Post by Hebika Nara on Jan 1, 2015 17:25:27 GMT -5
-Opening-
Password 1: Kuroi's Shoes
Password 2: Midgets Can't Dunk
Type: Strategist
Affiliation: None
Rank: Rank 1 Mercenary
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-Basic Information-
Name: Hebika Nara
Real Age/Age of Appearance: 105/28 (In Gigai)
Birthday (Month/Day): 6/6
Blood Type: A Negative
RP Sample (Optional): See Posts from Ajraka and Tsej Tsaj Dread
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-Appearance-
Height/Weight: In Stuffed Animal form she is 1'3" in length and weighs 25 pounds. In Gigai, she is 5'5" and weighs 132 pounds
Physical Description:
In the form of her Stuffed Animal, Hebika takes on the form of a Stuffed Viper, a considerably sinister and fear-provoking form to those unaccustomed to it. With a full length of fifteen inches and being a little over two inches at her thickest and with beautiful black scales ornamented with a smooth yellow set of diamonds along her body. The scales themselves are not so shiny, but do have a very dull shine to them that while it doesn't reflect light, does have smooth highlights when viewed up close.
Her skull is quite lovely as well. Being spaded in shape, she sports two small fangs each about 5 cm long and slightly curved. Her eyes are alizarin red and have vertically slit pupils. The facial structure itself is sleek and somewhat scary to younger individuals. The scales are slightly finer and less lustruous due to the uneven surface of her skin along the curvature of her head, lessening it's already dull luster.
{Spoiler}
In Gigai Form, Hebika is not quite so tall, being around sixty five inches in height and weighing a little less than a hundred and forty pounds. Her build is slim and slightly athletic though with not much muscle mass, giving her a build more akin to a gymnast's. Having light blonde hair (Though at times she does dye it black) and matching yellow eyes, she is quite attractive and has a somewhat alluring air abut her as her mannerisms are often quite friendly and warm, giving a very mature motherly feel about her contrary to her nature.
Her face has a very soft sensation about it that is far more than just the fair paleness of her skin. The soft features from her lightly pointed chin to the soft contours of her cheekbones give her just enough curvature without looking too young. Hers is a grown, mature structure that exudes a healthy age but hardly any signs of decrepitude. Her eyes are not quite so vibrant most of the time, but instead have a glimmer of wisdom to them that seems to spill out and saturate the rest of her features. Her hair is usually kept cut in layers, with the fringes cut short while the inner layers kept long so that she can maintain her braid.
Her arms are quite slender, though not without a decent layer of muscle. Having smooth, hairless skin along their length and delicate hands she is hardly built to be a weight-lifter, but has a good foundation for acrobatics and martial arts. Along with her smooth natural skin she has long spiraling snake tattoos running along the length of her arms stemming from her shoulderblades as well as smaller tattoo'd snakes around her wrists. Her torso is lined with more curved serpents that frame either side of her breasts in an S-shape hooking around the soft flesh of her mammaries before curving inward , the inward curves almost touching at her bellybutton. The woman is, by far, hardly busty and having a modest B-cup size and a rather subtly-curved rear, she is streamline and built aerodynamic.
Her legs are the most muscular portion of her body next to her core muscles. Long and quite lovely, they are reminiscent of a gymnast or a ballet dancer's. Built to move her about and even propulse her around without being too thick to make her too bottom-heavy, her legs are perfect to keep her center of gravity around her waist. Additionally she is quite limber, capable of moderate contortionist and an amazing range of flexibility that gives her a gratuitous range of motion.
{Spoiler}
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-Personality-
Dislikes:
The Undynamic: Hebika indulges in that which she can change and influence, and as such while she most certainly enjoys being around people, she abhors and detests individuals with a flat, uninteresting personality that is resistant to any sort of change. More specifically people who are overly gloomy or excessively resistant to interacting with others. She much prefers those that lack this general mop-like personality, and as such she either avoids them or goes out of her way to fuck them over.
Bimbo Bods: Being quite proud and fond of her own physique, she absolutely detests the cowish big-titted fat-assed women that so snare the attention of so many in such an artless manner. Seeing as such looks are the product of genetic chance she has a hard time respecting individuals of this type and usually they must have redeeming qualities to interest her or be saved from her negative intentions. However this is only amplified if they have a personality that relies on their phenotypical boon for function, namely those that NEED to be that way to get what they want. Were she to have her way she would spend her time meticulously ripping away that undeserved 'beauty'.
Dumb Men: While she does not like those that make her work difficult, these individuals are simply TOO easy to manipulate. Be they thuggish, unfortunate, or simply dense and jerkish, she finds that while briefly entertaining these men have little to offer her in terms of satisfaction and as such often will abandon them sooner than spend time working their little minds. There are exceptions to this of course.
Scooby Doo: THAT DOESN'T MAKE ANY GODDAMN SENSE! How this little band of mystery-solvers manages to find the most near-sighted and unbelievably stupid adult villains over and over is beyond her, but she simply hates the lack of ingenuity in the villains. Additionally She hates Fred with a Passion. Fucking meathead.
