Post by Ambrose Grail on Feb 28, 2023 20:14:37 GMT -5
Whispering Mononoke School
These are the techniques part of the Whispering Mononoke School. In order to take Tier 4 techniques in this Bu Gei, Fear Tactics must first be Learned. After that, taking techniques of a higher Tier requires a greater number of techniques from the previous Tier to be Learned (i.e. learning a Tier 2 technique requires at a minimum, two Tier 3 and three Tier 4 techniques).
Technique Name: Fear Tactics
Class: 7, 5, 3, 1
Technique Type: Passive Bu Gei, Base Tier
Usable By: Any type that boosts a Physical stat or does not boost a Spiritual stat.
Technique Element: Shadow
Technique Description and Effects: One time per use of another technique, whenever the user injures an opponent, no matter how little, that opponent gains 1 stack of Frightful Angst. For each stack of Frightful Angst a character is suffering from, they lose 3% of their post-type Instinct, up to a maximum debuff of 75%.
When this technique is Class 5, stacks of Frightful Angst also debuff their victim’s Strength; every stack after 25 reduces the victim’s post-type Strength by 2%, up to a maximum of 75% debuff. When this technique is Class 3, stacks of Frightful Angst after 25 additionally debuff post-type Spiritual Pressure by 1% each. Finally, when this technique is Class 1, every 10 stacks of Frightful Angst after 25 reduces the victim’s Mental skills by 1 point.
While this technique is Proficient, it triggers one extra time per use of a technique that injures an opponent. While this technique is Mastered, it triggers one more time per use of a qualifying technique (a total of 3 triggers per technique).
For every 2 ranks a character has in the Whispering Mononoke School skill, their opponents with at least 1 Frightful Angst stack on them have their Lack of Fear skill reduced by 1.
How to use technique: Study the tenets of the Whispering Mononoke School, apply those teachings in combat. Fear is the mind-killer. The mind is the Achilles heel of the soul.
Technique Drawbacks: For each rank a character has in Lack of Fear, they reduce the number of triggers of this technique that can be used against them by 1 per post. For each rank a character has in Calm Mind, they reduce the maximum debuffs from this technique by 10%.
Made By: Ammutseba & Paste
Reserved? No
Technique Name: Breath of Ruin
Class: 7
Technique Type: Physical Bu Gei, Tier 4
Usable By: Anyone who has learned Fear Tactics
Technique Element: Poison
Technique Description and Effects: The user safely releases a noxious cloud of poisonous gas from their mouth. The cloud has a fifteen-foot diameter through it upon fully releasing, and persists for a number of posts equal to the user’s ranks in the Whispering Mononoke School. While active, everyone except the user within the cloud is subject to either a dose of the poison used per post or instead to damage as though they had used their black satchel as an inhalation-based weapon. If utilized with a poison item, the Class of this cloud is equal to the Class of the poison used.
How to use technique: Either circulate reiatsu through the lungs, or empty a vial of poison into the mouth, and exhale as a cloud of toxins.
Technique Drawbacks: Reiatsu cost and low Class without poison items being used, whereas a poison item will be consumed upon the use of this technique. Diminishing effectiveness with declining black satchel Item Power. Each rank a character has in Poison Resist reduces the IP/OS of this technique by 15%.
Made By: Ammutseba & Paste
Reserved? No
Technique Name: Faerie Thorns
Class: 7, 2
Technique Type: Physical Bu Gei, Tier 4
Usable By: Anyone who has learned Fear Tactics
Technique Element: Shadow
Technique Description and Effects: When throwing a projectile with less than or equal to 50 IP, those with less than 50 Senses will be left unable to detect it with any of the five senses. This sensory requirement will increase by 25 for every Class of this technique utilized above 7. Upon gaining Proficiency with Faerie Thorns, this IP maximum is increased to 75, and again to 100 with Mastery.
How to use technique: Spin a projectile as it’s thrown, allowing it to make less noise as it flies, and strike with a less noticeable feeling.
Technique Drawbacks: Class 5 TTP cost for each Class to be learned. Low IP throwing weapons are required in order to make the most out of this technique. The version of this technique that’s utilized cannot be of a higher Class than the throwing item used.
