Post by Nola Vilde on Jan 23, 2016 23:11:17 GMT -5
Technique Name:Advanced Air Platform
Class: 8-6
Technique Type : General Technique
Usable By (Technique is available to which races?): Any
Technique Element: None
Technique Description and Effects : This technique is based on the ability of various races to create reishi platforms in midair. This Technique is so simple and uncomplicated that even the most simple of brutes and lunatics can perform this ability flawlessly. However as time goes on, this technique however has a very deep history as to how it came to be so widespread, and also a much more progressive means of it's use.
Class 8: The Most simple and fundamental technique. This is simply the formation of platforms under the feet to form an artificial plane off of which to maneuver. This technique uses so little energy that it has almost no cost (25 reiatsu allows 3 steps at learned, 5 steps at profficient, and 7 steps on Mastery at this class). The user can only create horizontal steps exactly the side of the foot, and at this class can only do this thrice per post, either to run along this newmade surface, or to increase or decrease altitude.
Class 7: Advancement. Still ridiculously simple, this level of the technique does take some reiatsu. At 25 Reiatsu cost, the user can create a pair of constantly generating platforms under their feet which lasts the entire post, however at this class the techique is still limited to at least a general downward direction and cannot rise to an angle more than 65 Degrees upward from a flat surface.
This changes at class 6, at which point pannels can be created even at a 90 degree angle. Additionally, the panels can be created at any point in the body allowing one to push off with any limb and even slide along one's back, allowing a powerful boost in mobility. Cost increases to 50 per post.
How to use technique: The user focuses their spirit energy, creating platforms and surfaces.
Technique Drawbacks Reiatsu Cost.
Made By: N/A
Reserved? (Yes/No): No
Technique Name:Advanced Air Arsenal
Class: 5-1
Technique Type : General Technique
Usable By (Technique is available to which races?): Any
Technique Element: None
Technique Description and Effects : An advancement on Advanced Air Platform, this technique is derived from the ability to make platforms as a simple means of locomotion and advanced movement and applied the same concept to create panels of a more....insidious nature. Advancing from the earlier technique, this technique revolves around the use of these panels beyond simple maneuvers as a means of weapons and armor.
Class 5: At this level These platforms can surpass beyond the level of simple movement techniques. At this level, the user can create spiritual panels at any point of their body so long as it stays in contact with their body. These panels have a durability of 200 when it comes to resisting breaking, this increases by 175 per class as one learns higher levels of this technique, up to 900 at class 1. These panels last up to ten seconds, the maximum size of a panel is 3 square feet, making it good for blocking narrow or small-scale projectiles. The reiatsu cost at this level is 75 reiatsu, and increases by 100% per class, up to 375 reiatsu at class 1.
The number of panels per post that can be generated is reduced to 1 per post, increasing by one for each class, up to 5 at class 1.
Panel Durability: 200
Panel Generation Cost: 75 Reiatsu
Max Panels: 1
Class 4: This level even more utility. The user can create panels that are 6 square feet in size. However something else is attainable at this level. In addition to being used defensively, these panels however can be grabbed and wielded like any other weapon, requiring that the user be proficient enough to use these blades, and also severely limiting the number of these panels that can be generated in comparison to the defensive panels as offensive panels count as 2.
Panel Durability: 375
Defensive Panel Generation Cost: 150 Reiatsu
Offensive Panel Generation Cost: 200 Reiatsu
Offensive Panel Duration: 2
Max Panels: 2
At Class 3 the user has a bit more control over the shape of these edged panels, allowing them to be shaped into simple weapons as they are generated. Naturally these panels cannot be very ornate or complicated, but can be slightly altered to allow slightly easier handling and the characteristics of the panels are as such:
Panel Durability: 550
Defensive Panel Generation Cost: 225 Reiatsu
Offensive Panel Generation Cost: 300 Reiatsu
Offensive Panel Duration: 4
Max Panels: 3
At Class 3 one is capable of generating finer shapes and sizes of weapon, allowing the user to generate not only simple panels, but exotic weapons as well, the size of these weapons is restricted to being 3 meters in length and the Characteristics of the panels/weapons are as follows:
Panel Durability: 725
Defensive Panel Generation Cost: 300 Reiatsu
Offensive Panel Generation Cost: 400 Reiatsu
Offensive Panel Duration: 6
Max Panels: 4
Class 1: At this level, the user can not only generate and wield these panels and compress them into sharpened weapons, but can also throw them without the panels losing their integrity. These can be fired and retain their structural integrity for 2 posts (including the post they were thrown) before they lose structural integrity and fade away. A panel that is thrown with 2 posts of duration remaining will dissolve after reaching it's target, and a panel with 1 post remaining will dissolve before it reaches the intended target, regardless of distance traveled.
Panel Durability: 900
Defensive Panel Generation Cost: 475 Reiatsu
Offensive Panel Generation Cost: 500 Reiatsu
Offensive Panel Duration: 8 (Becomes 2 once the panel is thrown)
Max Panels: 5
How to use technique: The user focuses their spirit energy, creating platforms and surfaces.
Technique Drawbacks Reiatsu Cost. Cannot be learned by Fighter types. Requires that the user have mastered Advanced Air Platforms, Class 6. Using Panels offensively counts as creating 2 defensive panels. Offensive panel handling scales off the user's Skill with the weapon created. Basic panels follow the Weapon Skill of any bladed single-handed weapon that the user already has, with the exception of those associated with Racially generated weapons (Zanpaku'to, Dolls, ect.) Non-basic Panels follow the Skill profficiency of whatever weapon type is created. Defensive panels can be maintained through simple concentration up to 8 posts, however Offensive panels cannot be maintained for as long (until class 1).
