Bleach: Online World is a fun and exciting way to exercise your creativity and escape into a world you help build! It is an expansive roleplay experience depicting the entire Bleach Universe, but this time we control what happens. This is a great place to meet new people, make friends, and come to have fun and relax for a few hours as you lose yourself in the mind of a character that you design!
Here, you decide your own destiny as you forge your way through Soul Society as a Shinigami, or through Hueco Mundo as a Hollow. Travel the world as a human, or corrupt it as a Bount. Hunt your prey and escape your enemies as a Quincy, or put on your mask and roar as a Vizard. Whichever path you choose, your role in this expansive, alternate Bleach universe is up to you! There are no canon characters to deter or impede you, and everyone can help each other build their story! So what are you waiting for? Hop on in, and get started!
{Star Call & Total Equip}Name: Star Caller Description: This item takes the form of a horn, two feet in length, and six inchesin width at the widest point. There are various gold bands wrapped around the horn, encrusted with large and extravagant jewels of just about every variety. Class: 8-1 Item Type: Item Power (IP): 100+100 per class (800 Max) Offense Type: Physical Durability: 3x Ip Bonuses: Star Caller is an instrument, and is to be used like one to activate it's effects. By blowing into the horn, the user creates a beautiful sound that the heavens respond to. Three posts after the user uses this item, a meteor made of precious metals falls from the sky, aiming to land on the user's target, regardless if they have moved or not, following after their targets. These rocks are fifty feet in diameter, and fall at a speed and strength equal to the Ip of the horn, creating shockwaves as large as they are upon striking something. Each meteor has 2x Ip durability.
Each blow of this mighty horn costs 100 reiatsu, and can be used up to seven times per post, though the use of this item can be interrupted, as the bellowing of this horn must be in some way appealing to listen to. The user can, for three times the reiatsu, double the size of the meteors, and triple the size for five times the reiatsu cost.
This item can be reclassed out of thread to match the user, up to class 1, for 2,000 Ryo.
Drawbacks: If the announcement of the attack wasn't obvious enough that something was coming, the light that glistens off the meteors should let everyone know what is about to happen. Add to that, the user is not immune to the effects of the attacks, or the shockwaves. Cost: 25,000 Crafting Skills: 4 in Crafting Donated to Urahara's: Personal Item
Name: Total Equip Description: This item is a melee weapon that looks however the user wants at the time of purchase. It can be an extremely futuristic chainsaw, an garish sword with way too many jewels encrusted to it, or even an eldritch War scythe, with the embedded Equip items looking thematically appropriate for the style of the weapon chosen. Class: 4-1 Item Type: Weapon Item Power (IP): 600+200 per Class (1,200 Max) Offense Type: Physical Durability: 3x IP Bonuses: This item was made specifically to work in unison with other Equip items. This weapon has the capability to bypass the usual Equip limit, and can hold a total of seven Equip items at once. Drawbacks: As to not overload the weapon, the Equip items do not boost the IP of this weapon. Cost: 30,000+15,000 per Class (75,000 Max) Crafting Skills: 4 in Crafting Donated to Urahara's: Nope!
Last Edit: Jan 26, 2023 20:13:38 GMT -5 by Kitai Yoru
Spending 80 TTP to Learn Redemption 370 TTP remaining
Technique Name: Redemption
Class: 3
Technique Type: Spiritual
Usable By: Hellions (Nakkabakki exempt)
Technique Element: Soul
Technique Description and Effects:
Redemption is a strange concept for those of Hell. In many religions and folklore there isn't even a means to "redeem" oneself given that upon being sent to Hell is the eternal punishment. Mind you, those of Hell will speak of means to escape and though old rumors and stories speak of the idea of "cleansing" oneself of sin it's very rarely done in any capacity. Namely because those of Hell who could even genuinely try to do such either don't believe it possible or do not want to. Regardless this near ancient technique is a show that there is a way to escape the eternal torment in as permanent a way as possible. You must work to redeem yourself and make amends for the sins committed in your prior and current life.
This technique mechanically, works as follows. A hellion's "sins" are manifested with a numeric value of 5. To redeem your sins, you must reduce your "Sin total" to 0. This entails a constant and active effort to do good by those around you and work against the sins that weigh you down. To do such the user must show at least some sort of significant growth in a thread towards overcoming their sins. This can be making amends with those wronged, realization of what your actions have done to others, it can even be changing to towards having more empathy towards another (assuming the character in question didn't have that means prior.) For every thread that shows this, the users Sin Total is reduced by 1. In addition, the use can choose to have their dark aura decreases by 20 points and increase their LA by 20. (This must be agreed upon by the mod grading said thread.