Made By: Ammutseba & Paste
Reserved? No
Technique Name: Flurry of Shadows
Class: 6
Technique Type: Physical Bu Gei, Tier 4
Usable By: Anyone who has learned Fear Tactics
Technique Element: Shadow
Technique Description and Effects: By blending in with the shadows or creating them in their absence, the user is capable of hiding in plain sight, allowing them the opportunity to mask their presence and spiritual signature through their ranks in Stealth as normal, up to a number of posts equal to their Ranks in Whispering Mononoke School before requiring a refresh. Every post they remain hidden will give a target of their choice one stack of Frightful Angst. Taking any action other than moving or readying a throwing weapon will break this stealth early.
How to use technique: Channel reiatsu to meld the shadows around yourself, and walk amongst them for a time.
Technique Drawbacks: Reiatsu cost required per refresh. Acting during this stealthed period will immediately reveal the user. Requires a cooldown of one post after the current use of this technique ends.
Made By: Ammutseba & Paste
Reserved? No
Technique Name: Fear Factory
Class: 6
Technique Type: Physical Bu Gei, Tier 4
Usable By: Anyone who has learned Fear Tactics
Technique Element: Poison
Technique Description and Effects: By spending one stack of Frightful Angst from any target per 200 Ryo, the user is able to produce a poison item from the Black Satchel. This poison item lasts until the end of the thread, and cannot be taken into subsequent threads.
How to use technique: Meld the fears of others into toxins to be pulled from the Black Satchel.
Technique Drawbacks: Frightful Angst stack cost. Poison items produced in this way must be either readily-available for purchase by the user or must be craftable by the user. The Black Satchel's IP decreases by the IP of any poison produced with this technique.
Made By: Ammutseba & Paste
Reserved? No
Technique Name: Devious Designs
Class: 5, 2
Technique Type: Passive Bu Gei, Tier 3
Usable By: Anyone who has learned Fear Tactics
Technique Element: Shadow
Technique Description and Effects: While this technique is known, items created from the Black Satchel will always deal 10% of their IP to a target, regardless of any defensive abilities, properties, techniques, or items they might have in place.
How to use technique: Simply utilize an item from the Black Satchel.
Technique Drawbacks: Class 3 TTP cost for each Class to be learned. The Class 5 version of this technique is only able to bypass abilities of Class 3 and lower. The Class 2 version can bypass abilities of Class 1 and lower. The damage from the items created in this way will be minuscule, given they’re dealing only 10% of their total Item Power.
Made By: Ammutseba & Paste
Reserved? No
Technique Name: Noxious Blast
Class: 5
Technique Type: Physical Bu Gei, Tier 3
Usable By: Anyone who has learned Fear Tactics
Technique Element: Poison
Technique Description and Effects: By spending 5 stacks of Frightful Angst from a target, reduced by 1 for each Rank in Whispering Mononoke School the user has, they can cause all of the poisons currently in the target’s system to explode, dealing an amount of damage based on 50% of the IP/OS of the poison(s) utilized. At Proficient, this increases to 75%, and to 100% at Mastered.
How to use technique: Draw upon a target’s fear to activate the innate volatility within the poisons in their system.
Technique Drawbacks: Frightful Angst cost. Requires multiple successful attacks, and multiple successful applications of poisons in order to set up properly. Poisons that are detonated are immediately cleared from the target’s system. Skin-level defenses and other defensive abilities and items can protect from this explosion. Each rank the target has in Poison Resist reduces effectiveness by 10% and increases Frightful Angst cost by 1.
Made By: Ammutseba & Paste
Reserved? No
Technique Name: Void Eyes
Class: 4
Technique Type: Physical Bu Gei, Tier 3
Usable By: Anyone who has learned Fear Tactics
Technique Element: Shadow
Technique Description and Effects: For a number of posts up to the user’s Ranks in Whispering Mononoke School, they either gain the ability to see through darkness of normal and spiritual variety, or can instead gain a number of temporary Ranks in Focused Eye and Anti-Stealth; the number of total Ranks gained is equal to their amount in Whispering Mononoke School, and must be distributed as equally as possible amongst both Anti-Stealth and Focused Eye. Once per post, when a target makes eye contact with the user, that target gains one stack of Frightful Angst.
How to use technique: Channel reiatsu to the eyes, causing them to turn completely black.
Technique Drawbacks: Reiatsu cost per refresh. Requires a large number of Ranks in Whispering Mononoke School and Anti-Stealth to fully benefit from this technique, and requires eye contact to create a stack of Frightful Angst. After the current use ends, this technique has a cooldown of one post.
