Post by Deleted on Feb 2, 2013 5:19:00 GMT -5
Quest Name:[/b] Beckoning Worlds
Who can participate?:[/b] Shinigami and Arrancar
Quest Time Frame (How long it takes):[/b] Unknown
Quest Setting (NDE/DE):[/b] DE
Quest Synopsis:[/b] Doors had opened, similar to Senkeiton, but vastly different. Three of them in total had opened, bypassing all defenses, arriving without warning. The first that opened was in the Soul Society, in the Central 46 chambers. The second was in the hall of the traitor shinigami, Sonken Kouhai. And the third - and most surprising - was in the courtyard of the spirit king himself. All attempts - even by the Zero Division - to dispel it have been in vain. Waiting eyes would watch it, waiting for something, anything, to come through; it has been thirteen hours, and nothing. Until now. A single note, written on old parchment, had filtered through the door. "Come quick. Bring your best." Was it a trap? Or was it potential allies seeking help?
Regardless, each would be obligated to send a single warrior through. The Zero Division would send Shinsei Tan'O and his squad, experienced members of the Zero Division who would be more than enough to handle any threat sent to them. But who would the Soul Society send? Perhaps Sozen Kuchiki, one of the strongest captains? Or maybe Okusa, the resident Kenpachi? And who would Hueco Mundo send?
Maximum Number of Participants:[/b] Three
Overall Goal:[/b] Enter this new world, help the inhabitants, and defeat the evil within.
Number of missions involved:[/b] Seven
BASIC Synopsis of each Quest mission:[/b] [Part 1: Entering Hell] Find the one who sent the note.
[Part 2: Hellish Knowledge] Learn and restock.
[Part 3: Hellish Entry] Follow your new allies.
[Part 4: Hellish Rescue] Rescue your captured comrade.
[Part 5: Hellish Combat] Fight the war!
[Part 6: Hellish Demons] Fight the strongest of the enemies.
[Part 7: Final Fight] Defeat The Shadow.
Recommended Class for entry:[/b] [1-0]
Additional Info:[/b] Any RPC may bring up to three additional allies with them, even other RPC's, so long as they are subordinates; for captains, that would be anyone in the squad, for Espada that would be Fraccion. Have fun, and remember; don't die.
Who can participate?:[/b] Shinigami and Arrancar
Quest Time Frame (How long it takes):[/b] Unknown
Quest Setting (NDE/DE):[/b] DE
Quest Synopsis:[/b] Doors had opened, similar to Senkeiton, but vastly different. Three of them in total had opened, bypassing all defenses, arriving without warning. The first that opened was in the Soul Society, in the Central 46 chambers. The second was in the hall of the traitor shinigami, Sonken Kouhai. And the third - and most surprising - was in the courtyard of the spirit king himself. All attempts - even by the Zero Division - to dispel it have been in vain. Waiting eyes would watch it, waiting for something, anything, to come through; it has been thirteen hours, and nothing. Until now. A single note, written on old parchment, had filtered through the door. "Come quick. Bring your best." Was it a trap? Or was it potential allies seeking help?
Regardless, each would be obligated to send a single warrior through. The Zero Division would send Shinsei Tan'O and his squad, experienced members of the Zero Division who would be more than enough to handle any threat sent to them. But who would the Soul Society send? Perhaps Sozen Kuchiki, one of the strongest captains? Or maybe Okusa, the resident Kenpachi? And who would Hueco Mundo send?
Maximum Number of Participants:[/b] Three
Overall Goal:[/b] Enter this new world, help the inhabitants, and defeat the evil within.
Number of missions involved:[/b] Seven
BASIC Synopsis of each Quest mission:[/b] [Part 1: Entering Hell] Find the one who sent the note.
[Part 2: Hellish Knowledge] Learn and restock.
[Part 3: Hellish Entry] Follow your new allies.
[Part 4: Hellish Rescue] Rescue your captured comrade.
[Part 5: Hellish Combat] Fight the war!
[Part 6: Hellish Demons] Fight the strongest of the enemies.
[Part 7: Final Fight] Defeat The Shadow.
Recommended Class for entry:[/b] [1-0]
Additional Info:[/b] Any RPC may bring up to three additional allies with them, even other RPC's, so long as they are subordinates; for captains, that would be anyone in the squad, for Espada that would be Fraccion. Have fun, and remember; don't die.