Post by Ailene Haschiro on Feb 25, 2021 18:30:04 GMT -5
A little glimmer of satisfaction touched Ailene's expression as her strategy seemed to work. As the bala connected, it sent Luca flying allowing her to have some breathing room. As she used this moment to calm down, she began thinking to herself. "Fighting in my sealed state is such a chore. But I can't let myself be lost to that darkness. He may get what is coming to him, but if I can prevent it, I should remain as I am now. Though...he seems out to kill..."
This concerned Ailene. She was not the type to just go ending someone's life. She typically only did that in her release as she just couldn't control herself. The primal instincts and bestial vices clouded her judgement when she took that form. It seemed that in her thinking, she was not paying enough attention as when she looked back at Luca, a rush of reiatsu shot past her as she felt a pain in her clavicle. She clutched her chest in response.
She could feel the reddening once more as the skin started to flake and pool blood. Though she felt the same feeling permeate throughout a good portion of her chest. As she coughed, she looked at Luca with glossy eyes. This was actually beginning to hurt a shit ton and Ailene felt that she had a little bit more to lose than her pride in this fight. She wasn't sure what it was, but it felt like he was out for blood. As though he had nothing left to lose.
Thought this was something that Ailene could potentially take advantage of. As Luca drew nearer, she would feign complete weakness. Her coughing and fatigue were very real, but she was taking it a step further by clutching her chest and kneeling on one knee. Once the Fullbringer was within striking range, Ailene raised her upper body along with her hands in a very quick motion. Most would've expected a Cero or even a Bala at this point most likely, but Ailene had a different plan in mind.
As her hand was pointed at Luca, there was little to no wind up for the attack she would unleash. Within an instant, crackling electricity would suddenly erupt from her fingers. It was as though she was channeling the very power of storms themselves. Assuming that Luca still fired his beam in anticipation, the electricity that shot from her hands would threaten to envelop both the technique as well as Luca himself.
This was a unique version of the Cero that allowed Ailene to concentrate the raw reiatsu of the Cero into a lightning blast in a wide arc at an incredible speed in front of her that would threaten to consume Luca if he stayed in its wake. If Luca received this destructive dose of electricity, he would most likely feel his muscles tense and his entire body crumble as the electricity would send him into a state of utter agony. If, however, he did choose to back off immediately, Ailene would most likely find that she created some space between the two of them again.
No matter which would be the result, Ailene would only channel this devastating technique for a few mere moments as any more would without a doubt, char Luca to ash if he was on the receiving end. Once she finished channeling, Ailene would gasp in pain as her hands took on charred appearance. Despite the power of this technique, it came with an awful recoil to her hands that if used to many times would leave them nothing, but ash.
Regardless, Ailene would hold her Zanpakutou in front of her and would call out to Luca. "You wanted to see the might of an Espada. While admirable, I'm afraid that after all of this, there may be no turning back. I will show you the depth of the ocean that lies between us. Behold. Observe and succumb to the plague itself." As Ailene finished this statement, she would then speak more to herself. "Spread and Contaminate, Ausbruch."
As the Espada would state her release command, Luca would see the unthinkable. It appeared as through Ailene's Zanpakutou withered and scattered like dust in the wind. This, however, was the beginning of the end as a deep and black circle began to envelop the Arrancar. Just before she was shrouded by it, if Luca was paying attention, he could make out only a single comment. "I'm sorry..." As Ailene said this, the shroud closed.
Within the orb, the Arrancars' body would undergo a massive change. Becoming a 15 ft long beast a large maw, dagger-like talons, a long-slender tail and purple fur that contrasted the light of the sun, Luca would have most likely felt a massive jump in reiatsu. It felt like the gravitational pressure, but this time it felt unbelievably menacing. The force of the reiatsu felt like it could swallow any lesser prey whole and crush them under its immense pressure. It was then that Ailene emerged from the sphere. Looking at Luca as it crawled on all 4s, Ailene would snarl and smile.
Raising her head to tower above Luca, she would open her maw and unleash a ghastly wail. Almost sounding like the agony of dozens of people, it was horrifying to the ears. After about 4 seconds of this wail, Ailene looked back down at Luca and in broken words began to speak. "Prey...Kill...Devour..." As the beast would punctuate its disturbing comment, it began to appear as though though a thick fog began to envelop Ailene.