Made By: Ammutseba & Paste
Reserved? No
Technique Name: Nightmare Fuel
Class: 2
Technique Type: Physical Bu Gei, Tier 2
Usable By: Anyone who has learned Fear Tactics
Technique Element: Poison & Shadow
Technique Description and Effects: By spending one stack of Frightful Angst per 1,000 Ryo, the user is capable of immediately delivering a number of poisons into the target’s system. The poisons delivered must be currently possessed by the user of the technique, and are consumed as though done through a successful attack. Learned requires an Analyzing of 1 to deduce that this poisoning took place, Proficient requires an Analyzing of 2, and Mastered requires an Analyzing of 3.
How to use technique: Make the fears of the target a reality to apply a poison directly into their system.
Technique Drawbacks: Frightful Angst stack cost. Poison item cost. Poisons applied to a target’s system can still be stopped by defensive abilities and properties, utilizing the poison’s Class and IP as appropriate.
Made By: Ammutseba & Paste
Reserved? No
Technique Name: Poison Hazard
Class: 2
Technique Type: Physical Bu Gei, Tier 2
Usable By: Anyone who has learned Fear Tactics
Technique Element: Poison
Technique Description and Effects: By attacking key locations in the opponent’s body (such as their liver, spleen, and certain nerve centers), the user injures a victim’s ability to resist toxins in their body. A victim suffers a -1 penalty to Poison Resist each time they are injured by this technique, which can be coupled with any hand-to-hand or weapon attack. A victim with no remaining points in Poison Resist instead suffers horrific shooting pains and vertigo, requiring at least 3 ranks in Pain Tolerance to overcome.
How to use technique: Inflict deep trauma to the parts of the body responsible for filtering and resisting intrusion by toxins.
Technique Drawbacks: Does no innate damage. Incompatible with spiritual attacks.
Made By: Ammutseba & Paste
Reserved? No
Technique Name: Toxicity Engine
Class: 1
Technique Type: Passive Bu Gei
Usable By: Anyone who has learned Fear Tactics
Technique Element: Poison and Shadow
Technique Description and Effects: Any time that a poison is introduced to an opponent’s system, or its effects hinder or otherwise affect the target, they gain a stack of Frightful Angst. This can be applied up to once per post per dose of poison in the target’s system.
How to use technique: Allow your poisons to further amplify the amount of fear that a target is struck with.
Technique Drawbacks: Requires successful application of poisons, as well as a plethora of poison items in order to make use of this technique.
Made By: Ammutseba & Paste
Reserved? No
These are the techniques part of the Whispering Mononoke School. In order to take Tier 4 techniques in this Bu Gei, Fear Tactics must first be Learned. After that, taking techniques of a higher Tier requires a greater number of techniques from the previous Tier to be Learned (i.e. learning a Tier 2 technique requires at a minimum, two Tier 3 and three Tier 4 techniques).
Technique Name: Fear Tactics
Class: 7, 5, 3, 1
Technique Type: Passive Bu Gei, Base Tier
Usable By: Any type that boosts a Physical stat or does not boost a Spiritual stat.
Technique Element: Shadow
Technique Description and Effects: One time per use of another technique, whenever the user injures an opponent, no matter how little, that opponent gains 1 stack of Frightful Angst. For each stack of Frightful Angst a character is suffering from, they lose 3% of their post-type Instinct, up to a maximum debuff of 75%.
When this technique is Class 5, stacks of Frightful Angst also debuff their victim’s Strength; every stack after 25 reduces the victim’s post-type Strength by 2%, up to a maximum of 75% debuff. When this technique is Class 3, stacks of Frightful Angst after 25 additionally debuff post-type Spiritual Pressure by 1% each. Finally, when this technique is Class 1, every 10 stacks of Frightful Angst after 25 reduces the victim’s Mental skills by 1 point.
While this technique is Proficient, it triggers one extra time per use of a technique that injures an opponent. While this technique is Mastered, it triggers one more time per use of a qualifying technique (a total of 3 triggers per technique).
For every 2 ranks a character has in the Whispering Mononoke School skill, their opponents with at least 1 Frightful Angst stack on them have their Lack of Fear skill reduced by 1.
How to use technique: Study the tenets of the Whispering Mononoke School, apply those teachings in combat. Fear is the mind-killer. The mind is the Achilles heel of the soul.
Technique Drawbacks: For each rank a character has in Lack of Fear, they reduce the number of triggers of this technique that can be used against them by 1 per post. For each rank a character has in Calm Mind, they reduce the maximum debuffs from this technique by 10%.
