Post by Arcadus on Feb 19, 2022 18:03:06 GMT -5
Arcadus sat in his library, finish the drafts of his booklet. It was a publication on the martial art he was developing, emblazoned with images of his performance of a dual wielded back kick, off hand sword dug into the ground being the only thing supporting him, as his foot moved like a spear tip through a chunk of stone. He handed the finished draft to Atlas, who, walking out of the room, bowed and congratulated Arcadus on his efforts. "I think its admirable, Ser Trecera, how you wish to raise Arrancar, as a whole species up."
Atlas wasn't wrong. The martial art was meant to be a universally adaptable fighting style, meant to be allow Arrancar to utilize the abilities and techniques afforded to them by nature to perfect the force and violence they were capable of. In terms of raw power, they had a distinct edge over most other races, but they did not possess access to spells as Shinigami, Beast Clans, or Hellions did. Nor did they have something to match the martial arts and the overwhelming resolve displayed in Human world techniques.
This was the first step towards his plan, to more Arrancar forward as a society, and that was the ability to execute force with dignity, with certianty. So that one would be able to be a god in thier own right, not allowing things like doubt, uncertianty, or a lack of resolve to face consequences deter them. A strong spirit, in the emotional sense, was required of them as a society, not the weaklings that Kouhai had cultivated, so easily ruled.
The contents of the booklet are summuraized here.
God Form Art
Kami no katachi no geijutsu
神の形の芸術
This martial art, developed by the Tercera Espada Arcadus, was designed to be a martial art that embodied and built upon the inherent advantages and abilities of Arrancar. It incorporates a focus on striking, especially kicks, knees, and especially weapon strikes, given that almost all arrancar possess a zanpakuto. It has a keen focus on perfecting one’s movements and strikes to reach a form of “godhood” in which their style allows them mastery over their positioning and ability to deliver strikes while not being struck. That is the essence of the art, to be able to exert force while minimizing the opportunity for counter attack.
This Godhood extend to outside of fighting however. It is to be sure in your movements and your decisions. To be uncertain of the outcome isn’t the issue, its to lack resolve. Resolve not just to carry out ones actions, but to accept all possible consequences of those actions, and expect to overcome them. The mentality is one of decisive action, about choice and accepting a choice you make, be it to accept the options available and chose the one you are best suited for, or to make ones own options through the abilities afforded to them. The other half of Daoism, is to accept what you can change and to do so.
You can control your own body, your own thoughts, so master them, and what you can do with them, and you can master your surroundings as well, by knowing your limits and options against it. This is what the martial art emphasizes, not pure dojo training, but understanding and experiencing your limits, not to try to burst past them, but to understand them and work around them. Very few people have infinite potential, the truly “strongest” who can simply burst past all expectations and limitations. And with knowing yourself, and your surroundings, you can master your enemy, who is a reactive force. The offensive of Kami No Katachi is meant to force a defense, which can be controlled into options for victory.
As well, its supplementary techniques and moves focus on being able to position yourself to hit your opponent more, resulting in one handed grabs on limbs, to better control the base of a person’s lever for striking, as well as foot work and timing to force your opponent into 1 2 combos, like hooking a kick into one's knee to then strike with a sword, or cutting down into a shoulder to then answer with a turn kick. Dual wielding weapons, while not strictly taught by some, is incredibly common for those that have higher skill in Cero or Bala and can project them from other parts of their bodies than their hands, but this does limit the ability to grapple.
The defensive options of God Form most often focus on either counter striker strikes or parries, with raw avoidance against hits is contrary to the aggression of the form, with the spacing afforded by the length of kicks and weapons providing a passive defensive option in melee. This is again about mastering one’s movement and timing. If you are sure your opponent can reach you, but you have a counter attack, a smart or skilled fighter will be more hesitant to commit if it means gambling on a counter strike. Fools will fall to it.
This spacing is vital to the martial art, as it is integral both to the open hand and dual wielding variants. One weapon is used to maintain distance, and the other is used to defend against strikes that may bypass the first weapon, or to defend during a strike as that is when a fighter has the most openings. Kicks, shockwaves and spiritual techniques like bala and cero serve to fill this area as well, ensuring that in the swings and thrusts they are not without counter attack options or defenses.
Of course, techniques to allow yourself to keep striking your opponent include disarms, though these are less focused on when taught to those with a strong heirro. Other less touched on techniques are the use of ranged weapons like hand guns and very much pertain to the individual being taught. Hierro or other skin defensive techniques are a necessity to it, and the preferred defense to a strike that has closed the gap is to either strike with the weapon into the strike or elbow or knee or cero if it closed that distance, at the minimum nullifying it and at worst further damaging their opponent.
The grabs of God Form tend to be the middle ground between offense and defense. Being able to manipulate your opponent’s movement and positioning allow you to better control your opponent’s effective reach. More vitally though, they allow you to both increase your striking power by utilizing both your upper and lower body into a strike, and to better land that strike. The takedowns of God Form emphasize standing takedowns, with it having virtually no ground fighting that is not kneeing or slicing your opponent to return to your feet.