This fog which emanated from her fur was actually a cloud of an extremely virulent microbe that could infect all that was living. The beast would then slowly prowl towards her victim, beginning to slowly circle around him. Her claws tapped against the coarse ground, digging into it rather easily. As she took one more step, the behemoth would disappear in an instant. Suddenly above him, Luca would hear the usual static sound of a Sonido. The Sonido allowed Ailene to move at a sudden speed of 3000, allowing her to almost instantly close the distance.
As she began to dive at the Fullbringer, she would with one her claws, aim to dig her talons into Luca threatening to rip the flesh off of his bones if she connected. Like a hit and run, she would dive past him while intending to hit him with her claws, aiming to rush past him after the attack. If Luca was hit by the vicious attack, it would leave not only a rather nasty wound, he would also feel a sudden sense of malaise.
This sense of uneasiness and discomfort was completely unlike Ailene's spiritual pressure. It was the bacteria that if he been injured by her, threatened to infect the poor Fullbringer. It would act slow, but if he became infected, he would have a mere moment to expel it from his body using reiatsu dare it threaten to infect his body and remain for good. Such was the power of Ailene. The power to invoke the Plague in all living things. Only time would tell what Luca would do in his few short moments.
Primera Etapa: 1/18
RS & Speed Normalized
This concerned Ailene. She was not the type to just go ending someone's life. She typically only did that in her release as she just couldn't control herself. The primal instincts and bestial vices clouded her judgement when she took that form. It seemed that in her thinking, she was not paying enough attention as when she looked back at Luca, a rush of reiatsu shot past her as she felt a pain in her clavicle. She clutched her chest in response.
She could feel the reddening once more as the skin started to flake and pool blood. Though she felt the same feeling permeate throughout a good portion of her chest. As she coughed, she looked at Luca with glossy eyes. This was actually beginning to hurt a shit ton and Ailene felt that she had a little bit more to lose than her pride in this fight. She wasn't sure what it was, but it felt like he was out for blood. As though he had nothing left to lose.
Thought this was something that Ailene could potentially take advantage of. As Luca drew nearer, she would feign complete weakness. Her coughing and fatigue were very real, but she was taking it a step further by clutching her chest and kneeling on one knee. Once the Fullbringer was within striking range, Ailene raised her upper body along with her hands in a very quick motion. Most would've expected a Cero or even a Bala at this point most likely, but Ailene had a different plan in mind.
As her hand was pointed at Luca, there was little to no wind up for the attack she would unleash. Within an instant, crackling electricity would suddenly erupt from her fingers. It was as though she was channeling the very power of storms themselves. Assuming that Luca still fired his beam in anticipation, the electricity that shot from her hands would threaten to envelop both the technique as well as Luca himself.
This was a unique version of the Cero that allowed Ailene to concentrate the raw reiatsu of the Cero into a lightning blast in a wide arc at an incredible speed in front of her that would threaten to consume Luca if he stayed in its wake. If Luca received this destructive dose of electricity, he would most likely feel his muscles tense and his entire body crumble as the electricity would send him into a state of utter agony. If, however, he did choose to back off immediately, Ailene would most likely find that she created some space between the two of them again.
No matter which would be the result, Ailene would only channel this devastating technique for a few mere moments as any more would without a doubt, char Luca to ash if he was on the receiving end. Once she finished channeling, Ailene would gasp in pain as her hands took on charred appearance. Despite the power of this technique, it came with an awful recoil to her hands that if used to many times would leave them nothing, but ash.
Regardless, Ailene would hold her Zanpakutou in front of her and would call out to Luca. "You wanted to see the might of an Espada. While admirable, I'm afraid that after all of this, there may be no turning back. I will show you the depth of the ocean that lies between us. Behold. Observe and succumb to the plague itself." As Ailene finished this statement, she would then speak more to herself. "Spread and Contaminate, Ausbruch."
As the Espada would state her release command, Luca would see the unthinkable. It appeared as through Ailene's Zanpakutou withered and scattered like dust in the wind. This, however, was the beginning of the end as a deep and black circle began to envelop the Arrancar. Just before she was shrouded by it, if Luca was paying attention, he could make out only a single comment. "I'm sorry..." As Ailene said this, the shroud closed.