Made By: Ammutseba & Paste
Reserved? No
Technique Name: Breath of Ruin
Class: 7
Technique Type: Physical Bu Gei, Tier 4
Usable By: Anyone who has learned Fear Tactics
Technique Element: Poison
Technique Description and Effects: The user safely releases a noxious cloud of poisonous gas from their mouth. The cloud has a fifteen-foot diameter through it upon fully releasing, and persists for a number of posts equal to the user’s ranks in the Whispering Mononoke School. While active, everyone except the user within the cloud is subject to either a dose of the poison used per post or instead to damage as though they had used their black satchel as an inhalation-based weapon. If utilized with a poison item, the Class of this cloud is equal to the Class of the poison used.
How to use technique: Either circulate reiatsu through the lungs, or empty a vial of poison into the mouth, and exhale as a cloud of toxins.
Technique Drawbacks: Reiatsu cost and low Class without poison items being used, whereas a poison item will be consumed upon the use of this technique. Diminishing effectiveness with declining black satchel Item Power. Each rank a character has in Poison Resist reduces the IP/OS of this technique by 15%.
Made By: Ammutseba & Paste
Reserved? No
Technique Name: Faerie Thorns
Class: 7, 2
Technique Type: Physical Bu Gei, Tier 4
Usable By: Anyone who has learned Fear Tactics
Technique Element: Shadow
Technique Description and Effects: When throwing a projectile with less than or equal to 50 IP, those with less than 50 Senses will be left unable to detect it with any of the five senses. This sensory requirement will increase by 25 for every Class of this technique utilized above 7. Upon gaining Proficiency with Faerie Thorns, this IP maximum is increased to 75, and again to 100 with Mastery.
How to use technique: Spin a projectile as it’s thrown, allowing it to make less noise as it flies, and strike with a less noticeable feeling.
Technique Drawbacks: Class 5 TTP cost for each Class to be learned. Low IP throwing weapons are required in order to make the most out of this technique. The version of this technique that’s utilized cannot be of a higher Class than the throwing item used.
Made By: Ammutseba & Paste
Reserved? No
Technique Name: Flurry of Shadows
Class: 6
Technique Type: Physical Bu Gei, Tier 4
Usable By: Anyone who has learned Fear Tactics
Technique Element: Shadow
Technique Description and Effects: By blending in with the shadows or creating them in their absence, the user is capable of hiding in plain sight, allowing them the opportunity to mask their presence and spiritual signature through their ranks in Stealth as normal, up to a number of posts equal to their Ranks in Whispering Mononoke School before requiring a refresh. Every post they remain hidden will give a target of their choice one stack of Frightful Angst. Taking any action other than moving or readying a throwing weapon will break this stealth early.
How to use technique: Channel reiatsu to meld the shadows around yourself, and walk amongst them for a time.
Technique Drawbacks: Reiatsu cost required per refresh. Acting during this stealthed period will immediately reveal the user. Requires a cooldown of one post after the current use of this technique ends.
Made By: Ammutseba & Paste
Reserved? No
Technique Name: Fear Factory
Class: 6
Technique Type: Physical Bu Gei, Tier 4
Usable By: Anyone who has learned Fear Tactics
Technique Element: Poison
Technique Description and Effects: By spending one stack of Frightful Angst from any target per 200 Ryo, the user is able to produce a poison item from the Black Satchel. This poison item lasts until the end of the thread, and cannot be taken into subsequent threads.
How to use technique: Meld the fears of others into toxins to be pulled from the Black Satchel.
Technique Drawbacks: Frightful Angst stack cost. Poison items produced in this way must be either readily-available for purchase by the user or must be craftable by the user. The Black Satchel's IP decreases by the IP of any poison produced with this technique.
Made By: Ammutseba & Paste
Reserved? No
Technique Name: Devious Designs
Class: 5, 2
Technique Type: Passive Bu Gei, Tier 3
Usable By: Anyone who has learned Fear Tactics
Technique Element: Shadow
Technique Description and Effects: While this technique is known, items created from the Black Satchel will always deal 10% of their IP to a target, regardless of any defensive abilities, properties, techniques, or items they might have in place.
How to use technique: Simply utilize an item from the Black Satchel.
Technique Drawbacks: Class 3 TTP cost for each Class to be learned. The Class 5 version of this technique is only able to bypass abilities of Class 3 and lower. The Class 2 version can bypass abilities of Class 1 and lower. The damage from the items created in this way will be minuscule, given they’re dealing only 10% of their total Item Power.