As well, it makes use of Arrancar’s ability to close the gap with Sonido and the ability to learn bala and cero to ensure they are able to maintain pressure on an opponent and strike from unexpected places. Its a common misconception that God Form refers to the idea that Arrancar are Gods, but this is not the case. It is in reference to how one can become a god through perfecting themselves, and making them the godly form of themselves and only themselves. Each zanpakuto is unique, each person is unique, and from them a unique god form is made.
Every person’s God Form is differing, as there are many ways to strike, the main divide being physically and spiritually. The deciding factor is that most must choose between the two. As well, all God Form’s incorporate a weapon, either the Zanpakuto, of the wielder, or a similar weapon. A person’s skill with God Form Art cannot extend to other weapons besides the type of weapon their zanpakuto is, divisions like “curved sword” “one handed club” “Polearm” etc, or if they do not possess a zanpakuto, a weapon type of thier choosing. It is not a replacement for Cero or Bala skill, though it does incorporate those into its forms.
Shockwaves, while a part of the physical movements of a strong Arrancar, aren’t a focus of this art. The techniques and methods of those who utilize the do not apply to this art beyond the most basic methods that can be achieved with no mastery over them. Shockwaves following sword swings, kicks, used in place of Cero for less spiritually inclined Arrancar or being used as checks is the extent of their use.
The influences of this art are Niten Ichi-ryū, and the works of Achille Marozzo and his contemporaries, manuscripts depicting the dimachaeri, and the arts of Kano Ryu, and Muay Thai
“Techniques and martial arts, the logic of fighting, are made so that the weak may challenge the strong. Today, I steal this logic, these forms, for the strong.”-Arcadus
“Martial arts, is nothing more than perfecting violence. Theres nothing moral or just to it. People who claim that it makes the weak strong are right, but it isn’t what you think it is. Its the weak perfecting their violence.” -Arcadus
“Of course it’s not fair, it’s a technique.” -Doppo Orochi|
Walking out into the courtyard he had prepared on one of the lower floors, Arcadus began to practice, the basic movements and stances. Universal teachings like this weren't great for learning the intricacys or applicable movements, but it was good for greating organization, for forming a hierarchy of the skilled and less skilled. From there, he could instruct those who were better prepared, and better suited, and deputize them to pass on his teachings to others.
This distance, as a sort of Grandmaster, Arcadus mused, would also let him maintain a sort of public support and create that illusion of strength he craved at times. This untouchable image of a Grandmaster martial artist, he enjoyed the kind of people it brought to fight him. People who swore by thier art, instead of all of thier gifts. Not thier strength, and their speed, but the martial art alone. chuckling to himself, Arcadus began his own drills looking out over the courtyard.
Atlas wasn't wrong. The martial art was meant to be a universally adaptable fighting style, meant to be allow Arrancar to utilize the abilities and techniques afforded to them by nature to perfect the force and violence they were capable of. In terms of raw power, they had a distinct edge over most other races, but they did not possess access to spells as Shinigami, Beast Clans, or Hellions did. Nor did they have something to match the martial arts and the overwhelming resolve displayed in Human world techniques.
This was the first step towards his plan, to more Arrancar forward as a society, and that was the ability to execute force with dignity, with certianty. So that one would be able to be a god in thier own right, not allowing things like doubt, uncertianty, or a lack of resolve to face consequences deter them. A strong spirit, in the emotional sense, was required of them as a society, not the weaklings that Kouhai had cultivated, so easily ruled.
The contents of the booklet are summuraized here.
God Form Art
Kami no katachi no geijutsu
神の形の芸術
This martial art, developed by the Tercera Espada Arcadus, was designed to be a martial art that embodied and built upon the inherent advantages and abilities of Arrancar. It incorporates a focus on striking, especially kicks, knees, and especially weapon strikes, given that almost all arrancar possess a zanpakuto. It has a keen focus on perfecting one’s movements and strikes to reach a form of “godhood” in which their style allows them mastery over their positioning and ability to deliver strikes while not being struck. That is the essence of the art, to be able to exert force while minimizing the opportunity for counter attack.
This Godhood extend to outside of fighting however. It is to be sure in your movements and your decisions. To be uncertain of the outcome isn’t the issue, its to lack resolve. Resolve not just to carry out ones actions, but to accept all possible consequences of those actions, and expect to overcome them. The mentality is one of decisive action, about choice and accepting a choice you make, be it to accept the options available and chose the one you are best suited for, or to make ones own options through the abilities afforded to them. The other half of Daoism, is to accept what you can change and to do so.
You can control your own body, your own thoughts, so master them, and what you can do with them, and you can master your surroundings as well, by knowing your limits and options against it. This is what the martial art emphasizes, not pure dojo training, but understanding and experiencing your limits, not to try to burst past them, but to understand them and work around them. Very few people have infinite potential, the truly “strongest” who can simply burst past all expectations and limitations. And with knowing yourself, and your surroundings, you can master your enemy, who is a reactive force. The offensive of Kami No Katachi is meant to force a defense, which can be controlled into options for victory.