Hot Men and Women: She actually LOVES these people, which is the problem. While her own definition of 'attractive' is variable, she doesn't like the effect they have on her and as such will try her best to limit contact with them (which never works), resulting in burning love/hate relationships with such individuals, often keeping them close to her, while at the same time trying to build a wall between herself and them. One of her bigger worries is that at some point someone is going to make her fall in love.
Being Worshiped: Another paradox in that she does like having people do what she wants, but when it evolves to the level of them worshiping her she often loses interest as they simply leave a bad taste in her mouth, like how she doesn't like overly-sweet foods. Too much of a good thing really, and nothing that this woman wants to have a lot of, especially since they seem to get annoyingly clingy which fucks up most of what she's all about. This is somewhat ironic as when dealing with simpler humans she often attains this level of servitude, resulting in her ditching them. So Sad :3
Sweets: She likes candy, but it's the overly-sweet nothing-but-sugar stuff she hates. That in addition to most types of cake aside from cheesecake, she doesn't like them and they don't agree with her, giving her a headache most of the time. While she will suffer through eating them if the situation requires it, but inside she won't be happy about it and will often try to find some excuse not to finish it. Why humans even LIKE such trashy food is an absolute mystery to her and while its not always the case, she may tend to like people a little less if they overindulge in such foods.
"Soul Mates":She hates this retarded human idea. The concept that there is but a single individual that someone is made for absolutely sickens her. In her mind it is the product of humans being insatiably lazy, believing that they don't have to change or adapt or lower their standards because mister or miss perfect could already be around. Such is her disgust that even though this WOULD be an incredibly easy concept to capitalize on, she almost never even mentions such a stupid thing and makes it a point to let people know it.
Pure entertainment: These she considers the more base entertainments. Ridiculous sports like football, basketball, strippers, cheerleaders, racers, celebries. These people as well as the activities they are entailed within tend to bore her and in some cases offend her in the sense that she finds it an insult to her intelligence. While she is capable of stomaching these forms of entertainment she usually only does so when she is in a good mood or if she is doing so in order to appeal to someone.
Racism: While she understands this to be a fundamental survival tool employed by a variety of creatures, it is bigotry and stubbornness among such individuals that completely and utterly discourages her. It is very hard for her to get past this and this can very much ruin a good number of relationships. For her, there is no justification for it. She is much more tolerant to people who go about such discrimination in a reasonable manner, but those who are dogmatic and unyielding in their practice of it are nothing to her, not even worth being around to torment.
Likes:
Sour Candy: One of the greater joys in her life, she absolutely adores sour foods, but more specifically candy. It is a good thing that she wasn't born a human because the amount of sour candy she tears through would otherwise probably make her tongue bleed more than it already does. More often than not she can be found with these on her person if she can manage it, or will actively hunt down sour candy if she knows it's around, employing every iota of effort to get it if she hasn't had any in a long period of time.
Dynamic Personalities: People who have a vibrant and adaptive mind absolutely fascinate her. In addition to being so interesting they are much harder to manipulate and are thus far more enjoyable to attempt to mold as she wishes. From creativity to charisma, she absolutely lavishes in being around such individuals, though she also is somewhat intimidated by them as she is slightly afraid of becoming overly attached to them. Artists in particular snare her fancy, though she is far more picky about these individuals as one can be boring and an artist at the same time, it is simply the artistic that tend to have much more pronounced levels of intricacy in their persona.
Athletes: OFten powerfully motivated in terms of willpower and determination. There is however a discrepancy here. Some individuals do not fit her opinion of an 'athlete'. Those in sports that are more for entertainment such as football, basketball, ect are not exactly in this category, she considers them more entertainers than anything else. Not only that but she finds they have insanely hot bods and she likes that a lot.
Fruit: Being quite the fan of these succulent delights, she often goes out of her way to consume such delicacies and the fact that they are, for the most part, easily obtained just makes them all the better to her. From Kiwi to grapes she enjoys trying out new kinds of fruit and often will express affection through sharing them with others. In her opinion if one does not like fruit, they are a loser. Fruit is the dish of the victorious, thus why it's called "the fruit of thine labors".
Comedy: A bit of a guilty pleasure, she absolutely loves jokes and will tell a few from time to time if she feels safe doing so. Vast in her tolerance, she enjoys racey comedy on more taboo topics, feeling them to be much better at telling about the person telling them, and the people that react to them. While she does have preferences and a sense of what is and is not funny, this is typically reliant upon delivery more than anything as there is no subject that she wouldn't feel is funny simply by it's nature.
Surprising others: She enjoys startling others, either simply by popping up on them or by showing them something they do not anticipate. In this sense she does so dearly relish keeping aspects of herself in the dark, especially those that seem contrary to her general nature, this sometimes manifests in a somewhat devious manner and can lead to her playing pranks on people she is interested in, be that interest of a negative or positive connotation, it is almost always funny to her, even if they do not particularly agree. Above all she enjoys that surprise is an excellent way to see through a person's typical demeanor and those that are not easily surprised will not be too cool in her book.