Within the orb, the Arrancars' body would undergo a massive change. Becoming a 15 ft long beast a large maw, dagger-like talons, a long-slender tail and purple fur that contrasted the light of the sun, Luca would have most likely felt a massive jump in reiatsu. It felt like the gravitational pressure, but this time it felt unbelievably menacing. The force of the reiatsu felt like it could swallow any lesser prey whole and crush them under its immense pressure. It was then that Ailene emerged from the sphere. Looking at Luca as it crawled on all 4s, Ailene would snarl and smile.
Raising her head to tower above Luca, she would open her maw and unleash a ghastly wail. Almost sounding like the agony of dozens of people, it was horrifying to the ears. After about 4 seconds of this wail, Ailene looked back down at Luca and in broken words began to speak. "Prey...Kill...Devour..." As the beast would punctuate its disturbing comment, it began to appear as though though a thick fog began to envelop Ailene.
This fog which emanated from her fur was actually a cloud of an extremely virulent microbe that could infect all that was living. The beast would then slowly prowl towards her victim, beginning to slowly circle around him. Her claws tapped against the coarse ground, digging into it rather easily. As she took one more step, the behemoth would disappear in an instant. Suddenly above him, Luca would hear the usual static sound of a Sonido. The Sonido allowed Ailene to move at a sudden speed of 3000, allowing her to almost instantly close the distance.
As she began to dive at the Fullbringer, she would with one her claws, aim to dig her talons into Luca threatening to rip the flesh off of his bones if she connected. Like a hit and run, she would dive past him while intending to hit him with her claws, aiming to rush past him after the attack. If Luca was hit by the vicious attack, it would leave not only a rather nasty wound, he would also feel a sudden sense of malaise.
This sense of uneasiness and discomfort was completely unlike Ailene's spiritual pressure. It was the bacteria that if he been injured by her, threatened to infect the poor Fullbringer. It would act slow, but if he became infected, he would have a mere moment to expel it from his body using reiatsu dare it threaten to infect his body and remain for good. Such was the power of Ailene. The power to invoke the Plague in all living things. Only time would tell what Luca would do in his few short moments.
{Cero Lightning}Technique Name: [Cero Lightning]
Class: [3]
Technique Type (Kido, Hollow/Arrancar Technique, Human World Dweller Technique, Other): [Arrancar]
Usable By (Technique is available to which races?): [Arrancar]
Technique Element: [Lightning]
Technique Description and Effects: [Cero Lightning is one of the most advanced, forms of a Cero. While it does not provide the stunning raw power of the higher class Cero, it is nonetheless a formidable weapon and also can be adapted to multiple purposes in battle, or out of battle.
When used, instead of the blast of energy most Cero produce, Cero Lightning creates crackling bolts of lightning to expel from the user in the direction they have aimed. While not as fast as a Bala, this technique requires no charge time, unlike normal Cero, and is three times as fast as a normal Cero. Like Shoji Cero, this technique can be extended for longer durations, and a user can employ a single use of this technique for up to two posts (including the post they used it). When unleashing this Cero at full power it is capable of burning targets with half or less RS than the user to ash instantly. In fact, even those that have equal reiatsu strength to the user can be burnt to ash if they are exposed to a full power blast for two consecutive posts. Even if a target is too strong to outright destroy with this power, it causes serious burns and blisters across the target’s form, and creates immense pain and electric shocks to cascade across their body, requiring a Pain Tolerance of 2 (or equivalent) to withstand, else the target will crumple in a heap, incapacitated by the pain and electrocution.
There is one other incredibly useful trait to this Cero. The user possesses complete and utter control over its power and form. The user can unleash concentrated, killing bursts of this power to annihilate the opponent, or they can create massive arcs of lightning to ensure that the opponent cannot dodge. The user is freely able to adjust the power of this technique on a 1:1 ratio with size. That is to say, if the user halves the power of the technique, they will double the space the technique covers, and so on and so forth. Naturally, because the user is lessening the power, it makes this technique easier to resist, but compensates by making it much harder to avoid. The amount of space this attack covers at full power is comparable to that of the user’s bala.]
How to use technique (How is it activated?): [Although this technique is a Cero move, it is used much more like a Bala.]
