Bleach: Online World is a fun and exciting way to exercise your creativity and escape into a world you help build! It is an expansive roleplay experience depicting the entire Bleach Universe, but this time we control what happens. This is a great place to meet new people, make friends, and come to have fun and relax for a few hours as you lose yourself in the mind of a character that you design!
Here, you decide your own destiny as you forge your way through Soul Society as a Shinigami, or through Hueco Mundo as a Hollow. Travel the world as a human, or corrupt it as a Bount. Hunt your prey and escape your enemies as a Quincy, or put on your mask and roar as a Vizard. Whichever path you choose, your role in this expansive, alternate Bleach universe is up to you! There are no canon characters to deter or impede you, and everyone can help each other build their story! So what are you waiting for? Hop on in, and get started!
Drug Addiction: Opirus's childhood friend, a fellow Shaonti named Yoric, was addicted and eventually overdosed on shiver before he could get help. Opirus, through a series of investigations, has come up with the suppliers name: Gaedren.
Post by Myzaraphiston Synderfell on Apr 30, 2013 14:41:08 GMT -5
All right, time for Languages, Equipment, and Class abilities.
For Languages, you start off with Common and Shaonti, and can choose one additional language (Which I would recommend to be Draconic). Other good options are: Goblin, Orc, Varisian, Chelexian, Elven, Dwarven, Gnome, Halfling.
Lastly is your class features, which are as follows:
Weapon and Armor Profieciency: You are proficient with Simple Weapons, with Light and Medium Armor, and with shields (except for tower shields).
Draconic Aura: You can channel the mighty powers of dragonkind to give you and nearby allies a special benefit.
Projecting an Aura is a swift action, and you can only project one type of aura at a time. An aura remains in effect until you dismiss it, replace it with another aura, loose consciousness, or die. You can have a Draconic aura active continously; thus, you can have an aura in effect before you even start an encounter, or out of combat.
Unless otherwise noted, your aura effects all allies within 30 feet of you that you have line of effect to. The bonus of your aura is currently at 1, and you know 3 auras from the following list.
Energy Shield - Any creature that strikes you or an ally with a natural attack or a non-reach weapon is dealt 2 points of fire damage per level of bonus from your aura
Power - Bonus applies to melee damage rolls
Presence - Bonus applies to Bluff, Diplomacy, and Intimidate checks.
Resistance - Resistance to fire equal to 5 x bonus number
Senses - Bonus applies to Listen, Spot, and iniative checks.
Toughness - Damage Reduction 1/magic per bonus point.
Vigor - Fast Healing 1 per bonus point, but only works until an individual has reached half health.
Totem Dragon: You have chosen Gold as your Totem already, and as such have gained the access to the skills it gives you.