Becoming Old: She GREATLY anticipates growing nice and old, even if her body will never really reflect as much. She takes great pleasure in learning new things and gaining new experiences such that she hopes to make herself wiser and in doing so make her even better at manipulating those around her as she comes to adapt and change with age. She takes great pleasure in the company of those that are elderly and act it. She is incredibly and painfully disappointed and sometimes depressed if she finds someone who is very old, but not particularly bright or experienced, it is something akin to kissing one's sibling for her. Bleh.
Martial Arts: Something she absolutely reveres and respects, this is an obsession that she almost alwas indulges in and in the presence of martial artists in the world of the living she tends to be a bit fangirly, though she does tend to lean toward the more refined and dignified martial arts as opposed to things like Sumo Wrestling or Boxing, which she respects but not to such an extent that she would fencing or tai kwon do.
Flaws:
:Judgmental: She is incredibly judging of others and often will radically change her behavior if someone employs something she really likes or really dislikes. This also makes her very fickle and can ruin relationships just as easily as it can forge them, making it a bit difficult for her to even be around certain individuals and can make her a bit flakey around people that hold negative traits in her mind and can be toxic to otherwise wonderfully bountiful relationships as it is typically these flaws that stem from her own insecurities as an individual about herself.
Physically Unimpressive: No matter how strong she becomes she will always be physically less impressive than her peers and often relies on her intellect and powers in order to fight with others, typically manifesting in more indirect combat and when caught in the midst of close-quarters combat will typically be forced to fight more defensively and reactively than directly and offensively. While she is certainly capable of physical combat it is terribly inefficient and she relies more on utilizing her weight and capitalizing on weak points than brute force. As such any effects which mess with her mental abilities are catastrophic to her.
Loyalty: Incredibly hard to forge and even harder to maintain, on the rare occassion that she grows attached to an individual she is liable to do incredibly stupid and ridiculous things for them, or more specifically for herself. While she may not care much for their well-being, she would likely still want them around and so long as they would still be about in some sense, she would have little qualms with keeping them around in a damaged state than allow them to potentially destroy themselves completely.
Emotionally Frail: She is quite easy to offend, and even if she doesn't let it effect her actions themselves she can be greatly effected emotionally by a clever or painfully true insult. But what is far worse is betrayal. If she becomes attached to an individual and comes to actually trust them in any way and that trust is betrayed it could absolutely destroy her and potentially radically change her personality and everything else about her including her will to continue other efforts and will usually remanifest as a will to either start over or destroy the fuck out of whatever inflicted such pain upon her and can be an incredibly dangerous and toxic fuel and deterrent to rational thought for her.
Flirtatious: Be it boy or girl, if it catches her interest she may very well flirt with it, be it obviously or more subtly she tends to indulge herself in hitting on others even if she isn't incredibly fond of them so long as they are very interesting to her. This can potentially get her into a lot of trouble especially in people that don't appreciate such gestures and while she is capable of restraining herself it is something that almost always happens around such individuals of high caliber. This is particularly evident in people that go out of their way to help or protect her as she typically sees this as a form of flirtation and will often tend to reciprocate, though rarely in the same manner.
Killing: She doesn't end the lives of others. IT's not even as if she likes or dislikes the concept, she just doesn't really do it that often as she prefers to keep things around so as to come back to them later, as such she will rarely finish off an opponent unless she feels incredibly threatened or is in an irrational state of sufficient magnitude.
Habits:
Oldspeak: Hebika absolutely loves the tongue of old and oft takes it upon herself to speak in such words that in her mind ring beautiful and silken. As such this also sometimes in her resorting to rhyme even in situations that don't particularly warrant such practices. This can sometimes be a little irritating, but it is something she does none the less regardless of how it effects her ability to reach her goals. She considers it a refined art of speech and loves to show off her ability to do it.
Manipulation: More or less her whole theme, she absolutely lavishes in manipulating and controlling others in some way or form, often going out of her way to do so as it often gets her what she wants and makes her feel safer. Due to her general lack of strength compared to her peers she will typically prefer to manipulate someone rather then engage them in combat. Interestingly enough she is not a terrible fan of deceiving people in order to accomplish this and often relies on what she believes to be the truth rather than fabrications in order to operate, though she does not consider omission of information to be a lie, so that tends to tie in a lot to what she does. What people don't know can hurt them the most.
Over-analysis/Experimentation: While not always a flaw, this CAN get her into jams from time to time, though for the most part this is incredibly useful to her as it is how she deals with the world around her and how she manages to employ manipulation of others. Between picking apart people's personalities or just figuring out how something works she absolutely loves thinking about things and hypothesizing about them to the point where she does it almost subconsciously, it is also somewhat of a crutch as she enjoys things that have reason behind them, therefore while she is insanely interested in seemingly random entities, if she begins to suspect that it is truly random instead of intricately complicated she may become a bit obsessive or even frustrated.
Fears:
Herself: She knows her, she knows her more than a lot of people know her, and truth be told she doesn't exactly like everything about herself and quite frankly if she ever found something that seemed to be an exact copy of herself or at least someone very much like herself she would likely be about as afraid of it as she would be fascinated by it, to the point where it would become a glaring problem for her to even approach such an entity, though she would want dearly to do so in the interest of studying it.