Technique Drawbacks (Limitations, repercussions for use, etc)
[If one possesses a reiatsu strength that is 50% greater than the user, then they can resist the effects of the pain, getting away with minimal injuries, or even, if their reiatsu strength is double the user’s, being completely unharmed. Individuals with a Pain Tolerance of 2 can ignore the agonizing pain, though it will still be present, and continue to fight, only suffering the weakness of their injuries. Individuals with a Pain Tolerance of 3 (or greater) can outright push through the Cero, and be relatively unimpeded by it, if they are strong enough to survive it, minus the injuries they would receive from it. It has the standard cost of a Class 3 technique. Using this technique for more than a post fatigues the user greatly. The fatigue is intense enough that the user cannot maintain a single use of Cero Lightning for more than two posts.
The use of this technique causes slight burns to form on the bodypart using the power, which will steadily worsen with repeated use. These burns cannot be healed by High Speed Regeneration, or other immediate healing techniques and must either heal on their own, or be treated post-battle. Repeated use will cause these burns to worsen, and if a single limb uses them enough (ie. Over ten times in a single thread), the limb will burn away into ash.
Made By: Col Arana
Class: [3]
Technique Type (Kido, Hollow/Arrancar Technique, Human World Dweller Technique, Other): [Arrancar]
Usable By (Technique is available to which races?): [Arrancar]
Technique Element: [Lightning]
Technique Description and Effects: [Cero Lightning is one of the most advanced, forms of a Cero. While it does not provide the stunning raw power of the higher class Cero, it is nonetheless a formidable weapon and also can be adapted to multiple purposes in battle, or out of battle.
When used, instead of the blast of energy most Cero produce, Cero Lightning creates crackling bolts of lightning to expel from the user in the direction they have aimed. While not as fast as a Bala, this technique requires no charge time, unlike normal Cero, and is three times as fast as a normal Cero. Like Shoji Cero, this technique can be extended for longer durations, and a user can employ a single use of this technique for up to two posts (including the post they used it). When unleashing this Cero at full power it is capable of burning targets with half or less RS than the user to ash instantly. In fact, even those that have equal reiatsu strength to the user can be burnt to ash if they are exposed to a full power blast for two consecutive posts. Even if a target is too strong to outright destroy with this power, it causes serious burns and blisters across the target’s form, and creates immense pain and electric shocks to cascade across their body, requiring a Pain Tolerance of 2 (or equivalent) to withstand, else the target will crumple in a heap, incapacitated by the pain and electrocution.
There is one other incredibly useful trait to this Cero. The user possesses complete and utter control over its power and form. The user can unleash concentrated, killing bursts of this power to annihilate the opponent, or they can create massive arcs of lightning to ensure that the opponent cannot dodge. The user is freely able to adjust the power of this technique on a 1:1 ratio with size. That is to say, if the user halves the power of the technique, they will double the space the technique covers, and so on and so forth. Naturally, because the user is lessening the power, it makes this technique easier to resist, but compensates by making it much harder to avoid. The amount of space this attack covers at full power is comparable to that of the user’s bala.]
How to use technique (How is it activated?): [Although this technique is a Cero move, it is used much more like a Bala.]
Technique Drawbacks (Limitations, repercussions for use, etc)
[If one possesses a reiatsu strength that is 50% greater than the user, then they can resist the effects of the pain, getting away with minimal injuries, or even, if their reiatsu strength is double the user’s, being completely unharmed. Individuals with a Pain Tolerance of 2 can ignore the agonizing pain, though it will still be present, and continue to fight, only suffering the weakness of their injuries. Individuals with a Pain Tolerance of 3 (or greater) can outright push through the Cero, and be relatively unimpeded by it, if they are strong enough to survive it, minus the injuries they would receive from it. It has the standard cost of a Class 3 technique. Using this technique for more than a post fatigues the user greatly. The fatigue is intense enough that the user cannot maintain a single use of Cero Lightning for more than two posts.
The use of this technique causes slight burns to form on the bodypart using the power, which will steadily worsen with repeated use. These burns cannot be healed by High Speed Regeneration, or other immediate healing techniques and must either heal on their own, or be treated post-battle. Repeated use will cause these burns to worsen, and if a single limb uses them enough (ie. Over ten times in a single thread), the limb will burn away into ash.
