I spy, with these eyes, a sacrifice and a bad time DE Quest
Oct 21, 2021 12:51:47 GMT -5
Ren Akasawa likes this
Post by Ludwig Verrlicht on Oct 21, 2021 12:51:47 GMT -5
Quest Name:
I spy with, these eyes, a sacrifice and a bad time
Who can participate?:
Akasawa
Quest Time Frame (How long it takes):
3 to 5 pages maximum
Quest Setting (NDE/DE):
DE
Quest Synopsis:
Strange things happen when you involve eldritch beings. Stranger things happen when you involve hags in any scenario. And of course, if you should have the unholy combination of eldritch shenanigans alongside the chaotic and dark nature of hags you've already set yourself up for immense failure. Well in comes Akasawa, as the resident victim of the hags newest scheme. In an attempt to barter for yet more power from the mysterious Great Ones, they need something to trade in return. Sadly their current populace of "citizens", the insane housewives of former farmers and their mostrous companions, there's nothing left for them to barter. And lord knows they can't just do ritualistic sacrifices of their summons, that'd just be an insult.
Thus comes the grandiose idea to search outside their little desecrated village and look beyond. They were given all these eyes for a reason. Surely one of them could pierce past the woods, past Yharnam and it's already clustered and cursed denizens. Perhaps find something far more suited to the Great One's liking. Fortunately for them, less so for Akasawa, such a being was found. Though they are not the strongest or most worthy upon the first glance there is something the witches haven't seen in a very long time. Potential. Potential for growth beyond their current form and into something worthy of sacrificing. Thus with several days worth of preparation, a bit of "good" ole hag magic, and a heaping does of eldritch rule breaking Akasawa has ripped from their current residence and brought to the Hemwick Charnel.
Granted they're at outskirts in a tunnel in a graveyard. Not quite where they intended it. But that's okay because the only way for Akasawa to escape is to come to them. And thus display their potential to grow and become more than they are in their current state. Which is exactly what the witches want. The real question is can Akasawa make it there and escape? Or will they succumb to the witches plan and become fodder for thier distant eldritch power?
Maximum Number of Participants:
Singular
Overall Goal:
Simply put, to get the FUCK out of here. Nobody wants to deal with hags and eldritch shenanigans.
Number of missions involved:
Main Quest Missions:
1. Gain sufficient power to challenge the witches - Easy
2. Kill the Witches of Hemwick - Medium
Side Quest Mission:
1. Kill all the witches shades - Medium
BASIC Synopsis of each Quest mission:
Main Quest Missions
1. What this boils down to is simple. The goal of Akasawa is to get to class 4 minimum. This way they have their racial powers at their side and with a few extra non-release techniques of their choosing (3-5). Any lower and the odds of defeating the witches and their summons is unlikely.
2. As one would expect, Akasawa is not getting away from here without at least a bit of bloodshed. This includes the blood of the very beings that summoned them into this fucked up world. And they certainly aren't about to send him back alive, if at all. Thus the only way to return will be to kill them.
Side Quest Missions:
1. Through out the level shades called "Mad Ones" will be present. These are special enemies that will be harder to kill than the standard enemies Akasawa will be facing against. However these are agents generated from the witches magic. Agents that will come to the witches aid upon their beck and call. However should they all be destroyed the witches will have lost one of their greatest assets. Best yet it will injure the witches since they are tied to their summons. And of course, upon all being completed they will drop a special object that will aid Akasawa in defeating the witches. There are 4 total throughout the level.
Recommended Class for entry:
Akasawa's current class
Additional Rules / Info:
1. Step Techniques are limited to once a post regardless of class. In addition Step techniques only travel 5 feet maximum.
2. Akasawa can spend bloodechoes (QP) to increase their class level and/or purchase non-release techniques BUT this can only be done at a check point.
3. Akasawa can be "updated" but only after completing a mission objective. The side mission is applicable to this. Updating specifically means changes in rank, changes in total training SP earned, techniques purchased/refunded outside the quest, and type changes can be applied to Akasawa.
4. Akasawa has 2 additional lives. Thus only Akasawa's third death is permenant. And on that note if Akasawa does die his soul is condemned to this universe. His fate to be determined by the powers that be.
5. Upon completing a mission, death, or killing special enemies, Akasawa regains all reiatsu, stamina and physical health. Status effects that are detrimental cease. Techniques/abilities with cooldowns are reset.
6. There will be an item shop with items theme'd by the vendor from the game as well as Bloodborne items. These can be purchased by spending bloodechoes (QP). Brief Descriptions will be given upon talking with the vendor. In addition to the vendor certain items will be hidden away througout the level. Descriptions for these items will be given upon aquiring them.
7. When the thread is started, determined by Akasawa's initial response post, there is a deadline of 2 weeks maximum between posts. Exceptions apply for special circumstances.