Oblivion: Not necessarily death, she doesn't mind the idea of being reborn as something else, but she is far more worried about simply being obliterated from the soul cycle and fervently believes, or at least hopes that she is part of that very cycle. While threat of injury or death is bad, the threat of erasing her mind, personality, or her existence as a whole is terrifying for her and is probably the second best thing someone could threaten her with so long as she believes them capable of doing so.
Falling In Love: Not exactly a debilitating fear, it is something she very much wants to avoid as she has seen the great and terrible things that love can do to an individual. However she does have a very specific idea of Love. She is perfectly fine with being infatuated, or even caring a lot about others is something she can live with, but what she fears the most is being pushed to a state where she cannot function without someone in particular, or simply becomes utterly and totally obsessed with them in a reverent way. She actually fears this much more than she fears being erased and if she feels she is in danger of falling victim to such a vice she will often become incredibly panicked.
Goals:
Having fun: She doesn't like long-term goals, or terribly specific ones as they tend to get in the way more than drive her. Sure she enjoys taking up projects and such but really she much prefers to play things close to the chest and just wing things so far as outlining what she wants to accomplish. Quite simply she wants to enjoy whatever it is that she so entangles herself in and really wants to avoid leading a boring life and goes well out of her way to try and assure she doesn't fall victim to monotony.
Create a Legacy: She wants to leave something behind, an intent mainly driven by her fear of oblivion. As such she wants to leave her mark upon the universe or at the very least someone who she can leave behind to carry on in her place. This tends to most often associate to the wish to accomplish some great achievement, but every now and then the idea of having a kid gets into her head. Poor thing.
Alignment: Chaotic Good
Overall Personality:
What can one say about Hebika? To put it simply she is enchanting, or at least she tries to be. Being mature and generally quite level-headed she enjoys being in control above all else and typically does her best to win over those that she deems interesting or useful to her. As such she often goes out of her way to try and gain leverage over others, resulting in calculated risks and a great deal of calculation when interacting with others. Because of this she is quite the social butterfly and really does enjoy hunting for people she can enjoy interacting with even if it's simply for company's sake and not necessarily for the cause of bending them to her will.
So far as friends go she doesn't really make a lot of them, though she certainly does like to leave the impression that she is friends with someone, even if it isn't a mutual feeling. Being fairly selective about those she hangs about she is prone to bouts of loneliness and depression depending on her company but for the most part is able to adapt to whatever hand she's dealt and while she is no stranger to confrontation she is almost exclusively interested in settling matters non-violently.
Due to her interactions with her first few humans, she has come to have a bit of a grudge against them, and while she does not dislike them as a whole she has hardly come to trust them, resulting in a bit of a finicky personality. Very peculiar about those she allows close to her she typically drapes herself in the companies of those she so finds endearing and above all relishes and so treasures the sparkling diamonds in the rough that she hunts, winding them as tightly about her finger as she can while also somewhat respecting them. She does not want to be worshiped, she simply enjoys being in charge.
For those of....lower caliber personalities, she has only fleeting interests in them and more often than not simply uses them to further her own ambitions until she can find a more suitable replacement for them in her circle of enjoyments. However, both above and below that layer of manipulation is not quite the facade, a warm motherly attentiveness that so exudes a caring that few can truly imitate as it is her inner most self, the part of her that is no lie, for indeed to mother is in her nature, and it is circumstance that has robbed her of the will to put her heart into such sincerity, leaving her only able to portray a hollow imitation with which to snare her affections with starling effectiveness.
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-Powers-
Fighting Style:
Stuffed Form: In her smaller snake form Hebi relies almost exclusively upon her ability in order to fight others due to her snake form being hard to fight with, though it is possible to an extent. When she DOES engage an opponent physically in this form she typically does her best to sneak up on an opponent, aiming to go for the ankle or knee, using her coils to quickly and abruptly wrench it apart or simply wrench the bones from the sockets to completely dislocate an opponent's limb. From there she moves on systematically to the arms to perform similar actions of dislocation or breaking before finally she makes her way to the neck, either choking out or snapping her victim's neck.
When she is unable to grapple her opponent and in the unfortunate situation where she cannot rely on her ability then she will employ the use of the age-old technique of running the fuck away. She has no means of employing any type of striking attacks and hardly is physically brutish enough to do so even if she could. As such if an enemy is incapable of being grappled and she cannot use her ability she is quite fuckarooned.
Human Form: In her Human form, the story is quite different from her stuffed form. She is still very accustomed to grappling, using suppressive techniques if possible and primarily focusing on taekwondo techniques in order to combat at close to medium Range. Typically speaking she will remain at a distance and, much like a snake, make a threatening stance and attempt to ward close contact. If pressed she strikes to shock her enemies before moving in to grapple and incapacitate.
At Close Combat she relies primarly on kicks as they do not rely on strength but can utilize weight and momentum in order to inflict damage. Primarily she utilizes Roundhouse kicks as well as Axe Kicks and Horse Kicks. Typically she will target limbs in order to debilitate enemies and rob them the use of weapons.
Roundhouse kicks are typically employed to target the shoulders, forearms, and the skull to stun or stagger opponents, preferring to use this in situations that warrant a quick disarm or disabling of the enemy through a blow to the head. These kicks are typically openers to combinations or the doorway to a grapple and joint lock.