Made By: Col Arana
{Primera Etapa Overall}The form that Primera Etapa grants Ailene is one of elegance, quick movement and death. To begin with, Ailene's new imposing form gives them sharp appendages to fight with. With in this form, Ailene doesn't have a traditional Zanpakutou, instead using their entire body as a release weapon of sorts. Deadly claws, a crushing maw with rows of razor sharp teeth, a long slender tail, and just the size of the form itself gives Ailene an entire body to use as a weapon. Each one of these appendages strikes with Ailene's OS.
Due to trapping most of their power within their release, Ailene gradually unlocks use of their body as a weapon. Once fully attaining the maximum power they are capable of in the form of regaining all their stats via Soul Specialist, Ailene's true form is revealed. Gaining a new set of horns that act as piercing weapons which are based off of Ailene's OS and the ability to use their wings allows Ailene to be become an absolute dominant force on the battlefield with the use of wings allowing for short term flight.
The true ability behind Ailene's form is its ability to manifest the plague in all living things. Yersinia pestis known more commonly as The Black Death or the plague was a vicious disease that claimed the lives of many Europeans. Ailene hailing from the time of the Black Death uses this to their advantage to cause a chain of infection that gets worse as the victim goes on. The worst effects of this disease may be delayed, but eventual consumption is inevitable for even the most resistant of souls.
Ailene has three vectors of infection. The first is Ailene's claws. Striking others with their claws initiates the incubation process as the infection will begin to develop within their body. The second vector of infection is a fine mist that Ailene exudes. This mist surrounds Ailene almost all times in release at a distance of 10 ft surrounding them and in fact is an airbone form of the disease. To facilitate infection, an opponent must remain within the mist for 2 posts. This means that those within 10 ft of Ailene for 2 posts become infected. The third and final vector is Pandemic Virula.
Once infected, the bacteria undergoes a virulent mutation as it reaches new heights. When becoming newly infected, Yersinia, as it will be called is in its most infant stage and in fact is at a stage where it is most vulnerable. The victim can at this point remove the disease from their system by spending a modicum of reiatsu. By spending 100 reiatsu, dedicated to purging Yersinia, the victim will not only not suffer its further effects, but gains a 2 post immunity to becoming infected again. In the case that the victim chooses to let it be, the incubation process will begin.
This incubation process requires 1 post after infection to finish. Once incubated, Yersinia becomes integrated into their body and now cannot be removed. From this point on, infection can only be delayed. The victim begins at 0 stacks of Bacterium. Every post, this value increases by 10. This is not the only way to increase the value, however. When the victim uses a technique, 10% of the reiatsu used to create the technique actually gets converted into a value rounded up. If the victim spends 100 reiatsu, they still fire the technique at a cost of 100 reiatsu, but they gain 10 stacks of Bacterium. If the victim spends 25 reiatsu, they gain 3 stacks of Bacterium.
Yersinia, once having infected a target, can be increased as Ailene strikes the target with his claws. Every time Ailene strikes the target with their claws, the victim in question gains 5 stacks of Bacterium. Additionally, the natural mist that Ailene creates applies another 10 stacks every post that the target is standing within it. Much like natural accumulation, points of Poison Resist will reduce this accumulation of stacks via mist. Each point reduces it by 2. With a Poison Resist of 2, the accumulation via mist is 6 per post when the target is within 10 ft. If the target has a Poison Resist of 4, the accumulation is 2 per post.
Yersinia has yet another way of accumulating more stacks of Bacterium. As metabolism is fortified by faster movement, moving at certain speeds will make it so the victim feeds the bacterium. Starting at 300, every post that the victim moves at that speed, the stacks of Bacterium increase by 20. This value increased by 20 for every 100+ speed they move at. If the victim is moving at 400 speed for 1 post, they accumulate 40 stacks from moving at that speed. If they move at 400 speed for 2 posts, they gain 80 stacks over those two posts. This does take into account the speed of step techniques. Step techniques incur both a reiatsu conversion and speed conversion for stacks. Step techniques are unique in this regard. Step techniques can only accumulate a speed conversion equal to the top base speed of the target. I.E if they Shunpo and their speed of 400, but they are moving at 4000, the converstion will only take into account base speed and 10% of reiatsu. This would make it 50 stacks.
