Post by Zou ۞ on Dec 11, 2016 23:12:19 GMT -5
Alma Vacia is refers to a series of powers that were created by the Arrancar named Kuroi Naito specifically for use by the forces of Las Noches. Soul Release, Martial Disciplines, Soul Mastery and Almat come out to being a hand full of examples of innovations by other races for making themselves more powerful. Kuroi has seen that while Arrancar are still the dominant race others have begun to close that gap with new abilities. As a proactive approach he deemed it necessary to create new powers for his brethren that would once more widen the gap. These are the next step of evolution for Arrancar abilities and focus on exactly that. Most of them are upgrades of previous powers but some are entirely new.
Technique Name: [Charla Serena]
Class: [4]
Technique Type: [Arrancar]
Usable By: [Arrancar of Las Noches]
Technique Element: [Not Applicable]
Technique Description and Effects: [Insert Below]
Part of being a Hollow is the constant fear or death or injury. The fate of those eaten is not a painless one. It is the most primitive form of existence. As a result of it many who become Arrancar and transcend that lifestyle maintain savage instincts, but what none speak of is the calm in the face of death that so many of them are capable of. Other races do not exist in such an environment.
Charla Serena is an expansion of the ability called Pesquis and it is used both offensively and to the advantage of its user. Like Pesquis it is active for five posts. While it is active its user is capable of brief glimpses into the psychological weaknesses of the opponent during each exchange of attacks. This is not mind control, personality reading, or history reading. It is specifically a look into what words would most demoralize someone. The Arrancar does not learn context but as long as the words are used appropriately they can be used to make the Arrancar appear psychic to the opponent's mind.
This is an ability that works on the user's maturity and ability to calm their hearts and manipulate the minds of others to probe for weaknesses. This is a skill of veteran combatants. As such it is not dependent on offensive ability. It is dependent on class and rank level. Those of higher class can use this against those of lower class. If classes are equal or someone is superior then rank level takes precedence.
While the power is in use opponents will be worn down mentally and their concentration can be broken, even as far as many times in a post. The greater of an advantage the user has in class or rank level or both the greater the disruption to an opponent's focus. With a two class superiority + one rank level superiority this can be used to disrupt an enemy's "combat state" and make it impossible to focus strategically and will lead to many terrible blunders and to a cold mind that cannot read or analyze the situation well. This technique must be active to achieve these effects. With mere two class superiority or one rank level superiority only partial effects of this ability can be achieved.
With greater superiority than what was stated a far greater, exponentially more powerful disruption of an opponent's mental state can be achieved. This effect grows more and more powerful the longer a fight goes on provided the user appears to be in control and appears to be dominating the fight.
How to use technique: [Insert Below]
It must be activated like Pesquis and must be refreshed after the 5/5 post is reached.
Technique Drawbacks (Insert Below)
While this can read into the vulnerabilities of an opponent it also opens up the user's vulnerabilities. Adversaries that are of the same rank level or class can then gain the same information from the opponent. They do not gain the power to use it but if the opponent is already quite cunning then it would be valuable information to them.
One may resist this technique with Strength of Will or Calm Mind but these skills are minimally effective against two class one rank level superiority.
Made By: [Kuroi Naito]
Reserved?: [Arrancar of Las Noches]
Technique Name: [Rapida]
Class: [3]
Technique Type: [Arrancar]
Usable By: [Arrancar of Las Noches]
Technique Element: [Not Applicable]
Technique Description and Effects: [Insert Below]
An Arrancar that uses this technique with a Bala can accelerate that Bala to three times its existing speed. Because a Bala is already so fast this results in a technique that is very difficult to dodge and almost impossible to find time to defend against.
How to use technique: [Insert Below]
This must first be activated (outside of release) for 400 reiatsu. It lasts for 6 posts and must be refreshed after 6/6. Bala cost also doubles when using Rapida to speed it up.
Technique Drawbacks (Insert Below)
Large reiatsu cost.