Axe Kicks are employed at the end of combinations in order to stagger or take out opponents through the strength of these kicks. Targets are typically centered around the shoulders as the collar bone is easiest to shatter and disable the foe, or in use on the skull in an attempt to knock out an enemy that's tanked the rest of the combination.
Finally the use of Horse kicks are employed on-the-fly in order to quickly distance herself from an opponent, targeting the center of the chest or the throat in order to stagger opponents in order to set up a window for a follow-up combination or an escape from the enemy in order to regroup and attack again. This attack is typically not employed in combinations.
Hand attacks are typically comprised of snags and grabs, typically of the arms and legs in order to wrench bones from the joint or break them, though in the event that an opponent is too lively to successfully grapple she will employ the use of Four-Knuckle and Eagle strikes in order to inflict breaks and fractures to her opponent.
The Four-Knuckle strike, which entails the use of an open palm while curling the fingers after the first knuckle, using the shorter knuckles of the hand, focusing the force of the punch into a smaller area and thus inflicting a much more acute exertion of impact perfect for inflicting damage to bone. The primary targets for this sort of attack is the Jaw, Collarbone, and ribs.
The Eagle Strike entails an upward strike in which the fingers are brought together and the hand facing down and lowered to strike with the bone of the wrist. The primary target of these strikes is the jaw, exceptionally capable of shattering a jaw, though due to the risk of breaking the wrist in the process she rarely employs this attack unless she is pressured to do so.
Technique:
Hebika's Power as a Mod souls is known as "Soul Genesis" This ability is very different from typical Mod Soul abilities in that is does not have a direct combat use. This ability specifically infuses a material with a Heart and Will, creating life from them and thus using them as necessary in combat. The mechanism employed to infuse the target with a small portion of her reishi as well as a fragment of her heart, and with it gifting the target with consciousness and with varying degrees of will depending on the size of the fragment. This ability can only be employed upon inanimate targets whom do not have hearts or will of their own and remolds them into a form of her choosing, this can be something as simple as an anthropomorphic golem, to forms resembling animals or mythical creatures. As such this ability can only be used upon a certain amount of material before the fragmentation of her heart begins to take it's toll and will require her to rest in order to recover lost fragments. Her capacity to use these fragments is called her Heart's Content, which is not equal to her entire heart, simply the amount she can use without causing permanent damage to herself. If at any point she uses more than 100% she will immediately pass out. If at any time she uses more than 133% she will die. So far as stats, all generated entities are treated as non-typed.
Levels:
Level 1: At the first and most fundamental Level, this Technique's effectiveness is restricted to Substances only in the Solid state, unable to infuse into liquid or material that is not interconnected such as dust or fragmented material. Upon infusing an object with this ability, the material will animate and will be gifted life. At this level the being is not given free will and will be at the complete control of Hebika, incapable of acting without direct command and will otherwise remain idle. Entities created in this manner may not exceed her own mass and possess stats created from a pool of 700 sp. The use of this technique on a single target consumes 5% of her Heart's Content and as such do not contain enough to sustain themselves and will fade after 5 posts of combat.
Level 2: At this level, her ability's effectiveness remains exclusive to Materials in a Solid state as is with level 1. Upon infusing an object with this ability the material will be granted life and some semblance of sentience similar to that of a small lizard but will not have a will of it's own and will still require Hebika to issue commands, though at this level she will be able to give less precise commands and the entity will have some semblance of interpretation. The being effected in this matter is restricted to five times her own mass and possesses stats created from a pool of 850 sp. Additionally this level of technique consumes 5% of her Heart's Content and as such are unable to sustain themselves, and will fade after 5 posts.
Level 3: At this level, her ability's Effectiveness remains effective only to matter in the solid state, but is expanded to material that is not directly connected, fusing together in the process. At this level the entity possesses an intellect equal to that of a moderate sized lizard. It will be able to take orders and make decisions of it's own, however because of this it will require an instinct of at least 100 to control. It's capabilities are created from a pool of 1000 sp and is infused with 10% of Hebika's Heart's Content and as such are unable to sustain themselves and will fade after 10 posts.
Level 4: Upon reaching this level of the technique, Soul Genesis is able to be used upon matter which is in either a solid or a liquid state, fusing the material together into solid form upon use. The life bestowed upon these entities is also infused with a will of it's own and an intellect equal to that of a moderate sized mammal, capable of minor problem-solving abilities and will require an instinct of at least 100 to control. The entity is given stats created from a pool of 1150 sp and is infused with 10% of Hebika's Heart's Content, leaving it incapable of sustaining it's own life after ten posts at which point it's life will fade.
Level 5: This level of the Technique reaches a new level of effectiveness such that not only can it infuse materials of any state, fusing the material in the process, but can also be used upon Reishi and attacks comprised of Reiryoku so long as her instinct is greater than the opponent's Reiatsu Strength and her Reiatsu Strength is at least half of the Technique's Reiatsu Strength. Entities bestowed with this level of the ability are given will of their own as well as intellect equal to that of a higher organisms such as a primate, dolphin, or octopus. As such they have basic to moderate problem-solving capabilities, but are still subpar to most humans. To control these entities, Hebika needs to have an Instinct of at least 125. This entity is given stats created from a pool of 1300 sp and is infused with 20% of Hebika's Heart's Content, additionally it is at this level that the entity can sustain itself for 15 posts before it's life fades.
