Post by ✱Paiva "Amalia" Vollbrecht✱ on Sept 23, 2016 19:57:23 GMT -5
Participants: Paiva Amalia Vollbrecht(NPC), Hadrian J. Ryan, and Ruhe Krieger
Status: DE
Location: Human world - Cochem, Germany
Special conditions: None
Recommend class: 7
General plot: With the scarred land of Cochem as the backdrop, Ruhe, a fledgling Quincy, stumbles upon a land steeped in history and legend. Having traveled a great distance to Germany, she cannot help but be captivated by the stories whispered about the crumbled Cochem countryside. In her pursuit for knowledge about her Quincy ancestry and a striving to harness her latent abilities, she becomes unexpectedly enthralled by a stranger who volunteers her wisdom. Unknown to Ruhe is the stranger's true identity and where her allegiance resides. She is nevertheless intrigued by the prospect of learning to control her Quincy powers. Ruhe soon discovers that not only is her mentor knowledgeable about Quincy history, but is gifted at the craft. Ruhe then becomes entrenched in a lengthy journey to develop her powers, which requires great discipline, danger, and risk like she has never experienced.
Primary goal: Teach Ruhe Krieger about Quincy and hone her latent talents through rigorous training missions.
Number of missions: 5
Mission plots:
1. Whispers of Cochem
Ruhe has ventured to Germany to learn more about her heritage. She is learning nothing at home, so she is desperately searching for answers, though is uncertain where to look. She is quickly introduced to the many stories that occupy the land. One in particular speaks of a fallen countryside that now lies in ruins. She is told that it was once rich with Quincy. And, while abandoned, likely holds many secrets about Quincy. Misfortune quickly finds her in Cochem as she is surrounded by four hollows, each seeking to consume her. Unbeknownst to Ruhe, a fragment of Cochem's past has returned to mourn her former home, proving rather fortuitous for the young Quincy.
Difficulty: Easy - 200TP
2. Guided by the Light
Unsure of who saved her, Ruhe continues to search for some clues of her ancestors. She happens upon a mysterious stranger. This woman proves quite verse in Quincy history and, unexpectedly, agrees to share her wisdom with Ruhe. Ruhe embarks on a journey that will place her in mortal danger, all for the sake of power.
Difficulty: Easy - 200TP
3. Iridescent Blade
Having been watching from the shadows, another stranger enters the scene. Hadrian plays along, revealing nothing about his or Amalia's allegiance. He agrees to volunteer his own services, training Ruhe to use the sword, his specialty. However, Amalia has other plans, introducing something dangerous into the mix. Meanwhile, a stranger watches from a distance.
Difficulty: Easy -200TP
4. Masked Forest
Ruhe has been exploring the countryside for months now, learning the ways of her Quincy ancestors. Though Hadrian and Amalia disagree about what is the best next step for Ruhe's development, which ends with Amalia placing Ruhe in grave danger in order to teach her a valuable lesson in strength and discipline.
Difficulty: Medium - 400TP
5. Blade vs Bow
All former opponents pale in comparison to the threat that has loomed on the horizon the entire time Ruhe has been developing. She now comes face-to-face with a Quincy's arch-nemesis, a Shinigami. Her true test is defeating this Shinigami, who has been watching them and now seeks to slaughter them all, including Ruhe.
Difficulty: Medium - 400TP
Status: DE
Location: Human world - Cochem, Germany
Special conditions: None
Recommend class: 7
General plot: With the scarred land of Cochem as the backdrop, Ruhe, a fledgling Quincy, stumbles upon a land steeped in history and legend. Having traveled a great distance to Germany, she cannot help but be captivated by the stories whispered about the crumbled Cochem countryside. In her pursuit for knowledge about her Quincy ancestry and a striving to harness her latent abilities, she becomes unexpectedly enthralled by a stranger who volunteers her wisdom. Unknown to Ruhe is the stranger's true identity and where her allegiance resides. She is nevertheless intrigued by the prospect of learning to control her Quincy powers. Ruhe soon discovers that not only is her mentor knowledgeable about Quincy history, but is gifted at the craft. Ruhe then becomes entrenched in a lengthy journey to develop her powers, which requires great discipline, danger, and risk like she has never experienced.
Primary goal: Teach Ruhe Krieger about Quincy and hone her latent talents through rigorous training missions.
Number of missions: 5
Mission plots:
1. Whispers of Cochem
Ruhe has ventured to Germany to learn more about her heritage. She is learning nothing at home, so she is desperately searching for answers, though is uncertain where to look. She is quickly introduced to the many stories that occupy the land. One in particular speaks of a fallen countryside that now lies in ruins. She is told that it was once rich with Quincy. And, while abandoned, likely holds many secrets about Quincy. Misfortune quickly finds her in Cochem as she is surrounded by four hollows, each seeking to consume her. Unbeknownst to Ruhe, a fragment of Cochem's past has returned to mourn her former home, proving rather fortuitous for the young Quincy.
Difficulty: Easy - 200TP
2. Guided by the Light
Unsure of who saved her, Ruhe continues to search for some clues of her ancestors. She happens upon a mysterious stranger. This woman proves quite verse in Quincy history and, unexpectedly, agrees to share her wisdom with Ruhe. Ruhe embarks on a journey that will place her in mortal danger, all for the sake of power.
Difficulty: Easy - 200TP
3. Iridescent Blade
Having been watching from the shadows, another stranger enters the scene. Hadrian plays along, revealing nothing about his or Amalia's allegiance. He agrees to volunteer his own services, training Ruhe to use the sword, his specialty. However, Amalia has other plans, introducing something dangerous into the mix. Meanwhile, a stranger watches from a distance.
Difficulty: Easy -200TP
4. Masked Forest
Ruhe has been exploring the countryside for months now, learning the ways of her Quincy ancestors. Though Hadrian and Amalia disagree about what is the best next step for Ruhe's development, which ends with Amalia placing Ruhe in grave danger in order to teach her a valuable lesson in strength and discipline.
Difficulty: Medium - 400TP
5. Blade vs Bow
All former opponents pale in comparison to the threat that has loomed on the horizon the entire time Ruhe has been developing. She now comes face-to-face with a Quincy's arch-nemesis, a Shinigami. Her true test is defeating this Shinigami, who has been watching them and now seeks to slaughter them all, including Ruhe.
Difficulty: Medium - 400TP