Once Yersinia reaches certain thresholds of Bacterium, it not only has a more profound effect on the physiological processes of the body, but it also mutates. This form of the plague likens to an extremely virulent form of Yersinia pestis. As the stacks increase, the victim suffers a worse effect from the bacterium itself. This will also be detailed in a table titled Yersinia Bacterium. This all goes to show that once a bacterium is left to its own devices, it will consume feed on the resources given to it by the victims body.
It is important to note that despite all this, the victim does have a few devices in place to delay the infection process. First and foremost, points of Poison Resist will actually slow the rate at which Yersinia naturally accumulates stacks. Every point of Poison Resist will reduce the accumulation by 2. With a Poison Resist of 2, the natural accumulation per post is reduced from 10 to 6. A 4 will reduce the accumulation per post from 10 to 2. Furthermore, it will also increase the time it takes for the victim to begin experiencing side effects. Starting at Poison Resist 3, the victim will only begin suffering from its effects at Stage 3 of infection. A Poison Resist of 4 will leave the victim suffering from its effects at Stage 4 of infection. A minimum of 800 in Healing Expertise will decrease the natural accumulation of infect to 2 per post no matter the Poison Resist.
Aside from this, the victim can make the conscientious effort to refuse moving at high speeds. They can also limit the amount of reaitsu techniques that they fire. These two efforts will prevent them from accumulating stacks too quickly. There is one more option that the victim of this vile disease has. While it is true that spending reiatsu worsens the disease, this only applies to techniques. The victim can choose to spend reiatsu at a 5:1 ratio to lessen the stacks of disease. This reiatsu is specifically dedicated to lessening the severity of Yersinia. If the victim spends 100 reiatsu dedicated to this effort, they reduce their amount of stacks by 20.
The last ways to combat this disease is by simply being stronger than Ailene. A 2x OS superiority will also make the victim immune. If the victim gains a stat boost while infected that gives them a 2x OS superiority, they will be immune to the effects of Yersinia as well as accumulation of stacks for as long as they have this superiority. It should also be noted that if Ailene should ever drop out of Resurreccion either by their own volition or fatigue, Yersinia will die as it leaves their body, leaving the victim without this Plague.
Due to trapping most of their power within their release, Ailene gradually unlocks use of their body as a weapon. Once fully attaining the maximum power they are capable of in the form of regaining all their stats via Soul Specialist, Ailene's true form is revealed. Gaining a new set of horns that act as piercing weapons which are based off of Ailene's OS and the ability to use their wings allows Ailene to be become an absolute dominant force on the battlefield with the use of wings allowing for short term flight.
The true ability behind Ailene's form is its ability to manifest the plague in all living things. Yersinia pestis known more commonly as The Black Death or the plague was a vicious disease that claimed the lives of many Europeans. Ailene hailing from the time of the Black Death uses this to their advantage to cause a chain of infection that gets worse as the victim goes on. The worst effects of this disease may be delayed, but eventual consumption is inevitable for even the most resistant of souls.
Ailene has three vectors of infection. The first is Ailene's claws. Striking others with their claws initiates the incubation process as the infection will begin to develop within their body. The second vector of infection is a fine mist that Ailene exudes. This mist surrounds Ailene almost all times in release at a distance of 10 ft surrounding them and in fact is an airbone form of the disease. To facilitate infection, an opponent must remain within the mist for 2 posts. This means that those within 10 ft of Ailene for 2 posts become infected. The third and final vector is Pandemic Virula.
Once infected, the bacteria undergoes a virulent mutation as it reaches new heights. When becoming newly infected, Yersinia, as it will be called is in its most infant stage and in fact is at a stage where it is most vulnerable. The victim can at this point remove the disease from their system by spending a modicum of reiatsu. By spending 100 reiatsu, dedicated to purging Yersinia, the victim will not only not suffer its further effects, but gains a 2 post immunity to becoming infected again. In the case that the victim chooses to let it be, the incubation process will begin.