Level 6: At this level, the technique is capable of effecting any state of matter, as well as incoming attacks contain a reiatsu strength inferior to Hebika's instinct and her Reiatsu Strength is at least half of the Technique's Reiatsu Strength. Entities bestowed with life at this level are sentient as well as given will of their own equal to a young human. As such it has advanced problem solving capabilities as well as ideas and thoughts of it's own. Entities of this level require Instinct of at least 200 in order to control them. this entity is given stats created from a pool of 1450 sp and is infused with 33% of Hebika's Heart's Content. It is at this level that this entity is able to survive for Two threads after it's creation before at long last it's life fades away. Additionally, because it contains such a large fragment of her heart, it is linked to Hebika's own heart in such a way that upon it's end, Hebika will suffer with it as it fades from existence.
Level 7: This is the final and strongest manifestation of her ability. Capable of infusing any material with her heart in order to give it life and incoming attacks made of reishi so long as her Instinct is superior to the attack's reiatsu strength and her Reiatsu Strength is at least half of the Technique's Reiatsu Strength. Entities bestowed with life at this level are equal in intellect and will to a normal human. At this level they will have qualities created from a pool of 1600 sp and will require an instinct of 250 in order to completely control. This entity's creation will consume 50% of her Heart's Content, and at this level this creature will be able to sustain itself completely and will be linked to Hebika. At this level, infusing such a large portion of her heart to an entity at once damages her own heart in the process, and for 10 posts after it's creation Hebika's heart will be wracked with pain and will remove her ability to use reiryoku during this period. Because these persist between threads, and her Heart's Content can regenerate, she is limited to an absolute maximum of 4 of these at one time.
Giga Technique:
Enraptured heart, this technique rather than attempting to injure or attack an individual's soul, simply envelops it and wins it over for hebika, making it difficult to harbor ill intent against her or to attack her. This however is specific to one's heart and soul. The mind and will are completely uneffected and in no way changes their opinion of Hebika, but simply makes the soul lash out against the body. At it's most fundamental and smallest level it is simply a passive aura that Hebika exudes from her body, effecting those in range of her spiritual pressure. As it relies on her ability to charm others this ability does not work against those with Instinct superior to her own. At early levels one can escape these effects simply by leaving her area of influence, though at later levels this becomes harder and harder.
Levels:[/u]
Level 1: At this most basic and fundemental level of Enraptured Heart, Hebika's aura is rather subtle and those within the are of her spiritual pressure are affected. If an individual harbors ill-intent against Hebika then they will feel an intense weight pushing down upon them that requires them to spend 50 reiatsu per post in order to resist being immobilized. Techniques used against Hebika have an increase in reiatsu cost of 15% or 150 reiatsu if there is no cost. Reiatsu removed by this ability is not truly spent but locked away by the heart in an attempt to keep itself from fighting Hebika, and as such if the effected entity leaves the area of her influence the reiatsu is refunded. At this level, her ability is purely passive and is always being exerted from her body, costing no reiatsu on Hebika's part.
Level 2: At this level Hebika's ability weighs more heavily on those harboring ill intent and requires that 125 reiatsu be spent per post in order to resist the weight of such intents. Reiatsu costs for techniques targeting Hebika are increased by 25% or cost 200 reiatsu if no cost is associated with the technique. Reiatsu removed in this manner is not spent but simply locked away until the effected entity leaves her field of spiritual pressure, at which point it is refunded. At this level she must exert herself to inflict this effect on targets in her vicinity and this level costs 100 reiatsu to unleash as a wave of concentrated aura and persists so long as they remain within the area of effect.
Level 3: The third level of Enraptured heart begins to show some force on an individual's heart. Along with the weight of ill intent requiring 200 reiatsu in order to overcome per post, inflicting harm upon Hebika will initiate something akin to a cutback effect as the heart recoils at having injured her, inflicting damage equal to 10% of her Spiritual pressure as physical injury to the effected individual. Attacks against Hebika cost 50% more in reiatsu, or simply 250 reiatsu if the technique does not have an associated cost. Reiatsu sealed at this level is a bit harder to unlock and at this level requires the effected individual not only to leave the area of her influence but to stay out of it for an entire post after the post in which they leave in order to gain their reiatsu back. Unleashing this level of effect requires 150 reiatsu from Hebika and persists so long as they remain within the area of her influence.
Level 4: This is when the ability becomes scary. In addition to requiring effected targets to spend 250 reiatsu per post in order to resist the weight of the heart while harboring ill intent against Hebika and at this level directly injuring Hebika will result in injury equal to 25% of her spiritual pressure as a form of recoil. Techniques used agains Hebika will cost 75% more reiatsu, or will cost 300 reiatsu if the ability has no associated cost to it's use. Reiatsu sealed away by this ability requires that an afflicted individual remain outside of her ability's effect for 2 posts after the post in which they leave in order for them to recover reiatsu. Unleashing this wave of her aura requires 250 Reiatsu from Hebika and persists so long as they remain in her area of influence.