Made By: N/A
Reserved? (Yes/No): No
Class: 8-6
Technique Type : General Technique
Usable By (Technique is available to which races?): Any
Technique Element: None
Technique Description and Effects : This technique is based on the ability of various races to create reishi platforms in midair. This Technique is so simple and uncomplicated that even the most simple of brutes and lunatics can perform this ability flawlessly. However as time goes on, this technique however has a very deep history as to how it came to be so widespread, and also a much more progressive means of it's use.
Class 8: The Most simple and fundamental technique. This is simply the formation of platforms under the feet to form an artificial plane off of which to maneuver. This technique uses so little energy that it has almost no cost (25 reiatsu allows 3 steps at learned, 5 steps at profficient, and 7 steps on Mastery at this class). The user can only create horizontal steps exactly the side of the foot, and at this class can only do this thrice per post, either to run along this newmade surface, or to increase or decrease altitude.
Class 7: Advancement. Still ridiculously simple, this level of the technique does take some reiatsu. At 25 Reiatsu cost, the user can create a pair of constantly generating platforms under their feet which lasts the entire post, however at this class the techique is still limited to at least a general downward direction and cannot rise to an angle more than 65 Degrees upward from a flat surface.
This changes at class 6, at which point pannels can be created even at a 90 degree angle. Additionally, the panels can be created at any point in the body allowing one to push off with any limb and even slide along one's back, allowing a powerful boost in mobility. Cost increases to 50 per post.
How to use technique: The user focuses their spirit energy, creating platforms and surfaces.
Technique Drawbacks Reiatsu Cost.
Made By: N/A
Reserved? (Yes/No): No
Technique Name:Advanced Air Arsenal
Class: 5-1
Technique Type : General Technique
Usable By (Technique is available to which races?): Any
Technique Element: None
Technique Description and Effects : An advancement on Advanced Air Platform, this technique is derived from the ability to make platforms as a simple means of locomotion and advanced movement and applied the same concept to create panels of a more....insidious nature. Advancing from the earlier technique, this technique revolves around the use of these panels beyond simple maneuvers as a means of weapons and armor.
Class 5: At this level These platforms can surpass beyond the level of simple movement techniques. At this level, the user can create spiritual panels at any point of their body so long as it stays in contact with their body. These panels have a durability of 200 when it comes to resisting breaking, this increases by 175 per class as one learns higher levels of this technique, up to 900 at class 1. These panels last up to ten seconds, the maximum size of a panel is 3 square feet, making it good for blocking narrow or small-scale projectiles. The reiatsu cost at this level is 75 reiatsu, and increases by 100% per class, up to 375 reiatsu at class 1.
The number of panels per post that can be generated is reduced to 1 per post, increasing by one for each class, up to 5 at class 1.
Panel Durability: 200
Panel Generation Cost: 75 Reiatsu
Max Panels: 1
Class 4: This level even more utility. The user can create panels that are 6 square feet in size. However something else is attainable at this level. In addition to being used defensively, these panels however can be grabbed and wielded like any other weapon, requiring that the user be proficient enough to use these blades, and also severely limiting the number of these panels that can be generated in comparison to the defensive panels as offensive panels count as 2.
Panel Durability: 375
Defensive Panel Generation Cost: 150 Reiatsu
Offensive Panel Generation Cost: 200 Reiatsu
Offensive Panel Duration: 2
Max Panels: 2
At Class 3 the user has a bit more control over the shape of these edged panels, allowing them to be shaped into simple weapons as they are generated. Naturally these panels cannot be very ornate or complicated, but can be slightly altered to allow slightly easier handling and the characteristics of the panels are as such:
Panel Durability: 550
Defensive Panel Generation Cost: 225 Reiatsu
Offensive Panel Generation Cost: 300 Reiatsu
Offensive Panel Duration: 4
Max Panels: 3
At Class 3 one is capable of generating finer shapes and sizes of weapon, allowing the user to generate not only simple panels, but exotic weapons as well, the size of these weapons is restricted to being 3 meters in length and the Characteristics of the panels/weapons are as follows:
Panel Durability: 725
Defensive Panel Generation Cost: 300 Reiatsu
Offensive Panel Generation Cost: 400 Reiatsu
Offensive Panel Duration: 6
Max Panels: 4
Class 1: At this level, the user can not only generate and wield these panels and compress them into sharpened weapons, but can also throw them without the panels losing their integrity. These can be fired and retain their structural integrity for 2 posts (including the post they were thrown) before they lose structural integrity and fade away. A panel that is thrown with 2 posts of duration remaining will dissolve after reaching it's target, and a panel with 1 post remaining will dissolve before it reaches the intended target, regardless of distance traveled.
Panel Durability: 900
Defensive Panel Generation Cost: 475 Reiatsu
Offensive Panel Generation Cost: 500 Reiatsu
Offensive Panel Duration: 8 (Becomes 2 once the panel is thrown)
Max Panels: 5
How to use technique: The user focuses their spirit energy, creating platforms and surfaces.
Technique Drawbacks Reiatsu Cost. Cannot be learned by Fighter types. Requires that the user have mastered Advanced Air Platforms, Class 6. Using Panels offensively counts as creating 2 defensive panels. Offensive panel handling scales off the user's Skill with the weapon created. Basic panels follow the Weapon Skill of any bladed single-handed weapon that the user already has, with the exception of those associated with Racially generated weapons (Zanpaku'to, Dolls, ect.) Non-basic Panels follow the Skill profficiency of whatever weapon type is created. Defensive panels can be maintained through simple concentration up to 8 posts, however Offensive panels cannot be maintained for as long (until class 1).
Made By: N/A
Reserved? (Yes/No): No