Made By: Ammutseba & Paste
Reserved? No
Technique Name: Noxious Blast
Class: 5
Technique Type: Physical Bu Gei, Tier 3
Usable By: Anyone who has learned Fear Tactics
Technique Element: Poison
Technique Description and Effects: By spending 5 stacks of Frightful Angst from a target, reduced by 1 for each Rank in Whispering Mononoke School the user has, they can cause all of the poisons currently in the target’s system to explode, dealing an amount of damage based on 50% of the IP/OS of the poison(s) utilized. At Proficient, this increases to 75%, and to 100% at Mastered.
How to use technique: Draw upon a target’s fear to activate the innate volatility within the poisons in their system.
Technique Drawbacks: Frightful Angst cost. Requires multiple successful attacks, and multiple successful applications of poisons in order to set up properly. Poisons that are detonated are immediately cleared from the target’s system. Skin-level defenses and other defensive abilities and items can protect from this explosion. Each rank the target has in Poison Resist reduces effectiveness by 10% and increases Frightful Angst cost by 1.
Made By: Ammutseba & Paste
Reserved? No
Technique Name: Void Eyes
Class: 4
Technique Type: Physical Bu Gei, Tier 3
Usable By: Anyone who has learned Fear Tactics
Technique Element: Shadow
Technique Description and Effects: For a number of posts up to the user’s Ranks in Whispering Mononoke School, they either gain the ability to see through darkness of normal and spiritual variety, or can instead gain a number of temporary Ranks in Focused Eye and Anti-Stealth; the number of total Ranks gained is equal to their amount in Whispering Mononoke School, and must be distributed as equally as possible amongst both Anti-Stealth and Focused Eye. Once per post, when a target makes eye contact with the user, that target gains one stack of Frightful Angst.
How to use technique: Channel reiatsu to the eyes, causing them to turn completely black.
Technique Drawbacks: Reiatsu cost per refresh. Requires a large number of Ranks in Whispering Mononoke School and Anti-Stealth to fully benefit from this technique, and requires eye contact to create a stack of Frightful Angst. After the current use ends, this technique has a cooldown of one post.
Made By: Ammutseba & Paste
Reserved? No
Technique Name: Nightmare Fuel
Class: 2
Technique Type: Physical Bu Gei, Tier 2
Usable By: Anyone who has learned Fear Tactics
Technique Element: Poison & Shadow
Technique Description and Effects: By spending one stack of Frightful Angst per 1,000 Ryo, the user is capable of immediately delivering a number of poisons into the target’s system. The poisons delivered must be currently possessed by the user of the technique, and are consumed as though done through a successful attack. Learned requires an Analyzing of 1 to deduce that this poisoning took place, Proficient requires an Analyzing of 2, and Mastered requires an Analyzing of 3.
How to use technique: Make the fears of the target a reality to apply a poison directly into their system.
Technique Drawbacks: Frightful Angst stack cost. Poison item cost. Poisons applied to a target’s system can still be stopped by defensive abilities and properties, utilizing the poison’s Class and IP as appropriate.
Made By: Ammutseba & Paste
Reserved? No
Technique Name: Poison Hazard
Class: 2
Technique Type: Physical Bu Gei, Tier 2
Usable By: Anyone who has learned Fear Tactics
Technique Element: Poison
Technique Description and Effects: By attacking key locations in the opponent’s body (such as their liver, spleen, and certain nerve centers), the user injures a victim’s ability to resist toxins in their body. A victim suffers a -1 penalty to Poison Resist each time they are injured by this technique, which can be coupled with any hand-to-hand or weapon attack. A victim with no remaining points in Poison Resist instead suffers horrific shooting pains and vertigo, requiring at least 3 ranks in Pain Tolerance to overcome.
How to use technique: Inflict deep trauma to the parts of the body responsible for filtering and resisting intrusion by toxins.
Technique Drawbacks: Does no innate damage. Incompatible with spiritual attacks.
Made By: Ammutseba & Paste
Reserved? No
Technique Name: Toxicity Engine
Class: 1
Technique Type: Passive Bu Gei
Usable By: Anyone who has learned Fear Tactics
Technique Element: Poison and Shadow
Technique Description and Effects: Any time that a poison is introduced to an opponent’s system, or its effects hinder or otherwise affect the target, they gain a stack of Frightful Angst. This can be applied up to once per post per dose of poison in the target’s system.
How to use technique: Allow your poisons to further amplify the amount of fear that a target is struck with.
Technique Drawbacks: Requires successful application of poisons, as well as a plethora of poison items in order to make use of this technique.
Made By: Ammutseba & Paste
Reserved? No