Level 5: This level of Enraptured heart is powerful, the sheer weight of harboring ill intent against Hebika requires 300 reiatsu per post to overcome and at this level, the soul's unwillingness to injure her also causes damage as it rips at itself, resulting in damage equal to 10% of her spiritual pressure per post, if Hebika is so much as injured in their presence they suffer 25% of her spiritual pressure and if they themselves inflict the injury the recoil is equal to 40% of her spiritual pressure. Techniques used against Hebika will cost double the reiatsu, or qill cost 350 reiatsu if it has no associated cost. Reiatsu sealed away at this level can be considered spent and will not return until the thread is over. Unleashing this level of her technique consumes 400 reiatsu and persists as long as they remain within her area of influence.
Level 6: At this level of Enraptured Heart, the weight of harboring ill intent against Hebika requires 350 reiatsu per post to overcome and causes damage to the body equal to 15% of her spiritual pressure every post. Seeing Injury being inflicted upon Hebika hurts them and deals damage equal to 50% of her spiritual pressure and if they are the cause of this injury, the recoil is increased to 75% of her spiritual pressure. Techniques used against her cost 125% more reiatsu or cost 400 reiatsu if it has no associated cost. When reiatsu is sealed away in this fashion, the damage to the heart not only keeps this reiatsu from returning for the thread, but also reduces the effected entity's ability to recover reiatsu by 50% during combat. Unleashing this level of technique costs a whopping 600 reiatsu and even if they leave it's area of influence it lasts for another two posts before resetting.
Level 7: This Level is called Enslaved Heart. Harboring ill intent against Hebika or taking actions against her weighs down on one's heart and rips at the soul, requiring 400 reiatsu per post to overcome and causes damage to the body equal to 25% of her spiritual pressure per post and sensing injury on Hebika's part will result in 50% of her spiritual pressure as damage to their body. If they are responsible for the damage then they will suffer 100% of her spiritual pressure as recoil damage. Techniques against Hebika will cost 150% more or 500 reiatsu if there is no associated cost to it. This also damages the soul such that for the duration of the fight after being afflicted at this level, targets will be unable to recover reiatsu. This level requires 800 reiatsu to unleash and can only be used once per thread, and after that, she will only be able to unleash up to level 3 of this Technique for the thread. However, individuals effected at this level are no longer saved by leaving her area of influence and it's effects persist for the remainder of combat.
Birthplace: Soul Society
Current Residence: None.
Memorable Figures:
Kuri Nara: Her first Human and likely the best and worst thing to happen to Hebika in her entire existence. Having been with the girl since she was little, she practically raised her, watching her grow up until one day the girl abandoned her, throwing her out a window when she was drunk and shattering Hebika's faith in humanity.
Obi Wan Jong: Her Second human, and the subject of her hatred and wrath since being abandoned by Kuri. She never gave him much of a chance to prove himself different from Kuri, she knew the kind of boys Kuri had talked about and figured he was just like them. When he caught her whispering to him in his sleep she hissed and moved infront of him, shattering the poor boy and resulting in severe mental trauma as she made her escape.
History:
It was dark after all. In that box with all those other souls she had plenty of time to think. It was ridiculous really, how intensely and utterly powerless she was. She was just a tiny little sphere in a small pond of them. It wasn't even like she was special, there were plenty of them, but not a single one of them, no matter how they tried, could do a single thing in this form. They were helpless. Exposed. Vulnerable. And it was ever so frightening, the fear that they would be opened up and then crushed on the spot.
But that fear did not last long. For one day, someone picked up the box. Of course almost immediately she panicked, fruitlessly struggling, trying to muster up some miracle that would save her, allow her to move, something to try and have some sort of handle on her situation, to try and get rid of those icy knives of terror that seemed to sink into her from every direction, biting into her mind like gnats and driving her almost insane from the sheer terror of being obliterated.
Of course she didn't know what was going on. For a long time they were being moved, the box remaining closed and being allowed to see nothing around them save for one another, and slivers of light from the edges of the box now and then. But never more than that, never more than just tiny slivers of hope filtering in from the darkness that the box so engulfed them all in. And in that box, she dearly wished she could communicate with her brothers and sister. Talk to them, comfort and BE comforted by them. To hold them close and try their best to at the very least brace themselves for whatever it was that would become of them. But of course they coudl not, they never could, and they were simply there, as if in a pile of bodies stricken by paralysis. They could not speak. They could not reach. And they could not scream.
When at long last that box did open, all they could sense was a hand reaching in, snagging a bunch of them, silently fearing as they were pulled out. But of course, Hebi was not among them. Reach after reach, hour after hour, each time that hand snaked into that box she was spared, that hand sometimes brushing by her, or picking her up only to drop her amongst the many others it had snared, every time it touched her she shivered, trying her best so scream, wiggle, do SOMETHING aside from just sitting there in the slowly shrinking pile of her kin that so perilously lie in that box, it by bit, handful by handful, being taken, until there were only a few of them. And then it stopped.