Made By: [Kuroi Naito]
Reserved?: [Arrancar of Las Noches]
Technique Name: [Accion]
Class: [2]
Technique Type: [Arrancar]
Usable By: [Arrancar of Las Noches]
Technique Element: [Not Applicable]
Technique Description and Effects: [Insert Below]
While this is active it creates a space within ten meters of its user. Inside of that space telekinesis is possible on inanimate objects. The objects move instantly and their speed is equal to that of a Bala. This technique lasts for 5 posts after the cost is paid. This can also produce a pushing or pulling effect for opponents that are 2+ classes weaker than the user.
How to use technique: [Insert Below]
It must be activated and after 5/5 it requires refreshment. This cannot be used at the same time as release.
Technique Drawbacks (Insert Below)
This does not have effect on an opponent's possessions unless its user wields a two class superiority. However superior reiatsu strength by a 25%+ margin negates the user's ability to do even that against an opponent. This cannot be used on the opponent's body except for push and pull. The push and pull can be resisted by enemies with strength or reiatsu strength exceeding the user's reiatsu strength.
The use of this ability is limited to twice per thread and it is highly exhausting as well as draining of reiatsu to use. Even the average High Tier Espada would be short of breath with only one full duration use. Two would be the limit of stamina.
Made By: [Kuroi Naito]
Reserved?: [Arrancar of Las Noches]
Technique Name: [Cero Superior]
Class: [1]
Technique Type: [Arrancar]
Usable By: [Arrancar of Las Noches]
Technique Element: [Not Applicable]
Technique Description and Effects: [Insert Below]
This is an Espada only power. Though it is class 1 it only uses 100 reiatsu. It is designed to be used solely against human world dwellers that use the coating technique Furyoku or the repulsion technique called Ken. When the user's attack clashes with Ken or Furyoku it instantly negates it as long as the user's class or reiatsu strength is superior. This also results in shutting down the ability. If the enemy wants to use them again, the ability needs to be reactivated entirely.
How to use technique: [Insert Below]
This can be activated remotely for any of the user's techniques or for their weapon or release as soon as clash is initiated.
Technique Drawbacks (Insert Below)
This technique has a low reiatsu cost and a low stamina cost. However when it is used it incurs half the stamina drawback of the technique that it negated and absolves the opponent from that drawback. This means that the user takes on half of the Ken or Furyoku drawback and the enemy does not lose any stamina for use of the ability. Any that was lost during the ability if it has been running for a while is regained. This technique can also only be used once every other post. If it is used too often then the user will literally burn out their body and lose all function.
Made By: [Kuroi Naito]
Reserved?: [Espada or Envainar of Las Noches]
Technique Name: [Charla Serena]
Class: [4]
Technique Type: [Arrancar]
Usable By: [Arrancar of Las Noches]
Technique Element: [Not Applicable]
Technique Description and Effects: [Insert Below]
Part of being a Hollow is the constant fear or death or injury. The fate of those eaten is not a painless one. It is the most primitive form of existence. As a result of it many who become Arrancar and transcend that lifestyle maintain savage instincts, but what none speak of is the calm in the face of death that so many of them are capable of. Other races do not exist in such an environment.
Charla Serena is an expansion of the ability called Pesquis and it is used both offensively and to the advantage of its user. Like Pesquis it is active for five posts. While it is active its user is capable of brief glimpses into the psychological weaknesses of the opponent during each exchange of attacks. This is not mind control, personality reading, or history reading. It is specifically a look into what words would most demoralize someone. The Arrancar does not learn context but as long as the words are used appropriately they can be used to make the Arrancar appear psychic to the opponent's mind.
This is an ability that works on the user's maturity and ability to calm their hearts and manipulate the minds of others to probe for weaknesses. This is a skill of veteran combatants. As such it is not dependent on offensive ability. It is dependent on class and rank level. Those of higher class can use this against those of lower class. If classes are equal or someone is superior then rank level takes precedence.
While the power is in use opponents will be worn down mentally and their concentration can be broken, even as far as many times in a post. The greater of an advantage the user has in class or rank level or both the greater the disruption to an opponent's focus. With a two class superiority + one rank level superiority this can be used to disrupt an enemy's "combat state" and make it impossible to focus strategically and will lead to many terrible blunders and to a cold mind that cannot read or analyze the situation well. This technique must be active to achieve these effects. With mere two class superiority or one rank level superiority only partial effects of this ability can be achieved.