8. Air ground doesn't exist naturally. Techniques that create objects in the air are usable however.
Video Reference (1st video):
I spy with, these eyes, a sacrifice and a bad time
Who can participate?:
Akasawa
Quest Time Frame (How long it takes):
3 to 5 pages maximum
Quest Setting (NDE/DE):
DE
Quest Synopsis:
Strange things happen when you involve eldritch beings. Stranger things happen when you involve hags in any scenario. And of course, if you should have the unholy combination of eldritch shenanigans alongside the chaotic and dark nature of hags you've already set yourself up for immense failure. Well in comes Akasawa, as the resident victim of the hags newest scheme. In an attempt to barter for yet more power from the mysterious Great Ones, they need something to trade in return. Sadly their current populace of "citizens", the insane housewives of former farmers and their mostrous companions, there's nothing left for them to barter. And lord knows they can't just do ritualistic sacrifices of their summons, that'd just be an insult.
Thus comes the grandiose idea to search outside their little desecrated village and look beyond. They were given all these eyes for a reason. Surely one of them could pierce past the woods, past Yharnam and it's already clustered and cursed denizens. Perhaps find something far more suited to the Great One's liking. Fortunately for them, less so for Akasawa, such a being was found. Though they are not the strongest or most worthy upon the first glance there is something the witches haven't seen in a very long time. Potential. Potential for growth beyond their current form and into something worthy of sacrificing. Thus with several days worth of preparation, a bit of "good" ole hag magic, and a heaping does of eldritch rule breaking Akasawa has ripped from their current residence and brought to the Hemwick Charnel.
Granted they're at outskirts in a tunnel in a graveyard. Not quite where they intended it. But that's okay because the only way for Akasawa to escape is to come to them. And thus display their potential to grow and become more than they are in their current state. Which is exactly what the witches want. The real question is can Akasawa make it there and escape? Or will they succumb to the witches plan and become fodder for thier distant eldritch power?
Maximum Number of Participants:
Singular
Overall Goal:
Simply put, to get the FUCK out of here. Nobody wants to deal with hags and eldritch shenanigans.
Number of missions involved:
Main Quest Missions:
1. Gain sufficient power to challenge the witches - Easy
2. Kill the Witches of Hemwick - Medium
Side Quest Mission:
1. Kill all the witches shades - Medium
BASIC Synopsis of each Quest mission:
Main Quest Missions
1. What this boils down to is simple. The goal of Akasawa is to get to class 4 minimum. This way they have their racial powers at their side and with a few extra non-release techniques of their choosing (3-5). Any lower and the odds of defeating the witches and their summons is unlikely.
2. As one would expect, Akasawa is not getting away from here without at least a bit of bloodshed. This includes the blood of the very beings that summoned them into this fucked up world. And they certainly aren't about to send him back alive, if at all. Thus the only way to return will be to kill them.
Side Quest Missions:
1. Through out the level shades called "Mad Ones" will be present. These are special enemies that will be harder to kill than the standard enemies Akasawa will be facing against. However these are agents generated from the witches magic. Agents that will come to the witches aid upon their beck and call. However should they all be destroyed the witches will have lost one of their greatest assets. Best yet it will injure the witches since they are tied to their summons. And of course, upon all being completed they will drop a special object that will aid Akasawa in defeating the witches. There are 4 total throughout the level.
Recommended Class for entry:
Akasawa's current class
Additional Rules / Info:
1. Step Techniques are limited to once a post regardless of class. In addition Step techniques only travel 5 feet maximum.
2. Akasawa can spend bloodechoes (QP) to increase their class level and/or purchase non-release techniques BUT this can only be done at a check point.
3. Akasawa can be "updated" but only after completing a mission objective. The side mission is applicable to this. Updating specifically means changes in rank, changes in total training SP earned, techniques purchased/refunded outside the quest, and type changes can be applied to Akasawa.
4. Akasawa has 2 additional lives. Thus only Akasawa's third death is permenant. And on that note if Akasawa does die his soul is condemned to this universe. His fate to be determined by the powers that be.
5. Upon completing a mission, death, or killing special enemies, Akasawa regains all reiatsu, stamina and physical health. Status effects that are detrimental cease. Techniques/abilities with cooldowns are reset.
6. There will be an item shop with items theme'd by the vendor from the game as well as Bloodborne items. These can be purchased by spending bloodechoes (QP). Brief Descriptions will be given upon talking with the vendor. In addition to the vendor certain items will be hidden away througout the level. Descriptions for these items will be given upon aquiring them.
7. When the thread is started, determined by Akasawa's initial response post, there is a deadline of 2 weeks maximum between posts. Exceptions apply for special circumstances.
8. Air ground doesn't exist naturally. Techniques that create objects in the air are usable however.
Video Reference (1st video):