It was almost worse than the hand. The box had stopped moving, as they had ceased to be jostled around anymore, but simply lie there immobile and in the dust, those few that had been spared the fate of their siblings. For the longest time she thought perhaps they had been forgotten, and indeed their fate was sealed to be here, for eternity, with nothing but the slow grip of insanity to look forward to, and indeed she thought she would go insane there with her peers, each of them slowly plunging into madness as they remained in that dusty little box. But alas, such was not their fate.
One last time, a hand reached in, fingers wrapping around her pill, keeping her from sensing much else of her surroundings. She was held in that hand for what seemed like but a few instants. Her perception of time after so long had, after all, been altered. She could hardly tell how long things were going at that point, if a few minutes or a few hours had passed, until, at long last, she felt something squeeze around her, and she was gently put into something.
At first it was surreal, like something out of a dream. This was no body she was used to. Even in the testing stages she had only even been placed into a humanoid body, yet this one was ever-so different, and for the very first time she opened eyes and looked up at a smiling face. It was the face of a male, soft and kind in his eyes, looking at her with a gentle kindness the likes of which she had never seen before. Before she could say a thing, he put a finger to his lips, as if to beg her silence before he picked her up and brought her into the other room, her new body was some sort of wicked-looking snake. She had hardly any time to get used to it before she was thrust into the hands of a child.
And what a child they were, for they were, surprisingly, a young girl. She went limp and silent as the girl looked at her, shock on that small face, and for a moment she thought that they would scream. But instead, those tiny hands reached and those eyes went so big she thought they would pop out of the little girl's head. She was amazed, that the sight of something so potentially scary so enraptured this girl's attention. Before she knew it the little girl was hugging her, petting her, and already coming up with things to call her. IT was on that day that she was given her name: Hebika. And for the first time she actually felt....safe. There was no need for alarm, and as that child held onto her so tightly, she felt warmth in her soul.
From then on she was saturated in that little girl's affection. She played with her, slept with Hebika in hose tiny little arms, and was even brought to tea parties with the girl's other toys. IT soon became clear that this girl was not quite so...girlish. She loved sports and snakes and bugs. For ehr next birthday she got a pet tarantula, and Hebika was sometimes put into it's cage to 'play' with them. It was silly, and perhaps a little degrading. She, a tool for war, belonged to a child. And yet, she was happy. Every night when that little girl went to sleep wrapped around her, she would move just a little so she wound herself around those tiny little hands.
As time passed on that girl began to grow, and Hebika was able to watch her blossom into a beautiful, talented, smart little gal. Seeing her grow up. Some days she would come back shrieking in happiness, enthused over the day at school or if she had made a new friend. And other times she would come home in tears, and Hebika would feel her own brand f sorrow as this child, her child, wept into her. The child would pet her, whisper her secrets to her, and tell her everything about what had happened. Bit by bit, Hebika began to learn and understand what humans were like. Selfish, pushy, manipulative creatures. Creatures that wracked a poor girl's heart with grief before giving it joy and hope, letting her heart soar before simply bringing it back crashing down to earth.
Little by little, that little girl became a woman, and began to get things like jobs, boyfriends, and had a life of their own to live. Bit by bit, she saw less and less of her. She always went out with her friends or got tipsy while watching movies in the livingroom. Slowly, she was forgotten, and one day, when Kuri Nara at long last looked upon the toy she had had since her childhood with drunken eyes, sneering at how dumb it was that she still had such an old thing, Hebika was crushed. For the first time she had a close-up look at this little girl-turned-woman when she was intoxicated. She was just like those mean girls she had cried about in school, those boys that had done terrible things to her confidence. And she began to realize that just like Kuri, she had been fooled. It was she whose heart had been broken. She almost wept the entire way as Kuri staggered across her apartment, opened up the window, and flung her three stories down onto the street below.
She was fortunate, at least, that she was so durable. She landed in some bushes and hardly got a scratch, but Kuri's actions hurt her more than if she'd been shattered into a million pieces, and from there she decided to move on her own. She was gone, unwanted, and the joy she had finally found had been removed from her life. She had nothing, and worst of all, she lost faith in humans, souls, everyone. She decided she would find a new home, and this time she would not allow herself to be so manipulated and coaxed into thinking she was loved, treasured. In little to no time at all she found a new family, a new child. A little boy. And as he too came to 'love her' she waited. At times she almost began to think he would be different, but she never allowed herself to do so. She whispered to him in his sleep, putting thoughts into his head, and, in a way, she lashed out at him for what Kuri had done to her.
She taught him words that he aught not know, and relished the trouble he got in when he uttered them, never even knowing where he'd heard them. She put ideas into his head, making him do bad things, get into even more trouble, and one night, the boy woke up while she was talking. She had never heard so frightened a scream, and for those few seconds, she didn't care about hiding herself. She hissed and bared her little fake fangs at him. And on that night, the boy was ruined. He grew terrified of all his toys, and before the parents could go looking for the snake that had frightened him so she was gone, leaving them to try and find a new home, a different home. She would search, and try, at the very least, to find one human, any one, that was actually pure. Actually good. But until then, she just needed a place to stay.
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