This incubation process requires 1 post after infection to finish. Once incubated, Yersinia becomes integrated into their body and now cannot be removed. From this point on, infection can only be delayed. The victim begins at 0 stacks of Bacterium. Every post, this value increases by 10. This is not the only way to increase the value, however. When the victim uses a technique, 10% of the reiatsu used to create the technique actually gets converted into a value rounded up. If the victim spends 100 reiatsu, they still fire the technique at a cost of 100 reiatsu, but they gain 10 stacks of Bacterium. If the victim spends 25 reiatsu, they gain 3 stacks of Bacterium.
Yersinia, once having infected a target, can be increased as Ailene strikes the target with his claws. Every time Ailene strikes the target with their claws, the victim in question gains 5 stacks of Bacterium. Additionally, the natural mist that Ailene creates applies another 10 stacks every post that the target is standing within it. Much like natural accumulation, points of Poison Resist will reduce this accumulation of stacks via mist. Each point reduces it by 2. With a Poison Resist of 2, the accumulation via mist is 6 per post when the target is within 10 ft. If the target has a Poison Resist of 4, the accumulation is 2 per post.
Yersinia has yet another way of accumulating more stacks of Bacterium. As metabolism is fortified by faster movement, moving at certain speeds will make it so the victim feeds the bacterium. Starting at 300, every post that the victim moves at that speed, the stacks of Bacterium increase by 20. This value increased by 20 for every 100+ speed they move at. If the victim is moving at 400 speed for 1 post, they accumulate 40 stacks from moving at that speed. If they move at 400 speed for 2 posts, they gain 80 stacks over those two posts. This does take into account the speed of step techniques. Step techniques incur both a reiatsu conversion and speed conversion for stacks. Step techniques are unique in this regard. Step techniques can only accumulate a speed conversion equal to the top base speed of the target. I.E if they Shunpo and their speed of 400, but they are moving at 4000, the converstion will only take into account base speed and 10% of reiatsu. This would make it 50 stacks.
Once Yersinia reaches certain thresholds of Bacterium, it not only has a more profound effect on the physiological processes of the body, but it also mutates. This form of the plague likens to an extremely virulent form of Yersinia pestis. As the stacks increase, the victim suffers a worse effect from the bacterium itself. This will also be detailed in a table titled Yersinia Bacterium. This all goes to show that once a bacterium is left to its own devices, it will consume feed on the resources given to it by the victims body.
It is important to note that despite all this, the victim does have a few devices in place to delay the infection process. First and foremost, points of Poison Resist will actually slow the rate at which Yersinia naturally accumulates stacks. Every point of Poison Resist will reduce the accumulation by 2. With a Poison Resist of 2, the natural accumulation per post is reduced from 10 to 6. A 4 will reduce the accumulation per post from 10 to 2. Furthermore, it will also increase the time it takes for the victim to begin experiencing side effects. Starting at Poison Resist 3, the victim will only begin suffering from its effects at Stage 3 of infection. A Poison Resist of 4 will leave the victim suffering from its effects at Stage 4 of infection. A minimum of 800 in Healing Expertise will decrease the natural accumulation of infect to 2 per post no matter the Poison Resist.
Aside from this, the victim can make the conscientious effort to refuse moving at high speeds. They can also limit the amount of reaitsu techniques that they fire. These two efforts will prevent them from accumulating stacks too quickly. There is one more option that the victim of this vile disease has. While it is true that spending reiatsu worsens the disease, this only applies to techniques. The victim can choose to spend reiatsu at a 5:1 ratio to lessen the stacks of disease. This reiatsu is specifically dedicated to lessening the severity of Yersinia. If the victim spends 100 reiatsu dedicated to this effort, they reduce their amount of stacks by 20.
The last ways to combat this disease is by simply being stronger than Ailene. A 2x OS superiority will also make the victim immune. If the victim gains a stat boost while infected that gives them a 2x OS superiority, they will be immune to the effects of Yersinia as well as accumulation of stacks for as long as they have this superiority. It should also be noted that if Ailene should ever drop out of Resurreccion either by their own volition or fatigue, Yersinia will die as it leaves their body, leaving the victim without this Plague.
{Reiatsu}Cero Lighting - 400
Resurrección - 400
Sonido - 100
Reaitsu Total: 3050/4000
Resurrección - 400
Sonido - 100
Reaitsu Total: 3050/4000
Primera Etapa: 1/18
RS & Speed Normalized