As well, its supplementary techniques and moves focus on being able to position yourself to hit your opponent more, resulting in one handed grabs on limbs, to better control the base of a person’s lever for striking, as well as foot work and timing to force your opponent into 1 2 combos, like hooking a kick into one's knee to then strike with a sword, or cutting down into a shoulder to then answer with a turn kick. Dual wielding weapons, while not strictly taught by some, is incredibly common for those that have higher skill in Cero or Bala and can project them from other parts of their bodies than their hands, but this does limit the ability to grapple.
The defensive options of God Form most often focus on either counter striker strikes or parries, with raw avoidance against hits is contrary to the aggression of the form, with the spacing afforded by the length of kicks and weapons providing a passive defensive option in melee. This is again about mastering one’s movement and timing. If you are sure your opponent can reach you, but you have a counter attack, a smart or skilled fighter will be more hesitant to commit if it means gambling on a counter strike. Fools will fall to it.
This spacing is vital to the martial art, as it is integral both to the open hand and dual wielding variants. One weapon is used to maintain distance, and the other is used to defend against strikes that may bypass the first weapon, or to defend during a strike as that is when a fighter has the most openings. Kicks, shockwaves and spiritual techniques like bala and cero serve to fill this area as well, ensuring that in the swings and thrusts they are not without counter attack options or defenses.
Of course, techniques to allow yourself to keep striking your opponent include disarms, though these are less focused on when taught to those with a strong heirro. Other less touched on techniques are the use of ranged weapons like hand guns and very much pertain to the individual being taught. Hierro or other skin defensive techniques are a necessity to it, and the preferred defense to a strike that has closed the gap is to either strike with the weapon into the strike or elbow or knee or cero if it closed that distance, at the minimum nullifying it and at worst further damaging their opponent.
The grabs of God Form tend to be the middle ground between offense and defense. Being able to manipulate your opponent’s movement and positioning allow you to better control your opponent’s effective reach. More vitally though, they allow you to both increase your striking power by utilizing both your upper and lower body into a strike, and to better land that strike. The takedowns of God Form emphasize standing takedowns, with it having virtually no ground fighting that is not kneeing or slicing your opponent to return to your feet.
As well, it makes use of Arrancar’s ability to close the gap with Sonido and the ability to learn bala and cero to ensure they are able to maintain pressure on an opponent and strike from unexpected places. Its a common misconception that God Form refers to the idea that Arrancar are Gods, but this is not the case. It is in reference to how one can become a god through perfecting themselves, and making them the godly form of themselves and only themselves. Each zanpakuto is unique, each person is unique, and from them a unique god form is made.
Every person’s God Form is differing, as there are many ways to strike, the main divide being physically and spiritually. The deciding factor is that most must choose between the two. As well, all God Form’s incorporate a weapon, either the Zanpakuto, of the wielder, or a similar weapon. A person’s skill with God Form Art cannot extend to other weapons besides the type of weapon their zanpakuto is, divisions like “curved sword” “one handed club” “Polearm” etc, or if they do not possess a zanpakuto, a weapon type of thier choosing. It is not a replacement for Cero or Bala skill, though it does incorporate those into its forms.
Shockwaves, while a part of the physical movements of a strong Arrancar, aren’t a focus of this art. The techniques and methods of those who utilize the do not apply to this art beyond the most basic methods that can be achieved with no mastery over them. Shockwaves following sword swings, kicks, used in place of Cero for less spiritually inclined Arrancar or being used as checks is the extent of their use.
The influences of this art are Niten Ichi-ryū, and the works of Achille Marozzo and his contemporaries, manuscripts depicting the dimachaeri, and the arts of Kano Ryu, and Muay Thai
“Techniques and martial arts, the logic of fighting, are made so that the weak may challenge the strong. Today, I steal this logic, these forms, for the strong.”-Arcadus
“Martial arts, is nothing more than perfecting violence. Theres nothing moral or just to it. People who claim that it makes the weak strong are right, but it isn’t what you think it is. Its the weak perfecting their violence.” -Arcadus
“Of course it’s not fair, it’s a technique.” -Doppo Orochi|
Walking out into the courtyard he had prepared on one of the lower floors, Arcadus began to practice, the basic movements and stances. Universal teachings like this weren't great for learning the intricacys or applicable movements, but it was good for greating organization, for forming a hierarchy of the skilled and less skilled. From there, he could instruct those who were better prepared, and better suited, and deputize them to pass on his teachings to others.
This distance, as a sort of Grandmaster, Arcadus mused, would also let him maintain a sort of public support and create that illusion of strength he craved at times. This untouchable image of a Grandmaster martial artist, he enjoyed the kind of people it brought to fight him. People who swore by thier art, instead of all of thier gifts. Not thier strength, and their speed, but the martial art alone. chuckling to himself, Arcadus began his own drills looking out over the courtyard.