After the user reduces their Sin total to 0, they must go through a final thread. This thread is a final showdown with the sins of the user made manifest. The thread is intended to be introspective and challenging to the morals and goals of said character. It's bringing their most heinous parts to light and forces the individual to deal with them directly. The manifestation is up to the RP'er to decide as far as form is concerned. For actual combat purposes they have access to everything the user has access to. The user can deal with their manifestation via combat, or they can deal with them in an alternate manner. The interaction is unique to the individual and a moderator is not required to play the manifestation. Upon completing this confrontation thread, the user gains the means to change their character back to the race to one of the following:
Free Quincy, Fullbringer, Hollow, Shinigami, or Failure.
This racial transformation does not impose a loss of class to the character. Instead, all training SP is lost in its place. Training Tier status is also not lost for hellion races that previously had it. However, this technique does allow an individual to transform into a class 8 variant of the race of their choice to acquire TT status if they so choose. Regardless of what class the redeemed hellion starts at, they will be given a marking in some capacity to remind them of their previous form. This can be a tattoo, body scaring, etc. Something that reminds them that though they are free that they can easily return to Hell if they fall off the path again.
How to use technique:
Learn the technique and commit to redeeming your sins. Then confront your sins made manifest and prosper.
Technique Drawbacks:
Training SP reset and requires 6 threads to complete and TTP cost.
Spending 250 TTP to Learn Living Inferno at class 1. 120 TTP remaining
Technique Name: [Living Inferno]
Class: [5,3,1]
Technique Type: [Reiatsu]
Usable By: [Hellions]
Technique Element: [Fire]
Technique Description and Effects: [The bodies of all Sinners are created from the fire and brimstone, given shape and mass by magics not understood by the creatures themselves. But those who seek the knowledge tend to stumble across this technique. This technique allows the Sinner to revert their bodies back into the Hellfire they're spawned from. This transformation comes in three stages, each with clear differences in power and efficiency.
The class 5 version of this technique allows the users a partial transformation of their limbs, converting to a solid fire that burns with either the power of the user's highest spiritual stat. These flames convert all the way up to the elbows for the arms, and the knees downwards for the legs. While in a flaming state, the limbs can stretch and change shape to the user's will, up to ten feet in length. These limbs are still bound by the physical stats of the user, moving as fast as the user, and punching as hard as the user. These limbs cannot be regrown. Costs 100 reiatsu per post.
The class 3 version improves upon its class 5 counterpart, completely converting the lower half of the body, and goes all the way to the shoulders for the arms. These fires still burn like the do for their previous version, and can be manipulated in the same manner. With this version though, the user has learned to rekindle their bodies, allowing them to regrow lost or damaged limbs, be the damaged before the technique is activated, or while the technique is active. This 'Rekindling' is a slow process at this stage, taking two posts to regrow them, and costs an extra 50 reiatsu per post. This can be ignored if the user has a faster form of healing limbs, like HSR. This technique costs 200 reiatsu per post.
Ahh class 1, the magnum opus for this technique. As before, the technique still burns with either the user's highest spiritual stat, or 600, whichever is higher. But unlike before, the user can fully convert their body into the flames of Hell. The user can grow as large as they want, up to 40 feet in height, and can ignore the height requirements. The flames are only semi-solid at this level, and techniques can pass through the user without ending the user's life. Costs 400 reiatsu per post]
How to use technique: [Pay Reiatsu]
Technique Drawbacks: [You didn't think a power like this came without its price, did you? There's always a price, and this one is steep. On top of the reiatsu costs per post, each level of this technique requires the user to have a point in either Pain Tolerance, or Anti-Torture. Strength of Will does not count. The class 5 version would only require one point in either of the two skills, the class 3 would require two points in either of them, while the class 1 would require three.
This is far from the only drawback, as being transformed into flames wracks your health in more ways than one. While this transformation can theoretically last till the user's reiatsu pool runs dry, this technique slowly starts to cook the user. Understanding how to partially revert the body back into flames isn't a perfect process for the denizens of Hell, especially when the process isn't fully understood. While this technique is active, the flames of Hell burn away the soul, not just the body, and thus puts them on a timer, even with something as amazing as high speed regeneration. Without having points in Heat Resistance, this technique will leave the soul of the user in cinders after about six posts, with each level of Heat Resistance adding another post to stave off the inevitable fiery end. If the user is killed by the technique, they will respawn in Hell like normal, but with their stats halved for one thread.]
Made By: Kitai Yoru
Last Edit: Feb 8, 2023 1:21:21 GMT -5 by Kitai Yoru