With greater superiority than what was stated a far greater, exponentially more powerful disruption of an opponent's mental state can be achieved. This effect grows more and more powerful the longer a fight goes on provided the user appears to be in control and appears to be dominating the fight.
How to use technique: [Insert Below]
It must be activated like Pesquis and must be refreshed after the 5/5 post is reached.
Technique Drawbacks (Insert Below)
While this can read into the vulnerabilities of an opponent it also opens up the user's vulnerabilities. Adversaries that are of the same rank level or class can then gain the same information from the opponent. They do not gain the power to use it but if the opponent is already quite cunning then it would be valuable information to them.
One may resist this technique with Strength of Will or Calm Mind but these skills are minimally effective against two class one rank level superiority.
Made By: [Kuroi Naito]
Reserved?: [Arrancar of Las Noches]
Technique Name: [Rapida]
Class: [3]
Technique Type: [Arrancar]
Usable By: [Arrancar of Las Noches]
Technique Element: [Not Applicable]
Technique Description and Effects: [Insert Below]
An Arrancar that uses this technique with a Bala can accelerate that Bala to three times its existing speed. Because a Bala is already so fast this results in a technique that is very difficult to dodge and almost impossible to find time to defend against.
How to use technique: [Insert Below]
This must first be activated (outside of release) for 400 reiatsu. It lasts for 6 posts and must be refreshed after 6/6. Bala cost also doubles when using Rapida to speed it up.
Technique Drawbacks (Insert Below)
Large reiatsu cost.
Made By: [Kuroi Naito]
Reserved?: [Arrancar of Las Noches]
Technique Name: [Accion]
Class: [2]
Technique Type: [Arrancar]
Usable By: [Arrancar of Las Noches]
Technique Element: [Not Applicable]
Technique Description and Effects: [Insert Below]
While this is active it creates a space within ten meters of its user. Inside of that space telekinesis is possible on inanimate objects. The objects move instantly and their speed is equal to that of a Bala. This technique lasts for 5 posts after the cost is paid. This can also produce a pushing or pulling effect for opponents that are 2+ classes weaker than the user.
How to use technique: [Insert Below]
It must be activated and after 5/5 it requires refreshment. This cannot be used at the same time as release.
Technique Drawbacks (Insert Below)
This does not have effect on an opponent's possessions unless its user wields a two class superiority. However superior reiatsu strength by a 25%+ margin negates the user's ability to do even that against an opponent. This cannot be used on the opponent's body except for push and pull. The push and pull can be resisted by enemies with strength or reiatsu strength exceeding the user's reiatsu strength.
The use of this ability is limited to twice per thread and it is highly exhausting as well as draining of reiatsu to use. Even the average High Tier Espada would be short of breath with only one full duration use. Two would be the limit of stamina.
Made By: [Kuroi Naito]
Reserved?: [Arrancar of Las Noches]
Technique Name: [Cero Superior]
Class: [1]
Technique Type: [Arrancar]
Usable By: [Arrancar of Las Noches]
Technique Element: [Not Applicable]
Technique Description and Effects: [Insert Below]
This is an Espada only power. Though it is class 1 it only uses 100 reiatsu. It is designed to be used solely against human world dwellers that use the coating technique Furyoku or the repulsion technique called Ken. When the user's attack clashes with Ken or Furyoku it instantly negates it as long as the user's class or reiatsu strength is superior. This also results in shutting down the ability. If the enemy wants to use them again, the ability needs to be reactivated entirely.
How to use technique: [Insert Below]
This can be activated remotely for any of the user's techniques or for their weapon or release as soon as clash is initiated.
Technique Drawbacks (Insert Below)
This technique has a low reiatsu cost and a low stamina cost. However when it is used it incurs half the stamina drawback of the technique that it negated and absolves the opponent from that drawback. This means that the user takes on half of the Ken or Furyoku drawback and the enemy does not lose any stamina for use of the ability. Any that was lost during the ability if it has been running for a while is regained. This technique can also only be used once every other post. If it is used too often then the user will literally burn out their body and lose all function.
Made By: [Kuroi Naito]
Reserved?: [Espada or Envainar of Las Noches]