone who is exceptionally gifted at healing from a very young age. Such individuals are exceptionally rare, even among other prodigies.
Advantage:
Rank 1: Double Healing Energy (100 would be 200). 50% increase to Senses and one physical or spiritual stat (100 would be 150). Capable of using higher-class techniques one class early (capable of using class 2 techniques at class 4 instead of class 3).
Rank 2: 150% increase to Healing Energy (100 would be 250). Double Senses, and double one physical or spiritual stat (100 would be 200). Capable of using higher-class techniques one class early (capable of using class 2 techniques at class 4 instead of class 3).
Rank 3: Triple Healing Energy and Senses (100 would be 300). Double one physical or spiritual stat (100 would be 200). Capable of using higher-class techniques one class early (capable of using class 2 techniques at class 4 instead of class 3).
Rank 4: 250% increase to Healing Energy and Senses (100 would be 350). Triple one physical or spiritual stat (100 would be 300). Capable of using higher-class techniques one class early (capable of using class 2 techniques at class 4 instead of class 3).
Disadvantage: Drawback for all Ranks: Choose any (2) from Strength, Speed, Reiatsu Strength, or Spiritual Pressure. The chosen two stats are reduced by 66% (100 would be 34). 66% decrease in either Energy Senses or Instinct (100 would be 34). Release must be healing based, but may contain one offensive power.
Race Restriction: Available to all races
Initial Weapons: One Starting Weapon (i.e. one Zanpakutō, one Doll, etc.)